Difference between revisions of "Assassin Cross Skill Modifications"

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== Skills ==
 
== Skills ==
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:as_right.png]] Right-Hand Mastery ===
|-
+
  Increases the damage of the weapon in the right hand when equipped with dual weapons.
! colspan="8"| <span style="font-weight: 700">[[File:as_right.png]] Right-Hand Mastery
+
  ______________________________________
|-
+
  Max Level: 5             Skill Form: Passive </span>
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases the damage of the weapon in the right hand when equipped with dual weapons.
+
  ______________________________________
|-
+
  [Lv 1]: 60% damage </span>
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
+
  [Lv 2]: 70% damage </span>
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Passive
+
  [Lv 3]: 80% damage </span>
|-
+
  [Lv 4]: 90% damage </span>
| colspan="8" style="border: 0px"|
+
  [Lv 5]: 100% damage </span>
|-
+
  <span style="color:#9999ff">             *    Kugan - Specialization :    *</span>
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  [Lv 6]: 104% damage </span>
|-
+
  [Lv 7]: 108% damage </span>
| colspan="8"|
+
  [Lv 8]: 112% damage </span>
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  [Lv 9]: 116% damage </span>
|-
+
  [Lv 10]: 120% damage </span>
| style="border: 0px"|
+
  ______________________________________
! <span style="font-weight: 600">Informations</span>
+
  <span style="color:#CC3399">Equipping two weapons at once reduces the Attack Power of the weapon in the right hand to only 50%. </span>
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 60% damage  
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 70% damage  
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 80% damage  
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 90% damage  
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 100% damage
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Equipping two weapons at once reduces the Attack Power of the weapon in the right hand to only 50%.  
 
|}
 
|}
 
  
 +
=== [[File:as_left.png]] Left-Hand Mastery ===
 +
  Increases the damage of the weapon in the left hand when equipped with dual weapons.
 +
  <span style="color:#9999ff">Left-hand Katar damage increased depending on Double Attack level.</span>
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: 40% damage </span>
 +
  [Lv 2]: 50% damage </span>
 +
  [Lv 3]: 60% damage </span>
 +
  [Lv 4]: 70% damage </span>
 +
  [Lv 5]: 80% damage </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 6]: 84% damage</span>
 +
  [Lv 7]: 88% damage</span>
 +
  [Lv 8]: 92% damage</span>
 +
  [Lv 9]: 96% damage</span>
 +
  [Lv 10]: 100% damage</span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Right-Hand Mastery 2 </span>
 +
  <span style="color:#CC3399">Equipping two weapons at once reduces the Attack Power of the weapon in the left hand to only 30%. </span>
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:as_katar.png]] Katar Mastery ===
|-
+
  Increases damaged inflicted with Katar class weapons. </span>
! colspan="8"| <span style="font-weight: 700">[[File:as_left.png]] Left-Hand Mastery
+
  ______________________________________
|-
+
  Max Level: 10              Skill Form: Passive </span>
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases the damage of the weapon in the left hand when equipped with dual weapons.
+
  ______________________________________
|-
+
  [Lv 1]: Damage <span style="color:#9999ff">+5 </span>
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
+
  [Lv 2]: Damage <span style="color:#9999ff">+10 </span>
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Passive
+
  [Lv 3]: Damage <span style="color:#9999ff">+15 </span>
|-
+
  [Lv 4]: Damage <span style="color:#9999ff">+20 </span>
| colspan="8" style="border: 0px"|
+
  [Lv 5]: Damage <span style="color:#9999ff">+25 </span>
|-
+
  [Lv 6]: Damage <span style="color:#9999ff">+30 </span>
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  [Lv 7]: Damage <span style="color:#9999ff">+35 </span>
|-
+
  [Lv 8]: Damage <span style="color:#9999ff">+40 </span>
| colspan="8"|
+
  [Lv 9]: Damage <span style="color:#9999ff">+45 </span>
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  [Lv 10]: Damage <span style="color:#9999ff">+50 </span>
|-
+
| style="border: 0px"|
+
=== [[File:as_cloaking.png]] Cloaking ===
! <span style="font-weight: 600">Informations</span>
+
  [[File:cloaking_Info.gif]]
! <span style="font-weight: 600">SP Cost</span>
+
  Initiates Cloaking status, which hide the caster from enemies without disabling movement.
|-
+
  <span style="color:#9999ff">Above level 7, has some chance to stay cloaked while physically attacking. (30% at level 10, 70% at level 15)</span>
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 40% damage
+
  ______________________________________
|-
+
  Max Level: 10              Skill Form: Active </span>
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 50% damage
+
  ______________________________________
|-
+
            [With Wall / Without Wall]
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 60% damage
+
  [Lv 1]: 100% Movement Speed / can't move </span>
|-
+
  [Lv 2]: 103% Movement Speed / can't move </span>
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 70% damage
+
  [Lv 3]: 106% / 79% Movement Speed </span>
|-
+
  [Lv 4]: 109% / 82% Movement Speed </span>
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 80% damage
+
  [Lv 5]: 112% / 85% Movement Speed </span>
|}
+
  [Lv 6]: 115% / 88% Movement Speed </span>
|}
+
  [Lv 7]: 118% / 91% Movement Speed </span>
 +
  [Lv 8]: 121% / 94% Movement Speed </span>
 +
  [Lv 9]: 124% / 97% Movement Speed </span>
 +
  [Lv 10]: 127% / 100% Movement Speed </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 11]: 130% / 103% Movement Speed. 10% chance to remain hidden after an attack, halved if this attack is a Skill.</span>
 +
  [Lv 12]: 133% / 106% Movement Speed. 20% chance to remain hidden after an attack, halved if this attack is a Skill.</span>
 +
  [Lv 13]: 136% / 109% Movement Speed. 30% chance to remain hidden after an attack, halved if this attack is a Skill.</span>
 +
  [Lv 14]: 139% / 112% Movement Speed. 40% chance to remain hidden after an attack, halved if this attack is a Skill.</span>
 +
  [Lv 15]: 142% / 115% Movement Speed. 50% chance to remain hidden after an attack, halved if this attack is a Skill.</span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Hiding 2 </span>
 +
  <span style="color:#CC3399">At Levels 1 to 2, Cloaking will only work when caster is adjacent to a wall. At higher levels, caster can move freely in Cloaking status, but will move more slowly when away from walls. </span>
 +
 +
=== [[File:as_sonicblow.png]] Sonic Blow ===
 +
  [[File:Sonic_Blow.gif]]
 +
  Directs a flurry of rapid Katar strikes that will have a chance of inflicting the <span style="color:#663399">Stun status on the target.
 +
  ______________________________________
 +
  Max Level: 10</span>           Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: 1 Enemy</span>      Delay: 1sec</span>      Range: 1 Cell</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> 440% Damage, <span style="color:#9999ff">+5% Hit, 12% chance Stun</span>
 +
  [Lv 2]:<span style="color:#9999ff"> 480% Damage, <span style="color:#9999ff">+10% Hit, 14% chance Stun</span>
 +
  [Lv 3]:<span style="color:#9999ff"> 520% Damage, <span style="color:#9999ff">+15% Hit, 16% chance Stun</span>
 +
  [Lv 4]:<span style="color:#9999ff"> 560% Damage, <span style="color:#9999ff">+20% Hit, 18% chance Stun</span>
 +
  [Lv 5]:<span style="color:#9999ff"> 600% Damage, <span style="color:#9999ff">+25% Hit, 20% chance Stun</span>
 +
  [Lv 6]:<span style="color:#9999ff"> 640% Damage, <span style="color:#9999ff">+30% Hit, 22% chance Stun</span>
 +
  [Lv 7]:<span style="color:#9999ff"> 680% Damage, <span style="color:#9999ff">+35% Hit, 24% chance Stun</span>
 +
  [Lv 8]:<span style="color:#9999ff"> 720% Damage, <span style="color:#9999ff">+40% Hit, 26% chance Stun</span>
 +
  [Lv 9]:<span style="color:#9999ff"> 836% Damage, <span style="color:#9999ff">+45% Hit, 28% chance Stun</span>
 +
  [Lv 10]:<span style="color:#9999ff"> 880% Damage,<span style="color:#9999ff"> +50% Hit, 30% chance Stun</span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Katar Mastery 4 </span>
 +
  <span style="color:#CC3399">Requires Katar<span style="color:#CC3399"> class weapon. </span>
 +
 +
=== [[File:as_grimtooth.png]] Grimtooth ===
 +
  [[File:Grimtooth_Info.gif]]
 +
  Strikes an enemy with Katar while in Hiding or <span style="color:#9999ff">Cloaking</span> status in a 3x3 area.
 +
  ______________________________________
 +
  Max Level: 5</span>               Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: 1 Enemy</span>      Delay: ASPD based</span>
 +
  ______________________________________
 +
  <span style="color:#9999ff">25% more chance to inflict status effect coming from arrows and cards.</span>
 +
  ______________________________________
 +
  [Lv 1]: 120% Damage, 3 cells </span>
 +
  [Lv 2]: 140% Damage, 4 cells </span>
 +
  [Lv 3]: 160% Damage, 5 cells </span>
 +
  [Lv 4]: 180% Damage, 6 cells </span>
 +
  [Lv 5]: 200% Damage, 7 cells </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Sonic Blow 5, Cloaking 2 </span>
 +
  <span style="color:#CC3399">Requires Katar<span style="color:#CC3399"> class weapon. </span>
  
 +
=== [[File:as_enchantpoison.png]] Enchant Poison ===
 +
  [[File:Enchant_Poison_Info.gif]]
 +
  Temporarily enchants equipped weapon with the <span style="color:#663399">Poison elemental.
 +
  Poison enchanted weapons have a chance of inflicting targets with the <span style="color:#663399">Poison status. </span>
 +
  ______________________________________
 +
  Max Level: 10              Skill Form: Active </span>
 +
  Target: 1 Player</span>      Range: 1 Cell</span>
 +
  ______________________________________
 +
  [Lv 1]: 30 sec, 3% chance </span>
 +
  [Lv 2]: 45 sec, 3.5% chance </span>
 +
  [Lv 3]: 60 sec, 4% chance </span>
 +
  [Lv 4]: 75 sec, 4.5% chance </span>
 +
  [Lv 5]: 90 sec, 5% chance </span>
 +
  [Lv 6]: 105 sec, 5.5% chance </span>
 +
  [Lv 7]: 120 sec, 6% chance </span>
 +
  [Lv 8]: 135 sec, 6.5% chance </span>
 +
  [Lv 9]: 150 sec, 7% chance </span>
 +
  [Lv 10]: 165 sec, 7.5% chance </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Envenom 1 </span>
 +
 +
=== [[File:as_poisonreact.png]] Poison React ===
 +
  [[File:Poison_React_Info.gif]]
 +
  Once this skill activated, the caster will automatically cast Envenom after receiving damage from normal attacks.
 +
  If the enemy uses <span style="color:#663399">Poison elemental attacks, the caster will reflect the damage instead. </span>
 +
  ______________________________________
 +
  Max Level: 10              Skill Form: Active </span>
 +
  ______________________________________
 +
  [Lv 1]: 1 Envenom Counter, +30% bonus damage, 20sec </span>
 +
  [Lv 2]: 1 Envenom Counter, +60% bonus damage, 25sec </span>
 +
  [Lv 3]: 2 Envenom Counter, +90% bonus damage, 30sec </span>
 +
  [Lv 4]: 2 Envenom Counter, +120% bonus damage, 35sec </span>
 +
  [Lv 5]: 3 Envenom Counter, +150% bonus damage, 40sec </span>
 +
  [Lv 6]: 3 Envenom Counter, +180% bonus damage, 45sec </span>
 +
  [Lv 7]: 4 Envenom Counter, +210% bonus damage, 50sec </span>
 +
  [Lv 8]: 4 Envenom Counter, +240% bonus damage, 55sec </span>
 +
  [Lv 9]: 5 Envenom Counter, +270% bonus damage, 60sec </span>
 +
  [Lv 10]: 6 Envenom Counter, +300% bonus damage, 60sec </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Enchant Poison 3 </span>
 +
 +
=== [[File:as_venomdust.png]] Venom Dust ===
 +
  [[File:Venom_Dust_Info.gif]]
 +
  Contaminates a targeted area with toxin that will inflict <span style="color:#663399">Poison status on enemies that come into contact with it. </span>
 +
  <span style="color:#9999ff">Status effects cannot be resisted at all, neither success rate nor duration.</span>
 +
  <span style="color:#9999ff">If the target is already poisoned, the target gets a number of stacks equal to the skill level (even if the target resists the status). Those stacks increase next DoT damage by 13+2*stacks% (everytime this bonus is applied, 1 stack is removed).</span>
 +
  ______________________________________
 +
  Max Level: 10              Skill Form: Active </span>
 +
  ______________________________________
 +
  [Lv 1]: <span style="color:#9999ff">Lasts 15sec, 6.5sec poison duration </span>
 +
  [Lv 2]: <span style="color:#9999ff">Lasts 15sec, 8sec poison duration </span>
 +
  [Lv 3]: <span style="color:#9999ff">Lasts 15sec, 9.5sec poison duration </span>
 +
  [Lv 4]: <span style="color:#9999ff">Lasts 15sec, 11sec poison duration </span>
 +
  [Lv 5]: <span style="color:#9999ff">Lasts 15sec, 12.5sec poison duration </span>
 +
  [Lv 6]: <span style="color:#9999ff">Lasts 15sec, 14sec poison duration </span>
 +
  [Lv 7]: <span style="color:#9999ff">Lasts 15sec, 15.5sec poison duration </span>
 +
  [Lv 8]: <span style="color:#9999ff">Lasts 15sec, 17sec poison duration </span>
 +
  [Lv 9]: <span style="color:#9999ff">Lasts 15sec, 18.5sec poison duration </span>
 +
  [Lv 10]: <span style="color:#9999ff">Lasts 15sec, 20sec poison duration </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Enchant Poison 5 </span>
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:as_splasher.png]] Venom Splasher ===
|-
+
  [[File:Venom_Splasher_Info.gif]]
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
+
  When struck by this skill, the target will then explode after a few seconds, dealing splash damage around it and poisoning enemies by chance.
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 90% damage
+
  Max Level: 10              Skill Form: Active </span>
|-
+
  Element: Poison
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 100% damage
+
  ______________________________________
|-
+
  <span style="color:#9999ff">Can be used on target with any HP
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 110% damage
+
  Usable on Boss (MVP) if HP are below 80%. Adds 33% damage if target is poisoned.
|-
+
  There is no cure with potion, only with Detox.</span>
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 120% damage
+
  ______________________________________
|-
+
  [Lv 1]: <span style="color:#9999ff">500 + (50+INT)% damage, timer 7sec </span>
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 130% damage
+
  [Lv 2]: <span style="color:#9999ff">500 + (100+2*INT)% damage, timer 6.8sec </span>
|-
+
  [Lv 3]: <span style="color:#9999ff">500 + (150+3*INT)% damage, timer 6.6sec </span>
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Right-Hand Mastery 2  
+
  [Lv 4]: <span style="color:#9999ff">500 + (200+4*INT)% damage, timer 6.4sec </span>
|-
+
  [Lv 5]: <span style="color:#9999ff">500 + (250+5*INT)% damage, timer 6.2sec </span>
!  || <span style="font-weight: 400"> colspan="7"|Equipping two weapons at once reduces the Attack Power of the weapon in the left hand to only 30%.  
+
  [Lv 6]: <span style="color:#9999ff">500 + (300+6*INT)% damage, timer 6sec </span>
|}
+
  [Lv 7]: <span style="color:#9999ff">500 + (350+7*INT)% damage, timer 5.8sec </span>
 +
  [Lv 8]: <span style="color:#9999ff">500 + (400+8*INT)% damage, timer 5.6sec </span>
 +
  [Lv 9]: <span style="color:#9999ff">500 + (450+9*INT)% damage, timer 5.4sec </span>
 +
  [Lv 10]: <span style="color:#9999ff">500 + (500+10*INT)% damage, timer 5.2sec </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Venom Dust 5, Poison React 5 </span>
 +
  <span style="color:#CC3399">Consomes 1 Red Gemstone. </span>
 +
 +
=== [[File:as_sonicaccel.png]] Sonic Acceleration ===
 +
  This skill enhances your weapon to inflict a random status on the enemy.</span>
 +
  ______________________________________
 +
  Max Level: <span style="color:#9999ff">5              Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> 3% chances to apply a status effects </span>
 +
  [Lv 2]:<span style="color:#9999ff"> 6% chances to apply a status effects </span>
 +
  [Lv 3]:<span style="color:#9999ff"> 9% chances to apply a status effects </span>
 +
  [Lv 4]:<span style="color:#9999ff"> 12% chances to apply a status effects </span>
 +
  [Lv 5]:<span style="color:#9999ff"> 15% chances to apply a status effects (Sonic Blow Stun Chance +4.5%)</span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 6]:<span style="color:#9999ff"> 18% chances to apply a status effects</span>
 +
  [Lv 7]:<span style="color:#9999ff"> 21% chances to apply a status effects</span>
 +
  [Lv 8]:<span style="color:#9999ff"> 24% chances to apply a status effects</span>
 +
  [Lv 9]:<span style="color:#9999ff"> 27% chances to apply a status effects</span>
 +
  [Lv 10]:<span style="color:#9999ff"> 30% chances to apply a status effects</span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Finish Quest / Platinum Skills </span>
 +
 +
=== [[File:as_venomknife.png]] Throw Venom Knife ===
 +
  [[File:Venom_Knife_Info.gif]]
 +
  Throws a poisoned Dagger with a high chance of poisoning the target with <span style="color:#9999ff">Venom. </span>
 +
  ______________________________________
 +
  Max Level: <span style="color:#9999ff">5</span>              Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: 1 Enemy</span>      Cast: 0 sec</span>
 +
  Range: 9 Cells</span>        Delay: ASPD based</span>
 +
  ______________________________________
 +
  <span style="color:#9999ff">Venom DOT is based on LUK has OFFSTAT and VIT has DEFSTAT, VIT of the target can prevent this common status.
 +
  Venom is affected by Detoxify and Slow Poison, just like other DOT
 +
  it can be stacked up to <span style="color:#FF0000">4<span style="color:#9999ff"> times, each new stack refresh status duration
 +
  Chance of Venom depends on Envenom level. If Envenom level 10:</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> 60% chance to inflict Venom </span>
 +
  [Lv 2]:<span style="color:#9999ff"> 70% chance to inflict Venom </span>
 +
  [Lv 3]:<span style="color:#9999ff"> 80% chance to inflict Venom </span>
 +
  [Lv 4]:<span style="color:#9999ff"> 90% chance to inflict Venom </span>
 +
  [Lv 5]:<span style="color:#9999ff"> 100% chance to inflict Venom </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Finish Quest / Platinum Skills </span>
 +
  <span style="color:#CC3399">Requires venom daggers equipped. </span>
 +
 +
=== [[File:asc_katar.png]] Advanced Katar Mastery ===
 +
  Enhances damage inflicted with Katar class weapons. </span>
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: Damage +12% </span>
 +
  [Lv 2]: Damage +14% </span>
 +
  [Lv 3]: Damage +16% </span>
 +
  [Lv 4]: Damage +18% </span>
 +
  [Lv 5]: Damage +20% </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Double Attack 5, Katar Mastery 7 </span>
 +
 +
=== [[File:asc_edp.png]] Enchant Deadly Poison ===
 +
  [[File:Enchant_Deadly_Poison_Info.gif]]
 +
  Enchants equipped weapon with deadly poison to enhance its damage and poison targets by chance, causing the target's HP to dramatically decrease for the poison's duration.
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Active </span>
 +
  ______________________________________
 +
  <span style="color:#9999ff">The additional damage of this skill is reduced by a third if the attack is not of poison element.</span>
 +
  <span style="color:#9999ff">Works on all physical skills except spiritual and soul skills. (Cap damage is LVL*LVL% * Bonus / 100)</span>
 +
  <span style="color:#9999ff">Does not work on Soul Destroyer, Investigate, Venom Splasher, Finger Offensive, Sprinkle Sand, Throw Stone, Acid Terror and Demonstration</span>
 +
  <span style="color:#9999ff">Does not work with Frenzy or Maximum Over Thrust.</span>
 +
  ______________________________________
 +
  [Lv 1]: Damage +30% (or 50% if Adv Thievery) for 40sec </span>
 +
  [Lv 2]: Damage +60% (or 100% if Adv Thievery) for 45sec </span>
 +
  [Lv 3]: Damage +90% (or 150% if Adv Thievery) for 50sec </span>
 +
  [Lv 4]: Damage +120% (or 200% if Adv Thievery) for 55sec </span>
 +
  [Lv 5]: Damage +150% (or 250% if Adv Thievery) for 60sec </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Create Deadly Poison 1 </span>
 +
  <span style="color:#CC3399">Consomes 1 Poison Bottle. </span>
  
 +
=== [[File:asc_breaker.png]] Soul Destroyer ===
 +
  [[File:Soul_Destroyer_Info.gif]]
 +
  Inflicts a ranged attack to a target, calculated as half of the target's DEF added to half of its MDEF, that is affected by the caster's INT and ATK. </span>
 +
  ______________________________________
 +
  <span style="color:#9999ff">Fix damage are based on BaseLvl of user.</span>
 +
  ______________________________________
 +
  Max Level: 10</span>            Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: 1 Enemy</span>      Cast: 0.7 sec</span>
 +
  Range: 9 Cells</span>          Delay: 0.8 sec +0.2 sec per Lv</span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Double Attack 5, Envenom 5, Cloaking 3, Enchant Poison 6 </span>
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:asc_meteorassault.png]] Meteor Assault ===
|-
+
  [[File:Meteor_Assault_Info.gif]]
! colspan="8"| <span style="font-weight: 700">[[File:asc_katar.png]] Katar Mastery
+
  Attacks all enemies in a 5x5 area around the caster with the chance of causing status such as <span style="color:#663399">Stun, <span style="color:#663399">Blind or <span style="color:#663399">Bleed. </span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases damaged inflicted with Katar class weapons.  
+
  Max Level: 10</span>             Skill Form: <span style="color:#FF0000">Physical attack </span>
|-
+
  Cast: 0.5 sec</span>             Delay: 0.5 sec</span>
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
+
  ______________________________________
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Passive
+
  [Lv 1]: 80% damage, 10% Chance </span>
|-
+
  [Lv 2]: 120% damage, 15% Chance </span>
| colspan="8" style="border: 0px"|
+
  [Lv 3]: 160% damage, 20% Chance </span>
|-
+
  [Lv 4]: 200% damage, 25% Chance </span>
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  [Lv 5]: 240% damage, 30% Chance </span>
|-
+
  [Lv 6]: 280% damage, 35% Chance </span>
| colspan="8"|
+
  [Lv 7]: 320% damage, 40% Chance </span>
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  [Lv 8]: 360% damage, 45% Chance </span>
|-
+
  [Lv 9]: 400% damage, 50% Chance </span>
| style="border: 0px"|
+
  [Lv 10]: 440% damage, 55% Chance </span>
! <span style="font-weight: 600">Informations</span>
+
  ______________________________________
! <span style="font-weight: 600">SP Cost</span>
+
  <span style="color:#CC3399">Requirement: Katar Mastery 5, Right-Hand Mastery 3, Sonic Blow 5, Soul Destroyer 1 </span>
|-
+
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Damage +5
+
=== [[File:asc_cdp.png]] Create Deadly Poison ===
|-
+
  [[File:Create_Deadly_Poison_Info.gif]]
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Damage +10
+
  Creates a bottle of Deadly Poison that will increase the ASPD of Assassin Crosses with the risk of being inflicted with the Poison status, but will instantly kill characters in any other job if they drink it.
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Damage +15
+
  Caster's DEX and LUK affect this skill's success rate.
|-
+
  If this skill fails, the caster loses an amount of HP equal to 25% of his MaxHP.
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Damage +20
+
  ______________________________________
|-
+
  Max Level: <span style="color:#9999ff">5            Skill Form: Active </span> and Passive </span>
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Damage +25
+
  ______________________________________
|-
+
  [Lv 1]:<span style="color:#9999ff"> Increases poison element damage by 2% </span>
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> Damage +30
+
  [Lv 2]:<span style="color:#9999ff"> Increases poison element damage by 4% </span>
|-
+
  [Lv 3]:<span style="color:#9999ff"> Increases poison element damage by 6% </span>
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> Damage +35
+
  [Lv 4]:<span style="color:#9999ff"> Increases poison element damage by 8% </span>
|-
+
  [Lv 5]:<span style="color:#9999ff"> Increases poison element damage by 10% </span>
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> Damage +40
+
  ______________________________________
|-
+
  <span style="color:#CC3399">Requirement: Envenom 10, Detoxify 1, Enchant Poison 5 </span>
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> Damage +45
+
  <span style="color:#CC3399">Items required to create Deadly Poison:
|-
+
  1 <span style="color:#663399">Empty Bottle, 1 <span style="color:#663399">Poison Spore
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> Damage +50
+
  1 <span style="color:#663399">Venom Canine, 1 <span style="color:#663399">Bee Sting
|}
+
  1 <span style="color:#663399">Cactus Needle, 1 <span style="color:#663399">Berserk Potion
|}
+
  1 <span style="color:#663399">Karvodailnirol </span>
  
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:as_katar.png]] Cloaking
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Initiates Cloaking status, which hide the caster from enemies without disabling movement.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
! | <span style="font-weight: 400"> colspan="7"|          [With Wall / Without Wall]
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 100% Movement Speed / can't move
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 103% Movement Speed / can't move
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 106% / 79% Movement Speed
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 109% / 82% Movement Speed
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 112% / 85% Movement Speed
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 115% / 88% Movement Speed
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 118% / 91% Movement Speed
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 121% / 94% Movement Speed
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 124% / 97% Movement Speed
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 125% / 100% Movement Speed
 
|-
 
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 
|-
 
! <span style="font-weight: 700">Level 11</span> || <span style="font-weight: 400"> 128% / 103% Movement Speed. 10% chance to remain hidden after an attack, halved if this attack is a Skill.
 
|-
 
! <span style="font-weight: 700">Level 12</span> || <span style="font-weight: 400"> 131% / 106% Movement Speed. 20% chance to remain hidden after an attack, halved if this attack is a Skill.
 
|-
 
! <span style="font-weight: 700">Level 13</span> || <span style="font-weight: 400"> 134% / 109% Movement Speed. 30% chance to remain hidden after an attack, halved if this attack is a Skill.
 
|-
 
! <span style="font-weight: 700">Level 14</span> || <span style="font-weight: 400"> 137% / 112% Movement Speed. 40% chance to remain hidden after an attack, halved if this attack is a Skill.
 
|-
 
! <span style="font-weight: 700">Level 15</span> || <span style="font-weight: 400"> 140% / 115% Movement Speed. 50% chance to remain hidden after an attack, halved if this attack is a Skill.
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Hiding 2
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|At Levels 1 to 2, Cloaking will only work when caster is adjacent to a wall. At higher levels, caster can move freely in Cloaking status, but will move more slowly when away from walls.
 
|}
 
|}
 
  
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
== Official Unimplemented Skills Implemented ==
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:as_sonicblow.png]] Sonic Blow
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Directs a flurry of rapid Katar strikes that will have a chance of inflicting the Stun status on the target.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10 
 
! width="17%"| <span style="font-weight: 700">Skill Form : Physical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 1 Cell
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 440% Damage, +5% Hit, 12% chance Stun
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 480% Damage, +10% Hit, 14% chance Stun
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 520% Damage, +15% Hit, 16% chance Stun
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 560% Damage, +20% Hit, 18% chance Stun
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 600% Damage, +25% Hit, 20% chance Stun
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 640% Damage, +30% Hit, 22% chance Stun
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 680% Damage, +35% Hit, 24% chance Stun
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 720% Damage, +40% Hit, 26% chance Stun
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 836% Damage, +45% Hit, 28% chance Stun
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 880% Damage, +50% Hit, 30% chance Stun
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Katar Mastery 4
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Requires Katar class weapon.
 
|}
 
|}
 
  
 +
=== [[File:asc_hallucination.png]] Hallucination Walk ===
 +
  Enable to enter an Hallucination Walk.
 +
  For 10 seconds, the user receives chance to avoid damage. The first hit received is always avoided.
 +
  If the user become the target of a monster while his clone is around, the monster will target the clone instead (can only happen once per use of this skill).
 +
  If Cloaked: Gets out of the cloaking and tries to inflict Hallucination for 5seconds in a 7x7 area.
 +
  If uncloaked: Autospells Cloaking and summons a clone on the same cell as the user which as half of HP/ATK/MATK of user.</span>
 +
  ______________________________________
 +
  Max Level: 5</span>            Skill Form: Active </span>,
 +
  Target: Self</span>        Cast: 1.25 sec -0.25 sec per Lv</span>
 +
  Delay: 1sec</span>            Cooldown: 10sec</span>
 +
  ______________________________________
 +
  [Lv 1]: Hallucination 20% chance, 2% chance to avoid damage (20% for 0.75sec)</span>
 +
  [Lv 2]: Hallucination 40% chance, 4% chance to avoid damage (40% for 0.75sec)</span>
 +
  [Lv 3]: Hallucination 60% chance, 6% chance to avoid damage (60% for 0.75sec)</span>
 +
  [Lv 4]: Hallucination 80% chance, 8% chance to avoid damage (80% for 0.75sec)</span>
 +
  [Lv 5]: Hallucination 100% chance, 10% chance to avoid damage (100% for 0.75sec)</span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Improve Dodge 10, Cloaking 10 </span>
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
== Custom Advanced Skills Masteries ==
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:as_grimtooth.png]] Grimtooth
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Strikes an enemy with Katar while in Hiding status in a 3x3 area.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> ASPD based
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|25% more chance to inflict status effect coming from arrows and cards.
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 120% Damage, 3 cells
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 140% Damage, 4 cells
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 160% Damage, 5 cells
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 180% Damage, 6 cells
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 200% Damage, 7 cells
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Sonic Blow 5, Cloaking 2
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Requires Katar class weapon.
 
|}
 
|}
 
  
 +
=== [[File:basic_mastery.png]] Advanced Thievery Mastery: ===
 +
  This Advanced Skill Mastery improves the use of the following skills:</span>
 +
  Hiding, Back Sliding, Sprinkle Sand, Throw Stone, Pick Stone.</span>
 +
  Also for Assassin Cross: Enchant Deadly Poison.</span>
 +
  Improved skills receives the following effects:</span>
 +
  - Casting time reduced by 25% (do not stack with Bragi)</span>
 +
  - After skill delay reduced by 25% (do not stack with Bragi)</span>
 +
  - Cooldown reduced by 25%</span>
 +
  - SP consumption reduced by 25%</span>
 +
  - Effects duration increased by 50%</span>
 +
  - Common status have 15% better chance and duration</span>
 +
  - Materials requirements have 20% chance to be ignored</span>
 +
  Also those damage skills receives the following effects:</span>
 +
  - Sprinkle Sand: Damage increased by 50% on targets not affected by Blind</span>
 +
  - Throw Stone: Damage increased by 50% on targets not affected by Stun</span>
 +
  Also those damage skills receives the following effects:</span>
 +
  - Back Sliding: Grant Swift for a very short time after the user of the skill (0.2s per level)</span>
 +
  - Pick Stone: Pick 3 stones at once</span>
 +
  - Enhanced Deadly Poison: Increased bonus (original effect 50% per skill level)</span>
 +
  - Hiding: The avoidness granted by Hiding is 5% per level above 6 instead (up to 25% at level 10)</span>
 +
  <span style="color:#FF0000">Only ONE advanced mastery skill can be learned</span>
 +
  ______________________________________
 +
  Max Level: 1            Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: Mastery activated </span>
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:basic_mastery.png]] Advanced Shadow Mastery: ===
|-
+
  This Advanced Skill Mastery improves the use of the following skills:</span>
! colspan="8"| <span style="font-weight: 700">[[File:as_enchantpoison.png]] Enchant Poison
+
  Cloaking, Grimtooth, Hallucination Walk.</span>
|-
+
  Improved skills receives the following effects:</span>
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Temporarily enchants equipped weapon with the Poison elemental.
+
  - Casting time reduced by 25% (do not stack with Bragi)</span>
|-
+
  - After skill delay reduced by 25% (do not stack with Bragi)</span>
!  || <span style="font-weight: 400"> colspan="7"|Poison enchanted weapons have a chance of inflicting targets with the Poison status.
+
  - Cooldown reduced by 25%</span>
|-
+
  - SP consumption reduced by 25%</span>
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
+
  - Effects duration increased by 50%</span>
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Active
+
  - Common status have 15% better chance and duration</span>
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Player
+
  - Materials requirements have 20% chance to be ignored</span>
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 1 Cell
+
  Also those damage skills receives the following effects:</span>
|-
+
  - Grimtooth: Improves splash range by 2, also damage increased by 25% per common status affecting the target</span>
| colspan="8" style="border: 0px"|
+
  Also those non damage skills receives the following effects:</span>
|-
+
  - Cloaking: Increase HIT by 3 and CRIT by 1 per skill level while active, when used while under EDP effects will reactive them for 30 seconds (for a maximum of use which depends on EDP level, from 6 at level 1 to only 2 at level 5).</span>
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  - Hallucination Walk: Chance to avoid an attack doubled, double the number of attack fully avoided and the aggro from the clone.</span>
|-
+
  <span style="color:#FF0000">Only ONE advanced mastery skill can be learned</span>
| colspan="8"|
+
  ______________________________________
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  Max Level: 1            Skill Form: Passive </span>
|-
+
  ______________________________________
| style="border: 0px"|
+
  [Lv 1]: Mastery activated </span>
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 30 sec, 3% chance  
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 45 sec, 3.5% chance  
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 60 sec, 4% chance
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 75 sec, 4.5% chance
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 90 sec, 5% chance
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 105 sec, 5.5% chance
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 120 sec, 6% chance
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 135 sec, 6.5% chance
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 150 sec, 7% chance
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 165 sec, 7.5% chance
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400"> Envenom 1
 
|}
 
|}
 
  
 +
=== [[File:basic_mastery.png]] Advanced Assassination Mastery: ===
 +
  This Advanced Skill Mastery improves the use of the following skills:</span>
 +
  Soul Breaker, Sonic Blow, Meteor Assault, Hallucination Walk.</span>
 +
  Improved skills receives the following effects:</span>
 +
  - Casting time reduced by 25% (do not stack with Bragi)</span>
 +
  - After skill delay reduced by 25% (do not stack with Bragi)</span>
 +
  - Cooldown reduced by 25%</span>
 +
  - SP consumption reduced by 25%</span>
 +
  - Effects duration increased by 50%</span>
 +
  - Common status have 15% better chance and duration</span>
 +
  - Materials requirements have 20% chance to be ignored</span>
 +
  Also those damage skills receives the following effects:</span>
 +
  - Soul Breaker: Damage increased by 1% every 2 caster's INT over the target's INT, up to 33% max (in this case caster's INT is doubled against monsters)</span>
 +
  - Sonic Blow: Damage increased by 1% every % HP lost by target, this effect is somewhat ignored or reduced while under effects of spirit, while under EDP (any level) this special effect is applied twice</span>
 +
  - Meteor Assault: Damage increased by 25% if target is not affected by Blind, Stun or Bleeding yet</span>
 +
  Also those non damage skills receives the following effects:</span>
 +
  - Hallucination Walk: Clones deal twice the damage.</span>
 +
  <span style="color:#FF0000">Only ONE advanced mastery skill can be learned</span>
 +
  ______________________________________
 +
  Max Level: 1            Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: Mastery activated </span>
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:basic_mastery.png]] Advanced Poison Mastery: ===
|-
+
  This Advanced Skill Mastery improves the use of the following skills:</span>
! colspan="8"| <span style="font-weight: 700">[[File:as_poisonreact.png]] Poison React
+
  Envenom, Venom Dust, Venom Splasher, Venom Knife, Poison React, Enchant Poison, Enchant Deadly Poison, Detoxity, Create Deadly Poison.</span>
|-
+
  Improved skills receives the following effects:</span>
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Once this skill activated, the caster will automatically cast Envenom after receiving damage from normal attacks.
+
  - Casting time reduced by 25% (do not stack with Bragi)</span>
|-
+
  - After skill delay reduced by 25% (do not stack with Bragi)</span>
!  || <span style="font-weight: 400"> colspan="7"|If the enemy uses Poison elemental attacks, the caster will reflect the damage instead.
+
  - Cooldown reduced by 25%</span>
|-
+
  - SP consumption reduced by 25%</span>
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
+
  - Effects duration increased by 50%</span>
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Active
+
  - Common status have 15% better chance and duration</span>
|-
+
  - Materials requirements have 20% chance to be ignored</span>
| colspan="8" style="border: 0px"|
+
  Also those damage skills receives the following effects:</span>
|-
+
  - Envenom: Damage increased by 100% if target is not affected by poison yet, has the same chance to Deadly Poison if the target is already poisoned.</span>
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  - Splasher: Damage increased by 25% minus 1% every 4% target's lost HP, also increase damage by 25% if target is poisoned</span>
|-
+
  - Venom Knife: Damage increased by 25% if target is not affected by venom yet</span>
| colspan="8"|
+
  Also those damage skills receives the following effects:</span>
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  - Poison React: Increase activation count to 1 per level, Damage on poison targets consumes 2 counters instead of all and inflict twice damage, Damage on none poison targets ALSO inflicts (normal) poison react improved damage (on top of poison 5)</span>
|-
+
  - Enchant Deadly Poison: Increase DOT common status rate, duration and damage by (up to) 100% while under EDP effects</span>
| style="border: 0px"|
+
  - Detoxify: Increased heal by half (increased immunity duration)</span>
! <span style="font-weight: 600">Informations</span>
+
  - Enchant Poison: Increase target's ATK by 5% of caster's DEX per skill level used</span>
! <span style="font-weight: 600">SP Cost</span>
+
  <span style="color:#FF0000">Only ONE advanced mastery skill can be learned</span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 1 Envenom Counter, +30% bonus damage, 20sec
+
  Max Level: 1            Skill Form: Passive </span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 1 Envenom Counter, +60% bonus damage, 25sec
+
  [Lv 1f]: Mastery activated </span>
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 2 Envenom Counter, +90% bonus damage, 30sec
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 2 Envenom Counter, +120% bonus damage, 35sec
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 3 Envenom Counter, +150% bonus damage, 40sec
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 3 Envenom Counter, +180% bonus damage, 45sec
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 4 Envenom Counter, +210% bonus damage, 50sec
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 4 Envenom Counter, +240% bonus damage, 55sec
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 5 Envenom Counter, +270% bonus damage, 60sec
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 6 Envenom Counter, +300% bonus damage, 60sec
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Enchant Poison 3
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:as_venomdust.png]] Venom Dust
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Contaminates a targeted area with toxin that will inflict Poison status on enemies that come into contact with it.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Status effects cannot be resisted at all, neither success rate nor duration.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|If the target is already poisoned, there is a chance to inflict Deep Poison by 10% per SkillLv.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 3sec duration
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 6sec duration
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 9sec duration
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 12sec duration
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 15sec duration
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 18sec duration
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 21sec duration
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 24sec duration
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 27sec duration
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 30sec duration
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Enchant Poison 5
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:as_splasher.png]] Venom Splasher
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> When struck by this skill, the target will then explode after a few seconds, dealing splash damage around it and poisoning enemies by chance.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Element: Poison
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Can be used on target with any HP
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Usable on Boss (MVP) if HP are below 80%. Adds 33% damage if target is poisoned.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|There is no cure with potion, only with Detox.
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 550 + (INT/2)% damage, timer 7sec
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 600 + 2*(INT/2)% damage, timer 6.8sec
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 650 + 3*(INT/2)% damage, timer 6.6sec
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 700 + 4*(INT/2)% damage, timer 6.4sec
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 750 + 5*(INT/2)% damage, timer 6.2sec
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 800 + 6*(INT/2)% damage, timer 6sec
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 850 + 7*(INT/2)% damage, timer 5.8sec
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 900 + 8*(INT/2)% damage, timer 5.6sec
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 950 + 9*(INT/2)% damage, timer 5.4sec
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 1000 + 10*(INT/2)% damage, timer 5.2sec
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Venom Dust 5, Poison React 5
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consomes 1 Red Gemstone.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:as_sonicaccel.png]] Sonic Acceleration
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> This skill enhances your weapon to inflict a random status on the enemy.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> 5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 3% chances to apply a status effects
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 6% chances to apply a status effects
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 9% chances to apply a status effects
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 12% chances to apply a status effects
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 15% chances to apply a status effects (Sonic Blow Stun Chance +4.5%)
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 18% chances to apply a status effects
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 21% chances to apply a status effects
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 24% chances to apply a status effects
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 27% chances to apply a status effects
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 30% chances to apply a status effects
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Finish Quest / Platinum Skills
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:as_venomknife.png]] Throw Venom Knife
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Throws a poisoned Dagger with a high chance of poisoning the target with Venom.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> 5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 0 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> ASPD based
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Venom DOT is based on LUK has OFFSTAT and VIT has DEFSTAT, VIT of the target can prevent this common status.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Venom is affected by Detoxify and Slow Poison, just like other DOT
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|it can be stacked up to 4 times, each new stack refresh status duration
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Chance of Venom depends on Envenom level. If Envenom level 10:
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 60% chance to inflict Venom
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 70% chance to inflict Venom
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 80% chance to inflict Venom
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 90% chance to inflict Venom
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 100% chance to inflict Venom
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Finish Quest / Platinum Skills
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Requires venom daggers equipped. 
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:asc_katar.png]] Advanced Katar Mastery
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Enhances damage inflicted with Katar class weapons.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Damage +12%
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Damage +14%
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Damage +16%
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Damage +18%
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Damage +20%
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Double Attack 5, Katar Mastery 7
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:asc_edp.png]] Enchant Deadly Poison
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Enchants equipped weapon with deadly poison to enhance its damage and poison targets by chance, causing the target's HP to dramatically decrease for the poison's duration.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|The additional damage of this skill is reduced by a third if the attack is not of poison element.
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Damages x2 for 40sec
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Damages x2.5 for 45sec
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Damages x3 for 50sec
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Damages x3.5 for 55sec
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Damages x4 for 60sec
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Create Deadly Poison 1
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consomes 1 Poison Bottle.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:asc_breaker.png]] Soul Destroyer
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Inflicts a ranged attack to a target, calculated as half of the target's DEF added to half of its MDEF, that is affected by the caster's INT and ATK.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Fix damage are based on BaseLvl of user.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Misc attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 0.7 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells 
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 0.8 sec +0.2 sec per Lv
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Double Attack 5, Envenom 5, Cloaking 3, Enchant Poison 6
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:asc_meteorassault.png]] Meteor Assault
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Attacks all enemies in a 5x5 area around the caster with the chance of causing status such as Stun, Blind or Bleed.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 0.5 sec
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 0.5 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 80% damage, 10% Chance
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 120% damage, 15% Chance
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 160% damage, 20% Chance
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 200% damage, 25% Chance
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 240% damage, 30% Chance
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 280% damage, 35% Chance
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 320% damage, 40% Chance
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 360% damage, 45% Chance
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 400% damage, 50% Chance
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 440% damage, 55% Chance
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Katar Mastery 5, Right-Hand Mastery 3, Sonic Blow 5, Soul Destroyer 1
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:asc_cdp.png]] Create Deadly Poison
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Creates a bottle of Deadly Poison that will increase the ASPD of Assassin Crosses with the risk of being inflicted with the Poison status, but will instantly kill characters in any other job if they drink it.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Caster's DEX and LUK affect this skill's success rate.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|If this skill fails, the caster loses an amount of HP equal to 25% of his MaxHP.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> 5 
 
! width="17%"| <span style="font-weight: 700">Skill Form : Active  and Passive
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Increases poison element damage by 2%
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Increases poison element damage by 4%
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Increases poison element damage by 6%
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Increases poison element damage by 8%
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Increases poison element damage by 10%
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Envenom 10, Detoxify 1, Enchant Poison 5
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Items required to create Deadly Poison:
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|1 Empty Bottle, 1 Poison Spore
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|1 Venom Canine, 1 Bee Sting
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|1 Cactus Needle, 1 Berserk Potion
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|1 Karvodailnirol
 
|}
 
|}
 
 
 
 
 
 
 
=== [[File:asc_hallucination.png|30px]]Hallucination Walk (SinX) ===
 
 
 
  '''Hallucination Walk:''' 
 
  Enable to enter an Hallucination Walk. 
 
  For 10 seconds, the user receives chance to avoid damage. 
 
  If Cloaked: Gets out of the cloaking and tries to inflict Hallucination for 5seconds in a 7x7 area. 
 
  If uncloaked: Autospells Cloaking and summons a clone on the same cell as the user. 
 
  ______________________________________ 
 
  Max Level: 5            Skill Form: Active 
 
  Target: Self        Cast: 1.25 sec -0.25 sec per Lv 
 
  Delay: 1sec            Cooldown: 10sec 
 
  ______________________________________ 
 
  [Lv 1]: Hallucination 20% chance, 2% chance to avoid damage (20% for 0.75sec) 
 
  [Lv 2]: Hallucination 40% chance, 4% chance to avoid damage (40% for 0.75sec) 
 
  [Lv 3]: Hallucination 60% chance, 6% chance to avoid damage (60% for 0.75sec) 
 
  [Lv 4]: Hallucination 80% chance, 8% chance to avoid damage (80% for 0.75sec) 
 
  [Lv 5]: Hallucination 100% chance, 10% chance to avoid damage (100% for 0.75sec) 
 
  ______________________________________ 
 
  Requirement: Improve Dodge 10, Cloaking 10 
 
  
  
 
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]
 
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]
 
<div class="center-item">[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs & Skills]]</div>
 
<div class="center-item">[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs & Skills]]</div>

Latest revision as of 12:41, 22 April 2024

Intro

A lot of Skills has been revisited just for you !

There you can see all In-Game informations you need about these modifications.


  Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
Spore.png

Skills

As right.png Right-Hand Mastery

 Increases the damage of the weapon in the right hand when equipped with dual weapons.
 ______________________________________
 Max Level: 5              Skill Form: Passive 
 ______________________________________
 [Lv 1]: 60% damage 
 [Lv 2]: 70% damage 
 [Lv 3]: 80% damage 
 [Lv 4]: 90% damage 
 [Lv 5]: 100% damage 
               *     Kugan - Specialization :     *
 [Lv 6]: 104% damage 
 [Lv 7]: 108% damage 
 [Lv 8]: 112% damage 
 [Lv 9]: 116% damage 
 [Lv 10]: 120% damage 
 ______________________________________
 Equipping two weapons at once reduces the Attack Power of the weapon in the right hand to only 50%. 

As left.png Left-Hand Mastery

 Increases the damage of the weapon in the left hand when equipped with dual weapons.
 Left-hand Katar damage increased depending on Double Attack level.
 ______________________________________
 Max Level: 5              Skill Form: Passive 
 ______________________________________
 [Lv 1]: 40% damage 
 [Lv 2]: 50% damage 
 [Lv 3]: 60% damage 
 [Lv 4]: 70% damage 
 [Lv 5]: 80% damage 
               *     Kugan - Specialization :     *
 [Lv 6]: 84% damage
 [Lv 7]: 88% damage
 [Lv 8]: 92% damage
 [Lv 9]: 96% damage
 [Lv 10]: 100% damage
 ______________________________________
 Requirement: Right-Hand Mastery 2 
 Equipping two weapons at once reduces the Attack Power of the weapon in the left hand to only 30%. 

As katar.png Katar Mastery

 Increases damaged inflicted with Katar class weapons. 
 ______________________________________
 Max Level: 10              Skill Form: Passive 
 ______________________________________
 [Lv 1]: Damage +5 
 [Lv 2]: Damage +10 
 [Lv 3]: Damage +15 
 [Lv 4]: Damage +20 
 [Lv 5]: Damage +25 
 [Lv 6]: Damage +30 
 [Lv 7]: Damage +35 
 [Lv 8]: Damage +40 
 [Lv 9]: Damage +45 
 [Lv 10]: Damage +50 

As cloaking.png Cloaking

 Cloaking Info.gif
 Initiates Cloaking status, which hide the caster from enemies without disabling movement.
 Above level 7, has some chance to stay cloaked while physically attacking. (30% at level 10, 70% at level 15)
 ______________________________________
 Max Level: 10              Skill Form: Active 
 ______________________________________
           [With Wall / Without Wall] 
 [Lv 1]: 100% Movement Speed / can't move 
 [Lv 2]: 103% Movement Speed / can't move 
 [Lv 3]: 106% / 79% Movement Speed 
 [Lv 4]: 109% / 82% Movement Speed 
 [Lv 5]: 112% / 85% Movement Speed 
 [Lv 6]: 115% / 88% Movement Speed 
 [Lv 7]: 118% / 91% Movement Speed 
 [Lv 8]: 121% / 94% Movement Speed 
 [Lv 9]: 124% / 97% Movement Speed 
 [Lv 10]: 127% / 100% Movement Speed 
               *     Kugan - Specialization :     *
 [Lv 11]: 130% / 103% Movement Speed. 10% chance to remain hidden after an attack, halved if this attack is a Skill.
 [Lv 12]: 133% / 106% Movement Speed. 20% chance to remain hidden after an attack, halved if this attack is a Skill.
 [Lv 13]: 136% / 109% Movement Speed. 30% chance to remain hidden after an attack, halved if this attack is a Skill.
 [Lv 14]: 139% / 112% Movement Speed. 40% chance to remain hidden after an attack, halved if this attack is a Skill.
 [Lv 15]: 142% / 115% Movement Speed. 50% chance to remain hidden after an attack, halved if this attack is a Skill.
 ______________________________________
 Requirement: Hiding 2 
 At Levels 1 to 2, Cloaking will only work when caster is adjacent to a wall. At higher levels, caster can move freely in Cloaking status, but will move more slowly when away from walls. 

As sonicblow.png Sonic Blow

 Sonic Blow.gif
 Directs a flurry of rapid Katar strikes that will have a chance of inflicting the Stun status on the target.
 ______________________________________
 Max Level: 10            Skill Form: Physical attack 
 Target: 1 Enemy       Delay: 1sec      Range: 1 Cell
 ______________________________________
 [Lv 1]: 440% Damage, +5% Hit, 12% chance Stun
 [Lv 2]: 480% Damage, +10% Hit, 14% chance Stun
 [Lv 3]: 520% Damage, +15% Hit, 16% chance Stun
 [Lv 4]: 560% Damage, +20% Hit, 18% chance Stun
 [Lv 5]: 600% Damage, +25% Hit, 20% chance Stun
 [Lv 6]: 640% Damage, +30% Hit, 22% chance Stun
 [Lv 7]: 680% Damage, +35% Hit, 24% chance Stun
 [Lv 8]: 720% Damage, +40% Hit, 26% chance Stun
 [Lv 9]: 836% Damage, +45% Hit, 28% chance Stun
 [Lv 10]: 880% Damage, +50% Hit, 30% chance Stun
 ______________________________________
 Requirement: Katar Mastery 4 
 Requires Katar class weapon. 

As grimtooth.png Grimtooth

 Grimtooth Info.gif
 Strikes an enemy with Katar while in Hiding or Cloaking status in a 3x3 area.
 ______________________________________
 Max Level: 5               Skill Form: Physical attack 
 Target: 1 Enemy       Delay: ASPD based
 ______________________________________
 25% more chance to inflict status effect coming from arrows and cards.
 ______________________________________
 [Lv 1]: 120% Damage, 3 cells 
 [Lv 2]: 140% Damage, 4 cells 
 [Lv 3]: 160% Damage, 5 cells 
 [Lv 4]: 180% Damage, 6 cells 
 [Lv 5]: 200% Damage, 7 cells 
 ______________________________________
 Requirement: Sonic Blow 5, Cloaking 2 
 Requires Katar class weapon. 

As enchantpoison.png Enchant Poison

 Enchant Poison Info.gif
 Temporarily enchants equipped weapon with the Poison elemental.
 Poison enchanted weapons have a chance of inflicting targets with the Poison status. 
 ______________________________________
 Max Level: 10              Skill Form: Active 
 Target: 1 Player       Range: 1 Cell
 ______________________________________
 [Lv 1]: 30 sec, 3% chance 
 [Lv 2]: 45 sec, 3.5% chance 
 [Lv 3]: 60 sec, 4% chance 
 [Lv 4]: 75 sec, 4.5% chance 
 [Lv 5]: 90 sec, 5% chance 
 [Lv 6]: 105 sec, 5.5% chance 
 [Lv 7]: 120 sec, 6% chance 
 [Lv 8]: 135 sec, 6.5% chance 
 [Lv 9]: 150 sec, 7% chance 
 [Lv 10]: 165 sec, 7.5% chance 
 ______________________________________
 Requirement: Envenom 1 

As poisonreact.png Poison React

 Poison React Info.gif
 Once this skill activated, the caster will automatically cast Envenom after receiving damage from normal attacks.
 If the enemy uses Poison elemental attacks, the caster will reflect the damage instead. 
 ______________________________________
 Max Level: 10              Skill Form: Active 
 ______________________________________
 [Lv 1]: 1 Envenom Counter, +30% bonus damage, 20sec 
 [Lv 2]: 1 Envenom Counter, +60% bonus damage, 25sec 
 [Lv 3]: 2 Envenom Counter, +90% bonus damage, 30sec 
 [Lv 4]: 2 Envenom Counter, +120% bonus damage, 35sec 
 [Lv 5]: 3 Envenom Counter, +150% bonus damage, 40sec 
 [Lv 6]: 3 Envenom Counter, +180% bonus damage, 45sec 
 [Lv 7]: 4 Envenom Counter, +210% bonus damage, 50sec 
 [Lv 8]: 4 Envenom Counter, +240% bonus damage, 55sec 
 [Lv 9]: 5 Envenom Counter, +270% bonus damage, 60sec 
 [Lv 10]: 6 Envenom Counter, +300% bonus damage, 60sec 
 ______________________________________
 Requirement: Enchant Poison 3 

As venomdust.png Venom Dust

 Venom Dust Info.gif
 Contaminates a targeted area with toxin that will inflict Poison status on enemies that come into contact with it. 
 Status effects cannot be resisted at all, neither success rate nor duration.
 If the target is already poisoned, the target gets a number of stacks equal to the skill level (even if the target resists the status). Those stacks increase next DoT damage by 13+2*stacks% (everytime this bonus is applied, 1 stack is removed).
 ______________________________________
 Max Level: 10              Skill Form: Active 
 ______________________________________
 [Lv 1]: Lasts 15sec, 6.5sec poison duration 
 [Lv 2]: Lasts 15sec, 8sec poison duration 
 [Lv 3]: Lasts 15sec, 9.5sec poison duration 
 [Lv 4]: Lasts 15sec, 11sec poison duration 
 [Lv 5]: Lasts 15sec, 12.5sec poison duration 
 [Lv 6]: Lasts 15sec, 14sec poison duration 
 [Lv 7]: Lasts 15sec, 15.5sec poison duration 
 [Lv 8]: Lasts 15sec, 17sec poison duration 
 [Lv 9]: Lasts 15sec, 18.5sec poison duration 
 [Lv 10]: Lasts 15sec, 20sec poison duration 
 ______________________________________
 Requirement: Enchant Poison 5 

As splasher.png Venom Splasher

 Venom Splasher Info.gif
 When struck by this skill, the target will then explode after a few seconds, dealing splash damage around it and poisoning enemies by chance.
 ______________________________________
 Max Level: 10              Skill Form: Active 
 Element: Poison
 ______________________________________
 Can be used on target with any HP
 Usable on Boss (MVP) if HP are below 80%. Adds 33% damage if target is poisoned.
 There is no cure with potion, only with Detox.
 ______________________________________
 [Lv 1]: 500 + (50+INT)% damage, timer 7sec 
 [Lv 2]: 500 + (100+2*INT)% damage, timer 6.8sec 
 [Lv 3]: 500 + (150+3*INT)% damage, timer 6.6sec 
 [Lv 4]: 500 + (200+4*INT)% damage, timer 6.4sec 
 [Lv 5]: 500 + (250+5*INT)% damage, timer 6.2sec 
 [Lv 6]: 500 + (300+6*INT)% damage, timer 6sec 
 [Lv 7]: 500 + (350+7*INT)% damage, timer 5.8sec 
 [Lv 8]: 500 + (400+8*INT)% damage, timer 5.6sec 
 [Lv 9]: 500 + (450+9*INT)% damage, timer 5.4sec 
 [Lv 10]: 500 + (500+10*INT)% damage, timer 5.2sec 
 ______________________________________
 Requirement: Venom Dust 5, Poison React 5 
 Consomes 1 Red Gemstone. 

As sonicaccel.png Sonic Acceleration

 This skill enhances your weapon to inflict a random status on the enemy.
 ______________________________________
 Max Level: 5              Skill Form: Passive 
 ______________________________________
 [Lv 1]: 3% chances to apply a status effects 
 [Lv 2]: 6% chances to apply a status effects 
 [Lv 3]: 9% chances to apply a status effects 
 [Lv 4]: 12% chances to apply a status effects 
 [Lv 5]: 15% chances to apply a status effects (Sonic Blow Stun Chance +4.5%)
               *     Kugan - Specialization :     *
 [Lv 6]: 18% chances to apply a status effects
 [Lv 7]: 21% chances to apply a status effects
 [Lv 8]: 24% chances to apply a status effects
 [Lv 9]: 27% chances to apply a status effects
 [Lv 10]: 30% chances to apply a status effects
 ______________________________________
 Requirement: Finish Quest / Platinum Skills 

As venomknife.png Throw Venom Knife

 Venom Knife Info.gif
 Throws a poisoned Dagger with a high chance of poisoning the target with Venom. 
 ______________________________________
 Max Level: 5              Skill Form: Physical attack 
 Target: 1 Enemy       Cast: 0 sec
 Range: 9 Cells         Delay: ASPD based
 ______________________________________
 Venom DOT is based on LUK has OFFSTAT and VIT has DEFSTAT, VIT of the target can prevent this common status.
 Venom is affected by Detoxify and Slow Poison, just like other DOT
 it can be stacked up to 4 times, each new stack refresh status duration
 Chance of Venom depends on Envenom level. If Envenom level 10:
 ______________________________________
 [Lv 1]: 60% chance to inflict Venom 
 [Lv 2]: 70% chance to inflict Venom 
 [Lv 3]: 80% chance to inflict Venom 
 [Lv 4]: 90% chance to inflict Venom 
 [Lv 5]: 100% chance to inflict Venom 
 ______________________________________
 Requirement: Finish Quest / Platinum Skills 
 Requires venom daggers equipped.  

Asc katar.png Advanced Katar Mastery

 Enhances damage inflicted with Katar class weapons. 
 ______________________________________
 Max Level: 5              Skill Form: Passive 
 ______________________________________
 [Lv 1]: Damage +12% 
 [Lv 2]: Damage +14% 
 [Lv 3]: Damage +16% 
 [Lv 4]: Damage +18% 
 [Lv 5]: Damage +20% 
 ______________________________________
 Requirement: Double Attack 5, Katar Mastery 7 

Asc edp.png Enchant Deadly Poison

 Enchant Deadly Poison Info.gif
 Enchants equipped weapon with deadly poison to enhance its damage and poison targets by chance, causing the target's HP to dramatically decrease for the poison's duration.
 ______________________________________
 Max Level: 5              Skill Form: Active 
 ______________________________________
 The additional damage of this skill is reduced by a third if the attack is not of poison element.
 Works on all physical skills except spiritual and soul skills. (Cap damage is LVL*LVL% * Bonus / 100)
 Does not work on Soul Destroyer, Investigate, Venom Splasher, Finger Offensive, Sprinkle Sand, Throw Stone, Acid Terror and Demonstration
 Does not work with Frenzy or Maximum Over Thrust.
 ______________________________________
 [Lv 1]: Damage +30% (or 50% if Adv Thievery) for 40sec 
 [Lv 2]: Damage +60% (or 100% if Adv Thievery) for 45sec 
 [Lv 3]: Damage +90% (or 150% if Adv Thievery) for 50sec 
 [Lv 4]: Damage +120% (or 200% if Adv Thievery) for 55sec 
 [Lv 5]: Damage +150% (or 250% if Adv Thievery) for 60sec 
 ______________________________________
 Requirement: Create Deadly Poison 1 
 Consomes 1 Poison Bottle. 

Asc breaker.png Soul Destroyer

 Soul Destroyer Info.gif
 Inflicts a ranged attack to a target, calculated as half of the target's DEF added to half of its MDEF, that is affected by the caster's INT and ATK. 
 ______________________________________
 Fix damage are based on BaseLvl of user.
 ______________________________________
 Max Level: 10             Skill Form: Physical attack 
 Target: 1 Enemy       Cast: 0.7 sec
 Range: 9 Cells           Delay: 0.8 sec +0.2 sec per Lv
 ______________________________________
 Requirement: Double Attack 5, Envenom 5, Cloaking 3, Enchant Poison 6 

Asc meteorassault.png Meteor Assault

 Meteor Assault Info.gif
 Attacks all enemies in a 5x5 area around the caster with the chance of causing status such as Stun, Blind or Bleed. 
 ______________________________________
 Max Level: 10             Skill Form: Physical attack 
 Cast: 0.5 sec             Delay: 0.5 sec
 ______________________________________
 [Lv 1]: 80% damage, 10% Chance 
 [Lv 2]: 120% damage, 15% Chance 
 [Lv 3]: 160% damage, 20% Chance 
 [Lv 4]: 200% damage, 25% Chance 
 [Lv 5]: 240% damage, 30% Chance 
 [Lv 6]: 280% damage, 35% Chance 
 [Lv 7]: 320% damage, 40% Chance 
 [Lv 8]: 360% damage, 45% Chance 
 [Lv 9]: 400% damage, 50% Chance 
 [Lv 10]: 440% damage, 55% Chance 
 ______________________________________
 Requirement: Katar Mastery 5, Right-Hand Mastery 3, Sonic Blow 5, Soul Destroyer 1 

Asc cdp.png Create Deadly Poison

 Create Deadly Poison Info.gif
 Creates a bottle of Deadly Poison that will increase the ASPD of Assassin Crosses with the risk of being inflicted with the Poison status, but will instantly kill characters in any other job if they drink it.
 ______________________________________
 Caster's DEX and LUK affect this skill's success rate.
 If this skill fails, the caster loses an amount of HP equal to 25% of his MaxHP.
 ______________________________________
 Max Level: 5            Skill Form: Active  and Passive 
 ______________________________________
 [Lv 1]: Increases poison element damage by 2% 
 [Lv 2]: Increases poison element damage by 4% 
 [Lv 3]: Increases poison element damage by 6% 
 [Lv 4]: Increases poison element damage by 8% 
 [Lv 5]: Increases poison element damage by 10% 
 ______________________________________
 Requirement: Envenom 10, Detoxify 1, Enchant Poison 5 
 Items required to create Deadly Poison: 
 1 Empty Bottle, 1 Poison Spore
 1 Venom Canine, 1 Bee Sting
 1 Cactus Needle, 1 Berserk Potion
 1 Karvodailnirol 



Official Unimplemented Skills Implemented

Asc hallucination.png Hallucination Walk

 Enable to enter an Hallucination Walk.
 For 10 seconds, the user receives chance to avoid damage. The first hit received is always avoided.
 If the user become the target of a monster while his clone is around, the monster will target the clone instead (can only happen once per use of this skill).
 If Cloaked: Gets out of the cloaking and tries to inflict Hallucination for 5seconds in a 7x7 area.
 If uncloaked: Autospells Cloaking and summons a clone on the same cell as the user which as half of HP/ATK/MATK of user.
 ______________________________________
 Max Level: 5             Skill Form: Active ,
 Target: Self         Cast: 1.25 sec -0.25 sec per Lv
 Delay: 1sec             Cooldown: 10sec
 ______________________________________
 [Lv 1]: Hallucination 20% chance, 2% chance to avoid damage (20% for 0.75sec)
 [Lv 2]: Hallucination 40% chance, 4% chance to avoid damage (40% for 0.75sec)
 [Lv 3]: Hallucination 60% chance, 6% chance to avoid damage (60% for 0.75sec)
 [Lv 4]: Hallucination 80% chance, 8% chance to avoid damage (80% for 0.75sec)
 [Lv 5]: Hallucination 100% chance, 10% chance to avoid damage (100% for 0.75sec)
 ______________________________________
 Requirement: Improve Dodge 10, Cloaking 10 

Custom Advanced Skills Masteries

Basic mastery.png Advanced Thievery Mastery:

 This Advanced Skill Mastery improves the use of the following skills:
 Hiding, Back Sliding, Sprinkle Sand, Throw Stone, Pick Stone.
 Also for Assassin Cross: Enchant Deadly Poison.
 Improved skills receives the following effects:
 - Casting time reduced by 25% (do not stack with Bragi)
 - After skill delay reduced by 25% (do not stack with Bragi)
 - Cooldown reduced by 25%
 - SP consumption reduced by 25%
 - Effects duration increased by 50%
 - Common status have 15% better chance and duration
 - Materials requirements have 20% chance to be ignored
 Also those damage skills receives the following effects:
 - Sprinkle Sand: Damage increased by 50% on targets not affected by Blind
 - Throw Stone: Damage increased by 50% on targets not affected by Stun
 Also those damage skills receives the following effects:
 - Back Sliding: Grant Swift for a very short time after the user of the skill (0.2s per level)
 - Pick Stone: Pick 3 stones at once
 - Enhanced Deadly Poison: Increased bonus (original effect 50% per skill level)
 - Hiding: The avoidness granted by Hiding is 5% per level above 6 instead (up to 25% at level 10)
 Only ONE advanced mastery skill can be learned
 ______________________________________
 Max Level: 1             Skill Form: Passive 
 ______________________________________
 [Lv 1]: Mastery activated 

Basic mastery.png Advanced Shadow Mastery:

 This Advanced Skill Mastery improves the use of the following skills:
 Cloaking, Grimtooth, Hallucination Walk.
 Improved skills receives the following effects:
 - Casting time reduced by 25% (do not stack with Bragi)
 - After skill delay reduced by 25% (do not stack with Bragi)
 - Cooldown reduced by 25%
 - SP consumption reduced by 25%
 - Effects duration increased by 50%
 - Common status have 15% better chance and duration
 - Materials requirements have 20% chance to be ignored
 Also those damage skills receives the following effects:
 - Grimtooth: Improves splash range by 2, also damage increased by 25% per common status affecting the target
 Also those non damage skills receives the following effects:
 - Cloaking: Increase HIT by 3 and CRIT by 1 per skill level while active, when used while under EDP effects will reactive them for 30 seconds (for a maximum of use which depends on EDP level, from 6 at level 1 to only 2 at level 5).
 - Hallucination Walk: Chance to avoid an attack doubled, double the number of attack fully avoided and the aggro from the clone.
 Only ONE advanced mastery skill can be learned
 ______________________________________
 Max Level: 1             Skill Form: Passive 
 ______________________________________
 [Lv 1]: Mastery activated 

Basic mastery.png Advanced Assassination Mastery:

 This Advanced Skill Mastery improves the use of the following skills:
 Soul Breaker, Sonic Blow, Meteor Assault, Hallucination Walk.
 Improved skills receives the following effects:
 - Casting time reduced by 25% (do not stack with Bragi)
 - After skill delay reduced by 25% (do not stack with Bragi)
 - Cooldown reduced by 25%
 - SP consumption reduced by 25%
 - Effects duration increased by 50%
 - Common status have 15% better chance and duration
 - Materials requirements have 20% chance to be ignored
 Also those damage skills receives the following effects:
 - Soul Breaker: Damage increased by 1% every 2 caster's INT over the target's INT, up to 33% max (in this case caster's INT is doubled against monsters)
 - Sonic Blow: Damage increased by 1% every % HP lost by target, this effect is somewhat ignored or reduced while under effects of spirit, while under EDP (any level) this special effect is applied twice
 - Meteor Assault: Damage increased by 25% if target is not affected by Blind, Stun or Bleeding yet
 Also those non damage skills receives the following effects:
 - Hallucination Walk: Clones deal twice the damage.
 Only ONE advanced mastery skill can be learned
 ______________________________________
 Max Level: 1             Skill Form: Passive 
 ______________________________________
 [Lv 1]: Mastery activated 

Basic mastery.png Advanced Poison Mastery:

 This Advanced Skill Mastery improves the use of the following skills:
 Envenom, Venom Dust, Venom Splasher, Venom Knife, Poison React, Enchant Poison, Enchant Deadly Poison, Detoxity, Create Deadly Poison.
 Improved skills receives the following effects:
 - Casting time reduced by 25% (do not stack with Bragi)
 - After skill delay reduced by 25% (do not stack with Bragi)
 - Cooldown reduced by 25%
 - SP consumption reduced by 25%
 - Effects duration increased by 50%
 - Common status have 15% better chance and duration
 - Materials requirements have 20% chance to be ignored
 Also those damage skills receives the following effects:
 - Envenom: Damage increased by 100% if target is not affected by poison yet, has the same chance to Deadly Poison if the target is already poisoned.
 - Splasher: Damage increased by 25% minus 1% every 4% target's lost HP, also increase damage by 25% if target is poisoned
 - Venom Knife: Damage increased by 25% if target is not affected by venom yet
 Also those damage skills receives the following effects:
 - Poison React: Increase activation count to 1 per level, Damage on poison targets consumes 2 counters instead of all and inflict twice damage, Damage on none poison targets ALSO inflicts (normal) poison react improved damage (on top of poison 5)
 - Enchant Deadly Poison: Increase DOT common status rate, duration and damage by (up to) 100% while under EDP effects
 - Detoxify: Increased heal by half (increased immunity duration)
 - Enchant Poison: Increase target's ATK by 5% of caster's DEX per skill level used
 Only ONE advanced mastery skill can be learned
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 Max Level: 1             Skill Form: Passive 
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 [Lv 1f]: Mastery activated 


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