Difference between revisions of "Creator Skill Modifications"
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+ | {| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;" | ||
+ | |- | ||
+ | ! colspan="8"| <span style="font-weight: 700">CR_ACIDDEMONSTRATION</span> | ||
+ | |- | ||
+ | ! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Acid Demonstration | ||
+ | |- | ||
+ | ! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Attacks an enemy by throwing both a Bottle Grenade and an Acid Bottle, inflicting an amount of damage that is affected by the skill's level, the caster's INT and the target's VIT. | ||
+ | |- | ||
+ | ! || <span style="font-weight: 400"> colspan="7"|This skill only inflicts 50% of its damage on other players, but it has the chance of damaging that player's weapon or armor. | ||
+ | |- | ||
+ | ! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|This skill considerers the lowest between DEF and MDEF in order to calculate damage. | ||
+ | |- | ||
+ | ! || <span style="font-weight: 400"> colspan="7"|Works better on VIT 95+ and lesser on VIT 95-. | ||
+ | |- | ||
+ | ! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10 | ||
+ | ! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Physical attack | ||
+ | ! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy | ||
+ | ! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1 sec | ||
+ | ! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells | ||
+ | ! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec | ||
+ | |- | ||
+ | | colspan="8" style="border: 0px"| | ||
+ | |- | ||
+ | ! colspan="8"| <span style="font-weight: 600">Effects</span> | ||
+ | |- | ||
+ | | colspan="8"| | ||
+ | {| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;" | ||
+ | |- | ||
+ | | style="border: 0px"| | ||
+ | ! <span style="font-weight: 600">Informations</span> | ||
+ | ! <span style="font-weight: 600">SP Cost</span> | ||
+ | |- | ||
+ | ! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 1 Hit | 1% chance of destroying | ||
+ | |- | ||
+ | ! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 2 Hits | 2% chance of destroying | ||
+ | |- | ||
+ | ! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 3 Hits | 3% chance of destroying | ||
+ | |- | ||
+ | ! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 4 Hits | 4% chance of destroying | ||
+ | |- | ||
+ | ! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 5 Hits | 5% chance of destroying | ||
+ | |- | ||
+ | ! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 6 Hits | 6% chance of destroying | ||
+ | |- | ||
+ | ! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 7 Hits | 7% chance of destroying | ||
+ | |- | ||
+ | ! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 8 Hits | 8% chance of destroying | ||
+ | |- | ||
+ | ! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 9 Hits | 9% chance of destroying | ||
+ | |- | ||
+ | ! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 10 Hits | 10% chance of destroying | ||
+ | |- | ||
+ | ! || <span style="font-weight: 400"> colspan="7"|Consumes 1 Bottle Grenade and 1 Acid Bottle. | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | |||
+ | {| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;" | ||
+ | |- | ||
+ | ! colspan="8"| <span style="font-weight: 700">CR_CULTIVATION</span> | ||
+ | |- | ||
+ | ! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Plant Cultivation | ||
+ | |- | ||
+ | ! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Initiates an attempt, which will have a 50% chance of success, to create a random type of Mushroom from a Mushroom Spore, or a Plant from a Stem. | ||
+ | |- | ||
+ | ! || <span style="font-weight: 400"> colspan="7"|Disabled during WoE. | ||
+ | |- | ||
+ | ! width="17%"| <span style="font-weight: 700">Max Level:</span> 5 | ||
+ | ! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Active | ||
+ | |- | ||
+ | | colspan="8" style="border: 0px"| | ||
+ | |- | ||
+ | ! colspan="8"| <span style="font-weight: 600">Effects</span> | ||
+ | |- | ||
+ | | colspan="8"| | ||
+ | {| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;" | ||
+ | |- | ||
+ | | style="border: 0px"| | ||
+ | ! <span style="font-weight: 600">Informations</span> | ||
+ | ! <span style="font-weight: 600">SP Cost</span> | ||
+ | |- | ||
+ | ! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Cultivate Mushrooms, chance of success 55%, Requires Mushroom Spore | ||
+ | |- | ||
+ | ! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Cultivate Plants, chance of success 60%, Requires Stem | ||
+ | |- | ||
+ | ! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Bramble Armor for 180sec, +1 DEF/MDEF every 15 INT pts | ||
+ | |- | ||
+ | ! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Thorn Armor for 180sec, +1% reflection to physical damage every 4 points in INT | ||
+ | |- | ||
+ | ! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Flower Armor for 180sec, +10 maximum HP and 1 maximum SP every 1 point in INT | ||
+ | |} | ||
+ | |} | ||
== Back == | == Back == | ||
[[Jobs_and_Skills_Reworked|Go Back to Jobs & Skills]] | [[Jobs_and_Skills_Reworked|Go Back to Jobs & Skills]] |
Revision as of 06:10, 27 April 2021
Intro
A lot of Skills has been revisited just for you !
There you can see all In-Game informations you need about these modifications.
Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
Skills
AM_AXEMASTERY | |||||||
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Axe Mastery | |||||||
Description : | Increases damage inflicted with Axe class weapons. | ||||||
Max Level: 10 | Skill Form: Passive | ||||||
Effects | |||||||
AM_LEARNINGPOTION | |||||||
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Learning Potion | |||||||
Description : | Increases effectiveness of created potions, as well as increases potion creation success rate. | ||||||
Max Level: 10 | Skill Form: Passive | ||||||
Effects | |||||||
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Kugan - Specialization: | |||||||
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Level 11 | adds a bonus of 4 in CRI, PFLEE, DEF and MDEF of the summons | ||||||
Level 12 | adds a bonus of 4 in CRI, PFLEE, DEF and MDEF of the summons | ||||||
Level 13 | adds a bonus of 4 in CRI, PFLEE, DEF and MDEF of the summons | ||||||
Level 14 | adds a bonus of 4 in CRI, PFLEE, DEF and MDEF of the summons | ||||||
Level 15 | adds a bonus of 4 in CRI, PFLEE, DEF and MDEF of the summons | ||||||
requirement : | Pharmacy 2 | ||||||
Consumes 1 Marine Sphere Bottle. |
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AM_BIOETHICS | |||||||
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Bioethics | |||||||
Description : | A skill that is fundamental in enabling the creation of Homunculus. | ||||||
Max Level: 5 | Skill Form: Passive | ||||||
Effects | |||||||
AM_BIOTECHNOLOGY | |||||||
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Biotechnology | |||||||
Description : | Researches biotechnology in order to increase Homunculus creation success rate and Homunculus's MaxHP. | ||||||
Max Level: 10 | Skill Form: Passive |
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AM_FLAMECONTROL | |||||||
---|---|---|---|---|---|---|---|
Flame Control | |||||||
Description : | Increases the chance of success when using the Cultivation skill, as well as resistance to the Fire elemental attacks. | ||||||
Max Level: 5 | Skill Form: Passive |
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AM_CALLHOMUN | |||||||
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Call Homunculus | |||||||
Description : | Summons an existing Homunculus that was stored by using the Rest skill. | ||||||
Max Level: 1 | Skill Form: Active | ||||||
Consumes 1 Embryo |
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AM_DRILLMASTER | |||||||
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Drillmaster | |||||||
Description : | Raises Attack Power of Homunculus. | ||||||
Max Level: 10 | Skill Form: Passive | ||||||
Effects | |||||||
AM_HEALHOMUN | |||||||
---|---|---|---|---|---|---|---|
Heal Homunculus | |||||||
Description : | Casts heal on Homunculus. Skill power is that of an Acolyte's Heal. | ||||||
This skill has been dropped by Gravity. | |||||||
Max Level: 10 | Skill Form: Active |
|}
AM_RESURRECTHOMUN | |||||||
---|---|---|---|---|---|---|---|
Resurrect Homunculus | |||||||
Description : | Resurrect a killed Homunculus. | ||||||
Max Level: 5 | Skill Form: Active | Target : Self | Cast : 2sec | Cooldown : 15sec | |||
Effects | |||||||
ST_STEALBACKPACK |
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