Dark Priest

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Description

Original Job : Priest
Version : 1.0
The dark priest can summon the most piercing darkness and gloom in order to overcome adversity.

Kugans

Dark Specialization

ID : 4370
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute.

Level Attribute
1 CON
2 LUK
3 STR
4 INT
5 CON

Dark Turn

ID : 4371
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Turn Undead.

Level Skill
1 Turn Undead Level 2
2 Turn Undead Level 4
3 Turn Undead Level 6
4 Turn Undead Level 8
5 Turn Undead Level 10

Already Learned : The user has a chance to undead opponents that they are meleeing or attacking in this way.

Level Rate Duration
1 2% 5 seconds
2 4% 7 seconds
3 6% 9 seconds
4 8% 11 seconds
5 10% 13 seconds

Dark Blind

ID : 4372
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Blindness Attack.
Blindness Attack is a NPC skill which can provoke blind on his targets (30 seconds).

Level Skill SP Cast Cooldown Damage ASD
1 Blindness Slash Level 1 6 0,1s 4s 100% of ATK and 10% chance to cause blind 0
1 Blindness Slash Level 2 7 0,2s 4s 100% of ATK and 20% chance to cause blind 0
2 Blindness Slash Level 3 8 0,3s 4s 100% of ATK and 30% chance to cause blind 0
2 Blindness Slash Level 4 9 0,4s 4s 100% of ATK and 40% chance to cause blind 0
3 Blindness Slash Level 5 10 0,5s 4s 100% of ATK and 50% chance to cause blind 0
3 Blindness Slash Level 6 11 0,6s 4s 100% of ATK and 60% chance to cause blind 0
4 Blindness Slash Level 7 12 0,7s 4s 100% of ATK and 70% chance to cause blind 0
4 Blindness Slash Level 8 13 0,8s 4s 100% of ATK and 80% chance to cause blind 0
5 Blindness Slash Level 9 14 0,9s 4s 100% of ATK and 90% chance to cause blind 0
5 Blindness Slash Level 10 15 1s 4s 100% of ATK and 100% chance to cause blind 0

Dark Wide

ID : 4373
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Evil's Glare.
Evil's Glare is a NPC skill which can cause curse status in a wide area.

Level Skill SP Cast Cooldown Effect Area ASD
1 Evil's Glare Level 1 30 0,5s 15 seconds 100% chance to cause curse 3x3 0
2 Evil's Glare Level 2 40 1s 15 seconds 100% chance to cause curse 5x5 0
3 Evil's Glare Level 3 50 1,5s 15 seconds 100% chance to cause curse 7x7 0
4 Evil's Glare Level 4 60 2s 15 seconds 100% chance to cause curse 9x9 0
5 Evil's Glare Level 5 70 2,5s 15 seconds 100% chance to cause curse 11x11 0

Dark Sanctuary

ID : 4374
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Evil's Land.
Evil's Land is a NPC skill which create a wide area of dark damage.
Creates an unholy area in the targeted location that heals all Demon and Undead monsters and inflicts Shadow property magic damage to all players and Demi Human monsters in a 11x11 area.
It has a chance of leaving enemies blind (for a short duration of 7 seconds).
Multiple area do not overlaps on themselves.

Level Skill SP Cast Duration Effect Area ASD
1 Evil's Land Level 1 20 5s 3,9s Dark damage 100% of MATK 11x11 0
2 Evil's Land Level 2 24 5s 4,9s Dark damage 200% of MATK 11x11 0
3 Evil's Land Level 3 28 5s 5,9s Dark damage 300% of MATK 11x11 0
4 Evil's Land Level 4 32 5s 6,9s Dark damage 400% of MATK 11x11 0
5 Evil's Land Level 5 36 5s 7,9s Dark damage 500% of MATK 11x11 0

Sanctuary Learned : The user has a chance to cast Evil's Land on himself when attacked or when attacking at close range.

Level Rate
1 1,5%
2 3%
3 4,5%
4 6%
5 7,5%

Dark Defeat

ID : 4375
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Souless Defeat.
Souless Defeat is a NPC skill which cause target's to loose SP in a wide area.

Level Skill SP Cast Cooldown Effect Area ASD
1 ~ 5 Souless Defeat Level 1 50 0,5s 5s seconds Burn 20% SP 11x11 0

Meditatio Learned : This skill inflicts the status Madness on targets.
Madness is a DOT which drains HP depending on current SP lost of the target.

Level Duration
1 2s
2 4s
3 6s
4 8s
5 10s
  • Madness works on monsters with a highly random damage output

Dark Light

ID : 4376
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Dark Attack.
Water Attack is a NPC skill which deal at weapon range some Dark attribute physical damage.

Level Skill SP Cast Cooldown Damage ASD
1 Dark Attack Level 1 3 0 0 100% of ATK 0
1 Dark Attack Level 1 6 0 0 200% of ATK 0
1 Dark Attack Level 2 9 0 0 300% of ATK 0
1 Dark Attack Level 2 12 0 0 400% of ATK 0
1 Dark Attack Level 3 15 0 0 500% of ATK 0
1 Dark Attack Level 3 18 0,2s 2s 600% of ATK 0,5s
1 Dark Attack Level 4 21 0,4s 4s 700% of ATK 0,5s
1 Dark Attack Level 4 24 0,6s 6s 800% of ATK 0,5s
1 Dark Attack Level 5 27 0,8s 8s 900% of ATK 0,5s
1 Dark Attack Level 5 30 1s 10s 1000% of ATK 0,5s

Dark Resentment

ID : 4377
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Common DOTs status received by the player can be contracted by those who sent them.

Level Odds
1 7%
2 14%
3 21%
4 28%
5 35%
  • DOTs are : Poison, Deadly Poison, Burning, Bleeding
  • The "Odds" reflects the chance for the effect to returned the status
  • If the player with this skill at level 3 is hit by a skill which have 25% to poison, then their is 21% chance that the skill's user also have 25% to be poison
  • Status reflection do not prevent the character to be affected by the status

Dark Resurection

ID : 4378
Type : Passive
Max Level : 5
Cost to learn : 1
Description : The user have a chance to revive immediatly when killed.
This effect will prevent them to be cast away after their death.
This effect will reduce user's SP to a threshold if higher.
This effect have an internal cooldown.

Level Chance to revive HP when revived SP threshold Cooldown
1 40% 10% 10% 300 seconds
2 55% 20% 15% 270 seconds
3 70% 30% 20% 240 seconds
4 85% 40% 25% 210 seconds
5 100% 50% 30% 180 seconds

Dark Rancor

ID : 4379
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 5
Casting Time : 2 seconds (interruptible)
Cooldown : No
Duration : 15 seconds
Description : For a short amount of time the user retaliate to any attacks with some dark battle damages.
Damages are based on ATK + MATK, are reduced by target's DEF + MDEF, are increased by half on monsters and bears the dark element.
The less HP the user have, the greater are the damage.
The less SP the target have, the greater are the damage.
The effect have an internal cooldown of 1 seconds.

Level Battle Damage
1 60%
2 70%
3 80%
4 90%
5 100%