Difference between revisions of "Dual Master"

From DARO
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'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
 
'''Description''' : When physically attacking with a lefthand or offhand weapon, have a chance to get an ASPD bonus for a short period of time.<br>
 
'''Description''' : When physically attacking with a lefthand or offhand weapon, have a chance to get an ASPD bonus for a short period of time.<br>
 +
If katar is equipped, ASPD bonus divided by 2.<br>
  
 
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|}
 
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'''Already Sonic Blow Learned''' : May also increase HIT by the same values as ASPD. This effect can happen and not the other, they are not connected.<br>
+
'''Already Sonic Blow Learned''' : May also increase HIT by the same values
If Katar equipped, ASPD bonus divided by 2, but full HIT bonus.
+
. This effect can happen and not the other, they are not connected.<br>
  
 
=== Dual Improvement ===
 
=== Dual Improvement ===
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'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : When equipped with a lefthand or Katar, grants chance to inflicts offhands battle damage.<br>
+
'''Description''' : When equipped with a lefthand or katar, grants chance to inflicts offhands battle damage.<br>
  
 
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'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : When equipped with a lefthand, Katar or offhand weapon, have some chance to parrying attacks.<br>
+
'''Description''' : When equipped with a lefthand, katar or offhand weapon, have some chance to parrying attacks.<br>
 
This is not connected to the skill Parrying.<br>
 
This is not connected to the skill Parrying.<br>
  
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* Fails if the user is Stoned, Stunned, Frozen or Asleep
 
* Fails if the user is Stoned, Stunned, Frozen or Asleep
  
'''Already Cloacking Learned''' : When equipped with a lefthand, Katar or offhand weapon, adds some flee.<br>
+
'''Already Cloacking Learned''' : When equipped with a lefthand, katar or offhand weapon, adds some flee.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
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'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : When physically attacking with a lefthand or offhand weapon, have a chance to inflict wounds to the target.<br>
+
'''Description''' : When physically attacking with a lefthand, katar or offhand weapon, have a chance to inflict wounds to the target.<br>
  
 
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'''Cooldown''' : No<br>
 
'''Cooldown''' : No<br>
 
'''Duration''' : 7 seconds<br>
 
'''Duration''' : 7 seconds<br>
'''Description''' : Only usable while wearing a lefthand or an offhand weapon.<br>
+
'''Description''' : Only usable while wearing a lefthand, katar or an offhand weapon.<br>
 
The effect is interrupted if: The duration wears off without recasting it, weapons changed, the user die or the target change.<br>
 
The effect is interrupted if: The duration wears off without recasting it, weapons changed, the user die or the target change.<br>
 
For the duration of this skill every attacks performed (physical or magical) by the user adds a "dual" stack.<br>
 
For the duration of this skill every attacks performed (physical or magical) by the user adds a "dual" stack.<br>
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Each stack grants a bonus at piercing damage (ATK2), those damage are not multiplied by skills ratios (just like refine damage from weapons).<br>
 
Each stack grants a bonus at piercing damage (ATK2), those damage are not multiplied by skills ratios (just like refine damage from weapons).<br>
 
Piercing damage are equals to: (10 + RightHand weapon refine level + LeftHand weapon refine level) * Stacks * 0.5.<br>
 
Piercing damage are equals to: (10 + RightHand weapon refine level + LeftHand weapon refine level) * Stacks * 0.5.<br>
If Katar equipped, half chances to get stacks.<br>
+
If Katar equipped, half chances to stack.<br>
  
 
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|}
  
'''Already Sonic Blow Learned''' : When equipped with a lefthand, Katar or offhand weapon, each stack adds as much perfect dodge as the stack number.<br>
+
'''Already Sonic Blow Learned''' : When equipped with a lefthand, katar or offhand weapon, each stack adds as much perfect dodge as the stack number.<br>

Revision as of 03:11, 2 November 2021

Description

Original Job : Assassin
Version : 1.0

Kugans

Dual Specialization

ID : 4720
Type : Passive
Max Level : 5
Cost to learn : 2
Description : Each level grants +1 to one attribute.

Level Attribute
1 DEX
2 AGI
3 DEX
4 AGI
5 DEX

Dual Weapons

ID : 4721
Type : Passive
Max Level : 5
Cost to learn : 1
Description : For jobs which could not wear one handed weapon in each hands this capacity grants the ability to so.

Level Weapon Level Cards
1 Level 1 No
2 Level 2 No
3 Level 3 No
4 Level 4 No
5 Level 5 First one only

Already Able to wear 2nd weapons : Increase ASPD rates while wearing 2 weapons AND if the 2nd weapon is a dagger.
This effect is applied if the user have an offhand instead of a dagger.
If Katar equipped, ASPD bonus divided by 2.

Level ASPD bonus
1 2%
2 4%
3 6%
4 8%
5 10%

Dual LeftHand

ID : 4722
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Left Hand Mastery.

Level Skill
1 Left Hand Mastery Level 1
2 Left Hand Mastery Level 2
3 Left Hand Mastery Level 3
4 Left Hand Mastery Level 4
5 Left Hand Mastery Level 5

Already Learned : Increase the level of Left Hand Mastery by 1 per Dual LeftHand level.

Always : Increase ATK when wearing an offhand weapon depending on the offhand weapon ATK.

Level offhand ATK bonus
1 10%
2 20%
3 30%
4 40%
5 50%

Dual RightHand

ID : 4723
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Right Hand Mastery.

Level Skill
1 Right Hand Mastery Level 1
2 Right Hand Mastery Level 2
3 Right Hand Mastery Level 3
4 Right Hand Mastery Level 4
5 Right Hand Mastery Level 5

Already Learned : Increase the level of Right Hand Mastery by 1 per Dual RightHand level.

Always : Increase ATK when wearing an offhand weapon depending on the righthand weapon ATK.

Level right hand ATK bonus
1 5%
2 10%
3 15%
4 20%
5 25%

Dual Attack

ID : 4724
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Double Attack.

Level Skill
1 Double Attack Level 1
2 Double Attack Level 2
3 Double Attack Level 3
4 Double Attack Level 4
5 Double Attack Level 5

Already Learned : Works now on any kind of weapons and with additional chance.

Level Add Chance
1 +2% to Double Attack
2 +4% to Double Attack
3 +6% to Double Attack
4 +8% to Double Attack
5 +10% to Double Attack

Dual Acceleration

ID : 4725
Type : Passive
Max Level : 5
Cost to learn : 1
Description : When physically attacking with a lefthand or offhand weapon, have a chance to get an ASPD bonus for a short period of time.
If katar is equipped, ASPD bonus divided by 2.

Level Rate Bonus
1 1% 6%
2 2% 7%
3 3% 8%
4 4% 9%
5 5% 10%

Already Sonic Blow Learned : May also increase HIT by the same values . This effect can happen and not the other, they are not connected.

Dual Improvement

ID : 4726
Type : Passive
Max Level : 5
Cost to learn : 1
Description : When equipped with a lefthand or katar, grants chance to inflicts offhands battle damage.

Level Chance
1 1,5%
2 3%
3 4,5%
4 6%
5 7,5%

Already Grimtooth Learned : Increase chance by 0,5% per level of Dual Improvement.

Dual Parry

ID : 4727
Type : Passive
Max Level : 5
Cost to learn : 1
Description : When equipped with a lefthand, katar or offhand weapon, have some chance to parrying attacks.
This is not connected to the skill Parrying.

Level Bonus
1 Parrying 2%
2 Parrying 4%
3 Parrying 6%
4 Parrying 8%
5 Parrying 10%
  • Need a weapon, Gives chance to parry and reduce damage by a specific value (Weapon ATK rate, DEF2 or MDEF2, modified by skill ratio if any), minimum for a scratch (1 damage)
  • Reduction formula : (10 + Weapon ATK / 10)% + ( MYDEF ) * (1 + 2 * Skill?)
  • MYDEF depends on attack type : DEF2 if physical or MDEF if magical or (DEF2+MDEF2)/2 if special
  • Fails if the user is Stoned, Stunned, Frozen or Asleep

Already Cloacking Learned : When equipped with a lefthand, katar or offhand weapon, adds some flee.

Level Bonus
1 Flee +2
2 Flee +4
3 Flee +6
4 Flee +8
5 Flee +10

Dual Wound

ID : 4728
Type : Passive
Max Level : 5
Cost to learn : 1
Description : When physically attacking with a lefthand, katar or offhand weapon, have a chance to inflict wounds to the target.

Level Rate Duration Level / Effect
1 2% 5 seconds Level 1 (20%)
2 3% 6 seconds Level 1 (20%)
3 3% 6 seconds Level 2 (20%)
4 4% 7 seconds Level 2 (40%)
5 4% 7 seconds Level 3 (60%)

Dual Symfony

ID : 4729
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 5
Casting Time : 1 seconds (interruptible)
Cooldown : No
Duration : 7 seconds
Description : Only usable while wearing a lefthand, katar or an offhand weapon.
The effect is interrupted if: The duration wears off without recasting it, weapons changed, the user die or the target change.
For the duration of this skill every attacks performed (physical or magical) by the user adds a "dual" stack.
Each stack grants to all none skill physical attacks at close range (melee) a +1% chance to perform a Double Attack (stacks with other double attack sources).
Each stack grants a bonus at piercing damage (ATK2), those damage are not multiplied by skills ratios (just like refine damage from weapons).
Piercing damage are equals to: (10 + RightHand weapon refine level + LeftHand weapon refine level) * Stacks * 0.5.
If Katar equipped, half chances to stack.

Level Maximum Stacks
1 5
2 10
3 15
4 20
5 25

Already Sonic Blow Learned : When equipped with a lefthand, katar or offhand weapon, each stack adds as much perfect dodge as the stack number.