Difference between revisions of "Guardian"

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== Kugans ==
 
== Kugans ==
  
=== Protector Specialization ===  
+
=== [[File:4230.png]] Protector Specialization ===  
 
'''ID''' : 4230<br>
 
'''ID''' : 4230<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : Each level grants +1 to one attribute.<br>
+
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
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! Level !! Attribute
 
! Level !! Attribute
 
|-
 
|-
| 1 || CON
+
| 1 || VIT
 
|-
 
|-
 
| 2 || DEX
 
| 2 || DEX
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| 4 || STR
 
| 4 || STR
 
|-
 
|-
| 5 || CON
+
| 5 || VIT
|}  
+
|}
  
=== Protector Faith ===
+
=== [[File:4231.png]] Protector Faith ===
 
'''ID''' : 4231<br>
 
'''ID''' : 4231<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
'''Already Learned''' : When the user is in danger (HP < 33%) an important heal will occured.<br>
+
'''Already in Skill Tree''' : When the user is in danger (HP < 33%) an important heal will occured.<br>
 
This heal are based on user's minimum MATK + minimum ATK.<br>
 
This heal are based on user's minimum MATK + minimum ATK.<br>
 
This effect have a 60 second cooldown.<br>
 
This effect have a 60 second cooldown.<br>
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! Level !! Heal
 
! Level !! Heal
 
|-
 
|-
| 1 || 75%
+
| 1 || 150%
 
|-
 
|-
| 2 || 150%
+
| 2 || 300%
 
|-
 
|-
| 3 || 225%
+
| 3 || 450%
 
|-
 
|-
| 4 || 300%
+
| 4 || 600%
 
|-
 
|-
| 5 || 375%
+
| 5 || 750%
 
|}
 
|}
  
Implementation note:
+
=== [[File:4232.png]] Protector Guard ===
* bBattleBonus with HP threshold and a cooldown
 
 
 
=== Protector Guard ===
 
 
'''ID''' : 4232<br>
 
'''ID''' : 4232<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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* Level will be increased if used with Defensive Guard from Shield Master specialization.
 
* Level will be increased if used with Defensive Guard from Shield Master specialization.
  
'''Already Learned''' : Increase the level of AutoGuard by 1 per Defensive Guard level.<br>
+
'''Already in Skill Tree''' : Increase the level of AutoGuard by 1 per Defensive Guard level.<br>
  
=== Protector Charge ===
+
=== [[File:4233.png]] Protector Charge ===
 
'''ID''' : 4233<br>
 
'''ID''' : 4233<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : Enable the use a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Shield Charge.<br>
+
'''Description''' : Enable the use a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Shield Charge.<br>
Donne "Shield Charge" Si l'a déjà : pushback et stun chance augmentés, initiative : chances augmentées
 
  
 
{| class="wikitable"
 
{| class="wikitable"
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|}
 
|}
  
'''Already Learned''' : Shield Charge cost more SP but have an improved knockback and stun chance.<br>
+
'''Already in Skill Tree''' : Shield Charge cost more SP but have an improved knockback and stun chance.<br>
 
In addition if the player have the initiative when Shield Charge hits a target then there is a good chance that the latter will be stun for a very short time.<br>
 
In addition if the player have the initiative when Shield Charge hits a target then there is a good chance that the latter will be stun for a very short time.<br>
 
A player have the initiative when he didn't get involved in a fight for at least 7 seconds.<br>
 
A player have the initiative when he didn't get involved in a fight for at least 7 seconds.<br>
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|}
 
|}
  
=== Protector Devotion ===
+
=== [[File:4234.png]] Protector Devotion ===
 
'''ID''' : 4234<br>
 
'''ID''' : 4234<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
'''Already Learned''' : Increase the level of Devotion by 1 per Protector Devotion level.<br>
+
'''Already in Skill Tree''' : Increase the level of Devotion by 1 per Protector Devotion level.<br>
  
=== Protector Cross ===
+
=== [[File:4235.png]] Protector Cross ===
 
'''ID''' : 4235<br>
 
'''ID''' : 4235<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
'''Already Learned''' : Holy Cross receives a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Mutation_of_a_skill mutation] that grant a shield to allies.<br>
+
'''Already in Skill Tree''' : Holy Cross : Adds 3~15% more chance for the skill to blind targets, also adds 8~40% chance to stun blinded targets, Skill's SP cost +5~25%.<br>
This shield affects the user and allies in a small area (7x7) and for a short duration (7 seconds).<br>
 
This shield works like kyrie eleison in the sense that it absorbs damage up to a maximum threshold, which is calculated based on user's maximum HP.<br>
 
This effect have a cooldown of 7 seconds.<br>
 
 
 
{| class="wikitable"
 
|-
 
! Level !! Shield Capacity
 
|-
 
| 1 || 2%
 
|-
 
| 2 || 4%
 
|-
 
| 3 || 6%
 
|-
 
| 4 || 8%
 
|-
 
| 5 || 10%
 
|}
 
  
=== Protector Sacrifice ===
+
=== [[File:4236.png]] Protector Sacrifice ===
 
'''ID''' : 4236<br>
 
'''ID''' : 4236<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
Implementation note:
+
=== [[File:4237.png]] Protector Stand ===
* SC_BUFF_DAMAGE / SC_BUFF_RESISTANCE
 
 
 
=== Protector Stand ===
 
 
'''ID''' : 4237<br>
 
'''ID''' : 4237<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
'''Already Learned''' : Their is some chance to cast Smite when attacked.<br>
+
'''Already in Skill Tree''' : Their is some chance to cast Smite when attacked.<br>
 
 
Implementation note:
 
* ID have been changed from 4238 to 4237
 
  
=== Protector Parry ===
+
=== [[File:4238.png]] Protector Parry ===
 
'''ID''' : 4238<br>
 
'''ID''' : 4238<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
Implementation note:
+
=== [[File:4239.png]] Protector Egide ===
* ID have been changed from 4237 to 4238 and is now an active, we need to update client/server/sql datas
 
 
 
=== Protector Egide ===
 
 
'''ID''' : 4239<br>
 
'''ID''' : 4239<br>
 
'''Type''' : Active<br>
 
'''Type''' : Active<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
'''Cost to learn''' : 1<br>
+
'''Cost to learn''' : 2<br>
'''LP cost''' : 15<br>
+
'''LP cost''' : 30<br>
'''Casting Time''' : 3 seconds (interruptible)<br>
+
'''Casting Time''' : 2 seconds (interruptible)<br>
 
'''Cooldown''' : No<br>
 
'''Cooldown''' : No<br>
'''Duration''' : 90 seconds<br>
+
'''Duration''' : 60 seconds<br>
 
'''Description''' : The user and all allies in a wide area (11x11) receive some elemental and racial resistance.<br>
 
'''Description''' : The user and all allies in a wide area (11x11) receive some elemental and racial resistance.<br>
 
Allies also receive a bonus to elemental resistances which compensates for half of what they lack to reach that of the user (no modifier if no gap or negative gap).<br>
 
Allies also receive a bonus to elemental resistances which compensates for half of what they lack to reach that of the user (no modifier if no gap or negative gap).<br>
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* For example if the guardian have a fire resistance of 45% and an ally have only 15% then that ally will receive un fire resistance of (45-15)*0.3 = nearly 10%
 
* For example if the guardian have a fire resistance of 45% and an ally have only 15% then that ally will receive un fire resistance of (45-15)*0.3 = nearly 10%
 
Implementation note:
 
* Maybe we'll need to add something server side in order to get resistance values of user/ally...
 

Latest revision as of 13:31, 31 August 2022

Description

Original Job :
Version : 1.0

Kugans

4230.png Protector Specialization

ID : 4230
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute and +1% HP/SP.

Level Attribute
1 VIT
2 DEX
3 LUK
4 STR
5 VIT

4231.png Protector Faith

ID : 4231
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Faith.

Level Skill
1 Faith Level 2
2 Faith Level 4
3 Faith Level 6
4 Faith Level 8
5 Faith Level 10

Already in Skill Tree : When the user is in danger (HP < 33%) an important heal will occured.
This heal are based on user's minimum MATK + minimum ATK.
This effect have a 60 second cooldown.

Level Heal
1 150%
2 300%
3 450%
4 600%
5 750%

4232.png Protector Guard

ID : 4232
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of AutoGuard.

Level Skill
1 AutoGuard Level 1
2 AutoGuard Level 2
3 AutoGuard Level 3
4 AutoGuard Level 4
5 AutoGuard Level 5
  • Level will be increased if used with Defensive Guard from Shield Master specialization.

Already in Skill Tree : Increase the level of AutoGuard by 1 per Defensive Guard level.

4233.png Protector Charge

ID : 4233
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use a minored version of Shield Charge.

Level Skill
1 Skill Level 1
2 Skill Level 2
3 Skill Level 3
4 Skill Level 4
5 Skill Level 5

Already in Skill Tree : Shield Charge cost more SP but have an improved knockback and stun chance.
In addition if the player have the initiative when Shield Charge hits a target then there is a good chance that the latter will be stun for a very short time.
A player have the initiative when he didn't get involved in a fight for at least 7 seconds.

Level Knockback Status Chance SP cost Initiative Stun Duration Initiative Stun Rate
1 +0 +2,5% +1 1s 100%
2 +0 +5% +2 1,25s 150%
3 +1 +5% +3 1,5s 200%
4 +1 +7,5% +4 1,75s 250%
5 +1 +10% +5 2s 300%

4234.png Protector Devotion

ID : 4234
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use a minored version of Devotion.

Level Skill
1 Devotion Level 1
2 Devotion Level 2
3 Devotion Level 3
4 Devotion Level 4
5 Devotion Level 5

Already in Skill Tree : Increase the level of Devotion by 1 per Protector Devotion level.

4235.png Protector Cross

ID : 4235
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use a minored version of Holy Cross.

Level Skill
1 Holy Cross Level 2
2 Holy Cross Level 4
3 Holy Cross Level 6
4 Holy Cross Level 8
5 Holy Cross Level 10

Already in Skill Tree : Holy Cross : Adds 3~15% more chance for the skill to blind targets, also adds 8~40% chance to stun blinded targets, Skill's SP cost +5~25%.

4236.png Protector Sacrifice

ID : 4236
Type : Passive
Max Level : 5
Cost to learn : 1
Description : When the user dies (from the hands of another person than himself), allies within a large area (11x11) receive a huge bless for a short period of time (7 seconds).
The user gets no benefit from this skill.
This effect have an internal cooldown of 60 seconds.

Level Damage Resistance
1 +7% +7%
2 +14% +14%
3 +21% +21%
4 +28% +28%
5 +35% +35%

4237.png Protector Stand

ID : 4237
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use a minored version of Smite.

Level Skill
1 Smite Level 1
2 Smite Level 2
3 Smite Level 3
4 Smite Level 4
5 Smite Level 5

Already in Skill Tree : Their is some chance to cast Smite when attacked.

4238.png Protector Parry

ID : 4238
Type : Passive
Max Level : 5
LP cost : 5
Casting Time : 1 seconds (interruptible)
Cooldown : depends on level
Duration : depends on level
Description : The user and all allies in an area may avoid the next hit (for a short period of time).

Level Area Cooldown Duration
1 3x3 15s 5s
2 5x5 14s 6s
3 7x7 13s 7s
4 9x9 12s 8s
5 11x11 11s 9s

4239.png Protector Egide

ID : 4239
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 30
Casting Time : 2 seconds (interruptible)
Cooldown : No
Duration : 60 seconds
Description : The user and all allies in a wide area (11x11) receive some elemental and racial resistance.
Allies also receive a bonus to elemental resistances which compensates for half of what they lack to reach that of the user (no modifier if no gap or negative gap).

Level Resistances Resistance compensation
1 2% 10%
2 4% 15%
3 6% 20%
4 8% 25%
5 10% 30%
  • For example if the guardian have a fire resistance of 45% and an ally have only 15% then that ally will receive un fire resistance of (45-15)*0.3 = nearly 10%