Difference between revisions of "Gunslinger Skill Modifications"

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   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
 
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
 
</div>
 
</div>
 
+
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]
 
+
<div class="center-item">[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs & Skills]]</div>
[[Jobs_and_Skills_Reworked|Go Back to Jobs & Skills]]
 
 
 
  
 
== Skills ==
 
== Skills ==
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:gs_glittering.png]] Flip the Coin ===
|-
+
  [[File:Coin_Flip_Info.gif]]
! colspan="8"| <span style="font-weight: 700">NJ_TOBIDOUGU</span>
+
  If it lands showing heads, the caster will gain 1 coin.
|-
+
  The caster can have a maximum of 10 coins, and increasing this skill's level raises the success rate of flipping a coin that will show heads.
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Throwing Mastery
+
  Gunslinger coins are displayed as glowing orbs around the caster. </span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases Throw Shuriken damage and critical 'throw skills'.
+
  Max Level: 5              Skill Form: Active </span>
|-
+
  ______________________________________
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
+
  [Lv 1]:<span style="color:#9999ff"> 30% chance success </span>
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Passive
+
  [Lv 2]:<span style="color:#9999ff"> 35% chance success </span>
|-
+
  [Lv 3]:<span style="color:#9999ff"> 40% chance success </span>
| colspan="8" style="border: 0px"|
+
  [Lv 4]:<span style="color:#9999ff"> 45% chance success </span>
|-
+
  [Lv 5]:<span style="color:#9999ff"> 50% chance success </span>
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  ______________________________________
|-
+
  <span style="color:#CC3399">Consumes 50 zeny to flip a coin."
| colspan="8"|
+
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
=== [[File:gs_fling.png]] Fling ===
|-
+
  [[File:Throw_Coins_Info.gif]]
| style="border: 0px"|
+
  Spends coins to fling them at an enemy to inflict damage and reduce its DEF by 3 per coin spent.
! <span style="font-weight: 600">Informations</span>
+
  Fling can consume up to 5 coins in a single cast, and will reduce more of an enemy's DEF if more coins are spent. </span>
! <span style="font-weight: 600">SP Cost</span>
+
  ______________________________________
|-
+
  <span style="color:#9999ff">Twice damage on monsters. Defense reduction affects also players.</span>
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Damage +3, Critical chance/rate throw skills +1/2%
+
  ______________________________________
|-
+
  Max Level: <span style="color:#9999ff">5</span>             Skill Form: <span style="color:#FF0000">Physical attack </span>
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Damage +6, Critical chance/rate throw skills +2/4%
+
  Target: 1 Enemy</span>      Range: 9 Cells</span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Damage +9, Critical chance/rate throw skills +3/6%
+
  [Lv 1]:<span style="color:#9999ff"> (BaseLevel + Dex) 2x damage</span>
|-
+
  [Lv 2]:<span style="color:#9999ff"> (BaseLevel + Dex) 4x damage</span>
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Damage +12, Critical chance/rate throw skills +4/8%
+
  [Lv 3]:<span style="color:#9999ff"> (BaseLevel + Dex) 6x damage</span>
|-
+
  [Lv 4]:<span style="color:#9999ff"> (BaseLevel + Dex) 8x damage</span>
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Damage +15, Critical chance/rate throw skills +5/10%
+
  [Lv 5]:<span style="color:#9999ff"> (BaseLevel + Dex) 10x damage</span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> Damage +18, Critical chance/rate throw skills +6/12%
+
  <span style="color:#CC3399">Requirement: Flip the Coin 1 </span>
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> Damage +21, Critical chance/rate throw skills +7/14%
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> Damage +24, Critical chance/rate throw skills +8/16%
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> Damage +27, Critical chance/rate throw skills +9/18%
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> Damage +30, Critical chance/rate throw skills +10/20%
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">NJ_SYURIKEN</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Throw Shuriken
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Throws a Shuriken at a target from a distance of up to 9 cells away from the caster.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Inflict the status Brake (Which reduces ASD/CAST/ASPD). Chances slightly affected by LUK.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 0 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells 
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> ASPD based
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Damage +4+DEX, Brake lasts 1sec
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Damage +8+DEX, Brake lasts 2sec
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Damage +12+DEX, Brake lasts 3sec
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Damage +16+DEX, Brake lasts 4sec
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Damage +20+DEX, Brake lasts 5sec
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> Damage +24+DEX, Brake lasts 6sec
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> Damage +28+DEX, Brake lasts 7sec
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> Damage +32+DEX, Brake lasts 8sec
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> Damage +36+DEX, Brake lasts 9sec
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> Damage +40+DEX, Brake lasts 10sec
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Throwing Mastery 1
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 Shuriken."
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">NJ_KUNAI</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Throw Kunai
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Throws a Kunai that will strike its target 3 times in one attack.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|The attack's element is affected by the type of Kunai thrown.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Inflict the status Crack (Which reduces DEF/MDEF/DEF2/MDEF2). Chances slightly affected by LUK.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 0 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells 
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Damage +3*DEX, Crack lasts 2sec
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Damage +6*DEX, Crack lasts 4sec
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Damage +9*DEX, Crack lasts 6sec
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Damage +12*DEX, Crack lasts 8sec
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Damage +15*DEX, Crack lasts 10sec
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Throwing Mastery 5
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 Kunai."
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">NJ_HUUMA</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Throw Huuma Shuriken
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Throws Huuma Shuriken that will damage its target and any nearby nemies.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|The total amount of damage is divided among the enemies damaged by this skill.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Raising this skill's level increases its number of strikes.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Ground
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 3 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells 
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 2 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 300% damage
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 450% damage
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 600% damage
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 750% damage
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 900% damage
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Throwing Mastery 5, Throw Kunai 5
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">NJ_ZENYNAGE</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Throw Zeny
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Throws coins at a target to inflict an amount of Defense piercing damage equal to the amount of zeny spent in the attack.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 0 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells 
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 5 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 500~1000 Zeny
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 1000~2000 Zeny
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 1500~3000 Zeny
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 2000~4000 Zeny
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 2500~5000 Zeny
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 3000~6000 Zeny
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 3500~7000 Zeny
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 4000~8000 Zeny
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 4500~9000 Zeny
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 5000~10000 Zeny
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Throwing Mastery 10, Throw Huuma Shuriken 5
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">NJ_TATAMIGAESHI</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Flip Tatami
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Flips tatami to cause the 4*4 area around the caster to ignore long range physical damage for 3 seconds.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Has a chance to damage and push enemies 3 cells backward if they are within the skill's attack range.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 2s +0.25s per Lv
 
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 5 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 1 cell range, 110% damage
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 1 cell range, 120% damage
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 2 cells range, 130% damage
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 2 cells range, 140% damage
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 3 cells range, 150% damage
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">NJ_KASUMIKIRI</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Haze Slash
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Strikes an enemy, and then immediately enter the Hiding status, can be followed by the Shadow Leap or Shadow Slash skill.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 0 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 1 Cell
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 110% damage
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 120% damage
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 130% damage
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 140% damage
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 150% damage
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 160% damage
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 170% damage
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 180% damage
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 190% damage
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 200% damage
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Shadow Leap 1
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">NJ_SHADOWJUMP</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Shadow Jump
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Shadow Leap can only be performed when the caster is in Hiding status, which can be enabled by the Haze Slasher skill.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|This skill instantly moves the caster to a targeted cell, ignoring obstacles in the caster's way.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Ground
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|No map restrictions
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 7 cells range
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 9 cells range
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 11 cells range
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 13 cells range
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 15 cells range
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Flip Tatami 1
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">NJ_KIRIKAGE</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Shadow Slash
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Shadow Slash can only be performed during Hiding status, which can be enabled by the Haze Slasher skill.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Strikes a target with an attack whose range is equal to the caster's Shadow Leap range. Casting this skill will cancel Hiding status.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 5 + 2 per Lv
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|No map restrictions
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 100% damage, +30% Critical Rate
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 200% damage, +35% Critical Rate
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 300% damage, +40% Critical Rate
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 400% damage, +45% Critical Rate
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 500% damage, +50% Critical Rate
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 600% damage, +55% Critical Rate, CD 1sec
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 700% damage, +60% Critical Rate, CD 2sec
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 800% damage, +65% Critical Rate, CD 3sec
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 900% damage, +70% Critical Rate, CD 4sec
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 1000% damage, +75% Critical Rate, CD 5sec
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Haze Slasher 5
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">NJ_UTSUSEMI</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Cicada Skin Shed
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Enables Cicada Skin Shed status, which enables the caster to automatically dodge a set number of attacks.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Each special dodge is followed by a backward movement of 7 cells.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|When the number of attacks reaches the skill's limit, Cicada Skin Shed status is cancelled.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 20 sec, 1 Attack
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 30 sec, 1 Attack
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 40 sec, 2 Attacks
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 50 sec, 2 Attacks
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 60 sec, 3 Attacks
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Shadow Leap 5
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">NJ_BUNSINJYUTSU</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Mirror Image
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Mirror Image can only be cast during Ninja Aura status, and consumes 1 Shadow Orb.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Create a mirror image that will enable the caster to dodge a set number of long and short range physical attacks.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|This skill cannot be used to block or evade magic based attacks.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 1 Attack, 60 sec, Cast 4s
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 1 Attack, 80 sec, Cast 3.5s
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 2 Attacks, 100 sec, Cast 3s
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 2 Attacks, 120 sec, Cast 2.5s
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 3 Attacks, 140 sec, Cast 2s
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 3 Attacks, 160 sec, Cast 1.5s
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 4 Attacks, 180 sec, Cast 1s
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 4 Attacks, 200 sec, Cast 1s
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 5 Attacks, 220 sec, Cast 1s
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 5 Attacks, 240 sec, Cast 1s
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Shadow Slash 3, Ninja Aura 1, Cicada Skid Shed 4
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">NJ_NINPOU</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Ninja Training
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases SP regen by training in the Ninja Arts.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|The amount of SP restored by this skill is affected by the character's MaxSP.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> SP +3 every 10 Sec.
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> SP +6 every 10 Sec.
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> SP +9 every 10 Sec.
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> SP +12 every 10 Sec.
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> SP +15 every 10 Sec.
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> SP +18 every 10 Sec.
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> SP +21 every 10 Sec.
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> SP +24 every 10 Sec.
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> SP +27 every 10 Sec.
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> SP +30 every 10 Sec.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">NJ_KOUENKA</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Flaming Petals
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Inflicts Fire elemental damage at a target by shooting flaming petals.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Has chances to inflict Fever status. LUK slightly increases chances.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Magical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 0.7 sec per Lv
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 1 Hit, 80% MATK, Fever lasts 2sec
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 2 Hits, 160% MATK, Fever lasts 4sec
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 3 Hits, 240% MATK, Fever lasts 6sec
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 4 Hits, 320% MATK, Fever lasts 8sec
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 5 Hits, 400% MATK, Fever lasts 10sec
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 6 Hits, 480% MATK, Fever lasts 12sec
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 7 Hits, 560% MATK, Fever lasts 14sec
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 8 Hits, 640% MATK, Fever lasts 16sec
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 9 Hits, 720% MATK, Fever lasts 18sec
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 10 Hits, 800% MATK, Fever lasts 20sec
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Ninja Mastery 1
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">NJ_KAENSIN</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Blaze Shield
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Summons a blazing storm in a 5*5 cell area around the caster that will deliver multiple strikes to enemies within its range.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|The Blaze Shield lasts for 20 seconds, but is automatically canceled after inflicting its maximum number of strikes.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Magical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self 
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 6.5 -0.5 sec per Lv
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Each hit has 8+LUK/20% damage and 5% chance to inflict Burning. LUK is increasing the chances.
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 1 Hit, Burning lasts 3sec
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 2 Hits, Burning lasts 6sec
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 3 Hits, Burning lasts 9sec
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 4 Hits, Burning lasts 12sec
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 5 Hits, Burning lasts 15sec
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 6 Hits, Burning lasts 18sec
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 7 Hits, Burning lasts 21sec
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 8 Hits, Burning lasts 24sec
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 9 Hits, Burning lasts 27sec
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 10 Hits, Burning lasts 30sec
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Flaming Petals 5
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 Flame Stone.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">NJ_BAKUENRYU</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Exploding Dragon
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Summons a flaming dragon that will inflict 3 strikes on all enemies in a 5*5 cell area around the cell targeted by this skill.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Magical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 3 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells 
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 2 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 300% Matk
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 450% Matk
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 600% Matk
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 750% Matk
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 900% Matk
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 1050% Matk, Area 7x7, CD 15sec
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 1200% Matk, Area 7x7, CD 15sec
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 1350% Matk, Area 7x7, CD 15sec
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 1500% Matk, Area 7x7, CD 15sec
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 1650% Matk, Area 7x7, CD 15sec
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Ninja Mastery 10, Blaze Shield 7
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 Flame Stone.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">NJ_HYOUSENSOU</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Freezing Spear
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Summons spears of ice that will strike a targeted enemy multiple times.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Magical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 0.7 sec per Lv
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Has chances to inflict Chill status. LUK slightly increases chances.
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 1 Hit, 80% MATK, Chill lasts 2sec
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 2 Hits, 160% MATK, Chill lasts 4sec
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 3 Hits, 240% MATK, Chill lasts 6sec
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 4 Hits, 320% MATK, Chill lasts 8sec
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 5 Hits, 400% MATK, Chill lasts 10sec
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 6 Hits, 480% MATK, Chill lasts 12sec
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 7 Hits, 560% MATK, Chill lasts 14sec
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 8 Hits, 640% MATK, Chill lasts 16sec
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 9 Hits, 720% MATK, Chill lasts 18sec
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 10 Hits, 800% MATK, Chill lasts 20sec
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Ninja Mastery 1
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">NJ_SUITON</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Watery Evasion
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Creates a water pool that will affect enemies within range by decreasing their AGI and reducing Movement Speed.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|All Ninja Class characters, including the caster, are immune to these AGI and Movement Speed penalties.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|The area targeted by Watery Evasion will increase the damage of the Freezing Spear skill, and enables the use of Water Ball and Aqua Benedicta for other players.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Ground
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 3 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells 
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 2 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Area 3x3, 15 sec, Agi -2, Speed -23%
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Area 3x3, 20 sec, Agi -4, Speed -26%
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Area 3x3, 25 sec, Agi -6, Speed -29%
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Area 5x5, 30 sec, Agi -8, Speed -32%
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Area 5x5, 35 sec, Agi -10, Speed -35%
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> Area 5x5, 40 sec, Agi -12, Speed -38%
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> Area 7x7, 45 sec, Agi -14, Speed -41%
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> Area 7x7, 50 sec, Agi -16, Speed -44%
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> Area 7x7, 55 sec, Agi -18, Speed -47%
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> Area 9x9, 60 sec, Agi -20, Speed -50%
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 
|-
 
! <span style="font-weight: 700">Level 11</span> || <span style="font-weight: 400"> Area 9x9, 65 sec, Agi -22, Speed -53%
 
|-
 
! <span style="font-weight: 700">Level 12</span> || <span style="font-weight: 400"> Area 9x9, 70 sec, Agi -24, Speed -56%
 
|-
 
! <span style="font-weight: 700">Level 13</span> || <span style="font-weight: 400"> Area 11x11, 75 sec, Agi -26, Speed -59%
 
|-
 
! <span style="font-weight: 700">Level 14</span> || <span style="font-weight: 400"> Area 11x11, 80 sec, Agi -28, Speed -62%
 
|-
 
! <span style="font-weight: 700">Level 15</span> || <span style="font-weight: 400"> Area 11x11, 85 sec, Agi -30, Speed -65%
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Freezing Spear 5
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 Ice Stone.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">NJ_HYOUSYOURAKU</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Snow Flake Draft
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Summons a meteor of ice that will damage enemies in a 7x7 cell area around the caster.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Magical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self 
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1.5 +0.5 sec per Lv
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 2 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 9x9 area, 150% Matk, Freeze Chance 20%
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 9x9 area, 200% Matk, Freeze Chance 30%
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 9x9 area, 250% Matk, Freeze Chance 40%
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 9x9 area, 300% Matk, Freeze Chance 50%
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 9x9 area, 350% Matk, Freeze Chance 60%, CD 10sec
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 11x11 area, 400% Matk, Freeze Chance 70%, CD 15sec
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 11x11 area, 450% Matk, Freeze Chance 80%, CD 15sec
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 11x11 area, 500% Matk, Freeze Chance 90%, CD 15sec
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 11x11 area, 550% Matk, Freeze Chance 100%, CD 15sec
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 11x11 area, 600% Matk, Freeze Chance 110%, CD 15sec
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Ninja Mastery 10, Watery Evasion 7
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 Ice Stone.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">NJ_HUUJIN</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Wind Blade
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Shoots a shearing blade of air that will inflict Wind elemental damage to a targeted enemy.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Magical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 0.5 +0.5 sec per Lv
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells 
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Has chances to inflict Feeble status. LUK slightly increases chances.
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 1 Hit, 80% MATK, Feeble lasts 2sec
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 2 Hits, 160% MATK, Feeble lasts 4sec
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 3 Hits, 240% MATK, Feeble lasts 6sec
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 4 Hits, 320% MATK, Feeble lasts 8sec
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 5 Hits, 400% MATK, Feeble lasts 10sec
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 6 Hits, 480% MATK, Feeble lasts 12sec
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 7 Hits, 560% MATK, Feeble lasts 14sec
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 8 Hits, 640% MATK, Feeble lasts 16sec
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 9 Hits, 720% MATK, Feeble lasts 18sec
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 10 Hits, 800% MATK, Feeble lasts 20sec
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Ninja Mastery 1
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">NJ_RAIGEKISAI</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Lightning Jolt
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Summons lightning bolts around the caster to damage enemies within the skill's range.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> 10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Magical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Ground
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 4 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 200% Matk, 5x5 area
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 240% Matk, 5x5 area
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 280% Matk, 7x7 area
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 320% Matk, 7x7 area
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 360% Matk, 9x9 area
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 400% Matk, 9x9 area
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 440% Matk, 11x11 area
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 480% Matk, 11x11 area
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 520% Matk, 13x13 area
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 560% Matk, 13x13 area
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Wind Blade 5
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 Wind Stone.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">NJ_KAMAITACHI</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] First Wind
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Shoots a blade of sharp wind that will slash all enemies between the caster and the skill's target.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> 10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Magical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 4 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> See below
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 200% Matk, Damage Range 5 cells
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 300% Matk, Damage Range 6 cells
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 400% Matk, Damage Range 7 cells
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 500% Matk, Damage Range 8 cells
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 600% Matk, Damage Range 9 cells
 
|}
 
|}
 
  
 +
=== [[File:gs_tripleaction.png]] Triple Action ===
 +
  Shoots an enemy 3 times in one attack.
 +
  ______________________________________
 +
  <span style="color:#9999ff">If target's HP are under 33% each % missing adds 3% to actual damage of this skill (ex : up to +97% if target have only 1% HP).</span>
 +
  ______________________________________
 +
  Max Level: <span style="color:#9999ff">5</span>              Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: 1 Enemy</span>      Delay: 1 sec</span>
 +
  Range: 9 Cells</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> 150% Damage, 1 coin </span>
 +
  [Lv 2]:<span style="color:#9999ff"> 165% Damage, 1 coin </span>
 +
  [Lv 3]:<span style="color:#9999ff"> 180% Damage, 2 coins </span>
 +
  [Lv 4]:<span style="color:#9999ff"> 195% Damage, 2 coins </span>
 +
  [Lv 5]:<span style="color:#9999ff"> 210% Damage, 3 coins </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 6]:<span style="color:#9999ff"> 225% Damage, 3 coins </span>
 +
  [Lv 7]:<span style="color:#9999ff"> 240% Damage, 4 coins </span>
 +
  [Lv 8]:<span style="color:#9999ff"> 255% Damage, 4 coins </span>
 +
  [Lv 9]:<span style="color:#9999ff"> 270% Damage, 5 coins </span>
 +
  [Lv 10]:<span style="color:#9999ff"> 285% Damage, 5 coins </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Flip the Coin 1, Chain Action 10 </span>
 +
  <span style="color:#CC3399">Consumes 2 coins. </span>
 +
 +
=== [[File:gs_bullseye.png]] Bull's Eye ===
 +
  Specifically targets an enemy's weaknesses.
 +
  ______________________________________
 +
  Bull's Eye has a 0.1% chance to inflict Coma status on all enemies.
 +
  Chances to inflict Weak Status (Which reduce chance to perform critical and increase chance to endure one).</span>
 +
  ______________________________________
 +
  Max Level: <span style="color:#9999ff">5</span>              Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: 1 Enemy</span>      Cast: 0.25 sec</span>
 +
  Range: 9 Cells</span>          Delay: 1 sec</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> 280% Damage, Weak lasts 3sec </span>
 +
  [Lv 2]:<span style="color:#9999ff"> 310% Damage, Weak lasts 6sec </span>
 +
  [Lv 3]:<span style="color:#9999ff"> 340% Damage, Weak lasts 9sec </span>
 +
  [Lv 4]:<span style="color:#9999ff"> 370% Damage, Weak lasts 12sec </span>
 +
  [Lv 5]:<span style="color:#9999ff"> 400% Damage, Weak lasts 15sec </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Flip the Coin 5, Tracking 10 </span>
 +
  <span style="color:#CC3399">Consumes 1 coin. </span>
 +
 +
=== [[File:gs_madnesscancel.png]] Madness Canceller ===
 +
  Activates Madness Canceller in which the caster is immobilized, but considerably increases ATK and gives 20% ASPD.
 +
  Madness Canceller has 60/75/90/105/120 seconds duration and cannot be used with Adjustment skill.
 +
  ______________________________________
 +
  Max Level: <span style="color:#9999ff">5</span>              Skill Form: Active </span>
 +
  Target: Self</span>          Cast: 3 sec</span>
 +
  Delay: 1 sec</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> 100 ATK, ASPD +20% </span>
 +
  [Lv 2]:<span style="color:#9999ff"> 100 ATK, ASPD +20%, +50 mastery damage (ignores DEF) </span>
 +
  [Lv 3]:<span style="color:#9999ff"> 100 ATK, ASPD +20%, +100 mastery damage (ignores DEF) </span>
 +
  [Lv 4]:<span style="color:#9999ff"> 100 ATK, ASPD +20%, +150 mastery damage (ignores DEF) </span>
 +
  [Lv 5]:<span style="color:#9999ff"> 100 ATK, ASPD +20%, +200 mastery damage (ignores DEF) </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 6]:<span style="color:#9999ff"> 100 ATK, ASPD +20%, +250 mastery damage (ignores DEF) </span>
 +
  [Lv 7]:<span style="color:#9999ff"> 100 ATK, ASPD +20%, +300 mastery damage (ignores DEF) </span>
 +
  [Lv 8]:<span style="color:#9999ff"> 100 ATK, ASPD +20%, +350 mastery damage (ignores DEF) </span>
 +
  [Lv 9]:<span style="color:#9999ff"> 100 ATK, ASPD +20%, +400 mastery damage (ignores DEF) </span>
 +
  [Lv 10]:<span style="color:#9999ff"> 100 ATK, ASPD +20%, +450 mastery damage (ignores DEF) </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Flip the Coin 4, Gatling Fever 10 </span>
 +
  <span style="color:#CC3399">Consumes 1 coin. </span>
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:gs_adjustment.png]] Adjustment ===
|-
+
  Activates Adjustment status in which caster gains Flee and receives less damage from ranged physical attacks, but has malus HIT.
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
+
  This skill has a 60/75/90/105/120 seconds duration, and cannot be used together with the Madness Canceller skill.
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 700% Matk, Damage Range 10 cells
+
  Max Level: <span style="color:#9999ff">5</span>              Skill Form: Active </span>
|-
+
  Target: Self</span>          Cast: 1 sec</span>
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 800% Matk, Damage Range 11 cells
+
  Delay: 1 sec</span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 900% Matk, Damage Range 12 cells
+
  [Lv 1]:<span style="color:#9999ff"> HIT -30, Flee +30%, Perfect Flee +4%, long distance damage -20% </span>
|-
+
  [Lv 2]:<span style="color:#9999ff"> HIT -34, Flee +34%, Perfect Flee +6%, long distance damage -23% </span>
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 1000% Matk, Damage Range 13 cells
+
  [Lv 3]:<span style="color:#9999ff"> HIT -38, Flee +38%, Perfect Flee +8%, long distance damage -26% </span>
|-
+
  [Lv 4]:<span style="color:#9999ff"> HIT -42, Flee +42%, Perfect Flee +10%, long distance damage -29% </span>
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 1100% Matk, Damage Range 14 cells
+
  [Lv 5]:<span style="color:#9999ff"> HIT -46, Flee +46%, Perfect Flee +12%, long distance damage -32% </span>
|-
+
  <span style="color:#9999ff">             *    Kugan - Specialization :     *</span>
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400"> Ninja Mastery 10, Lightning Jolt 5
+
  [Lv 6]:<span style="color:#9999ff"> HIT -50, Flee +50%, Perfect Flee +14%, long distance damage -35% </span>
|-
+
  [Lv 7]:<span style="color:#9999ff"> HIT -54, Flee +54%, Perfect Flee +16%, long distance damage -38% </span>
!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 Wind Stone.  
+
  [Lv 8]:<span style="color:#9999ff"> HIT -58, Flee +58%, Perfect Flee +18%, long distance damage -42% </span>
|}
+
  [Lv 9]:<span style="color:#9999ff"> HIT -62, Flee +62%, Perfect Flee +20%, long distance damage -45% </span>
|}
+
  [Lv 10]:<span style="color:#9999ff"> HIT -66, Flee +66%, Perfect Flee +22%, long distance damage -48% </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Flip the Coin 4, Disarm 5 </span>
 +
  <span style="color:#CC3399">Consumes 1 coin. </span>
 +
 +
=== [[File:gs_increasing.png]] Increasing Accuracy ===
 +
  [[File:Increase_Accuracy_Info.gif]]
 +
  Uses gunslinger's concentration to focus on hunting a target.
 +
  ______________________________________
 +
  Max Level: <span style="color:#9999ff">5</span>              Skill Form: Active </span>
 +
  Target: 1 Player</span>      Cast: 1 sec</span>
 +
  Range: 9 Cells</span>          Delay: 1 sec</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> Hit +20, DEX/AGI +3, Lasts 60sec. If used with a non gunslinger weapon, the stats bonus is only DEX/AGI +2</span>
 +
  [Lv 2]:<span style="color:#9999ff"> Hit +20, DEX/AGI +6, Lasts 75sec. If used with a non gunslinger weapon, the stats bonus is only DEX/AGI +4</span>
 +
  [Lv 3]:<span style="color:#9999ff"> Hit +20, DEX/AGI +9, Lasts 90sec. If used with a non gunslinger weapon, the stats bonus is only DEX/AGI +6</span>
 +
  [Lv 4]:<span style="color:#9999ff"> Hit +20, DEX/AGI +12, Lasts 105sec. If used with a non gunslinger weapon, the stats bonus is only DEX/AGI +8</span>
 +
  [Lv 5]:<span style="color:#9999ff"> Hit +20, DEX/AGI +15, Lasts 120sec. If used with a non gunslinger weapon, the stats bonus is only DEX/AGI +10</span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 6]:<span style="color:#9999ff"> Hit +20, DEX/AGI +18, Lasts 135sec</span>
 +
  [Lv 7]:<span style="color:#9999ff"> Hit +20, DEX/AGI +21, Lasts 150sec</span>
 +
  [Lv 8]:<span style="color:#9999ff"> Hit +20, DEX/AGI +24, Lasts 165sec</span>
 +
  [Lv 9]:<span style="color:#9999ff"> Hit +20, DEX/AGI +27, Lasts 180sec</span>
 +
  [Lv 10]:<span style="color:#9999ff"> Hit +20, DEX/AGI +30, Lasts 195sec</span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Flip the Coin 2, Snake's Eye 10 </span>
 +
  <span style="color:#CC3399">Consumes 1 coin. </span>
  
 +
=== [[File:gs_magicalbullet.png]] Magical Bullet ===
 +
  Fires a magic shot that does not use any bullets, inflicting an amount of Ghost elemental damage ranged <span style="color:#9999ff">between min MATK and max MATK</span>.
 +
  Target's MDEF reduces damage.
 +
  <span style="color:#9999ff">Damage Formula is: minATK + rand(minATK~maxATK) + matkmin + rand(matkmax - matkmin)</span>
 +
  ______________________________________
 +
  Max Level: <span style="color:#9999ff">5              Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Cast: 0.25 sec</span>
 +
  Delay: 1 sec</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> 250% of Damage Formula </span>
 +
  [Lv 2]:<span style="color:#9999ff"> 300% of Damage Formula </span>
 +
  [Lv 3]:<span style="color:#9999ff"> 350% of Damage Formula </span>
 +
  [Lv 4]:<span style="color:#9999ff"> 400% of Damage Formula </span>
 +
  [Lv 5]:<span style="color:#9999ff"> 450% of Damage Formula </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 6]:<span style="color:#9999ff"> 500% of Damage Formula </span>
 +
  [Lv 7]:<span style="color:#9999ff"> 550% of Damage Formula </span>
 +
  [Lv 8]:<span style="color:#9999ff"> 600% of Damage Formula </span>
 +
  [Lv 9]:<span style="color:#9999ff"> 650% of Damage Formula </span>
 +
  [Lv 10]:<span style="color:#9999ff"> 700% of Damage Formula </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Flip the Coin 1 </span>
 +
  <span style="color:#CC3399">Consumes 1 coin. </span>
 +
 +
=== [[File:gs_cracker.png]] Cracker ===
 +
  Fires a bullet that will Stun an enemy.
 +
  The nearer the target is to the caster, the greater the chance of inflicting the Stun status.
 +
  ______________________________________
 +
  Max Level: <span style="color:#9999ff">5</span>              Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: 1 Player</span>      Range: 9 Cells</span>
 +
  Delay: 1 sec</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> Stun chances 60% -5% per row between target (min 30%) </span>
 +
  [Lv 2]:<span style="color:#9999ff"> Stun chances 70% -5% per row between target (min 35%)</span>
 +
  [Lv 3]:<span style="color:#9999ff"> Stun chances 80% -5% per row between target (min 40%)</span>
 +
  [Lv 4]:<span style="color:#9999ff"> Stun chances 90% -5% per row between target (min 45%)</span>
 +
  [Lv 5]:<span style="color:#9999ff"> Stun chances 100% -5% per row between target (min 50%)</span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 6]:<span style="color:#9999ff"> Stun chances 110% -5% per row between target (min 55%)</span>
 +
  [Lv 7]:<span style="color:#9999ff"> Stun chances 120% -5% per row between target (min 60%)</span>
 +
  [Lv 8]:<span style="color:#9999ff"> Stun chances 130% -5% per row between target (min 65%)</span>
 +
  [Lv 9]:<span style="color:#9999ff"> Stun chances 140% -5% per row between target (min 70%)</span>
 +
  [Lv 10]:<span style="color:#9999ff"> Stun chances 150% -5% per row between target (min 75%)</span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Flip the Coin 1 </span>
 +
  <span style="color:#CC3399">Consumes 1 coin. </span>
 +
 +
=== [[File:gs_singleaction.png]] Single Action ===
 +
  Essential Gunslinger skill that enables Gunslinger to fire their weapon more quickly and accurately. </span>
 +
  ______________________________________
 +
  Max Level: 10              Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: Hit +2, ASPD +1% </span>
 +
  [Lv 2]: Hit +4, ASPD +1% </span>
 +
  [Lv 3]: Hit +6, ASPD +2% </span>
 +
  [Lv 4]: Hit +8, ASPD +2% </span>
 +
  [Lv 5]: Hit +10, ASPD +3% </span>
 +
  [Lv 6]: Hit +12, ASPD +3% </span>
 +
  [Lv 7]: Hit +14, ASPD +4% </span>
 +
  [Lv 8]: Hit +16, ASPD +4% </span>
 +
  [Lv 9]: Hit +18, ASPD +5% </span>
 +
  [Lv 10]: Hit +20, ASPD +5% </span>
 +
 +
=== [[File:gs_snakeeye.png]] Snake's Eye ===
 +
  Increases attack range and HIT when equipped with Gun class weapons. </span>
 +
  Skills using Vulture's Eye as a base gets half of the bonus of Snake's Eye </span>
 +
  ______________________________________
 +
  Max Level: 10              Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: Hit +1, Range +1 </span>
 +
  [Lv 2]: Hit +2, Range +2 </span>
 +
  [Lv 3]: Hit +3, Range +3 </span>
 +
  [Lv 4]: Hit +4, Range +4 </span>
 +
  [Lv 5]: Hit +5, Range +5 </span>
 +
  [Lv 6]: Hit +6, Range +6 </span>
 +
  [Lv 7]: Hit +7, Range +7 </span>
 +
  [Lv 8]: Hit +8, Range +8 </span>
 +
  [Lv 9]: Hit +9, Range +9 </span>
 +
  [Lv 10]: Hit +10, Range +10 </span>
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:gs_chainaction.png]] Chain Action ===
|-
+
  Enables a chance of firing two shots in single attack while attacking enemies when equipped with Revolver class weapon.
! colspan="8"| <span style="font-weight: 700">NJ_NEN</span>
+
  Raising this skill's level increases the rate of firing double shots.
|-
+
  If used with double attack, then adds a chance to double attack instead.
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Ninja Aura
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Focuses spritual energy to enter Ninja Aura status, which endows the caster with INT and STR bonuses.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Ninja Aura status enables the use of the Mirror Image and Killing Strike skills, although using those skills will cancel Ninja Aura status.  
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 6 - 1 sec per Lv
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Str and Int +1, 30 sec
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Str and Int +2, 45 sec
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Str and Int +3, 60 sec
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Str and Int +4, 75 sec
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Str and Int +5, 90 sec
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Ninja Mastery 5
 
|}
 
|}
 
  
 +
  ______________________________________
 +
  Max Level: 10              Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: 5% chance </span>
 +
  [Lv 2]: 10% chance </span>
 +
  [Lv 3]: 15% chance </span>
 +
  [Lv 4]: 20% chance </span>
 +
  [Lv 5]: 25% chance </span>
 +
  [Lv 6]: 30% chance </span>
 +
  [Lv 7]: 35% chance </span>
 +
  [Lv 8]: 40% chance </span>
 +
  [Lv 9]: 45% chance </span>
 +
  [Lv 10]: 50% chance </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Single Action 1 </span>
 +
  <span style="color:#CC3399">Requires to be equipped with a Revolver<span style="color:#CC3399">. </span>
 +
 +
=== [[File:gs_tracking.png]] Tracking ===
 +
  [[File:Tracking_Info.gif]]
 +
  Carefully aims at a target to inflict devastating damage. Unusable with Revolver
 +
  Raising this skill's level increases cast time and damage (minimum cast of 1sec, not reductible by DEX)
 +
  ______________________________________
 +
  <span style="color:#9999ff">Distance between user and target (cells) increases damage.</span>
 +
  <span style="color:#9999ff">Critical damage are augmented by half on boss.</span>
 +
  <span style="color:#9999ff">A critical hit reduce target's DEF. LUK increases it.</span>
 +
  ______________________________________
 +
  Max Level: 10            Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: 1 Enemy      Cast: 1 sec +0.2 sec per Lv
 +
  Range: 9 Cells          Delay: 1.5 sec
 +
  ______________________________________
 +
  [Lv 1]: 100+21*cells% damage, Aim Time 1.2sec </span>
 +
  [Lv 2]: 100+42*cells% damage, Aim Time 1.4sec </span>
 +
  [Lv 3]: 100+63*cells% damage, Aim Time 1.6sec </span>
 +
  [Lv 4]: 100+84*cells% damage, Aim Time 1.8sec </span>
 +
  [Lv 5]: 100+105*cells% damage, Aim Time 2sec </span>
 +
  [Lv 6]: 100+126*cells% damage, Aim Time 2.2sec </span>
 +
  [Lv 7]: 100+147*cells% damage, Aim Time 2.4sec </span>
 +
  [Lv 8]: 100+168*cells% damage, Aim Time 2.6sec </span>
 +
  [Lv 9]: 100+189*cells% damage, Aim Time 2.8sec </span>
 +
  [Lv 10]: 100+210*cells% damage, Aim Time 3sec </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 11]: 100+231*cells% damage, Range +1, Aim Time 3.2 sec </span>
 +
  [Lv 12]: 100+252*cells% damage, Range +2, Aim Time 3.4 sec </span>
 +
  [Lv 13]: 100+273*cells% damage, Range +3, Aim Time 3.6 sec </span>
 +
  [Lv 14]: 100+294*cells% damage, Range +4, Aim Time 3.8 sec </span>
 +
  [Lv 15]: 100+315*cells% damage, Range +5, Aim Time 4 sec </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Single Action 5 </span>
 +
  <span style="color:#CC3399">Requires to be equipped with a Revolver/Rifle. </span>
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:gs_disarm.png]] Disarm ===
|-
+
  [[File:Disarm_Info.gif]]
! colspan="8"| <span style="font-weight: 700">NJ_ISSEN</span>
+
  Shoots target's appendages to render it incapable of attacking.
|-
+
  Skill level affects the success rate.
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Killing Strike
+
  When used on monster, this skill will reduce their Attack by 25%, but has no effect on Boss monsters.
|-
+
  Disarm has a range of 9 cells.
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Sacrifices the caster's remaining HP to inflict devastating damage to the targeted enemy.
+
  ______________________________________
|-
+
  Max Level: 5</span>              Skill Form: <span style="color:#FF0000">Physical attack </span>
!  || <span style="font-weight: 400"> colspan="7"|The amount of remaining HP affects the damage inflicted, and each cast of this skill will always reduce the caster's HP to 1.  
+
  Target: 1 Enemy</span>      Cast: 1.6 sec</span>
|-
+
  Range: 9 Cells</span>          Delay: 1 sec</span>
!  || <span style="font-weight: 400"> colspan="7"|Damages are based on SkillLv, BaseLvl, STR, DEX, and HP.
+
  ______________________________________
|-
+
  <span style="color:#CC3399">Requirement: Tracking 7 </span>
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Odd levels: (STR/2 + 100)% of (HP left * 15 * SkillLv /10000), double on monsters
+
  <span style="color:#CC3399">Requires to be equipped with a Revolver/Rifle. </span>
|-
+
!  || <span style="font-weight: 400"> colspan="7"|Even levels: (STR/2 + 100)% of (HP lost * 10 * SkillLv /10000), not double on monsters
+
=== [[File:gs_piercingshot.png]] Piercing Shot ===
|-
+
  Inflicts Defense piercing damage that has a chance of causing Bleeding status on its target.
! width="17%"| <span style="font-weight: 700">Max Level:</span> 10
+
  ______________________________________
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Physical attack
+
  Max Level: 5</span>              Skill Form: <span style="color:#FF0000">Physical attack </span>
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
+
  Target: 1 Enemy</span>      Cast: 0.5 sec</span>
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 5 Cells
+
  Range: 9 Cells</span>          Delay: 1 sec</span>
|-
+
  ______________________________________
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400"> Throwing Mastery 7, Shadow Slash 5, Ninja Aura 1
+
  [Lv 1]:<span style="color:#9999ff"> 220% damage, Bleeding Chance 3% </span>
|}
+
  [Lv 2]:<span style="color:#9999ff"> 240% damage, Bleeding Chance 6% </span>
|}
+
  [Lv 3]:<span style="color:#9999ff"> 260% damage, Bleeding Chance 9% </span>
 +
  [Lv 4]:<span style="color:#9999ff"> 280% damage, Bleeding Chance 12% </span>
 +
  [Lv 5]:<span style="color:#9999ff"> 300% damage, Bleeding Chance 15% </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Tracking 7 </span>
 +
  <span style="color:#CC3399">Requires to be equipped with a Revolver/Rifle. </span>
 +
 +
=== [[File:gs_rapidshower.png]] Rapid Shower ===
 +
  [[File:Rapid_Shower_Info.gif]]
 +
  Attacks an enemy with 5 rapid fire attack.
 +
  ______________________________________
 +
  Max Level: 10</span>            Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: 1 Enemy</span>      Cast: 0.25 sec</span>
 +
  Range: 9 Cells</span>        Delay: 1 sec</span>
 +
  ______________________________________
 +
  [Lv 1]: 550% damage </span>
 +
  [Lv 2]: 600% damage </span>
 +
  [Lv 3]: 650% damage </span>
 +
  [Lv 4]: 700% damage </span>
 +
  [Lv 5]: 750% damage </span>
 +
  [Lv 6]: 800% damage </span>
 +
  [Lv 7]: 850% damage </span>
 +
  [Lv 8]: 900% damage </span>
 +
  [Lv 9]: 950% damage </span>
 +
  [Lv 10]: 1000% damage </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Chain Action 3 </span>
 +
  <span style="color:#CC3399">Requires to be equipped with a Revolver. </span>
 +
  <span style="color:#CC3399">Consumes 5 bullets."
 +
 +
=== [[File:gs_desperado.png]] Desperado ===
 +
  [[File:Desperado_Info.gif]]
 +
  Performs a haphazard attack that may damage enemies within a 7 cell radius around the caster.
 +
  Each cast has a maximum of 10 strikes.
 +
  ______________________________________
 +
  Max Level: 10</span>            Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: Self</span>          Delay: 1 sec</span>
 +
  Range: 5 Cells</span>
 +
  ______________________________________
 +
  <span style="color:#9999ff">No Critical possible and Hit rate is reduced by 1/4 when using this skill.</span>
 +
  ______________________________________
 +
  [Lv 1]: 100% damage </span>
 +
  [Lv 2]: 150% damage </span>
 +
  [Lv 3]: 200% damage </span>
 +
  [Lv 4]: 250% damage </span>
 +
  [Lv 5]: 300% damage </span>
 +
  [Lv 6]: 350% damage </span>
 +
  [Lv 7]: 400% damage </span>
 +
  [Lv 8]: 450% damage </span>
 +
  [Lv 9]: 500% damage </span>
 +
  [Lv 10]: 550% damage </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Rapid Shower 5 </span>
 +
  <span style="color:#CC3399">Requires to be equipped with a Revolver. </span>
 +
  <span style="color:#CC3399">Consumes 10 bullets."
 +
 +
=== [[File:gs_gatlingfever.png]] Gatling Fever ===
 +
  Temporarily increases attack speed and damage at the cost of reducing Flee rate and movement speed.
 +
  Gatling Fever status is cancelled when this skill is casted again.
 +
  ______________________________________
 +
  Max Level: 10</span>            Skill Form: Active </span>
 +
  Target: Self</span>          Cast: 0.5 sec</span>
 +
  Delay: 1 sec</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> ATK +30, CRIT +2, ASPD +2%, Flee <span style="color:#9999ff">-13%, 30 seconds duration </span>
 +
  [Lv 2]:<span style="color:#9999ff"> ATK +40, CRIT +4, ASPD +4%, Flee <span style="color:#9999ff">-16%, 45 seconds duration </span>
 +
  [Lv 3]:<span style="color:#9999ff"> ATK +50, CRIT +6, ASPD +6%, Flee <span style="color:#9999ff">-19%, 60 seconds duration </span>
 +
  [Lv 4]:<span style="color:#9999ff"> ATK +60, CRIT +8, ASPD +8%, Flee <span style="color:#9999ff">-22%, 75 seconds duration </span>
 +
  [Lv 5]:<span style="color:#9999ff"> ATK +70, CRIT +10, ASPD +10%, Flee <span style="color:#9999ff">-25%, 90 seconds duration </span>
 +
  [Lv 6]:<span style="color:#9999ff"> ATK +80, CRIT +12, ASPD +12%, Flee <span style="color:#9999ff">-28%, 105 seconds duration </span>
 +
  [Lv 7]:<span style="color:#9999ff"> ATK +90, CRIT +14, ASPD +14%, Flee <span style="color:#9999ff">-31%, 120 seconds duration </span>
 +
  [Lv 8]:<span style="color:#9999ff"> ATK +100, CRIT +16, ASPD +16%, Flee <span style="color:#9999ff">-34%, 135 seconds duration </span>
 +
  [Lv 9]:<span style="color:#9999ff"> ATK +110, CRIT +18, ASPD +18%, Flee <span style="color:#9999ff">-37%, 150 seconds duration </span>
 +
  [Lv 10]: ATK +120, CRIT +20, ASPD +20%, Flee <span style="color:#9999ff">-40%, 165 seconds duration </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Rapid Shower 7, Desperado 5 </span>
 +
  <span style="color:#CC3399">Requires to be equipped with a Gatling Gun. </span>
 +
 +
=== [[File:gs_dust.png]] Dust ===
 +
  [[File:Dust_Info.gif]]
 +
  Fires a close range shot that will push an enemy 5 cells backward.
 +
  ______________________________________
 +
  Max Level: 10</span>            Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: 1 Enemy</span>      Cast: 0.25 sec</span>
 +
  Range: 3 Cells</span>          Delay: 0.5 sec</span>
 +
  ______________________________________
 +
  [Lv 1]: 200% damage, 5 cells pushback </span>
 +
  [Lv 2]: 250% damage, 5 cells pushback </span>
 +
  [Lv 3]: 300% damage, 5 cells pushback </span>
 +
  [Lv 4]: 350% damage, 5 cells pushback </span>
 +
  [Lv 5]: 400% damage, 5 cells pushback </span>
 +
  [Lv 6]: 450% damage, 5 cells pushback </span>
 +
  [Lv 7]: 500% damage, 5 cells pushback </span>
 +
  [Lv 8]: 550% damage, 5 cells pushback </span>
 +
  [Lv 9]: 600% damage, 5 cells pushback </span>
 +
  [Lv 10]: 650% damage, 5 cells pushback </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Single Action 5 </span>
 +
  <span style="color:#CC3399">Requires to be equipped with a Shotgun. </span>
  
== Back ==
+
=== [[File:gs_fullbuster.png]] Full Buster ===
 +
  [[File:Full_Blast_Info.gif]]
 +
  Inflicts devastating damage to an enemy by firing multiple bullets at once.
 +
  ______________________________________
 +
  Max Level: 10</span>            Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: 1 Enemy</span>      Cast: 0.5 sec</span>
 +
  Range: 9 Cells</span>          Delay: 2 sec</span>
 +
  ______________________________________
 +
  <span style="color:#9999ff">The closer the target, the more damage this skill will inflict (5 more % per cells, up to 50%).</span>
 +
  <span style="color:#9999ff">Inflicts Stun/Blind status on the user and the target.</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> 500% damage,</span> <span style="color:#9999ff">Stun for 0.1sec, Consume 2 bullets </span>
 +
  [Lv 2]:<span style="color:#9999ff"> 600% damage,</span> <span style="color:#9999ff">Stun for 0.2sec, Consume 2 bullets </span>
 +
  [Lv 3]:<span style="color:#9999ff"> 700% damage,</span> <span style="color:#9999ff">Stun for 0.3sec, Consume 4 bullets </span>
 +
  [Lv 4]:<span style="color:#9999ff"> 800% damage,</span> <span style="color:#9999ff">Stun for 0.4sec, Consume 4 bullets </span>
 +
  [Lv 5]:<span style="color:#9999ff"> 900% damage,</span> <span style="color:#9999ff">Stun for 0.5sec, Consume 6 bullets </span>
 +
  [Lv 6]:<span style="color:#9999ff"> 1000% damage,</span> <span style="color:#9999ff">Stun for 0.6sec, Consume 6 bullets </span>
 +
  [Lv 7]:<span style="color:#9999ff"> 1100% damage,</span> <span style="color:#9999ff">Stun for 0.7sec, Consume 8 bullets </span>
 +
  [Lv 8]:<span style="color:#9999ff"> 1200% damage,</span> <span style="color:#9999ff">Stun for 0.8sec, Consume 8 bullets </span>
 +
  [Lv 9]:<span style="color:#9999ff"> 1300% damage,</span> <span style="color:#9999ff">Stun for 0.9sec, Consume 10 bullets </span>
 +
  [Lv 10]:<span style="color:#9999ff"> 1400% damage,</span> <span style="color:#9999ff">Stun for 1sec, Consume 10 bullets </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 11]:<span style="color:#9999ff"> 1500% damage,</span> <span style="color:#9999ff">Stun for 1.1sec, Consume 10 bullets, CD 5sec </span>
 +
  [Lv 12]:<span style="color:#9999ff"> 1600% damage,</span> <span style="color:#9999ff">Stun for 1.2sec, Consume 10 bullets, CD 5sec </span>
 +
  [Lv 13]:<span style="color:#9999ff"> 1700% damage,</span> <span style="color:#9999ff">Stun for 1.3sec, Consume 10 bullets, CD 5sec </span>
 +
  [Lv 14]:<span style="color:#9999ff"> 1800% damage,</span> <span style="color:#9999ff">Stun for 1.4sec, Consume 10 bullets, CD 5sec </span>
 +
  [Lv 15]:<span style="color:#9999ff"> 1900% damage,</span> <span style="color:#9999ff">Stun for 1.5sec, Consume 10 bullets, CD 5sec </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Dust 3 </span>
 +
  <span style="color:#CC3399">Requires to be equipped with a Shotgun. </span>
  
[[Jobs_and_Skills_Reworked|Go Back to Jobs & Skills]]
+
=== [[File:gs_spreadattack.png]] Spread Attack ===
 +
  Spreads damage over a large area.
 +
  ______________________________________
 +
  Max Level: 10</span>            Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: 1 Enemy</span>      Delay: 1 sec</span>
 +
  Range: 9 Cells</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> 220% damage, Area 3x3 cells </span>
 +
  [Lv 2]:<span style="color:#9999ff"> 240% damage, Area 3x3 cells </span>
 +
  [Lv 3]:<span style="color:#9999ff"> 260% damage, Area 3x3 cells </span>
 +
  [Lv 4]:<span style="color:#9999ff"> 280% damage, Area 5x5 cells </span>
 +
  [Lv 5]:<span style="color:#9999ff"> 300% damage, Area 5x5 cells </span>
 +
  [Lv 6]:<span style="color:#9999ff"> 320% damage, Area 5x5 cells </span>
 +
  [Lv 7]:<span style="color:#9999ff"> 340% damage, Area 7x7 cells </span>
 +
  [Lv 8]:<span style="color:#9999ff"> 360% damage, Area 7x7 cells </span>
 +
  [Lv 9]:<span style="color:#9999ff"> 380% damage, Area 7x7 cells </span>
 +
  [Lv 10]:<span style="color:#9999ff"> 400% damage, Area 9x9 cells </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 11]:<span style="color:#9999ff"> 420% damage, Area 9x9 cells </span>
 +
  [Lv 12]:<span style="color:#9999ff"> 440% damage, Area 9x9 cells </span>
 +
  [Lv 13]:<span style="color:#9999ff"> 460% damage, Area 11x11 cells </span>
 +
  [Lv 14]:<span style="color:#9999ff"> 480% damage, Area 11x11 cells </span>
 +
  [Lv 15]:<span style="color:#9999ff"> 500% damage, Area 11x11 cells </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Full Buster 5 </span>
 +
  <span style="color:#CC3399">Requires to be equipped with a Shotgun. </span>
 +
  <span style="color:#CC3399">Consumes 5 bullets."
 +
 +
=== [[File:gs_grounddrift.png]] Ground Drift ===
 +
  Plants Bullet Spheres into the ground that will explode upon enemy approach.
 +
  The explosion's effect varies according to the type of bullet.
 +
  <span style="color:#9999ff">Area effect 7x7</span>
 +
  ______________________________________
 +
  Max Level: 10</span>            Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: Ground</span>        Cast: 0.5 sec</span>
 +
  Range: 9 Cells</span>          Delay: 1 sec</span>
 +
  Duration: 3 sec per Lv</span>
 +
  ______________________________________
 +
  [Lv 1]: Damage <span style="color:#9999ff">+120% +50% of (BaseLv/2+INT) </span>
 +
  [Lv 2]: Damage <span style="color:#9999ff">+140% +100% of (BaseLv/2+INT) </span>
 +
  [Lv 3]: Damage <span style="color:#9999ff">+160% +150% of (BaseLv/2+INT) </span>
 +
  [Lv 4]: Damage <span style="color:#9999ff">+180% +200% of (BaseLv/2+INT) </span>
 +
  [Lv 5]: Damage <span style="color:#9999ff">+200% +250% of (BaseLv/2+INT) </span>
 +
  [Lv 6]: Damage <span style="color:#9999ff">+220% +300% of (BaseLv/2+INT) </span>
 +
  [Lv 7]: Damage <span style="color:#9999ff">+240% +350% of (BaseLv/2+INT) </span>
 +
  [Lv 8]: Damage <span style="color:#9999ff">+260% +400% of (BaseLv/2+INT) </span>
 +
  [Lv 9]: Damage <span style="color:#9999ff">+280% +450% of (BaseLv/2+INT) </span>
 +
  [Lv 10]: Damage <span style="color:#9999ff">+300% +500% of (BaseLv/2+INT) </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Spread Attack 7, Full Buster 5 </span>
 +
  <span style="color:#CC3399">Requires to be equipped with a Grenade Launcher. </span> and a Sphere ammo
 +
 +
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]
 +
<div class="center-item">[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs & Skills]]</div>

Latest revision as of 12:35, 25 May 2023

Intro

A lot of Skills has been revisited just for you !

There you can see all In-Game informations you need about these modifications.


  Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
Spore.png

Skills

Gs glittering.png Flip the Coin

 Coin Flip Info.gif
 If it lands showing heads, the caster will gain 1 coin.
 The caster can have a maximum of 10 coins, and increasing this skill's level raises the success rate of flipping a coin that will show heads.
 Gunslinger coins are displayed as glowing orbs around the caster. 
 ______________________________________
 Max Level: 5              Skill Form: Active 
 ______________________________________
 [Lv 1]: 30% chance success 
 [Lv 2]: 35% chance success 
 [Lv 3]: 40% chance success 
 [Lv 4]: 45% chance success 
 [Lv 5]: 50% chance success 
 ______________________________________
 Consumes 50 zeny to flip a coin."

Gs fling.png Fling

 Throw Coins Info.gif
 Spends coins to fling them at an enemy to inflict damage and reduce its DEF by 3 per coin spent.
 Fling can consume up to 5 coins in a single cast, and will reduce more of an enemy's DEF if more coins are spent. 
 ______________________________________
 Twice damage on monsters. Defense reduction affects also players.
 ______________________________________
 Max Level: 5              Skill Form: Physical attack 
 Target: 1 Enemy       Range: 9 Cells
 ______________________________________
 [Lv 1]: (BaseLevel + Dex) 2x damage
 [Lv 2]: (BaseLevel + Dex) 4x damage
 [Lv 3]: (BaseLevel + Dex) 6x damage
 [Lv 4]: (BaseLevel + Dex) 8x damage
 [Lv 5]: (BaseLevel + Dex) 10x damage
 ______________________________________
 Requirement: Flip the Coin 1 

Gs tripleaction.png Triple Action

 Shoots an enemy 3 times in one attack.
 ______________________________________
 If target's HP are under 33% each % missing adds 3% to actual damage of this skill (ex : up to +97% if target have only 1% HP).
 ______________________________________
 Max Level: 5              Skill Form: Physical attack 
 Target: 1 Enemy       Delay: 1 sec
 Range: 9 Cells
 ______________________________________
 [Lv 1]: 150% Damage, 1 coin 
 [Lv 2]: 165% Damage, 1 coin 
 [Lv 3]: 180% Damage, 2 coins 
 [Lv 4]: 195% Damage, 2 coins 
 [Lv 5]: 210% Damage, 3 coins 
               *     Kugan - Specialization :     *
 [Lv 6]: 225% Damage, 3 coins 
 [Lv 7]: 240% Damage, 4 coins 
 [Lv 8]: 255% Damage, 4 coins 
 [Lv 9]: 270% Damage, 5 coins 
 [Lv 10]: 285% Damage, 5 coins 
 ______________________________________
 Requirement: Flip the Coin 1, Chain Action 10 
 Consumes 2 coins. 

Gs bullseye.png Bull's Eye

 Specifically targets an enemy's weaknesses.
 ______________________________________
 Bull's Eye has a 0.1% chance to inflict Coma status on all enemies.
 Chances to inflict Weak Status (Which reduce chance to perform critical and increase chance to endure one).
 ______________________________________
 Max Level: 5              Skill Form: Physical attack 
 Target: 1 Enemy       Cast: 0.25 sec
 Range: 9 Cells           Delay: 1 sec
 ______________________________________
 [Lv 1]: 280% Damage, Weak lasts 3sec 
 [Lv 2]: 310% Damage, Weak lasts 6sec 
 [Lv 3]: 340% Damage, Weak lasts 9sec 
 [Lv 4]: 370% Damage, Weak lasts 12sec 
 [Lv 5]: 400% Damage, Weak lasts 15sec 
 ______________________________________
 Requirement: Flip the Coin 5, Tracking 10 
 Consumes 1 coin. 

Gs madnesscancel.png Madness Canceller

 Activates Madness Canceller in which the caster is immobilized, but considerably increases ATK and gives 20% ASPD.
 Madness Canceller has 60/75/90/105/120 seconds duration and cannot be used with Adjustment skill.
 ______________________________________
 Max Level: 5              Skill Form: Active 
 Target: Self          Cast: 3 sec
 Delay: 1 sec
 ______________________________________
 [Lv 1]: 100 ATK, ASPD +20% 
 [Lv 2]: 100 ATK, ASPD +20%, +50 mastery damage (ignores DEF) 
 [Lv 3]: 100 ATK, ASPD +20%, +100 mastery damage (ignores DEF) 
 [Lv 4]: 100 ATK, ASPD +20%, +150 mastery damage (ignores DEF) 
 [Lv 5]: 100 ATK, ASPD +20%, +200 mastery damage (ignores DEF) 
               *     Kugan - Specialization :     *
 [Lv 6]: 100 ATK, ASPD +20%, +250 mastery damage (ignores DEF) 
 [Lv 7]: 100 ATK, ASPD +20%, +300 mastery damage (ignores DEF) 
 [Lv 8]: 100 ATK, ASPD +20%, +350 mastery damage (ignores DEF) 
 [Lv 9]: 100 ATK, ASPD +20%, +400 mastery damage (ignores DEF) 
 [Lv 10]: 100 ATK, ASPD +20%, +450 mastery damage (ignores DEF) 
 ______________________________________
 Requirement: Flip the Coin 4, Gatling Fever 10 
 Consumes 1 coin. 

Gs adjustment.png Adjustment

 Activates Adjustment status in which caster gains Flee and receives less damage from ranged physical attacks, but has malus HIT.
 This skill has a 60/75/90/105/120 seconds duration, and cannot be used together with the Madness Canceller skill.
 ______________________________________
 Max Level: 5              Skill Form: Active 
 Target: Self          Cast: 1 sec
 Delay: 1 sec
 ______________________________________
 [Lv 1]: HIT -30, Flee +30%, Perfect Flee +4%, long distance damage -20% 
 [Lv 2]: HIT -34, Flee +34%, Perfect Flee +6%, long distance damage -23% 
 [Lv 3]: HIT -38, Flee +38%, Perfect Flee +8%, long distance damage -26% 
 [Lv 4]: HIT -42, Flee +42%, Perfect Flee +10%, long distance damage -29% 
 [Lv 5]: HIT -46, Flee +46%, Perfect Flee +12%, long distance damage -32% 
               *     Kugan - Specialization :     *
 [Lv 6]: HIT -50, Flee +50%, Perfect Flee +14%, long distance damage -35% 
 [Lv 7]: HIT -54, Flee +54%, Perfect Flee +16%, long distance damage -38% 
 [Lv 8]: HIT -58, Flee +58%, Perfect Flee +18%, long distance damage -42% 
 [Lv 9]: HIT -62, Flee +62%, Perfect Flee +20%, long distance damage -45% 
 [Lv 10]: HIT -66, Flee +66%, Perfect Flee +22%, long distance damage -48% 
 ______________________________________
 Requirement: Flip the Coin 4, Disarm 5 
 Consumes 1 coin. 

Gs increasing.png Increasing Accuracy

 Increase Accuracy Info.gif
 Uses gunslinger's concentration to focus on hunting a target.
 ______________________________________
 Max Level: 5              Skill Form: Active 
 Target: 1 Player      Cast: 1 sec
 Range: 9 Cells           Delay: 1 sec
 ______________________________________
 [Lv 1]: Hit +20, DEX/AGI +3, Lasts 60sec. If used with a non gunslinger weapon, the stats bonus is only DEX/AGI +2
 [Lv 2]: Hit +20, DEX/AGI +6, Lasts 75sec. If used with a non gunslinger weapon, the stats bonus is only DEX/AGI +4
 [Lv 3]: Hit +20, DEX/AGI +9, Lasts 90sec. If used with a non gunslinger weapon, the stats bonus is only DEX/AGI +6
 [Lv 4]: Hit +20, DEX/AGI +12, Lasts 105sec. If used with a non gunslinger weapon, the stats bonus is only DEX/AGI +8
 [Lv 5]: Hit +20, DEX/AGI +15, Lasts 120sec. If used with a non gunslinger weapon, the stats bonus is only DEX/AGI +10
               *     Kugan - Specialization :     *
 [Lv 6]: Hit +20, DEX/AGI +18, Lasts 135sec
 [Lv 7]: Hit +20, DEX/AGI +21, Lasts 150sec
 [Lv 8]: Hit +20, DEX/AGI +24, Lasts 165sec
 [Lv 9]: Hit +20, DEX/AGI +27, Lasts 180sec
 [Lv 10]: Hit +20, DEX/AGI +30, Lasts 195sec
 ______________________________________
 Requirement: Flip the Coin 2, Snake's Eye 10 
 Consumes 1 coin. 

Gs magicalbullet.png Magical Bullet

 Fires a magic shot that does not use any bullets, inflicting an amount of Ghost elemental damage ranged between min MATK and max MATK.
 Target's MDEF reduces damage.
 Damage Formula is: minATK + rand(minATK~maxATK) + matkmin + rand(matkmax - matkmin)
 ______________________________________
 Max Level: 5              Skill Form: Physical attack 
 Cast: 0.25 sec
 Delay: 1 sec
 ______________________________________
 [Lv 1]: 250% of Damage Formula 
 [Lv 2]: 300% of Damage Formula 
 [Lv 3]: 350% of Damage Formula 
 [Lv 4]: 400% of Damage Formula 
 [Lv 5]: 450% of Damage Formula 
               *     Kugan - Specialization :     *
 [Lv 6]: 500% of Damage Formula 
 [Lv 7]: 550% of Damage Formula 
 [Lv 8]: 600% of Damage Formula 
 [Lv 9]: 650% of Damage Formula 
 [Lv 10]: 700% of Damage Formula 
 ______________________________________
 Requirement: Flip the Coin 1 
 Consumes 1 coin. 

Gs cracker.png Cracker

 Fires a bullet that will Stun an enemy.
 The nearer the target is to the caster, the greater the chance of inflicting the Stun status.
 ______________________________________
 Max Level: 5              Skill Form: Physical attack 
 Target: 1 Player      Range: 9 Cells
 Delay: 1 sec
 ______________________________________
 [Lv 1]: Stun chances 60% -5% per row between target (min 30%) 
 [Lv 2]: Stun chances 70% -5% per row between target (min 35%)
 [Lv 3]: Stun chances 80% -5% per row between target (min 40%)
 [Lv 4]: Stun chances 90% -5% per row between target (min 45%)
 [Lv 5]: Stun chances 100% -5% per row between target (min 50%)
               *     Kugan - Specialization :     *
 [Lv 6]: Stun chances 110% -5% per row between target (min 55%)
 [Lv 7]: Stun chances 120% -5% per row between target (min 60%)
 [Lv 8]: Stun chances 130% -5% per row between target (min 65%)
 [Lv 9]: Stun chances 140% -5% per row between target (min 70%)
 [Lv 10]: Stun chances 150% -5% per row between target (min 75%)
 ______________________________________
 Requirement: Flip the Coin 1 
 Consumes 1 coin. 

Gs singleaction.png Single Action

 Essential Gunslinger skill that enables Gunslinger to fire their weapon more quickly and accurately. 
 ______________________________________
 Max Level: 10              Skill Form: Passive 
 ______________________________________
 [Lv 1]: Hit +2, ASPD +1% 
 [Lv 2]: Hit +4, ASPD +1% 
 [Lv 3]: Hit +6, ASPD +2% 
 [Lv 4]: Hit +8, ASPD +2% 
 [Lv 5]: Hit +10, ASPD +3% 
 [Lv 6]: Hit +12, ASPD +3% 
 [Lv 7]: Hit +14, ASPD +4% 
 [Lv 8]: Hit +16, ASPD +4% 
 [Lv 9]: Hit +18, ASPD +5% 
 [Lv 10]: Hit +20, ASPD +5% 

Gs snakeeye.png Snake's Eye

 Increases attack range and HIT when equipped with Gun class weapons. 
 Skills using Vulture's Eye as a base gets half of the bonus of Snake's Eye 
 ______________________________________
 Max Level: 10              Skill Form: Passive 
 ______________________________________
 [Lv 1]: Hit +1, Range +1 
 [Lv 2]: Hit +2, Range +2 
 [Lv 3]: Hit +3, Range +3 
 [Lv 4]: Hit +4, Range +4 
 [Lv 5]: Hit +5, Range +5 
 [Lv 6]: Hit +6, Range +6 
 [Lv 7]: Hit +7, Range +7 
 [Lv 8]: Hit +8, Range +8 
 [Lv 9]: Hit +9, Range +9 
 [Lv 10]: Hit +10, Range +10 

Gs chainaction.png Chain Action

 Enables a chance of firing two shots in single attack while attacking enemies when equipped with Revolver class weapon.
 Raising this skill's level increases the rate of firing double shots.
 If used with double attack, then adds a chance to double attack instead.
 ______________________________________
 Max Level: 10              Skill Form: Passive 
 ______________________________________
 [Lv 1]: 5% chance 
 [Lv 2]: 10% chance 
 [Lv 3]: 15% chance 
 [Lv 4]: 20% chance 
 [Lv 5]: 25% chance 
 [Lv 6]: 30% chance 
 [Lv 7]: 35% chance 
 [Lv 8]: 40% chance 
 [Lv 9]: 45% chance 
 [Lv 10]: 50% chance 
 ______________________________________
 Requirement: Single Action 1 
 Requires to be equipped with a Revolver. 

Gs tracking.png Tracking

 Tracking Info.gif
 Carefully aims at a target to inflict devastating damage. Unusable with Revolver
 Raising this skill's level increases cast time and damage (minimum cast of 1sec, not reductible by DEX)
 ______________________________________
 Distance between user and target (cells) increases damage.
 Critical damage are augmented by half on boss.
 A critical hit reduce target's DEF. LUK increases it.
 ______________________________________
 Max Level: 10            Skill Form: Physical attack 
 Target: 1 Enemy      Cast: 1 sec +0.2 sec per Lv
 Range: 9 Cells           Delay: 1.5 sec
 ______________________________________
 [Lv 1]: 100+21*cells% damage, Aim Time 1.2sec 
 [Lv 2]: 100+42*cells% damage, Aim Time 1.4sec 
 [Lv 3]: 100+63*cells% damage, Aim Time 1.6sec 
 [Lv 4]: 100+84*cells% damage, Aim Time 1.8sec 
 [Lv 5]: 100+105*cells% damage, Aim Time 2sec 
 [Lv 6]: 100+126*cells% damage, Aim Time 2.2sec 
 [Lv 7]: 100+147*cells% damage, Aim Time 2.4sec 
 [Lv 8]: 100+168*cells% damage, Aim Time 2.6sec 
 [Lv 9]: 100+189*cells% damage, Aim Time 2.8sec 
 [Lv 10]: 100+210*cells% damage, Aim Time 3sec 
               *     Kugan - Specialization :     *
 [Lv 11]: 100+231*cells% damage, Range +1, Aim Time 3.2 sec 
 [Lv 12]: 100+252*cells% damage, Range +2, Aim Time 3.4 sec 
 [Lv 13]: 100+273*cells% damage, Range +3, Aim Time 3.6 sec 
 [Lv 14]: 100+294*cells% damage, Range +4, Aim Time 3.8 sec 
 [Lv 15]: 100+315*cells% damage, Range +5, Aim Time 4 sec 
 ______________________________________
 Requirement: Single Action 5 
 Requires to be equipped with a Revolver/Rifle. 

Gs disarm.png Disarm

 Disarm Info.gif
 Shoots target's appendages to render it incapable of attacking.
 Skill level affects the success rate.
 When used on monster, this skill will reduce their Attack by 25%, but has no effect on Boss monsters.
 Disarm has a range of 9 cells.
 ______________________________________
 Max Level: 5              Skill Form: Physical attack 
 Target: 1 Enemy       Cast: 1.6 sec
 Range: 9 Cells           Delay: 1 sec
 ______________________________________
 Requirement: Tracking 7 
 Requires to be equipped with a Revolver/Rifle. 

Gs piercingshot.png Piercing Shot

 Inflicts Defense piercing damage that has a chance of causing Bleeding status on its target.
 ______________________________________
 Max Level: 5              Skill Form: Physical attack 
 Target: 1 Enemy       Cast: 0.5 sec
 Range: 9 Cells           Delay: 1 sec
 ______________________________________
 [Lv 1]: 220% damage, Bleeding Chance 3% 
 [Lv 2]: 240% damage, Bleeding Chance 6% 
 [Lv 3]: 260% damage, Bleeding Chance 9% 
 [Lv 4]: 280% damage, Bleeding Chance 12% 
 [Lv 5]: 300% damage, Bleeding Chance 15% 
 ______________________________________
 Requirement: Tracking 7 
 Requires to be equipped with a Revolver/Rifle. 

Gs rapidshower.png Rapid Shower

 Rapid Shower Info.gif
 Attacks an enemy with 5 rapid fire attack.
 ______________________________________
 Max Level: 10             Skill Form: Physical attack 
 Target: 1 Enemy       Cast: 0.25 sec
 Range: 9 Cells         Delay: 1 sec
 ______________________________________
 [Lv 1]: 550% damage 
 [Lv 2]: 600% damage 
 [Lv 3]: 650% damage 
 [Lv 4]: 700% damage 
 [Lv 5]: 750% damage 
 [Lv 6]: 800% damage 
 [Lv 7]: 850% damage 
 [Lv 8]: 900% damage 
 [Lv 9]: 950% damage 
 [Lv 10]: 1000% damage 
 ______________________________________
 Requirement: Chain Action 3 
 Requires to be equipped with a Revolver. 
 Consumes 5 bullets."

Gs desperado.png Desperado

 Desperado Info.gif
 Performs a haphazard attack that may damage enemies within a 7 cell radius around the caster.
 Each cast has a maximum of 10 strikes.
 ______________________________________
 Max Level: 10             Skill Form: Physical attack 
 Target: Self          Delay: 1 sec
 Range: 5 Cells
 ______________________________________
 No Critical possible and Hit rate is reduced by 1/4 when using this skill.
 ______________________________________
 [Lv 1]: 100% damage 
 [Lv 2]: 150% damage 
 [Lv 3]: 200% damage 
 [Lv 4]: 250% damage 
 [Lv 5]: 300% damage 
 [Lv 6]: 350% damage 
 [Lv 7]: 400% damage 
 [Lv 8]: 450% damage 
 [Lv 9]: 500% damage 
 [Lv 10]: 550% damage 
 ______________________________________
 Requirement: Rapid Shower 5 
 Requires to be equipped with a Revolver. 
 Consumes 10 bullets."

Gs gatlingfever.png Gatling Fever

 Temporarily increases attack speed and damage at the cost of reducing Flee rate and movement speed.
 Gatling Fever status is cancelled when this skill is casted again.
 ______________________________________
 Max Level: 10             Skill Form: Active 
 Target: Self          Cast: 0.5 sec
 Delay: 1 sec
 ______________________________________
 [Lv 1]: ATK +30, CRIT +2, ASPD +2%, Flee -13%, 30 seconds duration 
 [Lv 2]: ATK +40, CRIT +4, ASPD +4%, Flee -16%, 45 seconds duration 
 [Lv 3]: ATK +50, CRIT +6, ASPD +6%, Flee -19%, 60 seconds duration 
 [Lv 4]: ATK +60, CRIT +8, ASPD +8%, Flee -22%, 75 seconds duration 
 [Lv 5]: ATK +70, CRIT +10, ASPD +10%, Flee -25%, 90 seconds duration 
 [Lv 6]: ATK +80, CRIT +12, ASPD +12%, Flee -28%, 105 seconds duration 
 [Lv 7]: ATK +90, CRIT +14, ASPD +14%, Flee -31%, 120 seconds duration 
 [Lv 8]: ATK +100, CRIT +16, ASPD +16%, Flee -34%, 135 seconds duration 
 [Lv 9]: ATK +110, CRIT +18, ASPD +18%, Flee -37%, 150 seconds duration 
 [Lv 10]: ATK +120, CRIT +20, ASPD +20%, Flee -40%, 165 seconds duration 
 ______________________________________
 Requirement: Rapid Shower 7, Desperado 5 
 Requires to be equipped with a Gatling Gun. 

Gs dust.png Dust

 Dust Info.gif
 Fires a close range shot that will push an enemy 5 cells backward.
 ______________________________________
 Max Level: 10             Skill Form: Physical attack 
 Target: 1 Enemy       Cast: 0.25 sec
 Range: 3 Cells           Delay: 0.5 sec
 ______________________________________
 [Lv 1]: 200% damage, 5 cells pushback 
 [Lv 2]: 250% damage, 5 cells pushback 
 [Lv 3]: 300% damage, 5 cells pushback 
 [Lv 4]: 350% damage, 5 cells pushback 
 [Lv 5]: 400% damage, 5 cells pushback 
 [Lv 6]: 450% damage, 5 cells pushback 
 [Lv 7]: 500% damage, 5 cells pushback 
 [Lv 8]: 550% damage, 5 cells pushback 
 [Lv 9]: 600% damage, 5 cells pushback 
 [Lv 10]: 650% damage, 5 cells pushback 
 ______________________________________
 Requirement: Single Action 5 
 Requires to be equipped with a Shotgun. 

Gs fullbuster.png Full Buster

 Full Blast Info.gif
 Inflicts devastating damage to an enemy by firing multiple bullets at once.
 ______________________________________
 Max Level: 10             Skill Form: Physical attack 
 Target: 1 Enemy       Cast: 0.5 sec
 Range: 9 Cells           Delay: 2 sec
 ______________________________________
 The closer the target, the more damage this skill will inflict (5 more % per cells, up to 50%).
 Inflicts Stun/Blind status on the user and the target.
 ______________________________________
 [Lv 1]: 500% damage, Stun for 0.1sec, Consume 2 bullets 
 [Lv 2]: 600% damage, Stun for 0.2sec, Consume 2 bullets 
 [Lv 3]: 700% damage, Stun for 0.3sec, Consume 4 bullets 
 [Lv 4]: 800% damage, Stun for 0.4sec, Consume 4 bullets 
 [Lv 5]: 900% damage, Stun for 0.5sec, Consume 6 bullets 
 [Lv 6]: 1000% damage, Stun for 0.6sec, Consume 6 bullets 
 [Lv 7]: 1100% damage, Stun for 0.7sec, Consume 8 bullets 
 [Lv 8]: 1200% damage, Stun for 0.8sec, Consume 8 bullets 
 [Lv 9]: 1300% damage, Stun for 0.9sec, Consume 10 bullets 
 [Lv 10]: 1400% damage, Stun for 1sec, Consume 10 bullets 
               *     Kugan - Specialization :     *
 [Lv 11]: 1500% damage, Stun for 1.1sec, Consume 10 bullets, CD 5sec 
 [Lv 12]: 1600% damage, Stun for 1.2sec, Consume 10 bullets, CD 5sec 
 [Lv 13]: 1700% damage, Stun for 1.3sec, Consume 10 bullets, CD 5sec 
 [Lv 14]: 1800% damage, Stun for 1.4sec, Consume 10 bullets, CD 5sec 
 [Lv 15]: 1900% damage, Stun for 1.5sec, Consume 10 bullets, CD 5sec 
 ______________________________________
 Requirement: Dust 3 
 Requires to be equipped with a Shotgun. 

Gs spreadattack.png Spread Attack

 Spreads damage over a large area.
 ______________________________________
 Max Level: 10             Skill Form: Physical attack 
 Target: 1 Enemy       Delay: 1 sec
 Range: 9 Cells
 ______________________________________
 [Lv 1]: 220% damage, Area 3x3 cells 
 [Lv 2]: 240% damage, Area 3x3 cells 
 [Lv 3]: 260% damage, Area 3x3 cells 
 [Lv 4]: 280% damage, Area 5x5 cells 
 [Lv 5]: 300% damage, Area 5x5 cells 
 [Lv 6]: 320% damage, Area 5x5 cells 
 [Lv 7]: 340% damage, Area 7x7 cells 
 [Lv 8]: 360% damage, Area 7x7 cells 
 [Lv 9]: 380% damage, Area 7x7 cells 
 [Lv 10]: 400% damage, Area 9x9 cells 
               *     Kugan - Specialization :     *
 [Lv 11]: 420% damage, Area 9x9 cells 
 [Lv 12]: 440% damage, Area 9x9 cells 
 [Lv 13]: 460% damage, Area 11x11 cells 
 [Lv 14]: 480% damage, Area 11x11 cells 
 [Lv 15]: 500% damage, Area 11x11 cells 
 ______________________________________
 Requirement: Full Buster 5 
 Requires to be equipped with a Shotgun. 
 Consumes 5 bullets."

Gs grounddrift.png Ground Drift

 Plants Bullet Spheres into the ground that will explode upon enemy approach.
 The explosion's effect varies according to the type of bullet.
 Area effect 7x7
 ______________________________________
 Max Level: 10             Skill Form: Physical attack 
 Target: Ground         Cast: 0.5 sec
 Range: 9 Cells           Delay: 1 sec
 Duration: 3 sec per Lv
 ______________________________________
 [Lv 1]: Damage +120% +50% of (BaseLv/2+INT) 
 [Lv 2]: Damage +140% +100% of (BaseLv/2+INT) 
 [Lv 3]: Damage +160% +150% of (BaseLv/2+INT) 
 [Lv 4]: Damage +180% +200% of (BaseLv/2+INT) 
 [Lv 5]: Damage +200% +250% of (BaseLv/2+INT) 
 [Lv 6]: Damage +220% +300% of (BaseLv/2+INT) 
 [Lv 7]: Damage +240% +350% of (BaseLv/2+INT) 
 [Lv 8]: Damage +260% +400% of (BaseLv/2+INT) 
 [Lv 9]: Damage +280% +450% of (BaseLv/2+INT) 
 [Lv 10]: Damage +300% +500% of (BaseLv/2+INT) 
 ______________________________________
 Requirement: Spread Attack 7, Full Buster 5 
 Requires to be equipped with a Grenade Launcher.  and a Sphere ammo

Spore.png