Difference between revisions of "Gunslinger Skill Modifications"

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== Skills ==
 
== Skills ==
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:gs_glittering.png]] Flip the Coin ===
|-
+
  [[File:Coin_Flip_Info.gif]]
! colspan="8"| <span style="font-weight: 700">GS_GLITTERING</span>
+
  If it lands showing heads, the caster will gain 1 coin.
|-
+
  The caster can have a maximum of 10 coins, and increasing this skill's level raises the success rate of flipping a coin that will show heads.
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Flip the Coin
+
  Gunslinger coins are displayed as glowing orbs around the caster. </span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> If it lands showing heads, the caster will gain 1 coin.
+
  Max Level: 5              Skill Form: Active </span>
|-
+
  ______________________________________
!  || <span style="font-weight: 400"> colspan="7"|The caster can have a maximum of 10 coins, and increasing this skill's level raises the success rate of flipping a coin that will show heads.
+
  [Lv 1]:<span style="color:#9999ff"> 30% chance success </span>
|-
+
  [Lv 2]:<span style="color:#9999ff"> 35% chance success </span>
!  || <span style="font-weight: 400"> colspan="7"|Gunslinger coins are displayed as glowing orbs around the caster.  
+
  [Lv 3]:<span style="color:#9999ff"> 40% chance success </span>
|-
+
  [Lv 4]:<span style="color:#9999ff"> 45% chance success </span>
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
+
  [Lv 5]:<span style="color:#9999ff"> 50% chance success </span>
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Active
+
  ______________________________________
|-
+
  <span style="color:#CC3399">Consumes 50 zeny to flip a coin."
| colspan="8" style="border: 0px"|
+
|-
+
=== [[File:gs_fling.png]] Fling ===
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  [[File:Throw_Coins_Info.gif]]
|-
+
  Spends coins to fling them at an enemy to inflict damage and reduce its DEF by 3 per coin spent.
| colspan="8"|
+
  Fling can consume up to 5 coins in a single cast, and will reduce more of an enemy's DEF if more coins are spent. </span>
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  ______________________________________
|-
+
  <span style="color:#9999ff">Twice damage on monsters. Defense reduction affects also players.</span>
| style="border: 0px"|
+
  ______________________________________
! <span style="font-weight: 600">Informations</span>
+
  Max Level: <span style="color:#9999ff">5</span>             Skill Form: <span style="color:#FF0000">Physical attack </span>
! <span style="font-weight: 600">SP Cost</span>
+
  Target: 1 Enemy</span>       Range: 9 Cells</span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 30% chance success
+
  [Lv 1]:<span style="color:#9999ff"> (BaseLevel + Dex) 2x damage</span>
|-
+
  [Lv 2]:<span style="color:#9999ff"> (BaseLevel + Dex) 4x damage</span>
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 35% chance success
+
  [Lv 3]:<span style="color:#9999ff"> (BaseLevel + Dex) 6x damage</span>
|-
+
  [Lv 4]:<span style="color:#9999ff"> (BaseLevel + Dex) 8x damage</span>
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 40% chance success
+
  [Lv 5]:<span style="color:#9999ff"> (BaseLevel + Dex) 10x damage</span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 45% chance success
+
  <span style="color:#CC3399">Requirement: Flip the Coin 1 </span>
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 50% chance success
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consumes 50 zeny to flip a coin."
 
|}
 
|}
 
  
 +
=== [[File:gs_tripleaction.png]] Triple Action ===
 +
  Shoots an enemy 3 times in one attack.
 +
  ______________________________________
 +
  <span style="color:#9999ff">If target's HP are under 33% each % missing adds 3% to actual damage of this skill (ex : up to +97% if target have only 1% HP).</span>
 +
  ______________________________________
 +
  Max Level: <span style="color:#9999ff">5</span>              Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: 1 Enemy</span>      Delay: 1 sec</span>
 +
  Range: 9 Cells</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> 150% Damage, 1 coin </span>
 +
  [Lv 2]:<span style="color:#9999ff"> 165% Damage, 1 coin </span>
 +
  [Lv 3]:<span style="color:#9999ff"> 180% Damage, 2 coins </span>
 +
  [Lv 4]:<span style="color:#9999ff"> 195% Damage, 2 coins </span>
 +
  [Lv 5]:<span style="color:#9999ff"> 210% Damage, 3 coins </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 6]:<span style="color:#9999ff"> 225% Damage, 3 coins </span>
 +
  [Lv 7]:<span style="color:#9999ff"> 240% Damage, 4 coins </span>
 +
  [Lv 8]:<span style="color:#9999ff"> 255% Damage, 4 coins </span>
 +
  [Lv 9]:<span style="color:#9999ff"> 270% Damage, 5 coins </span>
 +
  [Lv 10]:<span style="color:#9999ff"> 285% Damage, 5 coins </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Flip the Coin 1, Chain Action 10 </span>
 +
  <span style="color:#CC3399">Consumes 2 coins. </span>
 +
 +
=== [[File:gs_bullseye.png]] Bull's Eye ===
 +
  Specifically targets an enemy's weaknesses.
 +
  ______________________________________
 +
  Bull's Eye has a 0.1% chance to inflict Coma status on all enemies.
 +
  Chances to inflict Weak Status (Which reduce chance to perform critical and increase chance to endure one).</span>
 +
  ______________________________________
 +
  Max Level: <span style="color:#9999ff">5</span>              Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: 1 Enemy</span>      Cast: 0.25 sec</span>
 +
  Range: 9 Cells</span>          Delay: 1 sec</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> 280% Damage, Weak lasts 3sec </span>
 +
  [Lv 2]:<span style="color:#9999ff"> 310% Damage, Weak lasts 6sec </span>
 +
  [Lv 3]:<span style="color:#9999ff"> 340% Damage, Weak lasts 9sec </span>
 +
  [Lv 4]:<span style="color:#9999ff"> 370% Damage, Weak lasts 12sec </span>
 +
  [Lv 5]:<span style="color:#9999ff"> 400% Damage, Weak lasts 15sec </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Flip the Coin 5, Tracking 10 </span>
 +
  <span style="color:#CC3399">Consumes 1 coin. </span>
 +
 +
=== [[File:gs_madnesscancel.png]] Madness Canceller ===
 +
  Activates Madness Canceller in which the caster is immobilized, but considerably increases ATK and gives 20% ASPD.
 +
  Madness Canceller has 60/75/90/105/120 seconds duration and cannot be used with Adjustment skill.
 +
  ______________________________________
 +
  Max Level: <span style="color:#9999ff">5</span>              Skill Form: Active </span>
 +
  Target: Self</span>          Cast: 3 sec</span>
 +
  Delay: 1 sec</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> 100 ATK, ASPD +20% </span>
 +
  [Lv 2]:<span style="color:#9999ff"> 100 ATK, ASPD +20%, +50 mastery damage (ignores DEF) </span>
 +
  [Lv 3]:<span style="color:#9999ff"> 100 ATK, ASPD +20%, +100 mastery damage (ignores DEF) </span>
 +
  [Lv 4]:<span style="color:#9999ff"> 100 ATK, ASPD +20%, +150 mastery damage (ignores DEF) </span>
 +
  [Lv 5]:<span style="color:#9999ff"> 100 ATK, ASPD +20%, +200 mastery damage (ignores DEF) </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 6]:<span style="color:#9999ff"> 100 ATK, ASPD +20%, +250 mastery damage (ignores DEF) </span>
 +
  [Lv 7]:<span style="color:#9999ff"> 100 ATK, ASPD +20%, +300 mastery damage (ignores DEF) </span>
 +
  [Lv 8]:<span style="color:#9999ff"> 100 ATK, ASPD +20%, +350 mastery damage (ignores DEF) </span>
 +
  [Lv 9]:<span style="color:#9999ff"> 100 ATK, ASPD +20%, +400 mastery damage (ignores DEF) </span>
 +
  [Lv 10]:<span style="color:#9999ff"> 100 ATK, ASPD +20%, +450 mastery damage (ignores DEF) </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Flip the Coin 4, Gatling Fever 10 </span>
 +
  <span style="color:#CC3399">Consumes 1 coin. </span>
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:gs_adjustment.png]] Adjustment ===
|-
+
  Activates Adjustment status in which caster gains Flee and receives less damage from ranged physical attacks, but has malus HIT.
! colspan="8"| <span style="font-weight: 700">GS_FLING</span>
+
  This skill has a 60/75/90/105/120 seconds duration, and cannot be used together with the Madness Canceller skill.
|-
+
  ______________________________________
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Fling
+
  Max Level: <span style="color:#9999ff">5</span>              Skill Form: Active </span>
|-
+
  Target: Self</span>          Cast: 1 sec</span>
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Spends coins to fling them at an enemy to inflict damage and reduce its DEF.
+
  Delay: 1 sec</span>
|-
+
  ______________________________________
!  || <span style="font-weight: 400"> colspan="7"|Fling can consume up to 5 coins in a single cast, and will reduce more of an enemy's DEF if more coins are spent.
+
  [Lv 1]:<span style="color:#9999ff"> HIT -30, Flee +30%, Perfect Flee +4%, long distance damage -20% </span>
|-
+
  [Lv 2]:<span style="color:#9999ff"> HIT -34, Flee +34%, Perfect Flee +6%, long distance damage -23% </span>
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Twice damage on monsters. Defense reduction affects also players.
+
  [Lv 3]:<span style="color:#9999ff"> HIT -38, Flee +38%, Perfect Flee +8%, long distance damage -26% </span>
|-
+
  [Lv 4]:<span style="color:#9999ff"> HIT -42, Flee +42%, Perfect Flee +10%, long distance damage -29% </span>
! width="17%"| <span style="font-weight: 700">Max Level:</span> 5
+
  [Lv 5]:<span style="color:#9999ff"> HIT -46, Flee +46%, Perfect Flee +12%, long distance damage -32% </span>
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Physical attack
+
  <span style="color:#9999ff">             *    Kugan - Specialization :     *</span>
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
+
  [Lv 6]:<span style="color:#9999ff"> HIT -50, Flee +50%, Perfect Flee +14%, long distance damage -35% </span>
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
+
  [Lv 7]:<span style="color:#9999ff"> HIT -54, Flee +54%, Perfect Flee +16%, long distance damage -38% </span>
|-
+
  [Lv 8]:<span style="color:#9999ff"> HIT -58, Flee +58%, Perfect Flee +18%, long distance damage -42% </span>
| colspan="8" style="border: 0px"|
+
  [Lv 9]:<span style="color:#9999ff"> HIT -62, Flee +62%, Perfect Flee +20%, long distance damage -45% </span>
|-
+
  [Lv 10]:<span style="color:#9999ff"> HIT -66, Flee +66%, Perfect Flee +22%, long distance damage -48% </span>
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  ______________________________________
|-
+
  <span style="color:#CC3399">Requirement: Flip the Coin 4, Disarm 5 </span>
| colspan="8"|
+
  <span style="color:#CC3399">Consumes 1 coin. </span>
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
|-
+
=== [[File:gs_increasing.png]] Increasing Accuracy ===
| style="border: 0px"|
+
  [[File:Increase_Accuracy_Info.gif]]
! <span style="font-weight: 600">Informations</span>
+
  Uses gunslinger's concentration to focus on hunting a target.
! <span style="font-weight: 600">SP Cost</span>
+
  ______________________________________
|-
+
  Max Level: <span style="color:#9999ff">5</span>              Skill Form: Active </span>
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> (BaseLevel + Dex) 2x damage / Cooldown 2sec
+
  Target: 1 Player</span>      Cast: 1 sec</span>
|-
+
  Range: 9 Cells</span>           Delay: 1 sec</span>
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> (BaseLevel + Dex) 4x damage / Cooldown 4sec
+
  ______________________________________
|-
+
  [Lv 1]:<span style="color:#9999ff"> Hit +20, DEX/AGI +3, Lasts 60sec. If used with a non gunslinger weapon, the stats bonus is only DEX/AGI +2</span>
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> (BaseLevel + Dex) 6x damage / Cooldown 6sec
+
  [Lv 2]:<span style="color:#9999ff"> Hit +20, DEX/AGI +6, Lasts 75sec. If used with a non gunslinger weapon, the stats bonus is only DEX/AGI +4</span>
|-
+
  [Lv 3]:<span style="color:#9999ff"> Hit +20, DEX/AGI +9, Lasts 90sec. If used with a non gunslinger weapon, the stats bonus is only DEX/AGI +6</span>
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> (BaseLevel + Dex) 8x damage / Cooldown 8sec
+
  [Lv 4]:<span style="color:#9999ff"> Hit +20, DEX/AGI +12, Lasts 105sec. If used with a non gunslinger weapon, the stats bonus is only DEX/AGI +8</span>
|-
+
  [Lv 5]:<span style="color:#9999ff"> Hit +20, DEX/AGI +15, Lasts 120sec. If used with a non gunslinger weapon, the stats bonus is only DEX/AGI +10</span>
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> (BaseLevel + Dex) 10x damage / Cooldown 10sec
+
  <span style="color:#9999ff">             *    Kugan - Specialization :    *</span>
|-
+
  [Lv 6]:<span style="color:#9999ff"> Hit +20, DEX/AGI +18, Lasts 135sec</span>
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400"> Flip the Coin 1  
+
  [Lv 7]:<span style="color:#9999ff"> Hit +20, DEX/AGI +21, Lasts 150sec</span>
|}
+
  [Lv 8]:<span style="color:#9999ff"> Hit +20, DEX/AGI +24, Lasts 165sec</span>
|}
+
  [Lv 9]:<span style="color:#9999ff"> Hit +20, DEX/AGI +27, Lasts 180sec</span>
 +
  [Lv 10]:<span style="color:#9999ff"> Hit +20, DEX/AGI +30, Lasts 195sec</span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Flip the Coin 2, Snake's Eye 10 </span>
 +
  <span style="color:#CC3399">Consumes 1 coin. </span>
  
 +
=== [[File:gs_magicalbullet.png]] Magical Bullet ===
 +
  Fires a magic shot that does not use any bullets, inflicting an amount of Ghost elemental damage ranged <span style="color:#9999ff">between min MATK and max MATK</span>.
 +
  Target's MDEF reduces damage.
 +
  <span style="color:#9999ff">Damage Formula is: minATK + rand(minATK~maxATK) + matkmin + rand(matkmax - matkmin)</span>
 +
  ______________________________________
 +
  Max Level: <span style="color:#9999ff">5              Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Cast: 0.25 sec</span>
 +
  Delay: 1 sec</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> 250% of Damage Formula </span>
 +
  [Lv 2]:<span style="color:#9999ff"> 300% of Damage Formula </span>
 +
  [Lv 3]:<span style="color:#9999ff"> 350% of Damage Formula </span>
 +
  [Lv 4]:<span style="color:#9999ff"> 400% of Damage Formula </span>
 +
  [Lv 5]:<span style="color:#9999ff"> 450% of Damage Formula </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 6]:<span style="color:#9999ff"> 500% of Damage Formula </span>
 +
  [Lv 7]:<span style="color:#9999ff"> 550% of Damage Formula </span>
 +
  [Lv 8]:<span style="color:#9999ff"> 600% of Damage Formula </span>
 +
  [Lv 9]:<span style="color:#9999ff"> 650% of Damage Formula </span>
 +
  [Lv 10]:<span style="color:#9999ff"> 700% of Damage Formula </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Flip the Coin 1 </span>
 +
  <span style="color:#CC3399">Consumes 1 coin. </span>
 +
 +
=== [[File:gs_cracker.png]] Cracker ===
 +
  Fires a bullet that will Stun an enemy.
 +
  The nearer the target is to the caster, the greater the chance of inflicting the Stun status.
 +
  ______________________________________
 +
  Max Level: <span style="color:#9999ff">5</span>              Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: 1 Player</span>      Range: 9 Cells</span>
 +
  Delay: 1 sec</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> Stun chances 60% -5% per row between target (min 30%) </span>
 +
  [Lv 2]:<span style="color:#9999ff"> Stun chances 70% -5% per row between target (min 35%)</span>
 +
  [Lv 3]:<span style="color:#9999ff"> Stun chances 80% -5% per row between target (min 40%)</span>
 +
  [Lv 4]:<span style="color:#9999ff"> Stun chances 90% -5% per row between target (min 45%)</span>
 +
  [Lv 5]:<span style="color:#9999ff"> Stun chances 100% -5% per row between target (min 50%)</span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 6]:<span style="color:#9999ff"> Stun chances 110% -5% per row between target (min 55%)</span>
 +
  [Lv 7]:<span style="color:#9999ff"> Stun chances 120% -5% per row between target (min 60%)</span>
 +
  [Lv 8]:<span style="color:#9999ff"> Stun chances 130% -5% per row between target (min 65%)</span>
 +
  [Lv 9]:<span style="color:#9999ff"> Stun chances 140% -5% per row between target (min 70%)</span>
 +
  [Lv 10]:<span style="color:#9999ff"> Stun chances 150% -5% per row between target (min 75%)</span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Flip the Coin 1 </span>
 +
  <span style="color:#CC3399">Consumes 1 coin. </span>
 +
 +
=== [[File:gs_singleaction.png]] Single Action ===
 +
  Essential Gunslinger skill that enables Gunslinger to fire their weapon more quickly and accurately. </span>
 +
  ______________________________________
 +
  Max Level: 10              Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: Hit +2, ASPD +1% </span>
 +
  [Lv 2]: Hit +4, ASPD +1% </span>
 +
  [Lv 3]: Hit +6, ASPD +2% </span>
 +
  [Lv 4]: Hit +8, ASPD +2% </span>
 +
  [Lv 5]: Hit +10, ASPD +3% </span>
 +
  [Lv 6]: Hit +12, ASPD +3% </span>
 +
  [Lv 7]: Hit +14, ASPD +4% </span>
 +
  [Lv 8]: Hit +16, ASPD +4% </span>
 +
  [Lv 9]: Hit +18, ASPD +5% </span>
 +
  [Lv 10]: Hit +20, ASPD +5% </span>
 +
 +
=== [[File:gs_snakeeye.png]] Snake's Eye ===
 +
  Increases attack range and HIT when equipped with Gun class weapons. </span>
 +
  Skills using Vulture's Eye as a base gets half of the bonus of Snake's Eye </span>
 +
  ______________________________________
 +
  Max Level: 10              Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: Hit +1, Range +1 </span>
 +
  [Lv 2]: Hit +2, Range +2 </span>
 +
  [Lv 3]: Hit +3, Range +3 </span>
 +
  [Lv 4]: Hit +4, Range +4 </span>
 +
  [Lv 5]: Hit +5, Range +5 </span>
 +
  [Lv 6]: Hit +6, Range +6 </span>
 +
  [Lv 7]: Hit +7, Range +7 </span>
 +
  [Lv 8]: Hit +8, Range +8 </span>
 +
  [Lv 9]: Hit +9, Range +9 </span>
 +
  [Lv 10]: Hit +10, Range +10 </span>
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:gs_chainaction.png]] Chain Action ===
|-
+
  Enables a chance of firing two shots in single attack while attacking enemies when equipped with Revolver class weapon.
! colspan="8"| <span style="font-weight: 700">GS_TRIPLEACTION</span>
+
  Raising this skill's level increases the rate of firing double shots.
|-
+
  If used with double attack, then adds a chance to double attack instead.
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Triple Action
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Shoots an enemy 3 times in one attack.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|If target's HP are under 33% each % missing adds 3% to actual damage of this skill (ex : up to +97% if target have only 1% HP).
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> 5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack  
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 150% Damage, 1 coin
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 165% Damage, 1 coin
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 180% Damage, 2 coins
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 195% Damage, 2 coins
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 210% Damage, 3 coins
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Flip the Coin 1, Chain Action 10
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consumes coins.  
 
|}
 
|}
 
  
 +
  ______________________________________
 +
  Max Level: 10              Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: 5% chance </span>
 +
  [Lv 2]: 10% chance </span>
 +
  [Lv 3]: 15% chance </span>
 +
  [Lv 4]: 20% chance </span>
 +
  [Lv 5]: 25% chance </span>
 +
  [Lv 6]: 30% chance </span>
 +
  [Lv 7]: 35% chance </span>
 +
  [Lv 8]: 40% chance </span>
 +
  [Lv 9]: 45% chance </span>
 +
  [Lv 10]: 50% chance </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Single Action 1 </span>
 +
  <span style="color:#CC3399">Requires to be equipped with a Revolver<span style="color:#CC3399">. </span>
 +
 +
=== [[File:gs_tracking.png]] Tracking ===
 +
  [[File:Tracking_Info.gif]]
 +
  Carefully aims at a target to inflict devastating damage. Unusable with Revolver
 +
  Raising this skill's level increases cast time and damage (minimum cast of 1sec, not reductible by DEX)
 +
  ______________________________________
 +
  <span style="color:#9999ff">Distance between user and target (cells) increases damage.</span>
 +
  <span style="color:#9999ff">Critical damage are augmented by half on boss.</span>
 +
  <span style="color:#9999ff">A critical hit reduce target's DEF. LUK increases it.</span>
 +
  ______________________________________
 +
  Max Level: 10            Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: 1 Enemy      Cast: 1 sec +0.2 sec per Lv
 +
  Range: 9 Cells          Delay: 1.5 sec
 +
  ______________________________________
 +
  [Lv 1]: 100+21*cells% damage, Aim Time 1.2sec </span>
 +
  [Lv 2]: 100+42*cells% damage, Aim Time 1.4sec </span>
 +
  [Lv 3]: 100+63*cells% damage, Aim Time 1.6sec </span>
 +
  [Lv 4]: 100+84*cells% damage, Aim Time 1.8sec </span>
 +
  [Lv 5]: 100+105*cells% damage, Aim Time 2sec </span>
 +
  [Lv 6]: 100+126*cells% damage, Aim Time 2.2sec </span>
 +
  [Lv 7]: 100+147*cells% damage, Aim Time 2.4sec </span>
 +
  [Lv 8]: 100+168*cells% damage, Aim Time 2.6sec </span>
 +
  [Lv 9]: 100+189*cells% damage, Aim Time 2.8sec </span>
 +
  [Lv 10]: 100+210*cells% damage, Aim Time 3sec </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 11]: 100+231*cells% damage, Range +1, Aim Time 3.2 sec </span>
 +
  [Lv 12]: 100+252*cells% damage, Range +2, Aim Time 3.4 sec </span>
 +
  [Lv 13]: 100+273*cells% damage, Range +3, Aim Time 3.6 sec </span>
 +
  [Lv 14]: 100+294*cells% damage, Range +4, Aim Time 3.8 sec </span>
 +
  [Lv 15]: 100+315*cells% damage, Range +5, Aim Time 4 sec </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Single Action 5 </span>
 +
  <span style="color:#CC3399">Requires to be equipped with a Revolver/Rifle. </span>
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:gs_disarm.png]] Disarm ===
|-
+
  [[File:Disarm_Info.gif]]
! colspan="8"| <span style="font-weight: 700">GS_BULLSEYE</span>
+
  Shoots target's appendages to render it incapable of attacking.
|-
+
  Skill level affects the success rate.
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Bull's Eye
+
  When used on monster, this skill will reduce their Attack by 25%, but has no effect on Boss monsters.
|-
+
  Disarm has a range of 9 cells.
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Specifically targets an enemy's weaknesses.
+
  ______________________________________
|-
+
  Max Level: 5</span>              Skill Form: <span style="color:#FF0000">Physical attack </span>
!  || <span style="font-weight: 400"> colspan="7"|Bull's Eye has a 0.1% chance to inflict Coma status on all enemies.
+
  Target: 1 Enemy</span>      Cast: 1.6 sec</span>
|-
+
  Range: 9 Cells</span>          Delay: 1 sec</span>
!  || <span style="font-weight: 400"> colspan="7"|Chances to inflict Weak Status (Which reduce chance to perform critical and increase chance to endure one).
+
  ______________________________________
|-
+
  <span style="color:#CC3399">Requirement: Tracking 7 </span>
! width="17%"| <span style="font-weight: 700">Max Level:</span> 5
+
  <span style="color:#CC3399">Requires to be equipped with a Revolver/Rifle. </span>
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Physical attack
+
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
+
=== [[File:gs_piercingshot.png]] Piercing Shot ===
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 0.5 sec
+
  Inflicts Defense piercing damage that has a chance of causing Bleeding status on its target.
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells    
+
  ______________________________________
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
+
  Max Level: 5</span>              Skill Form: <span style="color:#FF0000">Physical attack </span>
|-
+
  Target: 1 Enemy</span>      Cast: 0.5 sec</span>
| colspan="8" style="border: 0px"|
+
  Range: 9 Cells</span>           Delay: 1 sec</span>
|-
+
  ______________________________________
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  [Lv 1]:<span style="color:#9999ff"> 220% damage, Bleeding Chance 3% </span>
|-
+
  [Lv 2]:<span style="color:#9999ff"> 240% damage, Bleeding Chance 6% </span>
| colspan="8"|
+
  [Lv 3]:<span style="color:#9999ff"> 260% damage, Bleeding Chance 9% </span>
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  [Lv 4]:<span style="color:#9999ff"> 280% damage, Bleeding Chance 12% </span>
|-
+
  [Lv 5]:<span style="color:#9999ff"> 300% damage, Bleeding Chance 15% </span>
| style="border: 0px"|
+
  ______________________________________
! <span style="font-weight: 600">Informations</span>
+
  <span style="color:#CC3399">Requirement: Tracking 7 </span>
! <span style="font-weight: 600">SP Cost</span>
+
  <span style="color:#CC3399">Requires to be equipped with a Revolver/Rifle. </span>
|-
+
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 280% Damage, Weak lasts 3sec
+
=== [[File:gs_rapidshower.png]] Rapid Shower ===
|-
+
  [[File:Rapid_Shower_Info.gif]]
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 310% Damage, Weak lasts 6sec
+
  Attacks an enemy with 5 rapid fire attack.
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 340% Damage, Weak lasts 9sec
+
  Max Level: 10</span>            Skill Form: <span style="color:#FF0000">Physical attack </span>
|-
+
  Target: 1 Enemy</span>      Cast: 0.25 sec</span>
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 370% Damage, Weak lasts 12sec
+
  Range: 9 Cells</span>        Delay: 1 sec</span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 400% Damage, Weak lasts 15sec
+
  [Lv 1]: 550% damage </span>
|-
+
  [Lv 2]: 600% damage </span>
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400"> Flip the Coin 5, Tracking 10  
+
  [Lv 3]: 650% damage </span>
|-
+
  [Lv 4]: 700% damage </span>
!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 coin.  
+
  [Lv 5]: 750% damage </span>
|}
+
  [Lv 6]: 800% damage </span>
|}
+
  [Lv 7]: 850% damage </span>
 +
  [Lv 8]: 900% damage </span>
 +
  [Lv 9]: 950% damage </span>
 +
  [Lv 10]: 1000% damage </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Chain Action 3 </span>
 +
  <span style="color:#CC3399">Requires to be equipped with a Revolver. </span>
 +
  <span style="color:#CC3399">Consumes 5 bullets."
 +
 +
=== [[File:gs_desperado.png]] Desperado ===
 +
  [[File:Desperado_Info.gif]]
 +
  Performs a haphazard attack that may damage enemies within a 7 cell radius around the caster.
 +
  Each cast has a maximum of 10 strikes.
 +
  ______________________________________
 +
  Max Level: 10</span>            Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: Self</span>          Delay: 1 sec</span>
 +
  Range: 5 Cells</span>
 +
  ______________________________________
 +
  <span style="color:#9999ff">No Critical possible and Hit rate is reduced by 1/4 when using this skill.</span>
 +
  ______________________________________
 +
  [Lv 1]: 100% damage </span>
 +
  [Lv 2]: 150% damage </span>
 +
  [Lv 3]: 200% damage </span>
 +
  [Lv 4]: 250% damage </span>
 +
  [Lv 5]: 300% damage </span>
 +
  [Lv 6]: 350% damage </span>
 +
  [Lv 7]: 400% damage </span>
 +
  [Lv 8]: 450% damage </span>
 +
  [Lv 9]: 500% damage </span>
 +
  [Lv 10]: 550% damage </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Rapid Shower 5 </span>
 +
  <span style="color:#CC3399">Requires to be equipped with a Revolver. </span>
 +
   <span style="color:#CC3399">Consumes 10 bullets."
 +
 +
=== [[File:gs_gatlingfever.png]] Gatling Fever ===
 +
  Temporarily increases attack speed and damage at the cost of reducing Flee rate and movement speed.
 +
  Gatling Fever status is cancelled when this skill is casted again.
 +
  ______________________________________
 +
  Max Level: 10</span>            Skill Form: Active </span>
 +
  Target: Self</span>          Cast: 0.5 sec</span>
 +
  Delay: 1 sec</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> ATK +30, CRIT +2, ASPD +2%, Flee <span style="color:#9999ff">-13%, 30 seconds duration </span>
 +
  [Lv 2]:<span style="color:#9999ff"> ATK +40, CRIT +4, ASPD +4%, Flee <span style="color:#9999ff">-16%, 45 seconds duration </span>
 +
  [Lv 3]:<span style="color:#9999ff"> ATK +50, CRIT +6, ASPD +6%, Flee <span style="color:#9999ff">-19%, 60 seconds duration </span>
 +
  [Lv 4]:<span style="color:#9999ff"> ATK +60, CRIT +8, ASPD +8%, Flee <span style="color:#9999ff">-22%, 75 seconds duration </span>
 +
  [Lv 5]:<span style="color:#9999ff"> ATK +70, CRIT +10, ASPD +10%, Flee <span style="color:#9999ff">-25%, 90 seconds duration </span>
 +
  [Lv 6]:<span style="color:#9999ff"> ATK +80, CRIT +12, ASPD +12%, Flee <span style="color:#9999ff">-28%, 105 seconds duration </span>
 +
  [Lv 7]:<span style="color:#9999ff"> ATK +90, CRIT +14, ASPD +14%, Flee <span style="color:#9999ff">-31%, 120 seconds duration </span>
 +
  [Lv 8]:<span style="color:#9999ff"> ATK +100, CRIT +16, ASPD +16%, Flee <span style="color:#9999ff">-34%, 135 seconds duration </span>
 +
  [Lv 9]:<span style="color:#9999ff"> ATK +110, CRIT +18, ASPD +18%, Flee <span style="color:#9999ff">-37%, 150 seconds duration </span>
 +
  [Lv 10]: ATK +120, CRIT +20, ASPD +20%, Flee <span style="color:#9999ff">-40%, 165 seconds duration </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Rapid Shower 7, Desperado 5 </span>
 +
  <span style="color:#CC3399">Requires to be equipped with a Gatling Gun. </span>
 +
 +
=== [[File:gs_dust.png]] Dust ===
 +
  [[File:Dust_Info.gif]]
 +
  Fires a close range shot that will push an enemy 5 cells backward.
 +
  ______________________________________
 +
  Max Level: 10</span>            Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: 1 Enemy</span>      Cast: 0.25 sec</span>
 +
  Range: 3 Cells</span>          Delay: 0.5 sec</span>
 +
  ______________________________________
 +
  [Lv 1]: 200% damage, 5 cells pushback </span>
 +
  [Lv 2]: 250% damage, 5 cells pushback </span>
 +
  [Lv 3]: 300% damage, 5 cells pushback </span>
 +
  [Lv 4]: 350% damage, 5 cells pushback </span>
 +
  [Lv 5]: 400% damage, 5 cells pushback </span>
 +
  [Lv 6]: 450% damage, 5 cells pushback </span>
 +
  [Lv 7]: 500% damage, 5 cells pushback </span>
 +
  [Lv 8]: 550% damage, 5 cells pushback </span>
 +
  [Lv 9]: 600% damage, 5 cells pushback </span>
 +
  [Lv 10]: 650% damage, 5 cells pushback </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Single Action 5 </span>
 +
  <span style="color:#CC3399">Requires to be equipped with a Shotgun. </span>
  
 +
=== [[File:gs_fullbuster.png]] Full Buster ===
 +
  [[File:Full_Blast_Info.gif]]
 +
  Inflicts devastating damage to an enemy by firing multiple bullets at once.
 +
  ______________________________________
 +
  Max Level: 10</span>            Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: 1 Enemy</span>      Cast: 0.5 sec</span>
 +
  Range: 9 Cells</span>          Delay: 2 sec</span>
 +
  ______________________________________
 +
  <span style="color:#9999ff">The closer the target, the more damage this skill will inflict (5 more % per cells, up to 50%).</span>
 +
  <span style="color:#9999ff">Inflicts Stun/Blind status on the user and the target.</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> 500% damage,</span> <span style="color:#9999ff">Stun for 0.1sec, Consume 2 bullets </span>
 +
  [Lv 2]:<span style="color:#9999ff"> 600% damage,</span> <span style="color:#9999ff">Stun for 0.2sec, Consume 2 bullets </span>
 +
  [Lv 3]:<span style="color:#9999ff"> 700% damage,</span> <span style="color:#9999ff">Stun for 0.3sec, Consume 4 bullets </span>
 +
  [Lv 4]:<span style="color:#9999ff"> 800% damage,</span> <span style="color:#9999ff">Stun for 0.4sec, Consume 4 bullets </span>
 +
  [Lv 5]:<span style="color:#9999ff"> 900% damage,</span> <span style="color:#9999ff">Stun for 0.5sec, Consume 6 bullets </span>
 +
  [Lv 6]:<span style="color:#9999ff"> 1000% damage,</span> <span style="color:#9999ff">Stun for 0.6sec, Consume 6 bullets </span>
 +
  [Lv 7]:<span style="color:#9999ff"> 1100% damage,</span> <span style="color:#9999ff">Stun for 0.7sec, Consume 8 bullets </span>
 +
  [Lv 8]:<span style="color:#9999ff"> 1200% damage,</span> <span style="color:#9999ff">Stun for 0.8sec, Consume 8 bullets </span>
 +
  [Lv 9]:<span style="color:#9999ff"> 1300% damage,</span> <span style="color:#9999ff">Stun for 0.9sec, Consume 10 bullets </span>
 +
  [Lv 10]:<span style="color:#9999ff"> 1400% damage,</span> <span style="color:#9999ff">Stun for 1sec, Consume 10 bullets </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 11]:<span style="color:#9999ff"> 1500% damage,</span> <span style="color:#9999ff">Stun for 1.1sec, Consume 10 bullets, CD 5sec </span>
 +
  [Lv 12]:<span style="color:#9999ff"> 1600% damage,</span> <span style="color:#9999ff">Stun for 1.2sec, Consume 10 bullets, CD 5sec </span>
 +
  [Lv 13]:<span style="color:#9999ff"> 1700% damage,</span> <span style="color:#9999ff">Stun for 1.3sec, Consume 10 bullets, CD 5sec </span>
 +
  [Lv 14]:<span style="color:#9999ff"> 1800% damage,</span> <span style="color:#9999ff">Stun for 1.4sec, Consume 10 bullets, CD 5sec </span>
 +
  [Lv 15]:<span style="color:#9999ff"> 1900% damage,</span> <span style="color:#9999ff">Stun for 1.5sec, Consume 10 bullets, CD 5sec </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Dust 3 </span>
 +
  <span style="color:#CC3399">Requires to be equipped with a Shotgun. </span>
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:gs_spreadattack.png]] Spread Attack ===
|-
+
  Spreads damage over a large area.
! colspan="8"| <span style="font-weight: 700">GS_MADNESSCANCEL</span>
+
  ______________________________________
|-
+
  Max Level: 10</span>            Skill Form: <span style="color:#FF0000">Physical attack </span>
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Madness Canceller
+
  Target: 1 Enemy</span>      Delay: 1 sec</span>
|-
+
  Range: 9 Cells</span>
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Activates Madness Canceller in which the caster is immobilized, but considerably increases ATK and gives 20% ASPD.
+
  ______________________________________
|-
+
  [Lv 1]:<span style="color:#9999ff"> 220% damage, Area 3x3 cells </span>
!  || <span style="font-weight: 400"> colspan="7"|Madness Canceller has 15 second duration and cannot be used with Adjustment skill.
+
  [Lv 2]:<span style="color:#9999ff"> 240% damage, Area 3x3 cells </span>
|-
+
  [Lv 3]:<span style="color:#9999ff"> 260% damage, Area 3x3 cells </span>
! width="17%"| <span style="font-weight: 700">Max Level:</span> 5
+
  [Lv 4]:<span style="color:#9999ff"> 280% damage, Area 5x5 cells </span>
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Active
+
  [Lv 5]:<span style="color:#9999ff"> 300% damage, Area 5x5 cells </span>
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self 
+
  [Lv 6]:<span style="color:#9999ff"> 320% damage, Area 5x5 cells </span>
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 3 sec
+
  [Lv 7]:<span style="color:#9999ff"> 340% damage, Area 7x7 cells </span>
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 4 sec
+
  [Lv 8]:<span style="color:#9999ff"> 360% damage, Area 7x7 cells </span>
|-
+
  [Lv 9]:<span style="color:#9999ff"> 380% damage, Area 7x7 cells </span>
| colspan="8" style="border: 0px"|
+
  [Lv 10]:<span style="color:#9999ff"> 400% damage, Area 9x9 cells </span>
|-
+
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  [Lv 11]:<span style="color:#9999ff"> 420% damage, Area 9x9 cells </span>
|-
+
  [Lv 12]:<span style="color:#9999ff"> 440% damage, Area 9x9 cells </span>
| colspan="8"|
+
  [Lv 13]:<span style="color:#9999ff"> 460% damage, Area 11x11 cells </span>
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  [Lv 14]:<span style="color:#9999ff"> 480% damage, Area 11x11 cells </span>
|-
+
  [Lv 15]:<span style="color:#9999ff"> 500% damage, Area 11x11 cells </span>
| style="border: 0px"|
+
  ______________________________________
! <span style="font-weight: 600">Informations</span>
+
  <span style="color:#CC3399">Requirement: Full Buster 5 </span>
! <span style="font-weight: 600">SP Cost</span>
+
  <span style="color:#CC3399">Requires to be equipped with a Shotgun. </span>
|-
+
  <span style="color:#CC3399">Consumes 5 bullets."
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 100 ATK, ASPD +20%
+
|-
+
=== [[File:gs_grounddrift.png]] Ground Drift ===
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 100 ATK, ASPD +20%, +50 mastery damage (ignores DEF)
+
  Plants Bullet Spheres into the ground that will explode upon enemy approach.
|-
+
  The explosion's effect varies according to the type of bullet.
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 100 ATK, ASPD +20%, +100 mastery damage (ignores DEF)
+
  <span style="color:#9999ff">Area effect 7x7</span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 100 ATK, ASPD +20%, +150 mastery damage (ignores DEF)
+
  Max Level: 10</span>            Skill Form: <span style="color:#FF0000">Physical attack </span>
|-
+
  Target: Ground</span>        Cast: 0.5 sec</span>
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 100 ATK, ASPD +20%, +200 mastery damage (ignores DEF)
+
  Range: 9 Cells</span>           Delay: 1 sec</span>
|-
+
  Duration: 3 sec per Lv</span>
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400"> Flip the Coin 4, Gatling Fever 10
+
  ______________________________________
|-
+
  [Lv 1]: Damage <span style="color:#9999ff">+120% +50% of (BaseLv/2+INT) </span>
!  || <span style="font-weight: 400"> colspan="7"|Consumes 4 coins.
+
  [Lv 2]: Damage <span style="color:#9999ff">+140% +100% of (BaseLv/2+INT) </span>
|}
+
  [Lv 3]: Damage <span style="color:#9999ff">+160% +150% of (BaseLv/2+INT) </span>
|}
+
  [Lv 4]: Damage <span style="color:#9999ff">+180% +200% of (BaseLv/2+INT) </span>
 
+
  [Lv 5]: Damage <span style="color:#9999ff">+200% +250% of (BaseLv/2+INT) </span>
 
+
  [Lv 6]: Damage <span style="color:#9999ff">+220% +300% of (BaseLv/2+INT) </span>
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
  [Lv 7]: Damage <span style="color:#9999ff">+240% +350% of (BaseLv/2+INT) </span>
|-
+
  [Lv 8]: Damage <span style="color:#9999ff">+260% +400% of (BaseLv/2+INT) </span>
! colspan="8"| <span style="font-weight: 700">GS_ADJUSTMENT</span>
+
  [Lv 9]: Damage <span style="color:#9999ff">+280% +450% of (BaseLv/2+INT) </span>
|-
+
  [Lv 10]: Damage <span style="color:#9999ff">+300% +500% of (BaseLv/2+INT) </span>
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Adjustment
+
  ______________________________________
|-
+
  <span style="color:#CC3399">Requirement: Spread Attack 7, Full Buster 5 </span>
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Activates Adjustment status in which caster gains Flee and receives less damage from ranged physical attacks, but has malus HIT.
+
  <span style="color:#CC3399">Requires to be equipped with a Grenade Launcher. </span> and a Sphere ammo
|-
+
!  || <span style="font-weight: 400"> colspan="7"|This skill has a 30 second duration, and cannot be used together with the Madness Canceller skill.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> 5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Active
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self 
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1 sec
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> HIT -30, Flee +30%, Perfect Flee +4%, long distance damages -20%
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> HIT -34, Flee +34%, Perfect Flee +6%, long distance damages -23%
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> HIT -38, Flee +38%, Perfect Flee +8%, long distance damages -26%
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> HIT -42, Flee +42%, Perfect Flee +10%, long distance damages -29%
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> HIT -46, Flee +46%, Perfect Flee +12%, long distance damages -32%
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Flip the Coin 4, Disarm 5
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consumes 2 coins.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">GS_INCREASING</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Increasing Accuracy
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Uses gunslinger's concentration to focus on hunting a target.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> 5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Player
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells 
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Hit +20, DEX/AGI +3, Lasts 60sec
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Hit +20, DEX/AGI +6, Lasts 75sec
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Hit +20, DEX/AGI +9, Lasts 90sec
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Hit +20, DEX/AGI +12, Lasts 105sec
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Hit +20, DEX/AGI +15, Lasts 120sec
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Flip the Coin 2, Snake's Eye 10
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consumes 4 coins.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">GS_MAGICALBULLET</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Magical Bullet
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Fires a magic shot that does not use any bullets, inflicting an amount of Ghost elemental damage ranged between min MATK and max MATK.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Target's MDEF reduces damages.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> 5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 0.5 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Random Damages between min MATK and max MATK
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> +20% total damage
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> +40% total damage
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> +60% total damage
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> +80% total damage
 
|}
 
|}
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 2hits, +100% total damage
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 2hits, +120% total damage
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 2hits, +140% total damage
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 2hits, +160% total damage
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 2hits, +180% total damage
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Flip the Coin 1
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 coin.
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">GS_CRACKER</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Cracker
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Fires a bullet that will Stun an enemy.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|The nearer the target is to the caster, the greater the chance of inflicting the Stun status.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> 5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Player
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Stun chances 60% -4% per row between target (min 30%)
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Stun chances 65% -8% per row between target (min 32%)
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Stun chances 70% -12% per row between target (min 34%)
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Stun chances 75% -16% per row between target (min 36%)
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Stun chances 80% -18% per row between target (min 38%)
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Flip the Coin 1
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 coin.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">GS_SINGLEACTION</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Single Action
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Essential Gunslinger skill that enables Gunslinger to fire their weapon more quickly and accurately.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Hit +2, ASPD +1%
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Hit +4, ASPD +1%
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Hit +6, ASPD +2%
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Hit +8, ASPD +2%
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Hit +10, ASPD +3%
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> Hit +12, ASPD +3%
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> Hit +14, ASPD +4%
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> Hit +16, ASPD +4%
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> Hit +18, ASPD +5%
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> Hit +20, ASPD +5%
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">GS_SNAKEEYE</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Snake's Eye
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases attack range and HIT when equipped with Gun class weapons.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Hit +1, Range +1
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Hit +2, Range +2
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Hit +3, Range +3
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Hit +4, Range +4
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Hit +5, Range +5
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> Hit +6, Range +6
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> Hit +7, Range +7
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> Hit +8, Range +8
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> Hit +9, Range +9
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> Hit +10, Range +10
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">GS_CHAINACTION</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Chain Action
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Enables a chance of firing two shots in single attack while attacking enemies when equipped with Revolver class weapon.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Raising this skill's level increases the rate of firing double shots.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 5% chance
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 10% chance
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 15% chance
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 20% chance
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 25% chance
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 30% chance
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 35% chance
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 40% chance
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 45% chance
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 50% chance
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Single Action 1
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Requires to be equipped with a Revolver.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 coin.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">GS_TRACKING</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Tracking
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Carefully aims at a target to inflict devastating damage.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Raising this skill's level increases cast time and damage.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Distance between user and target (cells) increases damages.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Critical damage are augmented by half on boss.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|A critical hit reduce target's DEF. LUK increases it.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1 sec +0.2 sec per Lv
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells 
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1.5 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 100+20*cells% damage, Aim Time 1.2sec
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 100+40*cells% damage, Aim Time 1.4sec
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 100+60*cells% damage, Aim Time 1.6sec
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 100+80*cells% damage, Aim Time 1.8sec
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 100+100*cells% damage, Aim Time 2sec
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 100+120*cells% damage, Aim Time 2.2sec
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 100+140*cells% damage, Aim Time 2.4sec
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 100+160*cells% damage, Aim Time 2.6sec
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 100+180*cells% damage, Aim Time 2.8sec
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 100+200*cells% damage, Aim Time 3sec
 
|}
 
|}
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 
|-
 
! <span style="font-weight: 700">Level 11</span> || <span style="font-weight: 400"> 100+209*cells% damage, Range +1, Aim Time 3.2 sec
 
|-
 
! <span style="font-weight: 700">Level 12</span> || <span style="font-weight: 400"> 100+216*cells% damage, Range +2, Aim Time 3.4 sec
 
|-
 
! <span style="font-weight: 700">Level 13</span> || <span style="font-weight: 400"> 100+221*cells% damage, Range +3, Aim Time 3.6 sec
 
|-
 
! <span style="font-weight: 700">Level 14</span> || <span style="font-weight: 400"> 100+224*cells% damage, Range +4, Aim Time 3.8 sec
 
|-
 
! <span style="font-weight: 700">Level 15</span> || <span style="font-weight: 400"> 100+225*cells% damage, Range +5, Aim Time 4 sec
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Single Action 5
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Requires to be equipped with a Revolver/Rifle.
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">GS_DISARM</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Disarm
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Shoots target's appendages to render it incapable of attacking.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Skill level affects the success rate.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|When used on monster, this skill will reduce their Attack by 25%, but has no effect on Boss monsters.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Disarm has a range of 9 cells.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1.6 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells 
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Tracking 7
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Requires to be equipped with a Revolver/Rifle.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">GS_PIERCINGSHOT</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Piercing Shot
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Inflicts Defense piercing damage that has a chance of causing Bleeding status on its target.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1.5 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells 
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 0.5 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 220% damage, Bleeding Chance 3%
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 240% damage, Bleeding Chance 6%
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 260% damage, Bleeding Chance 9%
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 280% damage, Bleeding Chance 12%
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 300% damage, Bleeding Chance 15%
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Tracking 7
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Requires to be equipped with a Revolver/Rifle.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">GS_RAPIDSHOWER</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Rapid Shower
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Attacks an enemy with 5 rapid fire attack.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 550% damage
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 600% damage
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 650% damage
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 700% damage
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 750% damage
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 800% damage
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 850% damage
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 900% damage
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 950% damage
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 1000% damage
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Chain Action 3
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Requires to be equipped with a Revolver.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consumes 5 bullets."
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">GS_DESPERADO</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Desperado
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Performs a haphazard attack that may damage enemies within a 7 cell radius around the caster.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Each cast has a maximum of 10 strikes.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self 
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 5 Cells
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|No Critical possible and Hit rate is reduced by 1/4 when using this skill.
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 100% damage
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 150% damage
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 200% damage
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 250% damage
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 300% damage
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 350% damage
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 400% damage
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 450% damage
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 500% damage
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 550% damage
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Rapid Shower 5
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Requires to be equipped with a Revolver.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consumes 10 bullets."
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">GS_GATLINGFEVER</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Gatling Fever
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Temporarily increases attack speed and damage at the cost of reducing Flee rate and movement speed.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Gatling Fever status is cancelled when this skill is casted again.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self 
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 0.8 sec
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> ATK +30, CRIT +2, ASPD +2%, Flee -13%, 30 seconds duration
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> ATK +40, CRIT +4, ASPD +4%, Flee -16%, 45 seconds duration
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> ATK +50, CRIT +6, ASPD +6%, Flee -19%, 60 seconds duration
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> ATK +60, CRIT +8, ASPD +8%, Flee -22%, 75 seconds duration
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> ATK +70, CRIT +10, ASPD +10%, Flee -25%, 90 seconds duration
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> ATK +80, CRIT +12, ASPD +12%, Flee -28%, 105 seconds duration
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> ATK +90, CRIT +14, ASPD +14%, Flee -31%, 120 seconds duration
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> ATK +100, CRIT +16, ASPD +16%, Flee -34%, 135 seconds duration
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> ATK +110, CRIT +18, ASPD +18%, Flee -37%, 150 seconds duration
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> ATK +120, CRIT +20, ASPD +20%, Flee -40%, 165 seconds duration
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Rapid Shower 7, Desperado 5
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Requires to be equipped with a Gatling Gun.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">GS_DUST</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Dust
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Fires a close range shot that will push an enemy 5 cells backward.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 2 Cells 
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 200% damage
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 250% damage
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 300% damage
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 350% damage
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 400% damage
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 450% damage
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 500% damage
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 550% damage
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 600% damage
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 650% damage
 
|}
 
|}
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 
|-
 
! <span style="font-weight: 700">Level 11</span> || <span style="font-weight: 400"> 700% damage, +1 pushback, CD 7.5sec
 
|-
 
! <span style="font-weight: 700">Level 12</span> || <span style="font-weight: 400"> 750% damage, +2 pushback, CD 7.5sec
 
|-
 
! <span style="font-weight: 700">Level 13</span> || <span style="font-weight: 400"> 800% damage, +3 pushback, CD 7.5sec
 
|-
 
! <span style="font-weight: 700">Level 14</span> || <span style="font-weight: 400"> 850% damage, +4 pushback, CD 7.5sec
 
|-
 
! <span style="font-weight: 700">Level 15</span> || <span style="font-weight: 400"> 900% damage, +5 pushback, CD 7.5sec
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Single Action 5
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Requires to be equipped with a Shotgun.
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">GS_FULLBUSTER</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Full Buster
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Inflicts devastating damage to an enemy by firing multiple bullets at once.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 0.8 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells 
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec +0.2 sec per Lv
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|The more the target is close the more this skill inflict damages (5 more % per cells, up to 50%).
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Inflicts Stun status on the user and the target.
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 500% damage, Stun for 0.1sec, Consume 2 bullets
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 600% damage, Stun for 0.2sec, Consume 2 bullets
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 700% damage, Stun for 0.3sec, Consume 4 bullets
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 800% damage, Stun for 0.4sec, Consume 4 bullets
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 900% damage, Stun for 0.5sec, Consume 6 bullets
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 1000% damage, Stun for 0.6sec, Consume 6 bullets
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 1100% damage, Stun for 0.7sec, Consume 8 bullets
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 1200% damage, Stun for 0.8sec, Consume 8 bullets
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 1300% damage, Stun for 0.9sec, Consume 10 bullets
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 1400% damage, Stun for 1sec, Consume 10 bullets
 
|}
 
|}
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 
|-
 
! <span style="font-weight: 700">Level 11</span> || <span style="font-weight: 400"> 1500% damage, Stun for 1.1sec, Consume 10 bullets, CD 5.5sec
 
|-
 
! <span style="font-weight: 700">Level 12</span> || <span style="font-weight: 400"> 1600% damage, Stun for 1.2sec, Consume 12 bullets, CD 6sec
 
|-
 
! <span style="font-weight: 700">Level 13</span> || <span style="font-weight: 400"> 1700% damage, Stun for 1.3sec, Consume 12 bullets, CD 6.5sec
 
|-
 
! <span style="font-weight: 700">Level 14</span> || <span style="font-weight: 400"> 1800% damage, Stun for 1.4sec, Consume 14 bullets, CD 7sec
 
|-
 
! <span style="font-weight: 700">Level 15</span> || <span style="font-weight: 400"> 1900% damage, Stun for 1.5sec, Consume 14 bullets, CD 7.5sec
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Dust 3
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Requires to be equipped with a Shotgun.
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">GS_SPREADATTACK</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Spread Attack
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Spreads damage over a large area.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 220% damage, Area 3x3 cells
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 240% damage, Area 3x3 cells
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 260% damage, Area 3x3 cells
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 280% damage, Area 5x5 cells
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 300% damage, Area 5x5 cells
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 320% damage, Area 5x5 cells
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 340% damage, Area 7x7 cells
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 360% damage, Area 7x7 cells
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 380% damage, Area 7x7 cells
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 400% damage, Area 9x9 cells
 
|}
 
|}
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 
|-
 
! <span style="font-weight: 700">Level 11</span> || <span style="font-weight: 400"> 420% damage, Area 9x9 cells
 
|-
 
! <span style="font-weight: 700">Level 12</span> || <span style="font-weight: 400"> 440% damage, Area 9x9 cells
 
|-
 
! <span style="font-weight: 700">Level 13</span> || <span style="font-weight: 400"> 460% damage, Area 11x11 cells
 
|-
 
! <span style="font-weight: 700">Level 14</span> || <span style="font-weight: 400"> 480% damage, Area 11x11 cells
 
|-
 
! <span style="font-weight: 700">Level 15</span> || <span style="font-weight: 400"> 500% damage, Area 11x11 cells
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Full Buster 5
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Requires to be equipped with a Shotgun.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consumes 5 bullets."
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">GS_GROUNDDRIFT</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Ground Drift
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Plants Bullet Spheres into the ground that will explode upon enemy approach.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|The explosion's effect varies according to the type of bullet.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Area effect 3x3
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Ground
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 2 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells 
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Duration: 3 sec per Lv
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Damage +120% +50% of (BaseLv/2+INT)
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Damage +140% +100% of (BaseLv/2+INT)
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Damage +160% +150% of (BaseLv/2+INT)
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Damage +180% +200% of (BaseLv/2+INT)
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Damage +200% +250% of (BaseLv/2+INT)
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> Damage +220% +300% of (BaseLv/2+INT)
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> Damage +240% +350% of (BaseLv/2+INT)
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> Damage +260% +400% of (BaseLv/2+INT)
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> Damage +280% +450% of (BaseLv/2+INT)
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> Damage +300% +500% of (BaseLv/2+INT)
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Spread Attack 7, Full Buster 5
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Requires to be equipped with a Grenade Launcher.  
 
|}
 
|}
 
 
 
 
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]
 
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]
 
<div class="center-item">[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs & Skills]]</div>
 
<div class="center-item">[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs & Skills]]</div>

Latest revision as of 12:35, 25 May 2023

Intro

A lot of Skills has been revisited just for you !

There you can see all In-Game informations you need about these modifications.


  Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
Spore.png

Skills

Gs glittering.png Flip the Coin

 Coin Flip Info.gif
 If it lands showing heads, the caster will gain 1 coin.
 The caster can have a maximum of 10 coins, and increasing this skill's level raises the success rate of flipping a coin that will show heads.
 Gunslinger coins are displayed as glowing orbs around the caster. 
 ______________________________________
 Max Level: 5              Skill Form: Active 
 ______________________________________
 [Lv 1]: 30% chance success 
 [Lv 2]: 35% chance success 
 [Lv 3]: 40% chance success 
 [Lv 4]: 45% chance success 
 [Lv 5]: 50% chance success 
 ______________________________________
 Consumes 50 zeny to flip a coin."

Gs fling.png Fling

 Throw Coins Info.gif
 Spends coins to fling them at an enemy to inflict damage and reduce its DEF by 3 per coin spent.
 Fling can consume up to 5 coins in a single cast, and will reduce more of an enemy's DEF if more coins are spent. 
 ______________________________________
 Twice damage on monsters. Defense reduction affects also players.
 ______________________________________
 Max Level: 5              Skill Form: Physical attack 
 Target: 1 Enemy       Range: 9 Cells
 ______________________________________
 [Lv 1]: (BaseLevel + Dex) 2x damage
 [Lv 2]: (BaseLevel + Dex) 4x damage
 [Lv 3]: (BaseLevel + Dex) 6x damage
 [Lv 4]: (BaseLevel + Dex) 8x damage
 [Lv 5]: (BaseLevel + Dex) 10x damage
 ______________________________________
 Requirement: Flip the Coin 1 

Gs tripleaction.png Triple Action

 Shoots an enemy 3 times in one attack.
 ______________________________________
 If target's HP are under 33% each % missing adds 3% to actual damage of this skill (ex : up to +97% if target have only 1% HP).
 ______________________________________
 Max Level: 5              Skill Form: Physical attack 
 Target: 1 Enemy       Delay: 1 sec
 Range: 9 Cells
 ______________________________________
 [Lv 1]: 150% Damage, 1 coin 
 [Lv 2]: 165% Damage, 1 coin 
 [Lv 3]: 180% Damage, 2 coins 
 [Lv 4]: 195% Damage, 2 coins 
 [Lv 5]: 210% Damage, 3 coins 
               *     Kugan - Specialization :     *
 [Lv 6]: 225% Damage, 3 coins 
 [Lv 7]: 240% Damage, 4 coins 
 [Lv 8]: 255% Damage, 4 coins 
 [Lv 9]: 270% Damage, 5 coins 
 [Lv 10]: 285% Damage, 5 coins 
 ______________________________________
 Requirement: Flip the Coin 1, Chain Action 10 
 Consumes 2 coins. 

Gs bullseye.png Bull's Eye

 Specifically targets an enemy's weaknesses.
 ______________________________________
 Bull's Eye has a 0.1% chance to inflict Coma status on all enemies.
 Chances to inflict Weak Status (Which reduce chance to perform critical and increase chance to endure one).
 ______________________________________
 Max Level: 5              Skill Form: Physical attack 
 Target: 1 Enemy       Cast: 0.25 sec
 Range: 9 Cells           Delay: 1 sec
 ______________________________________
 [Lv 1]: 280% Damage, Weak lasts 3sec 
 [Lv 2]: 310% Damage, Weak lasts 6sec 
 [Lv 3]: 340% Damage, Weak lasts 9sec 
 [Lv 4]: 370% Damage, Weak lasts 12sec 
 [Lv 5]: 400% Damage, Weak lasts 15sec 
 ______________________________________
 Requirement: Flip the Coin 5, Tracking 10 
 Consumes 1 coin. 

Gs madnesscancel.png Madness Canceller

 Activates Madness Canceller in which the caster is immobilized, but considerably increases ATK and gives 20% ASPD.
 Madness Canceller has 60/75/90/105/120 seconds duration and cannot be used with Adjustment skill.
 ______________________________________
 Max Level: 5              Skill Form: Active 
 Target: Self          Cast: 3 sec
 Delay: 1 sec
 ______________________________________
 [Lv 1]: 100 ATK, ASPD +20% 
 [Lv 2]: 100 ATK, ASPD +20%, +50 mastery damage (ignores DEF) 
 [Lv 3]: 100 ATK, ASPD +20%, +100 mastery damage (ignores DEF) 
 [Lv 4]: 100 ATK, ASPD +20%, +150 mastery damage (ignores DEF) 
 [Lv 5]: 100 ATK, ASPD +20%, +200 mastery damage (ignores DEF) 
               *     Kugan - Specialization :     *
 [Lv 6]: 100 ATK, ASPD +20%, +250 mastery damage (ignores DEF) 
 [Lv 7]: 100 ATK, ASPD +20%, +300 mastery damage (ignores DEF) 
 [Lv 8]: 100 ATK, ASPD +20%, +350 mastery damage (ignores DEF) 
 [Lv 9]: 100 ATK, ASPD +20%, +400 mastery damage (ignores DEF) 
 [Lv 10]: 100 ATK, ASPD +20%, +450 mastery damage (ignores DEF) 
 ______________________________________
 Requirement: Flip the Coin 4, Gatling Fever 10 
 Consumes 1 coin. 

Gs adjustment.png Adjustment

 Activates Adjustment status in which caster gains Flee and receives less damage from ranged physical attacks, but has malus HIT.
 This skill has a 60/75/90/105/120 seconds duration, and cannot be used together with the Madness Canceller skill.
 ______________________________________
 Max Level: 5              Skill Form: Active 
 Target: Self          Cast: 1 sec
 Delay: 1 sec
 ______________________________________
 [Lv 1]: HIT -30, Flee +30%, Perfect Flee +4%, long distance damage -20% 
 [Lv 2]: HIT -34, Flee +34%, Perfect Flee +6%, long distance damage -23% 
 [Lv 3]: HIT -38, Flee +38%, Perfect Flee +8%, long distance damage -26% 
 [Lv 4]: HIT -42, Flee +42%, Perfect Flee +10%, long distance damage -29% 
 [Lv 5]: HIT -46, Flee +46%, Perfect Flee +12%, long distance damage -32% 
               *     Kugan - Specialization :     *
 [Lv 6]: HIT -50, Flee +50%, Perfect Flee +14%, long distance damage -35% 
 [Lv 7]: HIT -54, Flee +54%, Perfect Flee +16%, long distance damage -38% 
 [Lv 8]: HIT -58, Flee +58%, Perfect Flee +18%, long distance damage -42% 
 [Lv 9]: HIT -62, Flee +62%, Perfect Flee +20%, long distance damage -45% 
 [Lv 10]: HIT -66, Flee +66%, Perfect Flee +22%, long distance damage -48% 
 ______________________________________
 Requirement: Flip the Coin 4, Disarm 5 
 Consumes 1 coin. 

Gs increasing.png Increasing Accuracy

 Increase Accuracy Info.gif
 Uses gunslinger's concentration to focus on hunting a target.
 ______________________________________
 Max Level: 5              Skill Form: Active 
 Target: 1 Player      Cast: 1 sec
 Range: 9 Cells           Delay: 1 sec
 ______________________________________
 [Lv 1]: Hit +20, DEX/AGI +3, Lasts 60sec. If used with a non gunslinger weapon, the stats bonus is only DEX/AGI +2
 [Lv 2]: Hit +20, DEX/AGI +6, Lasts 75sec. If used with a non gunslinger weapon, the stats bonus is only DEX/AGI +4
 [Lv 3]: Hit +20, DEX/AGI +9, Lasts 90sec. If used with a non gunslinger weapon, the stats bonus is only DEX/AGI +6
 [Lv 4]: Hit +20, DEX/AGI +12, Lasts 105sec. If used with a non gunslinger weapon, the stats bonus is only DEX/AGI +8
 [Lv 5]: Hit +20, DEX/AGI +15, Lasts 120sec. If used with a non gunslinger weapon, the stats bonus is only DEX/AGI +10
               *     Kugan - Specialization :     *
 [Lv 6]: Hit +20, DEX/AGI +18, Lasts 135sec
 [Lv 7]: Hit +20, DEX/AGI +21, Lasts 150sec
 [Lv 8]: Hit +20, DEX/AGI +24, Lasts 165sec
 [Lv 9]: Hit +20, DEX/AGI +27, Lasts 180sec
 [Lv 10]: Hit +20, DEX/AGI +30, Lasts 195sec
 ______________________________________
 Requirement: Flip the Coin 2, Snake's Eye 10 
 Consumes 1 coin. 

Gs magicalbullet.png Magical Bullet

 Fires a magic shot that does not use any bullets, inflicting an amount of Ghost elemental damage ranged between min MATK and max MATK.
 Target's MDEF reduces damage.
 Damage Formula is: minATK + rand(minATK~maxATK) + matkmin + rand(matkmax - matkmin)
 ______________________________________
 Max Level: 5              Skill Form: Physical attack 
 Cast: 0.25 sec
 Delay: 1 sec
 ______________________________________
 [Lv 1]: 250% of Damage Formula 
 [Lv 2]: 300% of Damage Formula 
 [Lv 3]: 350% of Damage Formula 
 [Lv 4]: 400% of Damage Formula 
 [Lv 5]: 450% of Damage Formula 
               *     Kugan - Specialization :     *
 [Lv 6]: 500% of Damage Formula 
 [Lv 7]: 550% of Damage Formula 
 [Lv 8]: 600% of Damage Formula 
 [Lv 9]: 650% of Damage Formula 
 [Lv 10]: 700% of Damage Formula 
 ______________________________________
 Requirement: Flip the Coin 1 
 Consumes 1 coin. 

Gs cracker.png Cracker

 Fires a bullet that will Stun an enemy.
 The nearer the target is to the caster, the greater the chance of inflicting the Stun status.
 ______________________________________
 Max Level: 5              Skill Form: Physical attack 
 Target: 1 Player      Range: 9 Cells
 Delay: 1 sec
 ______________________________________
 [Lv 1]: Stun chances 60% -5% per row between target (min 30%) 
 [Lv 2]: Stun chances 70% -5% per row between target (min 35%)
 [Lv 3]: Stun chances 80% -5% per row between target (min 40%)
 [Lv 4]: Stun chances 90% -5% per row between target (min 45%)
 [Lv 5]: Stun chances 100% -5% per row between target (min 50%)
               *     Kugan - Specialization :     *
 [Lv 6]: Stun chances 110% -5% per row between target (min 55%)
 [Lv 7]: Stun chances 120% -5% per row between target (min 60%)
 [Lv 8]: Stun chances 130% -5% per row between target (min 65%)
 [Lv 9]: Stun chances 140% -5% per row between target (min 70%)
 [Lv 10]: Stun chances 150% -5% per row between target (min 75%)
 ______________________________________
 Requirement: Flip the Coin 1 
 Consumes 1 coin. 

Gs singleaction.png Single Action

 Essential Gunslinger skill that enables Gunslinger to fire their weapon more quickly and accurately. 
 ______________________________________
 Max Level: 10              Skill Form: Passive 
 ______________________________________
 [Lv 1]: Hit +2, ASPD +1% 
 [Lv 2]: Hit +4, ASPD +1% 
 [Lv 3]: Hit +6, ASPD +2% 
 [Lv 4]: Hit +8, ASPD +2% 
 [Lv 5]: Hit +10, ASPD +3% 
 [Lv 6]: Hit +12, ASPD +3% 
 [Lv 7]: Hit +14, ASPD +4% 
 [Lv 8]: Hit +16, ASPD +4% 
 [Lv 9]: Hit +18, ASPD +5% 
 [Lv 10]: Hit +20, ASPD +5% 

Gs snakeeye.png Snake's Eye

 Increases attack range and HIT when equipped with Gun class weapons. 
 Skills using Vulture's Eye as a base gets half of the bonus of Snake's Eye 
 ______________________________________
 Max Level: 10              Skill Form: Passive 
 ______________________________________
 [Lv 1]: Hit +1, Range +1 
 [Lv 2]: Hit +2, Range +2 
 [Lv 3]: Hit +3, Range +3 
 [Lv 4]: Hit +4, Range +4 
 [Lv 5]: Hit +5, Range +5 
 [Lv 6]: Hit +6, Range +6 
 [Lv 7]: Hit +7, Range +7 
 [Lv 8]: Hit +8, Range +8 
 [Lv 9]: Hit +9, Range +9 
 [Lv 10]: Hit +10, Range +10 

Gs chainaction.png Chain Action

 Enables a chance of firing two shots in single attack while attacking enemies when equipped with Revolver class weapon.
 Raising this skill's level increases the rate of firing double shots.
 If used with double attack, then adds a chance to double attack instead.
 ______________________________________
 Max Level: 10              Skill Form: Passive 
 ______________________________________
 [Lv 1]: 5% chance 
 [Lv 2]: 10% chance 
 [Lv 3]: 15% chance 
 [Lv 4]: 20% chance 
 [Lv 5]: 25% chance 
 [Lv 6]: 30% chance 
 [Lv 7]: 35% chance 
 [Lv 8]: 40% chance 
 [Lv 9]: 45% chance 
 [Lv 10]: 50% chance 
 ______________________________________
 Requirement: Single Action 1 
 Requires to be equipped with a Revolver. 

Gs tracking.png Tracking

 Tracking Info.gif
 Carefully aims at a target to inflict devastating damage. Unusable with Revolver
 Raising this skill's level increases cast time and damage (minimum cast of 1sec, not reductible by DEX)
 ______________________________________
 Distance between user and target (cells) increases damage.
 Critical damage are augmented by half on boss.
 A critical hit reduce target's DEF. LUK increases it.
 ______________________________________
 Max Level: 10            Skill Form: Physical attack 
 Target: 1 Enemy      Cast: 1 sec +0.2 sec per Lv
 Range: 9 Cells           Delay: 1.5 sec
 ______________________________________
 [Lv 1]: 100+21*cells% damage, Aim Time 1.2sec 
 [Lv 2]: 100+42*cells% damage, Aim Time 1.4sec 
 [Lv 3]: 100+63*cells% damage, Aim Time 1.6sec 
 [Lv 4]: 100+84*cells% damage, Aim Time 1.8sec 
 [Lv 5]: 100+105*cells% damage, Aim Time 2sec 
 [Lv 6]: 100+126*cells% damage, Aim Time 2.2sec 
 [Lv 7]: 100+147*cells% damage, Aim Time 2.4sec 
 [Lv 8]: 100+168*cells% damage, Aim Time 2.6sec 
 [Lv 9]: 100+189*cells% damage, Aim Time 2.8sec 
 [Lv 10]: 100+210*cells% damage, Aim Time 3sec 
               *     Kugan - Specialization :     *
 [Lv 11]: 100+231*cells% damage, Range +1, Aim Time 3.2 sec 
 [Lv 12]: 100+252*cells% damage, Range +2, Aim Time 3.4 sec 
 [Lv 13]: 100+273*cells% damage, Range +3, Aim Time 3.6 sec 
 [Lv 14]: 100+294*cells% damage, Range +4, Aim Time 3.8 sec 
 [Lv 15]: 100+315*cells% damage, Range +5, Aim Time 4 sec 
 ______________________________________
 Requirement: Single Action 5 
 Requires to be equipped with a Revolver/Rifle. 

Gs disarm.png Disarm

 Disarm Info.gif
 Shoots target's appendages to render it incapable of attacking.
 Skill level affects the success rate.
 When used on monster, this skill will reduce their Attack by 25%, but has no effect on Boss monsters.
 Disarm has a range of 9 cells.
 ______________________________________
 Max Level: 5              Skill Form: Physical attack 
 Target: 1 Enemy       Cast: 1.6 sec
 Range: 9 Cells           Delay: 1 sec
 ______________________________________
 Requirement: Tracking 7 
 Requires to be equipped with a Revolver/Rifle. 

Gs piercingshot.png Piercing Shot

 Inflicts Defense piercing damage that has a chance of causing Bleeding status on its target.
 ______________________________________
 Max Level: 5              Skill Form: Physical attack 
 Target: 1 Enemy       Cast: 0.5 sec
 Range: 9 Cells           Delay: 1 sec
 ______________________________________
 [Lv 1]: 220% damage, Bleeding Chance 3% 
 [Lv 2]: 240% damage, Bleeding Chance 6% 
 [Lv 3]: 260% damage, Bleeding Chance 9% 
 [Lv 4]: 280% damage, Bleeding Chance 12% 
 [Lv 5]: 300% damage, Bleeding Chance 15% 
 ______________________________________
 Requirement: Tracking 7 
 Requires to be equipped with a Revolver/Rifle. 

Gs rapidshower.png Rapid Shower

 Rapid Shower Info.gif
 Attacks an enemy with 5 rapid fire attack.
 ______________________________________
 Max Level: 10             Skill Form: Physical attack 
 Target: 1 Enemy       Cast: 0.25 sec
 Range: 9 Cells         Delay: 1 sec
 ______________________________________
 [Lv 1]: 550% damage 
 [Lv 2]: 600% damage 
 [Lv 3]: 650% damage 
 [Lv 4]: 700% damage 
 [Lv 5]: 750% damage 
 [Lv 6]: 800% damage 
 [Lv 7]: 850% damage 
 [Lv 8]: 900% damage 
 [Lv 9]: 950% damage 
 [Lv 10]: 1000% damage 
 ______________________________________
 Requirement: Chain Action 3 
 Requires to be equipped with a Revolver. 
 Consumes 5 bullets."

Gs desperado.png Desperado

 Desperado Info.gif
 Performs a haphazard attack that may damage enemies within a 7 cell radius around the caster.
 Each cast has a maximum of 10 strikes.
 ______________________________________
 Max Level: 10             Skill Form: Physical attack 
 Target: Self          Delay: 1 sec
 Range: 5 Cells
 ______________________________________
 No Critical possible and Hit rate is reduced by 1/4 when using this skill.
 ______________________________________
 [Lv 1]: 100% damage 
 [Lv 2]: 150% damage 
 [Lv 3]: 200% damage 
 [Lv 4]: 250% damage 
 [Lv 5]: 300% damage 
 [Lv 6]: 350% damage 
 [Lv 7]: 400% damage 
 [Lv 8]: 450% damage 
 [Lv 9]: 500% damage 
 [Lv 10]: 550% damage 
 ______________________________________
 Requirement: Rapid Shower 5 
 Requires to be equipped with a Revolver. 
 Consumes 10 bullets."

Gs gatlingfever.png Gatling Fever

 Temporarily increases attack speed and damage at the cost of reducing Flee rate and movement speed.
 Gatling Fever status is cancelled when this skill is casted again.
 ______________________________________
 Max Level: 10             Skill Form: Active 
 Target: Self          Cast: 0.5 sec
 Delay: 1 sec
 ______________________________________
 [Lv 1]: ATK +30, CRIT +2, ASPD +2%, Flee -13%, 30 seconds duration 
 [Lv 2]: ATK +40, CRIT +4, ASPD +4%, Flee -16%, 45 seconds duration 
 [Lv 3]: ATK +50, CRIT +6, ASPD +6%, Flee -19%, 60 seconds duration 
 [Lv 4]: ATK +60, CRIT +8, ASPD +8%, Flee -22%, 75 seconds duration 
 [Lv 5]: ATK +70, CRIT +10, ASPD +10%, Flee -25%, 90 seconds duration 
 [Lv 6]: ATK +80, CRIT +12, ASPD +12%, Flee -28%, 105 seconds duration 
 [Lv 7]: ATK +90, CRIT +14, ASPD +14%, Flee -31%, 120 seconds duration 
 [Lv 8]: ATK +100, CRIT +16, ASPD +16%, Flee -34%, 135 seconds duration 
 [Lv 9]: ATK +110, CRIT +18, ASPD +18%, Flee -37%, 150 seconds duration 
 [Lv 10]: ATK +120, CRIT +20, ASPD +20%, Flee -40%, 165 seconds duration 
 ______________________________________
 Requirement: Rapid Shower 7, Desperado 5 
 Requires to be equipped with a Gatling Gun. 

Gs dust.png Dust

 Dust Info.gif
 Fires a close range shot that will push an enemy 5 cells backward.
 ______________________________________
 Max Level: 10             Skill Form: Physical attack 
 Target: 1 Enemy       Cast: 0.25 sec
 Range: 3 Cells           Delay: 0.5 sec
 ______________________________________
 [Lv 1]: 200% damage, 5 cells pushback 
 [Lv 2]: 250% damage, 5 cells pushback 
 [Lv 3]: 300% damage, 5 cells pushback 
 [Lv 4]: 350% damage, 5 cells pushback 
 [Lv 5]: 400% damage, 5 cells pushback 
 [Lv 6]: 450% damage, 5 cells pushback 
 [Lv 7]: 500% damage, 5 cells pushback 
 [Lv 8]: 550% damage, 5 cells pushback 
 [Lv 9]: 600% damage, 5 cells pushback 
 [Lv 10]: 650% damage, 5 cells pushback 
 ______________________________________
 Requirement: Single Action 5 
 Requires to be equipped with a Shotgun. 

Gs fullbuster.png Full Buster

 Full Blast Info.gif
 Inflicts devastating damage to an enemy by firing multiple bullets at once.
 ______________________________________
 Max Level: 10             Skill Form: Physical attack 
 Target: 1 Enemy       Cast: 0.5 sec
 Range: 9 Cells           Delay: 2 sec
 ______________________________________
 The closer the target, the more damage this skill will inflict (5 more % per cells, up to 50%).
 Inflicts Stun/Blind status on the user and the target.
 ______________________________________
 [Lv 1]: 500% damage, Stun for 0.1sec, Consume 2 bullets 
 [Lv 2]: 600% damage, Stun for 0.2sec, Consume 2 bullets 
 [Lv 3]: 700% damage, Stun for 0.3sec, Consume 4 bullets 
 [Lv 4]: 800% damage, Stun for 0.4sec, Consume 4 bullets 
 [Lv 5]: 900% damage, Stun for 0.5sec, Consume 6 bullets 
 [Lv 6]: 1000% damage, Stun for 0.6sec, Consume 6 bullets 
 [Lv 7]: 1100% damage, Stun for 0.7sec, Consume 8 bullets 
 [Lv 8]: 1200% damage, Stun for 0.8sec, Consume 8 bullets 
 [Lv 9]: 1300% damage, Stun for 0.9sec, Consume 10 bullets 
 [Lv 10]: 1400% damage, Stun for 1sec, Consume 10 bullets 
               *     Kugan - Specialization :     *
 [Lv 11]: 1500% damage, Stun for 1.1sec, Consume 10 bullets, CD 5sec 
 [Lv 12]: 1600% damage, Stun for 1.2sec, Consume 10 bullets, CD 5sec 
 [Lv 13]: 1700% damage, Stun for 1.3sec, Consume 10 bullets, CD 5sec 
 [Lv 14]: 1800% damage, Stun for 1.4sec, Consume 10 bullets, CD 5sec 
 [Lv 15]: 1900% damage, Stun for 1.5sec, Consume 10 bullets, CD 5sec 
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 Requirement: Dust 3 
 Requires to be equipped with a Shotgun. 

Gs spreadattack.png Spread Attack

 Spreads damage over a large area.
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 Max Level: 10             Skill Form: Physical attack 
 Target: 1 Enemy       Delay: 1 sec
 Range: 9 Cells
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 [Lv 1]: 220% damage, Area 3x3 cells 
 [Lv 2]: 240% damage, Area 3x3 cells 
 [Lv 3]: 260% damage, Area 3x3 cells 
 [Lv 4]: 280% damage, Area 5x5 cells 
 [Lv 5]: 300% damage, Area 5x5 cells 
 [Lv 6]: 320% damage, Area 5x5 cells 
 [Lv 7]: 340% damage, Area 7x7 cells 
 [Lv 8]: 360% damage, Area 7x7 cells 
 [Lv 9]: 380% damage, Area 7x7 cells 
 [Lv 10]: 400% damage, Area 9x9 cells 
               *     Kugan - Specialization :     *
 [Lv 11]: 420% damage, Area 9x9 cells 
 [Lv 12]: 440% damage, Area 9x9 cells 
 [Lv 13]: 460% damage, Area 11x11 cells 
 [Lv 14]: 480% damage, Area 11x11 cells 
 [Lv 15]: 500% damage, Area 11x11 cells 
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 Requirement: Full Buster 5 
 Requires to be equipped with a Shotgun. 
 Consumes 5 bullets."

Gs grounddrift.png Ground Drift

 Plants Bullet Spheres into the ground that will explode upon enemy approach.
 The explosion's effect varies according to the type of bullet.
 Area effect 7x7
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 Max Level: 10             Skill Form: Physical attack 
 Target: Ground         Cast: 0.5 sec
 Range: 9 Cells           Delay: 1 sec
 Duration: 3 sec per Lv
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 [Lv 1]: Damage +120% +50% of (BaseLv/2+INT) 
 [Lv 2]: Damage +140% +100% of (BaseLv/2+INT) 
 [Lv 3]: Damage +160% +150% of (BaseLv/2+INT) 
 [Lv 4]: Damage +180% +200% of (BaseLv/2+INT) 
 [Lv 5]: Damage +200% +250% of (BaseLv/2+INT) 
 [Lv 6]: Damage +220% +300% of (BaseLv/2+INT) 
 [Lv 7]: Damage +240% +350% of (BaseLv/2+INT) 
 [Lv 8]: Damage +260% +400% of (BaseLv/2+INT) 
 [Lv 9]: Damage +280% +450% of (BaseLv/2+INT) 
 [Lv 10]: Damage +300% +500% of (BaseLv/2+INT) 
 ______________________________________
 Requirement: Spread Attack 7, Full Buster 5 
 Requires to be equipped with a Grenade Launcher.  and a Sphere ammo

Spore.png