Difference between revisions of "Gunslinger Skill Modifications"

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! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 5 Cells
 
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! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Throwing Mastery 7, Shadow Slash 5, Ninja Aura 1  
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Revision as of 04:56, 27 April 2021

Intro

A lot of Skills has been revisited just for you !

There you can see all In-Game informations you need about these modifications.


  Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.


Go Back to Jobs & Skills


Skills

NJ_TOBIDOUGU
Bash.gif Throwing Mastery
Description : Increases Throw Shuriken damage and critical 'throw skills'.
Max Level: 10 Skill Form: Passive
Effects
Informations SP Cost
Level 1 Damage +3, Critical chance/rate throw skills +1/2%
Level 2 Damage +6, Critical chance/rate throw skills +2/4%
Level 3 Damage +9, Critical chance/rate throw skills +3/6%
Level 4 Damage +12, Critical chance/rate throw skills +4/8%
Level 5 Damage +15, Critical chance/rate throw skills +5/10%
Level 6 Damage +18, Critical chance/rate throw skills +6/12%
Level 7 Damage +21, Critical chance/rate throw skills +7/14%
Level 8 Damage +24, Critical chance/rate throw skills +8/16%
Level 9 Damage +27, Critical chance/rate throw skills +9/18%
Level 10 Damage +30, Critical chance/rate throw skills +10/20%


NJ_SYURIKEN
Bash.gif Throw Shuriken
Description : Throws a Shuriken at a target from a distance of up to 9 cells away from the caster.
Additional Information : Inflict the status Brake (Which reduces ASD/CAST/ASPD). Chances slightly affected by LUK.
Max Level: 10 Skill Form: Physical attack Target : 1 Enemy Cast : 0 sec Range : 9 Cells Delay : ASPD based
Effects
Informations SP Cost
Level 1 Damage +4+DEX, Brake lasts 1sec
Level 2 Damage +8+DEX, Brake lasts 2sec
Level 3 Damage +12+DEX, Brake lasts 3sec
Level 4 Damage +16+DEX, Brake lasts 4sec
Level 5 Damage +20+DEX, Brake lasts 5sec
Level 6 Damage +24+DEX, Brake lasts 6sec
Level 7 Damage +28+DEX, Brake lasts 7sec
Level 8 Damage +32+DEX, Brake lasts 8sec
Level 9 Damage +36+DEX, Brake lasts 9sec
Level 10 Damage +40+DEX, Brake lasts 10sec
requirement : Throwing Mastery 1
Consumes 1 Shuriken."


NJ_KUNAI
Bash.gif Throw Kunai
Description : Throws a Kunai that will strike its target 3 times in one attack.
The attack's element is affected by the type of Kunai thrown.
Additional Information : Inflict the status Crack (Which reduces DEF/MDEF/DEF2/MDEF2). Chances slightly affected by LUK.
Max Level: 5 Skill Form: Physical attack Target : 1 Enemy Cast : 0 sec Range : 9 Cells Delay : 1 sec
Effects
Informations SP Cost
Level 1 Damage +3*DEX, Crack lasts 2sec
Level 2 Damage +6*DEX, Crack lasts 4sec
Level 3 Damage +9*DEX, Crack lasts 6sec
Level 4 Damage +12*DEX, Crack lasts 8sec
Level 5 Damage +15*DEX, Crack lasts 10sec
requirement : Throwing Mastery 5
Consumes 1 Kunai."


NJ_HUUMA
Bash.gif Throw Huuma Shuriken
Description : Throws Huuma Shuriken that will damage its target and any nearby nemies.
The total amount of damage is divided among the enemies damaged by this skill.
Raising this skill's level increases its number of strikes.
Max Level: 5 Skill Form: Physical attack Target : Ground Cast : 3 sec Range : 9 Cells Delay : 2 sec
Effects
Informations SP Cost
Level 1 300% damage
Level 2 450% damage
Level 3 600% damage
Level 4 750% damage
Level 5 900% damage
requirement : Throwing Mastery 5, Throw Kunai 5


NJ_ZENYNAGE
Bash.gif Throw Zeny
Description : Throws coins at a target to inflict an amount of Defense piercing damage equal to the amount of zeny spent in the attack.
Max Level: 10 Skill Form: Physical attack Target : 1 Enemy Cast : 0 sec Range : 9 Cells Delay : 5 sec
Effects
Informations SP Cost
Level 1 500~1000 Zeny
Level 2 1000~2000 Zeny
Level 3 1500~3000 Zeny
Level 4 2000~4000 Zeny
Level 5 2500~5000 Zeny
Level 6 3000~6000 Zeny
Level 7 3500~7000 Zeny
Level 8 4000~8000 Zeny
Level 9 4500~9000 Zeny
Level 10 5000~10000 Zeny
requirement : Throwing Mastery 10, Throw Huuma Shuriken 5


NJ_TATAMIGAESHI
Bash.gif Flip Tatami
Description : Flips tatami to cause the 4*4 area around the caster to ignore long range physical damage for 3 seconds.
Has a chance to damage and push enemies 3 cells backward if they are within the skill's attack range.
Max Level: 5 Skill Form: Active Delay : 2s +0.25s per Lv Cooldown : 5 sec
Effects
Informations SP Cost
Level 1 1 cell range, 110% damage
Level 2 1 cell range, 120% damage
Level 3 2 cells range, 130% damage
Level 4 2 cells range, 140% damage
Level 5 3 cells range, 150% damage


NJ_KASUMIKIRI
Bash.gif Haze Slash
Description : Strikes an enemy, and then immediately enter the Hiding status, can be followed by the Shadow Leap or Shadow Slash skill.
Max Level: 10 Skill Form: Physical attack Target : 1 Enemy Cast : 0 sec Range : 1 Cell Delay : 1 sec
Effects
Informations SP Cost
Level 1 110% damage
Level 2 120% damage
Level 3 130% damage
Level 4 140% damage
Level 5 150% damage
Level 6 160% damage
Level 7 170% damage
Level 8 180% damage
Level 9 190% damage
Level 10 200% damage
requirement : Shadow Leap 1


NJ_SHADOWJUMP
Bash.gif Shadow Jump
Description : Shadow Leap can only be performed when the caster is in Hiding status, which can be enabled by the Haze Slasher skill.
This skill instantly moves the caster to a targeted cell, ignoring obstacles in the caster's way.
Max Level: 5 Skill Form: Active Target : Ground Delay : 1 sec
Additional Information : No map restrictions
Effects
Informations SP Cost
Level 1 7 cells range
Level 2 9 cells range
Level 3 11 cells range
Level 4 13 cells range
Level 5 15 cells range
requirement : Flip Tatami 1


NJ_KIRIKAGE
Bash.gif Shadow Slash
Description : Shadow Slash can only be performed during Hiding status, which can be enabled by the Haze Slasher skill.
Strikes a target with an attack whose range is equal to the caster's Shadow Leap range. Casting this skill will cancel Hiding status.
Max Level: 5 Skill Form: Physical attack Target : 1 Enemy Range : 5 + 2 per Lv
Additional Information : No map restrictions
Effects
Informations SP Cost
Level 1 100% damage, +30% Critical Rate
Level 2 200% damage, +35% Critical Rate
Level 3 300% damage, +40% Critical Rate
Level 4 400% damage, +45% Critical Rate
Level 5 500% damage, +50% Critical Rate
Kugan - Specialization:
Level 6 600% damage, +55% Critical Rate, CD 1sec
Level 7 700% damage, +60% Critical Rate, CD 2sec
Level 8 800% damage, +65% Critical Rate, CD 3sec
Level 9 900% damage, +70% Critical Rate, CD 4sec
Level 10 1000% damage, +75% Critical Rate, CD 5sec
requirement : Haze Slasher 5


NJ_UTSUSEMI
Bash.gif Cicada Skin Shed
Description : Enables Cicada Skin Shed status, which enables the caster to automatically dodge a set number of attacks.
Each special dodge is followed by a backward movement of 7 cells.
When the number of attacks reaches the skill's limit, Cicada Skin Shed status is cancelled.
Max Level: 5 Skill Form: Active Delay : 1 sec
Effects
Informations SP Cost
Level 1 20 sec, 1 Attack
Level 2 30 sec, 1 Attack
Level 3 40 sec, 2 Attacks
Level 4 50 sec, 2 Attacks
Level 5 60 sec, 3 Attacks
requirement : Shadow Leap 5


NJ_BUNSINJYUTSU
Bash.gif Mirror Image
Description : Mirror Image can only be cast during Ninja Aura status, and consumes 1 Shadow Orb.
Create a mirror image that will enable the caster to dodge a set number of long and short range physical attacks.
This skill cannot be used to block or evade magic based attacks.
Max Level: 10 Skill Form: Active Delay : 1 sec
Effects
Informations SP Cost
Level 1 1 Attack, 60 sec, Cast 4s
Level 2 1 Attack, 80 sec, Cast 3.5s
Level 3 2 Attacks, 100 sec, Cast 3s
Level 4 2 Attacks, 120 sec, Cast 2.5s
Level 5 3 Attacks, 140 sec, Cast 2s
Level 6 3 Attacks, 160 sec, Cast 1.5s
Level 7 4 Attacks, 180 sec, Cast 1s
Level 8 4 Attacks, 200 sec, Cast 1s
Level 9 5 Attacks, 220 sec, Cast 1s
Level 10 5 Attacks, 240 sec, Cast 1s
requirement : Shadow Slash 3, Ninja Aura 1, Cicada Skid Shed 4


NJ_NINPOU
Bash.gif Ninja Training
Description : Increases SP regen by training in the Ninja Arts.
The amount of SP restored by this skill is affected by the character's MaxSP.
Max Level: 10 Skill Form: Passive
Effects
Informations SP Cost
Level 1 SP +3 every 10 Sec.
Level 2 SP +6 every 10 Sec.
Level 3 SP +9 every 10 Sec.
Level 4 SP +12 every 10 Sec.
Level 5 SP +15 every 10 Sec.
Level 6 SP +18 every 10 Sec.
Level 7 SP +21 every 10 Sec.
Level 8 SP +24 every 10 Sec.
Level 9 SP +27 every 10 Sec.
Level 10 SP +30 every 10 Sec.


NJ_KOUENKA
Bash.gif Flaming Petals
Description : Inflicts Fire elemental damage at a target by shooting flaming petals.
Additional Information : Has chances to inflict Fever status. LUK slightly increases chances.
Max Level: 10 Skill Form: Magical attack Target : 1 Enemy Cast : 0.7 sec per Lv Range : 9 Cells
Effects
Informations SP Cost
Level 1 1 Hit, 80% MATK, Fever lasts 2sec
Level 2 2 Hits, 160% MATK, Fever lasts 4sec
Level 3 3 Hits, 240% MATK, Fever lasts 6sec
Level 4 4 Hits, 320% MATK, Fever lasts 8sec
Level 5 5 Hits, 400% MATK, Fever lasts 10sec
Level 6 6 Hits, 480% MATK, Fever lasts 12sec
Level 7 7 Hits, 560% MATK, Fever lasts 14sec
Level 8 8 Hits, 640% MATK, Fever lasts 16sec
Level 9 9 Hits, 720% MATK, Fever lasts 18sec
Level 10 10 Hits, 800% MATK, Fever lasts 20sec
requirement : Ninja Mastery 1


NJ_KAENSIN
Bash.gif Blaze Shield
Description : Summons a blazing storm in a 5*5 cell area around the caster that will deliver multiple strikes to enemies within its range.
The Blaze Shield lasts for 20 seconds, but is automatically canceled after inflicting its maximum number of strikes.
Max Level: 5 Skill Form: Magical attack Target : Self Cast : 6.5 -0.5 sec per Lv Delay : 1 sec
Additional Information : Each hit has 8+LUK/20% damage and 5% chance to inflict Burning. LUK is increasing the chances.
Effects
Informations SP Cost
Level 1 1 Hit, Burning lasts 3sec
Level 2 2 Hits, Burning lasts 6sec
Level 3 3 Hits, Burning lasts 9sec
Level 4 4 Hits, Burning lasts 12sec
Level 5 5 Hits, Burning lasts 15sec
Level 6 6 Hits, Burning lasts 18sec
Level 7 7 Hits, Burning lasts 21sec
Level 8 8 Hits, Burning lasts 24sec
Level 9 9 Hits, Burning lasts 27sec
Level 10 10 Hits, Burning lasts 30sec
requirement : Flaming Petals 5
Consumes 1 Flame Stone.


NJ_BAKUENRYU
Bash.gif Exploding Dragon
Description : Summons a flaming dragon that will inflict 3 strikes on all enemies in a 5*5 cell area around the cell targeted by this skill.
Max Level: 10 Skill Form: Magical attack Target : 1 Enemy Cast : 3 sec Range : 9 Cells Delay : 2 sec
Effects
Informations SP Cost
Level 1 300% Matk
Level 2 450% Matk
Level 3 600% Matk
Level 4 750% Matk
Level 5 900% Matk
Kugan - Specialization:
Level 6 1050% Matk, Area 7x7, CD 15sec
Level 7 1200% Matk, Area 7x7, CD 15sec
Level 8 1350% Matk, Area 7x7, CD 15sec
Level 9 1500% Matk, Area 7x7, CD 15sec
Level 10 1650% Matk, Area 7x7, CD 15sec
requirement : Ninja Mastery 10, Blaze Shield 7
Consumes 1 Flame Stone.


NJ_HYOUSENSOU
Bash.gif Freezing Spear
Description : Summons spears of ice that will strike a targeted enemy multiple times.
Max Level: 10 Skill Form: Magical attack Target : 1 Enemy Cast : 0.7 sec per Lv Range : 9 Cells
Additional Information : Has chances to inflict Chill status. LUK slightly increases chances.
Effects
Informations SP Cost
Level 1 1 Hit, 80% MATK, Chill lasts 2sec
Level 2 2 Hits, 160% MATK, Chill lasts 4sec
Level 3 3 Hits, 240% MATK, Chill lasts 6sec
Level 4 4 Hits, 320% MATK, Chill lasts 8sec
Level 5 5 Hits, 400% MATK, Chill lasts 10sec
Level 6 6 Hits, 480% MATK, Chill lasts 12sec
Level 7 7 Hits, 560% MATK, Chill lasts 14sec
Level 8 8 Hits, 640% MATK, Chill lasts 16sec
Level 9 9 Hits, 720% MATK, Chill lasts 18sec
Level 10 10 Hits, 800% MATK, Chill lasts 20sec
requirement : Ninja Mastery 1


NJ_SUITON
Bash.gif Watery Evasion
Description : Creates a water pool that will affect enemies within range by decreasing their AGI and reducing Movement Speed.
All Ninja Class characters, including the caster, are immune to these AGI and Movement Speed penalties.
The area targeted by Watery Evasion will increase the damage of the Freezing Spear skill, and enables the use of Water Ball and Aqua Benedicta for other players.
Max Level: 10 Skill Form: Active Target : Ground Cast : 3 sec Range : 9 Cells Delay : 2 sec
Effects
Informations SP Cost
Level 1 Area 3x3, 15 sec, Agi -2, Speed -23%
Level 2 Area 3x3, 20 sec, Agi -4, Speed -26%
Level 3 Area 3x3, 25 sec, Agi -6, Speed -29%
Level 4 Area 5x5, 30 sec, Agi -8, Speed -32%
Level 5 Area 5x5, 35 sec, Agi -10, Speed -35%
Level 6 Area 5x5, 40 sec, Agi -12, Speed -38%
Level 7 Area 7x7, 45 sec, Agi -14, Speed -41%
Level 8 Area 7x7, 50 sec, Agi -16, Speed -44%
Level 9 Area 7x7, 55 sec, Agi -18, Speed -47%
Level 10 Area 9x9, 60 sec, Agi -20, Speed -50%
Kugan - Specialization:
Level 11 Area 9x9, 65 sec, Agi -22, Speed -53%
Level 12 Area 9x9, 70 sec, Agi -24, Speed -56%
Level 13 Area 11x11, 75 sec, Agi -26, Speed -59%
Level 14 Area 11x11, 80 sec, Agi -28, Speed -62%
Level 15 Area 11x11, 85 sec, Agi -30, Speed -65%
requirement : Freezing Spear 5
Consumes 1 Ice Stone.


NJ_HYOUSYOURAKU
Bash.gif Snow Flake Draft
Description : Summons a meteor of ice that will damage enemies in a 7x7 cell area around the caster.
Max Level: 5 Skill Form: Magical attack Target : Self Cast : 1.5 +0.5 sec per Lv Delay : 2 sec
Effects
Informations SP Cost
Level 1 9x9 area, 150% Matk, Freeze Chance 20%
Level 2 9x9 area, 200% Matk, Freeze Chance 30%
Level 3 9x9 area, 250% Matk, Freeze Chance 40%
Level 4 9x9 area, 300% Matk, Freeze Chance 50%
Level 5 9x9 area, 350% Matk, Freeze Chance 60%, CD 10sec
Kugan - Specialization:
Level 6 11x11 area, 400% Matk, Freeze Chance 70%, CD 15sec
Level 7 11x11 area, 450% Matk, Freeze Chance 80%, CD 15sec
Level 8 11x11 area, 500% Matk, Freeze Chance 90%, CD 15sec
Level 9 11x11 area, 550% Matk, Freeze Chance 100%, CD 15sec
Level 10 11x11 area, 600% Matk, Freeze Chance 110%, CD 15sec requirement : Ninja Mastery 10, Watery Evasion 7
Consumes 1 Ice Stone.


NJ_HUUJIN
Bash.gif Wind Blade
Description : Shoots a shearing blade of air that will inflict Wind elemental damage to a targeted enemy.
Max Level: 10 Skill Form: Magical attack Target : 1 Enemy Cast : 0.5 +0.5 sec per Lv Range : 9 Cells Delay : 1 sec
Additional Information : Has chances to inflict Feeble status. LUK slightly increases chances.
Effects
Informations SP Cost
Level 1 1 Hit, 80% MATK, Feeble lasts 2sec
Level 2 2 Hits, 160% MATK, Feeble lasts 4sec
Level 3 3 Hits, 240% MATK, Feeble lasts 6sec
Level 4 4 Hits, 320% MATK, Feeble lasts 8sec
Level 5 5 Hits, 400% MATK, Feeble lasts 10sec
Level 6 6 Hits, 480% MATK, Feeble lasts 12sec
Level 7 7 Hits, 560% MATK, Feeble lasts 14sec
Level 8 8 Hits, 640% MATK, Feeble lasts 16sec
Level 9 9 Hits, 720% MATK, Feeble lasts 18sec
Level 10 10 Hits, 800% MATK, Feeble lasts 20sec
requirement : Ninja Mastery 1


NJ_RAIGEKISAI
Bash.gif Lightning Jolt
Description : Summons lightning bolts around the caster to damage enemies within the skill's range.
Max Level: 10 Skill Form: Magical attack Target : Ground Cast : 4 sec Range : 9 Cells
Effects
Informations SP Cost
Level 1 200% Matk, 5x5 area
Level 2 240% Matk, 5x5 area
Level 3 280% Matk, 7x7 area
Level 4 320% Matk, 7x7 area
Level 5 360% Matk, 9x9 area
Level 6 400% Matk, 9x9 area
Level 7 440% Matk, 11x11 area
Level 8 480% Matk, 11x11 area
Level 9 520% Matk, 13x13 area
Level 10 560% Matk, 13x13 area
requirement : Wind Blade 5
Consumes 1 Wind Stone.


NJ_KAMAITACHI
Bash.gif First Wind
Description : Shoots a blade of sharp wind that will slash all enemies between the caster and the skill's target.
Max Level: 10 Skill Form: Magical attack Target : 1 Enemy Cast : 4 sec Range : See below
Effects
Informations SP Cost
Level 1 200% Matk, Damage Range 5 cells
Level 2 300% Matk, Damage Range 6 cells
Level 3 400% Matk, Damage Range 7 cells
Level 4 500% Matk, Damage Range 8 cells
Level 5 600% Matk, Damage Range 9 cells
Kugan - Specialization:
Level 6 700% Matk, Damage Range 10 cells
Level 7 800% Matk, Damage Range 11 cells
Level 8 900% Matk, Damage Range 12 cells
Level 9 1000% Matk, Damage Range 13 cells
Level 10 1100% Matk, Damage Range 14 cells
requirement : Ninja Mastery 10, Lightning Jolt 5
Consumes 1 Wind Stone.


NJ_NEN
Bash.gif Ninja Aura
Description : Focuses spritual energy to enter Ninja Aura status, which endows the caster with INT and STR bonuses.
Ninja Aura status enables the use of the Mirror Image and Killing Strike skills, although using those skills will cancel Ninja Aura status.
Max Level: 5 Skill Form: Active Cast : 6 - 1 sec per Lv
Effects
Informations SP Cost
Level 1 Str and Int +1, 30 sec
Level 2 Str and Int +2, 45 sec
Level 3 Str and Int +3, 60 sec
Level 4 Str and Int +4, 75 sec
Level 5 Str and Int +5, 90 sec
requirement : Ninja Mastery 5


NJ_ISSEN
Bash.gif Killing Strike
Description : Sacrifices the caster's remaining HP to inflict devastating damage to the targeted enemy.
The amount of remaining HP affects the damage inflicted, and each cast of this skill will always reduce the caster's HP to 1.
Damages are based on SkillLv, BaseLvl, STR, DEX, and HP.
Additional Information : Odd levels: (STR/2 + 100)% of (HP left * 15 * SkillLv /10000), double on monsters
Even levels: (STR/2 + 100)% of (HP lost * 10 * SkillLv /10000), not double on monsters
Max Level: 10 Skill Form: Physical attack Target : 1 Enemy Cast : 5 Cells
requirement : Throwing Mastery 7, Shadow Slash 5, Ninja Aura 1

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