Gunslinger Skill Modifications

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Revision as of 11:23, 1 October 2021 by Kaly (talk | contribs) (→‎Back)

Intro

A lot of Skills has been revisited just for you !

There you can see all In-Game informations you need about these modifications.


  Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
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Skills

GS_GLITTERING
Bash.gif Flip the Coin
Description : If it lands showing heads, the caster will gain 1 coin.
The caster can have a maximum of 10 coins, and increasing this skill's level raises the success rate of flipping a coin that will show heads.
Gunslinger coins are displayed as glowing orbs around the caster.
Max Level: 5 Skill Form: Active
Effects
Informations SP Cost
Level 1 30% chance success
Level 2 35% chance success
Level 3 40% chance success
Level 4 45% chance success
Level 5 50% chance success
Consumes 50 zeny to flip a coin."


GS_FLING
Bash.gif Fling
Description : Spends coins to fling them at an enemy to inflict damage and reduce its DEF.
Fling can consume up to 5 coins in a single cast, and will reduce more of an enemy's DEF if more coins are spent.
Additional Information : Twice damage on monsters. Defense reduction affects also players.
Max Level: 5 Skill Form: Physical attack Target : 1 Enemy Range : 9 Cells
Effects
Informations SP Cost
Level 1 (BaseLevel + Dex) 2x damage / Cooldown 2sec
Level 2 (BaseLevel + Dex) 4x damage / Cooldown 4sec
Level 3 (BaseLevel + Dex) 6x damage / Cooldown 6sec
Level 4 (BaseLevel + Dex) 8x damage / Cooldown 8sec
Level 5 (BaseLevel + Dex) 10x damage / Cooldown 10sec
requirement : Flip the Coin 1


GS_TRIPLEACTION
Bash.gif Triple Action
Description : Shoots an enemy 3 times in one attack.
Additional Information : If target's HP are under 33% each % missing adds 3% to actual damage of this skill (ex : up to +97% if target have only 1% HP).
Max Level: 5 Skill Form: Physical attack Target : 1 Enemy Delay : 1 sec Range : 9 Cells
Effects
Informations SP Cost
Level 1 150% Damage, 1 coin
Level 2 165% Damage, 1 coin
Level 3 180% Damage, 2 coins
Level 4 195% Damage, 2 coins
Level 5 210% Damage, 3 coins
requirement : Flip the Coin 1, Chain Action 10
Consumes coins.


GS_BULLSEYE
Bash.gif Bull's Eye
Description : Specifically targets an enemy's weaknesses.
Bull's Eye has a 0.1% chance to inflict Coma status on all enemies.
Chances to inflict Weak Status (Which reduce chance to perform critical and increase chance to endure one).
Max Level: 5 Skill Form: Physical attack Target : 1 Enemy Cast : 0.5 sec Range : 9 Cells Delay : 1 sec
Effects
Informations SP Cost
Level 1 280% Damage, Weak lasts 3sec
Level 2 310% Damage, Weak lasts 6sec
Level 3 340% Damage, Weak lasts 9sec
Level 4 370% Damage, Weak lasts 12sec
Level 5 400% Damage, Weak lasts 15sec
requirement : Flip the Coin 5, Tracking 10
Consumes 1 coin.


GS_MADNESSCANCEL
Bash.gif Madness Canceller
Description : Activates Madness Canceller in which the caster is immobilized, but considerably increases ATK and gives 20% ASPD.
Madness Canceller has 15 second duration and cannot be used with Adjustment skill.
Max Level: 5 Skill Form: Active Target : Self Cast : 3 sec Delay : 4 sec
Effects
Informations SP Cost
Level 1 100 ATK, ASPD +20%
Level 2 100 ATK, ASPD +20%, +50 mastery damage (ignores DEF)
Level 3 100 ATK, ASPD +20%, +100 mastery damage (ignores DEF)
Level 4 100 ATK, ASPD +20%, +150 mastery damage (ignores DEF)
Level 5 100 ATK, ASPD +20%, +200 mastery damage (ignores DEF)
requirement : Flip the Coin 4, Gatling Fever 10
Consumes 4 coins.


GS_ADJUSTMENT
Bash.gif Adjustment
Description : Activates Adjustment status in which caster gains Flee and receives less damage from ranged physical attacks, but has malus HIT.
This skill has a 30 second duration, and cannot be used together with the Madness Canceller skill.
Max Level: 5 Skill Form: Active Target : Self Cast : 1 sec Delay : 1 sec
Effects
Informations SP Cost
Level 1 HIT -30, Flee +30%, Perfect Flee +4%, long distance damages -20%
Level 2 HIT -34, Flee +34%, Perfect Flee +6%, long distance damages -23%
Level 3 HIT -38, Flee +38%, Perfect Flee +8%, long distance damages -26%
Level 4 HIT -42, Flee +42%, Perfect Flee +10%, long distance damages -29%
Level 5 HIT -46, Flee +46%, Perfect Flee +12%, long distance damages -32%
requirement : Flip the Coin 4, Disarm 5
Consumes 2 coins.


GS_INCREASING
Bash.gif Increasing Accuracy
Description : Uses gunslinger's concentration to focus on hunting a target.
Max Level: 5 Skill Form: Active Target : 1 Player Cast : 1 sec Range : 9 Cells Delay : 1 sec
Effects
Informations SP Cost
Level 1 Hit +20, DEX/AGI +3, Lasts 60sec
Level 2 Hit +20, DEX/AGI +6, Lasts 75sec
Level 3 Hit +20, DEX/AGI +9, Lasts 90sec
Level 4 Hit +20, DEX/AGI +12, Lasts 105sec
Level 5 Hit +20, DEX/AGI +15, Lasts 120sec
requirement : Flip the Coin 2, Snake's Eye 10
Consumes 4 coins.


GS_MAGICALBULLET
Bash.gif Magical Bullet
Description : Fires a magic shot that does not use any bullets, inflicting an amount of Ghost elemental damage ranged between min MATK and max MATK.
Target's MDEF reduces damages.
Max Level: 5 Skill Form: Physical attack Delay : 0.5 sec
Effects
Informations SP Cost
Level 1 Random Damages between min MATK and max MATK
Level 2 +20% total damage
Level 3 +40% total damage
Level 4 +60% total damage
Level 5 +80% total damage
Kugan - Specialization:
Level 6 2hits, +100% total damage
Level 7 2hits, +120% total damage
Level 8 2hits, +140% total damage
Level 9 2hits, +160% total damage
Level 10 2hits, +180% total damage
requirement : Flip the Coin 1
Consumes 1 coin.


GS_CRACKER
Bash.gif Cracker
Description : Fires a bullet that will Stun an enemy.
The nearer the target is to the caster, the greater the chance of inflicting the Stun status.
Max Level: 5 Skill Form: Physical attack Target : 1 Player Range : 9 Cells Delay : 1 sec
Effects
Informations SP Cost
Level 1 Stun chances 60% -4% per row between target (min 30%)
Level 2 Stun chances 65% -8% per row between target (min 32%)
Level 3 Stun chances 70% -12% per row between target (min 34%)
Level 4 Stun chances 75% -16% per row between target (min 36%)
Level 5 Stun chances 80% -18% per row between target (min 38%)
requirement : Flip the Coin 1
Consumes 1 coin.


GS_SINGLEACTION
Bash.gif Single Action
Description : Essential Gunslinger skill that enables Gunslinger to fire their weapon more quickly and accurately.
Max Level: 10 Skill Form: Passive
Effects
Informations SP Cost
Level 1 Hit +2, ASPD +1%
Level 2 Hit +4, ASPD +1%
Level 3 Hit +6, ASPD +2%
Level 4 Hit +8, ASPD +2%
Level 5 Hit +10, ASPD +3%
Level 6 Hit +12, ASPD +3%
Level 7 Hit +14, ASPD +4%
Level 8 Hit +16, ASPD +4%
Level 9 Hit +18, ASPD +5%
Level 10 Hit +20, ASPD +5%


GS_SNAKEEYE
Bash.gif Snake's Eye
Description : Increases attack range and HIT when equipped with Gun class weapons.
Max Level: 10 Skill Form: Passive
Effects
Informations SP Cost
Level 1 Hit +1, Range +1
Level 2 Hit +2, Range +2
Level 3 Hit +3, Range +3
Level 4 Hit +4, Range +4
Level 5 Hit +5, Range +5
Level 6 Hit +6, Range +6
Level 7 Hit +7, Range +7
Level 8 Hit +8, Range +8
Level 9 Hit +9, Range +9
Level 10 Hit +10, Range +10


GS_CHAINACTION
Bash.gif Chain Action
Description : Enables a chance of firing two shots in single attack while attacking enemies when equipped with Revolver class weapon.
Raising this skill's level increases the rate of firing double shots.
Max Level: 10 Skill Form: Passive
Effects
Informations SP Cost
Level 1 5% chance
Level 2 10% chance
Level 3 15% chance
Level 4 20% chance
Level 5 25% chance
Level 6 30% chance
Level 7 35% chance
Level 8 40% chance
Level 9 45% chance
Level 10 50% chance
requirement : Single Action 1
Requires to be equipped with a Revolver.
Consumes 1 coin.


GS_TRACKING
Bash.gif Tracking
Description : Carefully aims at a target to inflict devastating damage.
Raising this skill's level increases cast time and damage.
Additional Information : Distance between user and target (cells) increases damages.
Additional Information : Critical damage are augmented by half on boss.
Additional Information : A critical hit reduce target's DEF. LUK increases it.
Max Level: 10 Skill Form: Physical attack Target : 1 Enemy Cast : 1 sec +0.2 sec per Lv Range : 9 Cells Delay : 1.5 sec
Effects
Informations SP Cost
Level 1 100+20*cells% damage, Aim Time 1.2sec
Level 2 100+40*cells% damage, Aim Time 1.4sec
Level 3 100+60*cells% damage, Aim Time 1.6sec
Level 4 100+80*cells% damage, Aim Time 1.8sec
Level 5 100+100*cells% damage, Aim Time 2sec
Level 6 100+120*cells% damage, Aim Time 2.2sec
Level 7 100+140*cells% damage, Aim Time 2.4sec
Level 8 100+160*cells% damage, Aim Time 2.6sec
Level 9 100+180*cells% damage, Aim Time 2.8sec
Level 10 100+200*cells% damage, Aim Time 3sec
Kugan - Specialization:
Level 11 100+209*cells% damage, Range +1, Aim Time 3.2 sec
Level 12 100+216*cells% damage, Range +2, Aim Time 3.4 sec
Level 13 100+221*cells% damage, Range +3, Aim Time 3.6 sec
Level 14 100+224*cells% damage, Range +4, Aim Time 3.8 sec
Level 15 100+225*cells% damage, Range +5, Aim Time 4 sec
requirement : Single Action 5
Requires to be equipped with a Revolver/Rifle.


GS_DISARM
Bash.gif Disarm
Description : Shoots target's appendages to render it incapable of attacking.
Skill level affects the success rate.
When used on monster, this skill will reduce their Attack by 25%, but has no effect on Boss monsters.
Disarm has a range of 9 cells.
Max Level: 5 Skill Form: Physical attack Target : 1 Enemy Cast : 1.6 sec Range : 9 Cells Delay : 1 sec
requirement : Tracking 7
Requires to be equipped with a Revolver/Rifle.

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GS_PIERCINGSHOT
Bash.gif Piercing Shot
Description : Inflicts Defense piercing damage that has a chance of causing Bleeding status on its target.
Max Level: 5 Skill Form: Physical attack Target : 1 Enemy Cast : 1.5 sec Range : 9 Cells Delay : 0.5 sec
Effects
Informations SP Cost
Level 1 220% damage, Bleeding Chance 3%
Level 2 240% damage, Bleeding Chance 6%
Level 3 260% damage, Bleeding Chance 9%
Level 4 280% damage, Bleeding Chance 12%
Level 5 300% damage, Bleeding Chance 15%
requirement : Tracking 7
Requires to be equipped with a Revolver/Rifle.


GS_RAPIDSHOWER
Bash.gif Rapid Shower
Description : Attacks an enemy with 5 rapid fire attack.
Max Level: 10 Skill Form: Physical attack Target : 1 Enemy Cast : 1 sec Range : 9 Cells
Effects
Informations SP Cost
Level 1 550% damage
Level 2 600% damage
Level 3 650% damage
Level 4 700% damage
Level 5 750% damage
Level 6 800% damage
Level 7 850% damage
Level 8 900% damage
Level 9 950% damage
Level 10 1000% damage
requirement : Chain Action 3
Requires to be equipped with a Revolver.
Consumes 5 bullets."


GS_DESPERADO
Bash.gif Desperado
Description : Performs a haphazard attack that may damage enemies within a 7 cell radius around the caster.
Each cast has a maximum of 10 strikes.
Max Level: 10 Skill Form: Physical attack Target : Self Delay : 1 sec Range : 5 Cells
Additional Information : No Critical possible and Hit rate is reduced by 1/4 when using this skill.
Effects
Informations SP Cost
Level 1 100% damage
Level 2 150% damage
Level 3 200% damage
Level 4 250% damage
Level 5 300% damage
Level 6 350% damage
Level 7 400% damage
Level 8 450% damage
Level 9 500% damage
Level 10 550% damage
requirement : Rapid Shower 5
Requires to be equipped with a Revolver.
Consumes 10 bullets."


GS_GATLINGFEVER
Bash.gif Gatling Fever
Description : Temporarily increases attack speed and damage at the cost of reducing Flee rate and movement speed.
Gatling Fever status is cancelled when this skill is casted again.
Max Level: 10 Skill Form: Active Target : Self Cast : 0.8 sec Delay : 1 sec
Effects
Informations SP Cost
Level 1 ATK +30, CRIT +2, ASPD +2%, Flee -13%, 30 seconds duration
Level 2 ATK +40, CRIT +4, ASPD +4%, Flee -16%, 45 seconds duration
Level 3 ATK +50, CRIT +6, ASPD +6%, Flee -19%, 60 seconds duration
Level 4 ATK +60, CRIT +8, ASPD +8%, Flee -22%, 75 seconds duration
Level 5 ATK +70, CRIT +10, ASPD +10%, Flee -25%, 90 seconds duration
Level 6 ATK +80, CRIT +12, ASPD +12%, Flee -28%, 105 seconds duration
Level 7 ATK +90, CRIT +14, ASPD +14%, Flee -31%, 120 seconds duration
Level 8 ATK +100, CRIT +16, ASPD +16%, Flee -34%, 135 seconds duration
Level 9 ATK +110, CRIT +18, ASPD +18%, Flee -37%, 150 seconds duration
Level 10 ATK +120, CRIT +20, ASPD +20%, Flee -40%, 165 seconds duration
requirement : Rapid Shower 7, Desperado 5
Requires to be equipped with a Gatling Gun.


GS_DUST
Bash.gif Dust
Description : Fires a close range shot that will push an enemy 5 cells backward.
Max Level: 10 Skill Form: Physical attack Target : 1 Enemy Cast : 1 sec Range : 2 Cells Delay : 1 sec
Effects
Informations SP Cost
Level 1 200% damage
Level 2 250% damage
Level 3 300% damage
Level 4 350% damage
Level 5 400% damage
Level 6 450% damage
Level 7 500% damage
Level 8 550% damage
Level 9 600% damage
Level 10 650% damage
Kugan - Specialization:
Level 11 700% damage, +1 pushback, CD 7.5sec
Level 12 750% damage, +2 pushback, CD 7.5sec
Level 13 800% damage, +3 pushback, CD 7.5sec
Level 14 850% damage, +4 pushback, CD 7.5sec
Level 15 900% damage, +5 pushback, CD 7.5sec
requirement : Single Action 5
Requires to be equipped with a Shotgun.


GS_FULLBUSTER
Bash.gif Full Buster
Description : Inflicts devastating damage to an enemy by firing multiple bullets at once.
Max Level: 10 Skill Form: Physical attack Target : 1 Enemy Cast : 0.8 sec Range : 9 Cells Delay : 1 sec +0.2 sec per Lv
Additional Information : The more the target is close the more this skill inflict damages (5 more % per cells, up to 50%).
Additional Information : Inflicts Stun status on the user and the target.
Effects
Informations SP Cost
Level 1 500% damage, Stun for 0.1sec, Consume 2 bullets
Level 2 600% damage, Stun for 0.2sec, Consume 2 bullets
Level 3 700% damage, Stun for 0.3sec, Consume 4 bullets
Level 4 800% damage, Stun for 0.4sec, Consume 4 bullets
Level 5 900% damage, Stun for 0.5sec, Consume 6 bullets
Level 6 1000% damage, Stun for 0.6sec, Consume 6 bullets
Level 7 1100% damage, Stun for 0.7sec, Consume 8 bullets
Level 8 1200% damage, Stun for 0.8sec, Consume 8 bullets
Level 9 1300% damage, Stun for 0.9sec, Consume 10 bullets
Level 10 1400% damage, Stun for 1sec, Consume 10 bullets
Kugan - Specialization:
Level 11 1500% damage, Stun for 1.1sec, Consume 10 bullets, CD 5.5sec
Level 12 1600% damage, Stun for 1.2sec, Consume 12 bullets, CD 6sec
Level 13 1700% damage, Stun for 1.3sec, Consume 12 bullets, CD 6.5sec
Level 14 1800% damage, Stun for 1.4sec, Consume 14 bullets, CD 7sec
Level 15 1900% damage, Stun for 1.5sec, Consume 14 bullets, CD 7.5sec
requirement : Dust 3
Requires to be equipped with a Shotgun.


GS_SPREADATTACK
Bash.gif Spread Attack
Description : Spreads damage over a large area.
Max Level: 10 Skill Form: Physical attack Target : 1 Enemy Delay : 1 sec Range : 9 Cells
Effects
Informations SP Cost
Level 1 220% damage, Area 3x3 cells
Level 2 240% damage, Area 3x3 cells
Level 3 260% damage, Area 3x3 cells
Level 4 280% damage, Area 5x5 cells
Level 5 300% damage, Area 5x5 cells
Level 6 320% damage, Area 5x5 cells
Level 7 340% damage, Area 7x7 cells
Level 8 360% damage, Area 7x7 cells
Level 9 380% damage, Area 7x7 cells
Level 10 400% damage, Area 9x9 cells
Kugan - Specialization:
Level 11 420% damage, Area 9x9 cells
Level 12 440% damage, Area 9x9 cells
Level 13 460% damage, Area 11x11 cells
Level 14 480% damage, Area 11x11 cells
Level 15 500% damage, Area 11x11 cells
requirement : Full Buster 5
Requires to be equipped with a Shotgun.
Consumes 5 bullets."


GS_GROUNDDRIFT
Bash.gif Ground Drift
Description : Plants Bullet Spheres into the ground that will explode upon enemy approach.
The explosion's effect varies according to the type of bullet.
Additional Information : Area effect 3x3
Max Level: 10 Skill Form: Physical attack Target : Ground Cast : 2 sec Range : 9 Cells Delay : 1 sec Bash.gif Duration: 3 sec per Lv
Effects
Informations SP Cost
Level 1 Damage +120% +50% of (BaseLv/2+INT)
Level 2 Damage +140% +100% of (BaseLv/2+INT)
Level 3 Damage +160% +150% of (BaseLv/2+INT)
Level 4 Damage +180% +200% of (BaseLv/2+INT)
Level 5 Damage +200% +250% of (BaseLv/2+INT)
Level 6 Damage +220% +300% of (BaseLv/2+INT)
Level 7 Damage +240% +350% of (BaseLv/2+INT)
Level 8 Damage +260% +400% of (BaseLv/2+INT)
Level 9 Damage +280% +450% of (BaseLv/2+INT)
Level 10 Damage +300% +500% of (BaseLv/2+INT)
requirement : Spread Attack 7, Full Buster 5
Requires to be equipped with a Grenade Launcher.
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