|
|
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Line 547: |
| | | |
| {| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;" | | {| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;" |
− | |-
| |
− | ! colspan="8"| <span style="font-weight: 700">WZ_HEAVENDRIVE</span>
| |
| |- | | |- |
| ! colspan="8"| <span style="font-weight: 700">[[File:wz_heavendrive.png]] Heaven's Drive | | ! colspan="8"| <span style="font-weight: 700">[[File:wz_heavendrive.png]] Heaven's Drive |
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| | | |
| {| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;" | | {| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;" |
− | |-
| |
− | ! colspan="8"| <span style="font-weight: 700">WZ_QUAGMIRE</span>
| |
| |- | | |- |
| ! colspan="8"| <span style="font-weight: 700">[[File:wz_quagmire.png]] Quagmire | | ! colspan="8"| <span style="font-weight: 700">[[File:wz_quagmire.png]] Quagmire |
Line 642: |
Line 638: |
| | | |
| {| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;" | | {| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;" |
− | |-
| |
− | ! colspan="8"| <span style="font-weight: 700">WZ_ESTIMATION</span>
| |
| |- | | |- |
| ! colspan="8"| <span style="font-weight: 700">[[File:wz_estimation.png]] Sense | | ! colspan="8"| <span style="font-weight: 700">[[File:wz_estimation.png]] Sense |
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Line 671: |
| | | |
| {| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;" | | {| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;" |
− | |-
| |
− | ! colspan="8"| <span style="font-weight: 700">WZ_SIGHTBLASTER</span>
| |
| |- | | |- |
| ! colspan="8"| <span style="font-weight: 700">[[File:wz_sightblaster.png]] Sight Blaster | | ! colspan="8"| <span style="font-weight: 700">[[File:wz_sightblaster.png]] Sight Blaster |
Line 734: |
Line 726: |
| | | |
| {| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;" | | {| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;" |
− | |-
| |
− | ! colspan="8"| <span style="font-weight: 700">HW_SOULDRAIN</span>
| |
| |- | | |- |
| ! colspan="8"| <span style="font-weight: 700">[[File:hw_souldrain.png]] Soul Drain | | ! colspan="8"| <span style="font-weight: 700">[[File:hw_souldrain.png]] Soul Drain |
Line 783: |
Line 773: |
| | | |
| {| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;" | | {| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;" |
− | |-
| |
− | ! colspan="8"| <span style="font-weight: 700">HW_MAGICCRASHER</span>
| |
| |- | | |- |
| ! colspan="8"| <span style="font-weight: 700">[[File:hw_magiccrasher.png]] Magic Crasher | | ! colspan="8"| <span style="font-weight: 700">[[File:hw_magiccrasher.png]] Magic Crasher |
Line 824: |
Line 812: |
| | | |
| {| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;" | | {| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;" |
− | |-
| |
− | ! colspan="8"| <span style="font-weight: 700">HW_MAGICPOWER</span>
| |
| |- | | |- |
| ! colspan="8"| <span style="font-weight: 700">[[File:hw_magicpower.png]] Amplify Magic Power | | ! colspan="8"| <span style="font-weight: 700">[[File:hw_magicpower.png]] Amplify Magic Power |
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| {| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;" | | {| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;" |
| |- | | |- |
− | ! colspan="8"| <span style="font-weight: 700">HW_NAPALMVULCAN</span>
| + | ! colspan="8"| <span style="font-weight: 700">[[File:hw_napalmvulcan.png]] Napalm Vulcan |
− | |-
| |
− | ! colspan="8"| <span style="font-weight: 700">[[File:hw_napalmvulcan]] Napalm Vulcan | |
| |- | | |- |
| ! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Delivers multiple psychokinetic blows at an enemy in a 3x3 area with a low chance of causing an abnormal status. | | ! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Delivers multiple psychokinetic blows at an enemy in a 3x3 area with a low chance of causing an abnormal status. |
Intro
A lot of Skills has been revisited just for you !
There you can see all In-Game informations you need about these modifications.
Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
Skills
Fire Pillar
|
Description : |
Creates a Fire Pillar trap effect on the targeted cell.
|
Max Level: 10
|
Skill Form: Magical attack
|
Target : Ground
|
Cast : 0.35 sec per Lv
|
Range : 9 Cells
|
Delay : 1 sec
|
Element : Fire
|
Additional Information : |
Damages are doubled on Players.
|
|
Effects
|
|
Informations
|
SP Cost
|
Level 1 |
3 Hits, 0.6sec Duration
|
Level 2 |
4 Hits, 0.8sec Duration
|
Level 3 |
5 Hits, 1sec Duration
|
Level 4 |
6 Hits, 1.2sec Duration
|
Level 5 |
7 Hits, 1.4sec Duration
|
Level 6 |
8 Hits, 1.6sec Duration
|
Level 7 |
9 Hits, 1.8sec Duration
|
Level 8 |
10 Hits, 2sec Duration
|
Level 9 |
11 Hits, 2.2sec Duration
|
Level 10 |
12 Hits, 2.4sec Duration
|
Additional Information : |
*Kugan - Specialization:*
|
Level 11 |
13 Hits, 5x5 Area, 3.85sec Cast, 2.6sec Duration
|
Level 12 |
14 Hits, 5x5 Area, 4.20sec Cast, 2.8sec Duration
|
Level 13 |
15 Hits, 5x5 Area, 4.55sec Cast, 3sec Duration
|
Level 14 |
16 Hits, 5x5 Area, 4.90sec Cast, 3.2sec Duration
|
Level 15 |
17 Hits, 5x5 Area, 5.25sec Cast, 3.4sec Duration
|
requirement : |
Fire Wall 1
|
|
Consumes 1 Blue Gemstone at level 6+
|
|
Consumes 2 Blue Gemstone at level 11+
|
|
Sightrasher
|
Description : |
Attack enemies by shooting fireballs, which are first summoned by the Sight skill, in directions that radiate away from the caster.
|
Additional Information : |
Can cause Fever. Fever is status which increase damage on the target by 25% (resisted by MDEF)
|
|
Pushback 5 squares away in a 7x7 Area.
|
Max Level: 10
|
Skill Form : Magical attack
|
Target : Self
|
Cast : 0.5 sec
|
Delay : 2 sec
|
Element : Fire
|
|
Effects
|
|
Informations
|
SP Cost
|
Level 1 |
2 hits (120% MATK per hit), Fever 1.5s
|
Level 2 |
2 hits (140% MATK per hit), Fever 3s
|
Level 3 |
2 hits (160% MATK per hit), Fever 4.5s
|
Level 4 |
2 hits (180% MATK per hit), Fever 6s
|
Level 5 |
2 hits (200% MATK per hit), Fever 7.5s
|
Level 6 |
2 hits (220% MATK per hit), Fever 9s
|
Level 7 |
2 hits (240% MATK per hit), Fever 10.5s
|
Level 8 |
2 hits (260% MATK per hit), Fever 12s
|
Level 9 |
2 hits (280% MATK per hit), Fever 13.5s
|
Level 10 |
2 hits (300% per hit), Fever 15s
|
requirement : |
Sight 1, Lightning Bolt 1
|
|
Meteor Storm
|
Description : |
Summons meteors towards a targeted 7x7 area to inflict area effect damage upon enemies
|
Max Level: 10
|
Skill Form: Magical attack
|
Target : Ground
|
Cast : 1.5 sec per Lv
|
Range : 9 Cells
|
Delay : See Below
|
Element : Fire
|
|
Effects
|
|
Informations
|
SP Cost
|
Level 1 |
2 Meteors 1 Hit, 3% Stun, ASD 2sec
|
Level 2 |
3 Meteors 1 Hit, 6% Stun, ASD 3sec
|
Level 3 |
3 Meteors 2 Hits, 9% Stun, ASD 3sec
|
Level 4 |
4 Meteors 2 Hits, 12% Stun, ASD 4sec
|
Level 5 |
4 Meteors 3 Hits, 15% Stun, ASD 4sec
|
Level 6 |
5 Meteors 3 Hits, 18% Stun, ASD 5sec
|
Level 7 |
5 Meteors 4 Hits, 21% Stun, ASD 5sec
|
Level 8 |
6 Meteors 4 Hits, 24% Stun, ASD 6sec
|
Level 9 |
6 Meteors 5 Hits, 27% Stun, ASD 6sec
|
Level 10 |
7 Meteors 5 Hits, 30% Stun, ASD 7sec
|
requirement : |
Thunder Storm 1, Sightrasher 2
|
|
Jupitel Thunder
|
Description : |
Fires a ball of crackling lightning that will damage and pushes it back the same number of cells up to a maximum of 8.
|
Max Level: 10
|
Skill Form: Magical attack
|
Target : 1 Enemy
|
Cast : 2 sec +0.5sec per Lv
|
Range : 9 Cells
|
Element : Wind
|
Delay : 0.5 sec
|
|
Effects
|
|
Informations
|
SP Cost
|
Level 1 |
3 Hits
|
Level 2 |
4 Hits
|
Level 3 |
5 Hits
|
Level 4 |
6 Hits
|
Level 5 |
7 Hits
|
Level 6 |
8 Hits
|
Level 7 |
9 Hits
|
Level 8 |
10 Hits
|
Level 9 |
11 Hits
|
Level 10 |
12 Hits
|
requirement : |
Napalm Beat 1, Lightning Bolt 1
|
|
Lord of Vermillion
|
Description : |
Hits the target area with a strong lightning attack that does 4 sets of hits with 10 hits each set (total 40 hits) and each hit doing (8+(2*SkillLV))% MATK damage. It also has a (4*SkillLV)% chance to blind the targets.
|
Max Level: 10
|
Skill Form: Magical attack
|
Target : Ground
|
Cast : 5sec +0.5sec per Lv
|
Range : 9 Cells
|
Delay : 5 sec
|
Element : Wind
|
|
Effects
|
|
Informations
|
SP Cost
|
Level 1 |
4% Blind, 10% MATK/Bolt (400% total)
|
Level 2 |
8% Blind, 12% MATK/Bolt (480% total)
|
Level 3 |
12% Blind, 14% MATK/Bolt (560% total)
|
Level 4 |
16% Blind, 16% MATK/Bolt (640% total)
|
Level 5 |
20% Blind, 18% MATK/Bolt (720% total)
|
Level 6 |
24% Blind, 20% MATK/Bolt (800% total)
|
Level 7 |
28% Blind, 22% MATK/Bolt (880% total)
|
Level 8 |
32% Blind, 24% MATK/Bolt (960% total)
|
Level 9 |
36% Blind, 26% MATK/Bolt (1040% total)
|
Level 10 |
40% Blind, 28% MATK/Bolt (1120% total)
|
requirement : |
Thunder Storm 1, Jupitel Thunder 5
|
|
Water Ball
|
Description : |
Hurls spheres of water at high velocity at a targeted enemy.
|
Max Level: 5
|
Skill Form: Magical attack
|
Target : 1 Enemy
|
Cast : 1 sec per Lv
|
Range : 9 Cells
|
Element : Water
|
|
Caster must be standing in water in order to cast Water Ball and cannot be used in an underwater map.
|
|
Effects
|
|
Informations
|
SP Cost
|
Level 1 |
1 Waterball / 1x1 Grid, 130% MATK damage
|
Level 2 |
3 Waterball / 3x3 Grid, 160% MATK damage
|
Level 3 |
8 Waterball / 3x3 Grid, 190% MATK damage
|
Level 4 |
15 Waterball / 5x5 Grid, 220% MATK damage
|
Level 5 |
24 Waterball / 5x5 Grid, 250% MATK damage
|
requirement : |
Cold Bolt 1, Lightning Bolt 1
|
|
Ice Wall
|
Description : |
Creates a frozen wall of ice of 5 cells that will block enemies.
|
Additional Information : |
Ice Wall HP equal to (INT * SkillLv * BaseLv * 0,2)
|
Max Level: 10
|
Skill Form: Active
|
Target : Ground
|
Range : 9 Cells
|
Element : Water
|
|
Effects
|
|
Informations
|
SP Cost
|
Level 1 |
400 HP / 8 sec
|
Level 2 |
600 HP / 12 sec
|
Level 3 |
800 HP / 16 sec
|
Level 4 |
1000 HP / 20 sec
|
Level 5 |
1200 HP / 24 sec
|
Level 6 |
1400 HP / 28 sec
|
Level 7 |
1600 HP / 32 sec
|
Level 8 |
1800 HP / 36 sec
|
Level 9 |
2000 HP / 40 sec
|
Level 10 |
2200 HP / 44 sec
|
requirement : |
Stone Curse 1, Frost Diver 1
|
|
Frost Nova
|
Description : |
Creates an aura of icy cold that will simultaneously freeze enemies around the caster in a 5x5 Area.
|
Additional Information : |
Causes Chill status.
|
Max Level: 10 Skill Form: Magical attack
|
Target : Self
|
Delay : 1 sec
|
Element : Wind
|
|
Effects
|
|
Informations
|
SP Cost
|
Level 1 |
37% Frost/Chill, Cast 6sec
|
Level 2 |
44% Frost/Chill, Cast 6sec
|
Level 3 |
51% Frost/Chill, Cast 5.5sec
|
Level 4 |
58% Frost/Chill, Cast 5.5sec
|
Level 5 |
65% Frost/Chill, Cast 5sec
|
Level 6 |
72% Frost/Chill, Cast 5sec
|
Level 7 |
79% Frost/Chill, Cast 4.5sec
|
Level 8 |
86% Frost/Chill, Cast 4.5sec
|
Level 9 |
93% Frost/Chill, Cast 4sec
|
Level 10 |
100% Frost/Chill, Cast 4sec
|
Additional Information : |
*Kugan - Specialization:*
|
Level 11 |
107% Frost/Chill, Lasts 4 sec, Cast 3,5sec, Area 7x7
|
Level 12 |
114% Frost/Chill, Lasts 5 sec, Cast 3,5sec, Area 7x7
|
Level 13 |
121% Frost/Chill, Lasts 6 sec, Cast 3sec, Area 7x7
|
Level 14 |
128% Frost/Chill, Lasts 7 sec, Cast 3sec, Area 7x7
|
Level 15 |
135% Frost/Chill, Lasts 8 sec, Cast 2,5sec, Area 7x7
|
requirement : |
Frost Diver 1, Ice Wall 1
|
|
Storm Gust
|
Description : |
Summons a blizzard on a targeted spot to damage enemies within Storm Gust's range.
|
Description : |
Monsters hit 3 times will freeze and not receive further hits, except undead and MVP which won't be frozen and thus will receive more hits.
|
|
The maximum number of possible hits is 10.
|
Max Level: 10
|
Skill Form: Magical attack
|
Target : Ground
|
Cast : 5sec +1sec per Lv
|
Range : 9 Cells
|
Delay : 5 sec
|
Element : Water
|
|
Effects
|
|
Informations
|
SP Cost
|
Level 1 |
140% MATK
|
Level 2 |
140% MATK
|
Level 3 |
140% MATK
|
Level 4 |
140% MATK
|
Level 5 |
140% MATK
|
Level 6 |
140% MATK
|
Level 7 |
140% MATK
|
Level 8 |
140% MATK
|
Level 9 |
140% MATK
|
Level 10 |
140% MATK
|
requirement : |
Frost Diver 1, Jupitel 3
|
|
Earth Spike
|
Description : |
Commands the ground beneath a targeted enemy to rise into pikes.
|
Max Level: 10
|
Skill Form: Magical attack
|
Target : 1 Enemy
|
Cast : 1 sec per Lv
|
Range : 9 Cells
|
Delay : 0.8sec +0.2sec per Lv
|
Element : Earth
|
|
Effects
|
|
Informations
|
SP Cost
|
Level 1 |
1 Hit
|
Level 2 |
2 Hits
|
Level 3 |
3 Hits
|
Level 4 |
4 Hits
|
Level 5 |
5 Hits
|
Level 6 |
6 Hits
|
Level 7 |
7 Hits
|
Level 8 |
8 Hits
|
Level 9 |
9 Hits
|
Level 10 |
10 Hits
|
requirement : |
Stone Curse 1 (Wizard), Seismic Weapon 1 (Sage)
|
|
Heaven's Drive
|
Description : |
Commands the ground in a targeted area to rise into spikes in order to damage enemies within its range.
|
Max Level: 10
|
Skill Form: Magical attack
|
Max Level: 10
|
Skill Form: Magical attack
|
Target : Ground
|
Cast : 1 sec per Lv
|
Range : 9 Cells
|
Delay : 5 sec
|
Element : Earth
|
|
Effects
|
|
Informations
|
SP Cost
|
Level 1 |
65% MATK, up to 6 hits on a 5sec active area (total 390% MATK)
|
Level 2 |
80% MATK, up to 6 hits on a 5sec active area (total 480% MATK)
|
Level 3 |
95% MATK, up to 6 hits on a 5sec active area (total 570% MATK)
|
Level 4 |
110% MATK, up to 6 hits on a 5sec active area (total 660% MATK)
|
Level 5 |
125% MATK, up to 6 hits on a 5sec active area (total 750% MATK)
|
Level 6 |
140% MATK, up to 6 hits on a 5sec active area (total 840% MATK)
|
Level 7 |
165% MATK, up to 6 hits on a 5sec active area (total 930% MATK)
|
Level 8 |
180% MATK, up to 6 hits on a 5sec active area (total 1020% MATK)
|
Level 9 |
195% MATK, up to 6 hits on a 5sec active area (total 1110% MATK)
|
Level 10 |
210% MATK, up to 6 hits on a 5sec active area (total 1200% MATK)
|
requirement : |
Earth Spike 3 (Wizard), Earth Spike 1 (Sage)
|
|
Quagmire
|
Description : |
Temporarily converts targeted area into marshland that will reduce the Movement Speed, AGI and DEX of all targets by half.
|
Max Level: 5
|
Skill Form: Active
|
|
Players will only receive half of the effect.
|
|
Does not work against Boss monsters.
|
|
Effects
|
|
Informations
|
SP Cost
|
Level 1 |
AGI and DEX -10%
|
Level 2 |
AGI and DEX -20%
|
Level 3 |
AGI and DEX -30%
|
Level 4 |
AGI and DEX -40%
|
Level 5 |
AGI and DEX -50%
|
requirement : |
Heaven's Drive 1
|
|
Sense
|
Description : |
Lv1 Reveals detailed information about a targeted monster to the caster and members in caster's party. Lv2+ doesn't reveal informations but increases damages and resistance against's target family.
|
Max Level: 5
|
Skill Form: Active
|
|
Effects
|
|
Informations
|
SP Cost
|
Level 1 |
Increases damage and resistance by INT% of 10%
|
Level 2 |
Increases damage and resistance by INT% of 11%
|
Level 3 |
Increases damage and resistance by INT% of 12%
|
Level 4 |
Increases damage and resistance by INT% of 13%
|
Level 5 |
Increases damage and resistance by INT% of 14%
|
|
Sight Blaster
|
Description : |
Summons a fireball that circles around you and hits enemies attempting to attack you at close range.
|
|
When an enemy steps next to you, he will be hit by a Matk Fire Element attack and pushed back. The Fireball disappears after hitting an enemy.
|
Max Level: 5
|
Skill Form: Magical attack
|
Target : Self
|
Cast : 1.8s +0,2s per Lv
|
Cooldown : 1 sec per Lv
|
|
Effects
|
|
Informations
|
SP Cost
|
Level 1 |
130% MATK, 3 pushback
|
Level 2 |
160% MATK, 4 pushback
|
Level 3 |
190% MATK, 5 pushback
|
Level 4 |
220% MATK, 6 pushback
|
Level 5 |
250% MATK, 7 pushback
|
|
Kugan - Specialization:
|
Level 6 |
310% MATK, 7 pushback, 10s CD
|
Level 7 |
370% MATK, 7 pushback, 10s CD
|
Level 8 |
430% MATK, 7 pushback, 10s CD
|
Level 9 |
490% MATK, 7 pushback, 10s CD
|
Level 10 |
550% MATK, 7 pushback, 10s CD
|
Soul Drain
|
Description : |
Every time you kill an enemy using spells, you will receive a certain amount of SP back, depending on the monster level.
|
|
The formula is MonsterLV x Drain. The Drain amount is (95+15*SkillLV)% (e.g. killing a LV 20 Enemy with a LV 5 Soul Drain will give you 34 SP). This skill also increases your Maximum SP by 2% per SkillLV.
|
|
The SP drain only works for targeted spells, not area spells.
|
Max Level: 10
|
Skill Form: Passive
|
|
Effects
|
|
Informations
|
SP Cost
|
Level 1 |
MaxSP +2%
|
Level 2 |
MaxSP +4%
|
Level 3 |
MaxSP +6%
|
Level 4 |
MaxSP +8%
|
Level 5 |
MaxSP +10%
|
Level 6 |
MaxSP +12%
|
Level 7 |
MaxSP +14%
|
Level 8 |
MaxSP +16%
|
Level 9 |
MaxSP +18%
|
Level 10 |
MaxSP +20%
|
|
Magic Crasher
|
Description : |
You do an attack that calculates damage using your Matk instead of Atk but is decreased using enemy's Def, not Mdef.
|
|
This skills overall damage is affected by cards you have in your weapon, weapon element, size and element of the target and it might miss depending on your Dex.
|
Max Level: 5
|
Skill Form : Magical attack
|
Target : 1 Enemy
|
Cast : 0.3 sec per Lv
|
Range : 9 Cells
|
Delay : 0.3 sec per Lv
|
|
Effects
|
|
Informations
|
SP Cost
|
Level 1 |
130% MATK / 60% chance of reducing DEF/MDEF by 15 for 20sec
|
Level 2 |
160% MATK / 70% chance of reducing DEF/MDEF by 15 for 20sec
|
Level 3 |
190% MATK / 80% chance of reducing DEF/MDEF by 15 for 20sec
|
Level 4 |
220% MATK / 90% chance of reducing DEF/MDEF by 15 for 20sec
|
Level 5 |
250% MATK / 100% chance of reducing DEF/MDEF by 15 for 20sec
|
|
Amplify Magic Power
|
Description : |
This skill amplifies the spell damage by boosting your Matk for the first spell (yes, only one spell) following this skill. The bonus is 5% per SkillLV.
|
Max Level: 10
|
Skill Form: Active
|
Cast : 0.7 sec
|
|
Effects
|
|
Informations
|
SP Cost
|
Level 1 |
Matk +5%
|
Level 2 |
Matk +10%
|
Level 3 |
Matk +15%
|
Level 4 |
Matk +20%
|
Level 5 |
Matk +25%
|
Level 6 |
Matk +30%
|
Level 7 |
Matk +35%
|
Level 8 |
Matk +40%
|
Level 9 |
Matk +45%
|
Level 10 |
Matk +50%
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Napalm Vulcan
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Description : |
Delivers multiple psychokinetic blows at an enemy in a 3x3 area with a low chance of causing an abnormal status.
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This skill's level affects the number of strikes from Napalm Vulcan.
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Max Level: 5
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Skill Form: Magical attack
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Target : 1 Enemy
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Cast : 1 sec
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Range : 9 Cells
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Delay : 1 sec
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Element : Ghost
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Effects
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Informations
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SP Cost
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Level 1 |
1 hit
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Level 2 |
2 hits
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Level 3 |
3 hits
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Level 4 |
4 hits
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Level 5 |
5 hits
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Fire Ivy (Wizard)
Fire Ivy has been renamed Wind Wall.
Wind Wall :
Summons a magnetic zone that inflicts electrical damage each second to those who passes nearby 5x5 cells. Each instance lasts 15 seconds.
Each hit has chances to cause Stop. (Double chance on Monsters).
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Max Level: 5 Skill Form: Magical attack
Target: Ground Cast: 5 sec
Range: 9 Cells Delay: 1 sec
Element: Wind
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Requirement: Thunder Storm 10, Lightning Bolt 10 "