Intro
A lot of Skills has been revisited just for you !
There you can see all In-Game informations you need about these modifications.
Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
Skills
WZ_FIREPILLAR
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Fire Pillar
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Description : |
Creates a Fire Pillar trap effect on the targeted cell.
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Max Level: 10
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Skill Form: Magical attack
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Target : Ground
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Cast : 0.35 sec per Lv
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Range : 9 Cells
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Delay : 1 sec
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Element : Fire
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Additional Information : |
Damages are doubled on Players.
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Effects
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Informations
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SP Cost
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Level 1 |
3 Hits, 0.6sec Duration
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Level 2 |
4 Hits, 0.8sec Duration
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Level 3 |
5 Hits, 1sec Duration
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Level 4 |
6 Hits, 1.2sec Duration
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Level 5 |
7 Hits, 1.4sec Duration
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Level 6 |
8 Hits, 1.6sec Duration
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Level 7 |
9 Hits, 1.8sec Duration
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Level 8 |
10 Hits, 2sec Duration
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Level 9 |
11 Hits, 2.2sec Duration
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Level 10 |
12 Hits, 2.4sec Duration
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Additional Information : |
*Kugan - Specialization:*
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Level 11 |
13 Hits, 5x5 Area, 3.85sec Cast, 2.6sec Duration
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Level 12 |
14 Hits, 5x5 Area, 4.20sec Cast, 2.8sec Duration
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Level 13 |
15 Hits, 5x5 Area, 4.55sec Cast, 3sec Duration
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Level 14 |
16 Hits, 5x5 Area, 4.90sec Cast, 3.2sec Duration
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Level 15 |
17 Hits, 5x5 Area, 5.25sec Cast, 3.4sec Duration
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requirement : |
Fire Wall 1
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Consumes 1 Blue Gemstone at level 6+
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Consumes 2 Blue Gemstone at level 11+
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WZ_SIGHTRASHER
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Sightrasher
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Description : |
Attack enemies by shooting fireballs, which are first summoned by the Sight skill, in directions that radiate away from the caster.
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Additional Information : |
Can cause Fever. Fever is status which increase damage on the target by 25% (resisted by MDEF)
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Pushback 5 squares away in a 7x7 Area.
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Max Level: 10
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Skill Form : Magical attack
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Target : Self
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Cast : 0.5 sec
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Delay : 2 sec
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Element : Fire
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Effects
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Informations
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SP Cost
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Level 1 |
2 hits (120% MATK per hit), Fever 1.5s
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Level 2 |
2 hits (140% MATK per hit), Fever 3s
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Level 3 |
2 hits (160% MATK per hit), Fever 4.5s
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Level 4 |
2 hits (180% MATK per hit), Fever 6s
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Level 5 |
2 hits (200% MATK per hit), Fever 7.5s
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Level 6 |
2 hits (220% MATK per hit), Fever 9s
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Level 7 |
2 hits (240% MATK per hit), Fever 10.5s
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Level 8 |
2 hits (260% MATK per hit), Fever 12s
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Level 9 |
2 hits (280% MATK per hit), Fever 13.5s
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Level 10 |
2 hits (300% per hit), Fever 15s
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requirement : |
Sight 1, Lightning Bolt 1
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WZ_METEOR
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Meteor Storm
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Description : |
Summons meteors towards a targeted 7x7 area to inflict area effect damage upon enemies
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Max Level: 10
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Skill Form: Magical attack
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Target : Ground
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Cast : 1.5 sec per Lv
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Range : 9 Cells
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Delay : See Below
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Element : Fire
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Effects
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Informations
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SP Cost
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Level 1 |
2 Meteors 1 Hit, 3% Stun, ASD 2sec
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Level 2 |
3 Meteors 1 Hit, 6% Stun, ASD 3sec
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Level 3 |
3 Meteors 2 Hits, 9% Stun, ASD 3sec
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Level 4 |
4 Meteors 2 Hits, 12% Stun, ASD 4sec
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Level 5 |
4 Meteors 3 Hits, 15% Stun, ASD 4sec
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Level 6 |
5 Meteors 3 Hits, 18% Stun, ASD 5sec
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Level 7 |
5 Meteors 4 Hits, 21% Stun, ASD 5sec
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Level 8 |
6 Meteors 4 Hits, 24% Stun, ASD 6sec
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Level 9 |
6 Meteors 5 Hits, 27% Stun, ASD 6sec
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Level 10 |
7 Meteors 5 Hits, 30% Stun, ASD 7sec
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requirement : |
Thunder Storm 1, Sightrasher 2
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WZ_JUPITEL
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Jupitel Thunder
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Description : |
Fires a ball of crackling lightning that will damage and pushes it back the same number of cells up to a maximum of 8.
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Max Level: 10
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Skill Form: Magical attack
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Target : 1 Enemy
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Cast : 2 sec +0.5sec per Lv
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Range : 9 Cells
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Element : Wind
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Delay : 0.5 sec
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Effects
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Informations
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SP Cost
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Level 1 |
3 Hits
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Level 2 |
4 Hits
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Level 3 |
5 Hits
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Level 4 |
6 Hits
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Level 5 |
7 Hits
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Level 6 |
8 Hits
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Level 7 |
9 Hits
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Level 8 |
10 Hits
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Level 9 |
11 Hits
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Level 10 |
12 Hits
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requirement : |
Napalm Beat 1, Lightning Bolt 1
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WZ_VERMILION
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Lord of Vermillion
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Description : |
Hits the target area with a strong lightning attack that does 4 sets of hits with 10 hits each set (total 40 hits) and each hit doing (8+(2*SkillLV))% MATK damage. It also has a (4*SkillLV)% chance to blind the targets.
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Max Level: 10
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Skill Form: Magical attack
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Target : Ground
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Cast : 5sec +0.5sec per Lv
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Range : 9 Cells
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Delay : 5 sec
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Element : Wind
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Effects
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Informations
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SP Cost
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Level 1 |
4% Blind, 10% MATK/Bolt (400% total)
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Level 2 |
8% Blind, 12% MATK/Bolt (480% total)
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Level 3 |
12% Blind, 14% MATK/Bolt (560% total)
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Level 4 |
16% Blind, 16% MATK/Bolt (640% total)
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Level 5 |
20% Blind, 18% MATK/Bolt (720% total)
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Level 6 |
24% Blind, 20% MATK/Bolt (800% total)
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Level 7 |
28% Blind, 22% MATK/Bolt (880% total)
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Level 8 |
32% Blind, 24% MATK/Bolt (960% total)
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Level 9 |
36% Blind, 26% MATK/Bolt (1040% total)
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Level 10 |
40% Blind, 28% MATK/Bolt (1120% total)
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requirement : |
Thunder Storm 1, Jupitel Thunder 5
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WZ_WATERBALL
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Water Ball
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Description : |
Hurls spheres of water at high velocity at a targeted enemy.
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Max Level: 5
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Skill Form: Magical attack
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Target : 1 Enemy
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Cast : 1 sec per Lv
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Range : 9 Cells
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Element : Water
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Caster must be standing in water in order to cast Water Ball and cannot be used in an underwater map.
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Effects
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Informations
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SP Cost
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Level 1 |
1 Waterball / 1x1 Grid, 130% MATK damage
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Level 2 |
3 Waterball / 3x3 Grid, 160% MATK damage
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Level 3 |
8 Waterball / 3x3 Grid, 190% MATK damage
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Level 4 |
15 Waterball / 5x5 Grid, 220% MATK damage
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Level 5 |
24 Waterball / 5x5 Grid, 250% MATK damage
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requirement : |
Cold Bolt 1, Lightning Bolt 1
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WZ_ICEWALL
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Ice Wall
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Description : |
Creates a frozen wall of ice of 5 cells that will block enemies.
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Additional Information : |
Ice Wall HP equal to (INT * SkillLv * BaseLv * 0,2)
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Max Level: 10
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Skill Form: Active
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Target : Ground
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Range : 9 Cells
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Element : Water
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Effects
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Informations
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SP Cost
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Level 1 |
400 HP / 8 sec
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Level 2 |
600 HP / 12 sec
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Level 3 |
800 HP / 16 sec
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Level 4 |
1000 HP / 20 sec
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Level 5 |
1200 HP / 24 sec
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Level 6 |
1400 HP / 28 sec
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Level 7 |
1600 HP / 32 sec
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Level 8 |
1800 HP / 36 sec
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Level 9 |
2000 HP / 40 sec
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Level 10 |
2200 HP / 44 sec
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requirement : |
Stone Curse 1, Frost Diver 1
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WZ_FROSTNOVA
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Frost Nova
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Description : |
Creates an aura of icy cold that will simultaneously freeze enemies around the caster in a 5x5 Area.
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Additional Information : |
Causes Chill status.
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Max Level: 10 Skill Form: Magical attack
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Target : Self
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Delay : 1 sec
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Element : Wind
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Effects
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Informations
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SP Cost
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Level 1 |
37% Frost/Chill, Cast 6sec
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Level 2 |
44% Frost/Chill, Cast 6sec
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Level 3 |
51% Frost/Chill, Cast 5.5sec
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Level 4 |
58% Frost/Chill, Cast 5.5sec
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Level 5 |
65% Frost/Chill, Cast 5sec
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Level 6 |
72% Frost/Chill, Cast 5sec
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Level 7 |
79% Frost/Chill, Cast 4.5sec
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Level 8 |
86% Frost/Chill, Cast 4.5sec
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Level 9 |
93% Frost/Chill, Cast 4sec
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Level 10 |
100% Frost/Chill, Cast 4sec
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Additional Information : |
*Kugan - Specialization:*
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Level 11 |
107% Frost/Chill, Lasts 4 sec, Cast 3,5sec, Area 7x7
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Level 12 |
114% Frost/Chill, Lasts 5 sec, Cast 3,5sec, Area 7x7
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Level 13 |
121% Frost/Chill, Lasts 6 sec, Cast 3sec, Area 7x7
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Level 14 |
128% Frost/Chill, Lasts 7 sec, Cast 3sec, Area 7x7
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Level 15 |
135% Frost/Chill, Lasts 8 sec, Cast 2,5sec, Area 7x7
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requirement : |
Frost Diver 1, Ice Wall 1
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WZ_STORMGUST
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Storm Gust
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Description : |
Summons a blizzard on a targeted spot to damage enemies within Storm Gust's range.
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Description : |
Monsters hit 3 times will freeze and not receive further hits, except undead and MVP which won't be frozen and thus will receive more hits.
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The maximum number of possible hits is 10.
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Max Level: 10
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Skill Form: Magical attack
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Target : Ground
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Cast : 5sec +1sec per Lv
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Range : 9 Cells
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Delay : 5 sec
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Element : Water
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Effects
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Informations
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SP Cost
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Level 1 |
140% MATK
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Level 2 |
140% MATK
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Level 3 |
140% MATK
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Level 4 |
140% MATK
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Level 5 |
140% MATK
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Level 6 |
140% MATK
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Level 7 |
140% MATK
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Level 8 |
140% MATK
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Level 9 |
140% MATK
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Level 10 |
140% MATK
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requirement : |
Frost Diver 1, Jupitel 3
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WZ_EARTHSPIKE
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Earth Spike
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Description : |
Commands the ground beneath a targeted enemy to rise into pikes.
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Max Level: 10
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Skill Form: Magical attack
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Target : 1 Enemy
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Cast : 1 sec per Lv
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Range : 9 Cells
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Delay : 0.8sec +0.2sec per Lv
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Element : Earth
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Effects
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Informations
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SP Cost
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Level 1 |
1 Hit
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Level 2 |
2 Hits
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Level 3 |
3 Hits
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Level 4 |
4 Hits
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Level 5 |
5 Hits
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Level 6 |
6 Hits
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Level 7 |
7 Hits
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Level 8 |
8 Hits
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Level 9 |
9 Hits
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Level 10 |
10 Hits
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requirement : |
Stone Curse 1 (Wizard), Seismic Weapon 1 (Sage)
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WZ_HEAVENDRIVE
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Heaven's Drive
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Description : |
Commands the ground in a targeted area to rise into spikes in order to damage enemies within its range.
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Max Level: 10
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Skill Form: Magical attack
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Max Level: 10
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Skill Form: Magical attack
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Target : Ground
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Cast : 1 sec per Lv
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Range : 9 Cells
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Delay : 5 sec
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Element : Earth
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Effects
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Informations
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SP Cost
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Level 1 |
65% MATK, up to 6 hits on a 5sec active area (total 390% MATK)
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Level 2 |
80% MATK, up to 6 hits on a 5sec active area (total 480% MATK)
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Level 3 |
95% MATK, up to 6 hits on a 5sec active area (total 570% MATK)
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Level 4 |
110% MATK, up to 6 hits on a 5sec active area (total 660% MATK)
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Level 5 |
125% MATK, up to 6 hits on a 5sec active area (total 750% MATK)
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Level 6 |
140% MATK, up to 6 hits on a 5sec active area (total 840% MATK)
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Level 7 |
165% MATK, up to 6 hits on a 5sec active area (total 930% MATK)
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Level 8 |
180% MATK, up to 6 hits on a 5sec active area (total 1020% MATK)
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Level 9 |
195% MATK, up to 6 hits on a 5sec active area (total 1110% MATK)
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Level 10 |
210% MATK, up to 6 hits on a 5sec active area (total 1200% MATK)
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requirement : |
Earth Spike 3 (Wizard), Earth Spike 1 (Sage)
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WZ_QUAGMIRE
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Quagmire
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Description : |
Temporarily converts targeted area into marshland that will reduce the Movement Speed, AGI and DEX of all targets by half.
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Max Level: 5
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Skill Form: Active
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Players will only receive half of the effect.
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Does not work against Boss monsters.
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Effects
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Informations
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SP Cost
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Level 1 |
AGI and DEX -10%
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Level 2 |
AGI and DEX -20%
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Level 3 |
AGI and DEX -30%
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Level 4 |
AGI and DEX -40%
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Level 5 |
AGI and DEX -50%
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requirement : |
Heaven's Drive 1
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WZ_ESTIMATION
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Sense
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Description : |
Lv1 Reveals detailed information about a targeted monster to the caster and members in caster's party. Lv2+ doesn't reveal informations but increases damages and resistance against's target family.
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Max Level: 5
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Skill Form: Active
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Effects
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Informations
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SP Cost
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Level 1 |
Increases damage and resistance by INT% of 10%
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Level 2 |
Increases damage and resistance by INT% of 11%
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Level 3 |
Increases damage and resistance by INT% of 12%
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Level 4 |
Increases damage and resistance by INT% of 13%
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Level 5 |
Increases damage and resistance by INT% of 14%
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WZ_SIGHTBLASTER
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Sight Blaster
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Description : |
Summons a fireball that circles around you and hits enemies attempting to attack you at close range.
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When an enemy steps next to you, he will be hit by a Matk Fire Element attack and pushed back. The Fireball disappears after hitting an enemy.
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Max Level: 5
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Skill Form: Magical attack
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Target : Self
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Cast : 1.8s +0,2s per Lv
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Cooldown : 1 sec per Lv
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Effects
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Informations
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SP Cost
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Level 1 |
130% MATK, 3 pushback
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Level 2 |
160% MATK, 4 pushback
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Level 3 |
190% MATK, 5 pushback
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Level 4 |
220% MATK, 6 pushback
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Level 5 |
250% MATK, 7 pushback
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Kugan - Specialization:
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Level 6 |
310% MATK, 7 pushback, 10s CD
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Level 7 |
370% MATK, 7 pushback, 10s CD
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Level 8 |
430% MATK, 7 pushback, 10s CD
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Level 9 |
490% MATK, 7 pushback, 10s CD
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Level 10 |
550% MATK, 7 pushback, 10s CD
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HW_SOULDRAIN
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Soul Drain
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Description : |
Every time you kill an enemy using spells, you will receive a certain amount of SP back, depending on the monster level.
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The formula is MonsterLV x Drain. The Drain amount is (95+15*SkillLV)% (e.g. killing a LV 20 Enemy with a LV 5 Soul Drain will give you 34 SP). This skill also increases your Maximum SP by 2% per SkillLV.
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The SP drain only works for targeted spells, not area spells.
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Max Level: 10
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Skill Form: Passive
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Effects
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Informations
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SP Cost
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Level 1 |
MaxSP +2%
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Level 2 |
MaxSP +4%
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Level 3 |
MaxSP +6%
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Level 4 |
MaxSP +8%
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Level 5 |
MaxSP +10%
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Level 6 |
MaxSP +12%
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Level 7 |
MaxSP +14%
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Level 8 |
MaxSP +16%
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Level 9 |
MaxSP +18%
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Level 10 |
MaxSP +20%
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HW_MAGICCRASHER
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Magic Crasher
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Description : |
You do an attack that calculates damage using your Matk instead of Atk but is decreased using enemy's Def, not Mdef.
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This skills overall damage is affected by cards you have in your weapon, weapon element, size and element of the target and it might miss depending on your Dex.
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Max Level: 5
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Skill Form : Magical attack
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Target : 1 Enemy
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Cast : 0.3 sec per Lv
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Range : 9 Cells
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Delay : 0.3 sec per Lv
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Effects
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Informations
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SP Cost
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Level 1 |
130% MATK / 60% chance of reducing DEF/MDEF by 15 for 20sec
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Level 2 |
160% MATK / 70% chance of reducing DEF/MDEF by 15 for 20sec
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Level 3 |
190% MATK / 80% chance of reducing DEF/MDEF by 15 for 20sec
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Level 4 |
220% MATK / 90% chance of reducing DEF/MDEF by 15 for 20sec
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Level 5 |
250% MATK / 100% chance of reducing DEF/MDEF by 15 for 20sec
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HW_MAGICPOWER
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Amplify Magic Power
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Description : |
This skill amplifies the spell damage by boosting your Matk for the first spell (yes, only one spell) following this skill. The bonus is 5% per SkillLV.
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Max Level: 10
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Skill Form: Active
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Cast : 0.7 sec
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Effects
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Informations
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SP Cost
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Level 1 |
Matk +5%
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Level 2 |
Matk +10%
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Level 3 |
Matk +15%
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Level 4 |
Matk +20%
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Level 5 |
Matk +25%
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Level 6 |
Matk +30%
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Level 7 |
Matk +35%
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Level 8 |
Matk +40%
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Level 9 |
Matk +45%
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Level 10 |
Matk +50%
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HW_NAPALMVULCAN
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Napalm Vulcan
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Description : |
Delivers multiple psychokinetic blows at an enemy in a 3x3 area with a low chance of causing an abnormal status.
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This skill's level affects the number of strikes from Napalm Vulcan.
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Max Level: 5
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Skill Form: Magical attack
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Target : 1 Enemy
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Cast : 1 sec
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Range : 9 Cells
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Delay : 1 sec
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Element : Ghost
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Effects
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Informations
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SP Cost
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Level 1 |
1 hit
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Level 2 |
2 hits
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Level 3 |
3 hits
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Level 4 |
4 hits
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Level 5 |
5 hits
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