High Wizard Skill Modifications

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Revision as of 14:16, 10 December 2021 by Admin-daro (talk | contribs)

Intro

A lot of Skills has been revisited just for you !

There you can see all In-Game informations you need about these modifications.


  Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
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Skills

Wz firepillar.png Fire Pillar
Description : Creates a Fire Pillar trap effect on the targeted cell.
Max Level: 10 Skill Form: Magical attack Target : Ground Cast : 0.35 sec per Lv Range : 9 Cells Delay : 1 sec Element : Fire
Additional Information : Damages are doubled on Players.
Effects
Informations SP Cost
Level 1 3 Hits, 0.6sec Duration
Level 2 4 Hits, 0.8sec Duration
Level 3 5 Hits, 1sec Duration
Level 4 6 Hits, 1.2sec Duration
Level 5 7 Hits, 1.4sec Duration
Level 6 8 Hits, 1.6sec Duration
Level 7 9 Hits, 1.8sec Duration
Level 8 10 Hits, 2sec Duration
Level 9 11 Hits, 2.2sec Duration
Level 10 12 Hits, 2.4sec Duration
Additional Information : *Kugan - Specialization:*
Level 11 13 Hits, 5x5 Area, 3.85sec Cast, 2.6sec Duration
Level 12 14 Hits, 5x5 Area, 4.20sec Cast, 2.8sec Duration
Level 13 15 Hits, 5x5 Area, 4.55sec Cast, 3sec Duration
Level 14 16 Hits, 5x5 Area, 4.90sec Cast, 3.2sec Duration
Level 15 17 Hits, 5x5 Area, 5.25sec Cast, 3.4sec Duration
requirement : Fire Wall 1
Consumes 1 Blue Gemstone at level 6+
Consumes 2 Blue Gemstone at level 11+


Wz sightrasher.png Sightrasher
Description : Attack enemies by shooting fireballs, which are first summoned by the Sight skill, in directions that radiate away from the caster.
Additional Information : Can cause Fever. Fever is status which increase damage on the target by 25% (resisted by MDEF)
Pushback 5 squares away in a 7x7 Area.
Max Level: 10 Skill Form : Magical attack Target : Self Cast : 0.5 sec Delay : 2 sec Element : Fire
Effects
Informations SP Cost
Level 1 2 hits (120% MATK per hit), Fever 1.5s
Level 2 2 hits (140% MATK per hit), Fever 3s
Level 3 2 hits (160% MATK per hit), Fever 4.5s
Level 4 2 hits (180% MATK per hit), Fever 6s
Level 5 2 hits (200% MATK per hit), Fever 7.5s
Level 6 2 hits (220% MATK per hit), Fever 9s
Level 7 2 hits (240% MATK per hit), Fever 10.5s
Level 8 2 hits (260% MATK per hit), Fever 12s
Level 9 2 hits (280% MATK per hit), Fever 13.5s
Level 10 2 hits (300% per hit), Fever 15s
requirement : Sight 1, Lightning Bolt 1


WZ_FIREIVY
Wz meteor.png Meteor Storm
Description : Summons meteors towards a targeted 7x7 area to inflict area effect damage upon enemies
Max Level: 10 Skill Form: Magical attack Target : Ground Cast : 1.5 sec per Lv Range : 9 Cells Delay : See Below Element : Fire
Effects
Informations SP Cost
Level 1 2 Meteors 1 Hit, 3% Stun, ASD 2sec
Level 2 3 Meteors 1 Hit, 6% Stun, ASD 3sec
Level 3 3 Meteors 2 Hits, 9% Stun, ASD 3sec
Level 4 4 Meteors 2 Hits, 12% Stun, ASD 4sec
Level 5 4 Meteors 3 Hits, 15% Stun, ASD 4sec
Level 6 5 Meteors 3 Hits, 18% Stun, ASD 5sec
Level 7 5 Meteors 4 Hits, 21% Stun, ASD 5sec
Level 8 6 Meteors 4 Hits, 24% Stun, ASD 6sec
Level 9 6 Meteors 5 Hits, 27% Stun, ASD 6sec
Level 10 7 Meteors 5 Hits, 30% Stun, ASD 7sec
requirement : Thunder Storm 1, Sightrasher 2


Wz jupitel.png Jupitel Thunder
Description : Fires a ball of crackling lightning that will damage and pushes it back the same number of cells up to a maximum of 8.
Max Level: 10 Skill Form: Magical attack Target : 1 Enemy Cast : 2 sec +0.5sec per Lv Range : 9 Cells Element : Wind Delay : 0.5 sec
Effects
Informations SP Cost
Level 1 3 Hits
Level 2 4 Hits
Level 3 5 Hits
Level 4 6 Hits
Level 5 7 Hits
Level 6 8 Hits
Level 7 9 Hits
Level 8 10 Hits
Level 9 11 Hits
Level 10 12 Hits
requirement : Napalm Beat 1, Lightning Bolt 1


Wz vermilion.png Lord of Vermillion
Description : Hits the target area with a strong lightning attack that does 4 sets of hits with 10 hits each set (total 40 hits) and each hit doing (8+(2*SkillLV))% MATK damage. It also has a (4*SkillLV)% chance to blind the targets.
Max Level: 10 Skill Form: Magical attack Target : Ground Cast : 5sec +0.5sec per Lv Range : 9 Cells Delay : 5 sec Element : Wind
Effects
Informations SP Cost
Level 1 4% Blind, 10% MATK/Bolt (400% total)
Level 2 8% Blind, 12% MATK/Bolt (480% total)
Level 3 12% Blind, 14% MATK/Bolt (560% total)
Level 4 16% Blind, 16% MATK/Bolt (640% total)
Level 5 20% Blind, 18% MATK/Bolt (720% total)
Level 6 24% Blind, 20% MATK/Bolt (800% total)
Level 7 28% Blind, 22% MATK/Bolt (880% total)
Level 8 32% Blind, 24% MATK/Bolt (960% total)
Level 9 36% Blind, 26% MATK/Bolt (1040% total)
Level 10 40% Blind, 28% MATK/Bolt (1120% total)
requirement : Thunder Storm 1, Jupitel Thunder 5


Wz waterball.png Water Ball
Description : Hurls spheres of water at high velocity at a targeted enemy.
Max Level: 5 Skill Form: Magical attack Target : 1 Enemy Cast : 1 sec per Lv Range : 9 Cells Element : Water
Caster must be standing in water in order to cast Water Ball and cannot be used in an underwater map.
Effects
Informations SP Cost
Level 1 1 Waterball / 1x1 Grid, 130% MATK damage
Level 2 3 Waterball / 3x3 Grid, 160% MATK damage
Level 3 8 Waterball / 3x3 Grid, 190% MATK damage
Level 4 15 Waterball / 5x5 Grid, 220% MATK damage
Level 5 24 Waterball / 5x5 Grid, 250% MATK damage
requirement : Cold Bolt 1, Lightning Bolt 1


Wz icewall.png Ice Wall
Description : Creates a frozen wall of ice of 5 cells that will block enemies.
Additional Information : Ice Wall HP equal to (INT * SkillLv * BaseLv * 0,2)
Max Level: 10 Skill Form: Active Target : Ground Range : 9 Cells Element : Water
Effects
Informations SP Cost
Level 1 400 HP / 8 sec
Level 2 600 HP / 12 sec
Level 3 800 HP / 16 sec
Level 4 1000 HP / 20 sec
Level 5 1200 HP / 24 sec
Level 6 1400 HP / 28 sec
Level 7 1600 HP / 32 sec
Level 8 1800 HP / 36 sec
Level 9 2000 HP / 40 sec
Level 10 2200 HP / 44 sec
requirement : Stone Curse 1, Frost Diver 1


Wz frostnova.png Frost Nova
Description : Creates an aura of icy cold that will simultaneously freeze enemies around the caster in a 5x5 Area.
Additional Information : Causes Chill status.
Max Level: 10 Skill Form: Magical attack Target : Self Delay : 1 sec Element : Wind
Effects
Informations SP Cost
Level 1 37% Frost/Chill, Cast 6sec
Level 2 44% Frost/Chill, Cast 6sec
Level 3 51% Frost/Chill, Cast 5.5sec
Level 4 58% Frost/Chill, Cast 5.5sec
Level 5 65% Frost/Chill, Cast 5sec
Level 6 72% Frost/Chill, Cast 5sec
Level 7 79% Frost/Chill, Cast 4.5sec
Level 8 86% Frost/Chill, Cast 4.5sec
Level 9 93% Frost/Chill, Cast 4sec
Level 10 100% Frost/Chill, Cast 4sec
Additional Information : *Kugan - Specialization:*
Level 11 107% Frost/Chill, Lasts 4 sec, Cast 3,5sec, Area 7x7
Level 12 114% Frost/Chill, Lasts 5 sec, Cast 3,5sec, Area 7x7
Level 13 121% Frost/Chill, Lasts 6 sec, Cast 3sec, Area 7x7
Level 14 128% Frost/Chill, Lasts 7 sec, Cast 3sec, Area 7x7
Level 15 135% Frost/Chill, Lasts 8 sec, Cast 2,5sec, Area 7x7
requirement : Frost Diver 1, Ice Wall 1


Wz stormgust.png Storm Gust
Description : Summons a blizzard on a targeted spot to damage enemies within Storm Gust's range.
Description : Monsters hit 3 times will freeze and not receive further hits, except undead and MVP which won't be frozen and thus will receive more hits.
The maximum number of possible hits is 10.
Max Level: 10 Skill Form: Magical attack Target : Ground Cast : 5sec +1sec per Lv Range : 9 Cells Delay : 5 sec Element : Water
Effects
Informations SP Cost
Level 1 140% MATK
Level 2 140% MATK
Level 3 140% MATK
Level 4 140% MATK
Level 5 140% MATK
Level 6 140% MATK
Level 7 140% MATK
Level 8 140% MATK
Level 9 140% MATK
Level 10 140% MATK
requirement : Frost Diver 1, Jupitel 3


Wz earthspike.png Earth Spike
Description : Commands the ground beneath a targeted enemy to rise into pikes.
Max Level: 10 Skill Form: Magical attack Target : 1 Enemy Cast : 1 sec per Lv Range : 9 Cells Delay : 0.8sec +0.2sec per Lv Element : Earth
Effects
Informations SP Cost
Level 1 1 Hit
Level 2 2 Hits
Level 3 3 Hits
Level 4 4 Hits
Level 5 5 Hits
Level 6 6 Hits
Level 7 7 Hits
Level 8 8 Hits
Level 9 9 Hits
Level 10 10 Hits
requirement : Stone Curse 1 (Wizard), Seismic Weapon 1 (Sage)


WZ_HEAVENDRIVE
Wz heavendrive.png Heaven's Drive
Description : Commands the ground in a targeted area to rise into spikes in order to damage enemies within its range.
Max Level: 10 Skill Form: Magical attack Max Level: 10 Skill Form: Magical attack Target : Ground Cast : 1 sec per Lv Range : 9 Cells Delay : 5 sec Element : Earth
Effects
Informations SP Cost
Level 1 65% MATK, up to 6 hits on a 5sec active area (total 390% MATK)
Level 2 80% MATK, up to 6 hits on a 5sec active area (total 480% MATK)
Level 3 95% MATK, up to 6 hits on a 5sec active area (total 570% MATK)
Level 4 110% MATK, up to 6 hits on a 5sec active area (total 660% MATK)
Level 5 125% MATK, up to 6 hits on a 5sec active area (total 750% MATK)
Level 6 140% MATK, up to 6 hits on a 5sec active area (total 840% MATK)
Level 7 165% MATK, up to 6 hits on a 5sec active area (total 930% MATK)
Level 8 180% MATK, up to 6 hits on a 5sec active area (total 1020% MATK)
Level 9 195% MATK, up to 6 hits on a 5sec active area (total 1110% MATK)
Level 10 210% MATK, up to 6 hits on a 5sec active area (total 1200% MATK)
requirement : Earth Spike 3 (Wizard), Earth Spike 1 (Sage)


WZ_QUAGMIRE
Wz quagmire.png Quagmire
Description : Temporarily converts targeted area into marshland that will reduce the Movement Speed, AGI and DEX of all targets by half.
Max Level: 5 Skill Form: Active
Players will only receive half of the effect.
Does not work against Boss monsters.
Effects
Informations SP Cost
Level 1 AGI and DEX -10%
Level 2 AGI and DEX -20%
Level 3 AGI and DEX -30%
Level 4 AGI and DEX -40%
Level 5 AGI and DEX -50%
requirement : Heaven's Drive 1


WZ_ESTIMATION
Wz estimation.png Sense
Description : Lv1 Reveals detailed information about a targeted monster to the caster and members in caster's party. Lv2+ doesn't reveal informations but increases damages and resistance against's target family.
Max Level: 5 Skill Form: Active
Effects
Informations SP Cost
Level 1 Increases damage and resistance by INT% of 10%
Level 2 Increases damage and resistance by INT% of 11%
Level 3 Increases damage and resistance by INT% of 12%
Level 4 Increases damage and resistance by INT% of 13%
Level 5 Increases damage and resistance by INT% of 14%


WZ_SIGHTBLASTER
Wz sightblaster.png Sight Blaster
Description : Summons a fireball that circles around you and hits enemies attempting to attack you at close range.
When an enemy steps next to you, he will be hit by a Matk Fire Element attack and pushed back. The Fireball disappears after hitting an enemy.
Max Level: 5 Skill Form: Magical attack Target : Self Cast : 1.8s +0,2s per Lv Cooldown : 1 sec per Lv
Effects
Informations SP Cost
Level 1 130% MATK, 3 pushback
Level 2 160% MATK, 4 pushback
Level 3 190% MATK, 5 pushback
Level 4 220% MATK, 6 pushback
Level 5 250% MATK, 7 pushback


Kugan - Specialization:
Level 6 310% MATK, 7 pushback, 10s CD
Level 7 370% MATK, 7 pushback, 10s CD
Level 8 430% MATK, 7 pushback, 10s CD
Level 9 490% MATK, 7 pushback, 10s CD
Level 10 550% MATK, 7 pushback, 10s CD


HW_SOULDRAIN
Hw souldrain.png Soul Drain
Description : Every time you kill an enemy using spells, you will receive a certain amount of SP back, depending on the monster level.
The formula is MonsterLV x Drain. The Drain amount is (95+15*SkillLV)% (e.g. killing a LV 20 Enemy with a LV 5 Soul Drain will give you 34 SP). This skill also increases your Maximum SP by 2% per SkillLV.
The SP drain only works for targeted spells, not area spells.
Max Level: 10 Skill Form: Passive
Effects
Informations SP Cost
Level 1 MaxSP +2%
Level 2 MaxSP +4%
Level 3 MaxSP +6%
Level 4 MaxSP +8%
Level 5 MaxSP +10%
Level 6 MaxSP +12%
Level 7 MaxSP +14%
Level 8 MaxSP +16%
Level 9 MaxSP +18%
Level 10 MaxSP +20%


HW_MAGICCRASHER
Hw magiccrasher.png Magic Crasher
Description : You do an attack that calculates damage using your Matk instead of Atk but is decreased using enemy's Def, not Mdef.
This skills overall damage is affected by cards you have in your weapon, weapon element, size and element of the target and it might miss depending on your Dex.
Max Level: 5 Skill Form : Magical attack Target : 1 Enemy Cast : 0.3 sec per Lv Range : 9 Cells Delay : 0.3 sec per Lv
Effects
Informations SP Cost
Level 1 130% MATK / 60% chance of reducing DEF/MDEF by 15 for 20sec
Level 2 160% MATK / 70% chance of reducing DEF/MDEF by 15 for 20sec
Level 3 190% MATK / 80% chance of reducing DEF/MDEF by 15 for 20sec
Level 4 220% MATK / 90% chance of reducing DEF/MDEF by 15 for 20sec
Level 5 250% MATK / 100% chance of reducing DEF/MDEF by 15 for 20sec


HW_MAGICPOWER
Hw magicpower.png Amplify Magic Power
Description : This skill amplifies the spell damage by boosting your Matk for the first spell (yes, only one spell) following this skill. The bonus is 5% per SkillLV.
Max Level: 10 Skill Form: Active Cast : 0.7 sec
Effects
Informations SP Cost
Level 1 Matk +5%
Level 2 Matk +10%
Level 3 Matk +15%
Level 4 Matk +20%
Level 5 Matk +25%
Level 6 Matk +30%
Level 7 Matk +35%
Level 8 Matk +40%
Level 9 Matk +45%
Level 10 Matk +50%


HW_NAPALMVULCAN
File:Hw napalmvulcan Napalm Vulcan
Description : Delivers multiple psychokinetic blows at an enemy in a 3x3 area with a low chance of causing an abnormal status.
This skill's level affects the number of strikes from Napalm Vulcan.
Max Level: 5 Skill Form: Magical attack Target : 1 Enemy Cast : 1 sec Range : 9 Cells Delay : 1 sec Element : Ghost
Effects
Informations SP Cost
Level 1 1 hit
Level 2 2 hits
Level 3 3 hits
Level 4 4 hits
Level 5 5 hits


Wz fireivy.png Fire Ivy (Wizard)

Fire Ivy has been renamed Wind Wall.

 Wind Wall :
 Summons a magnetic zone that inflicts electrical damage each second to those who passes nearby 5x5 cells. Each instance lasts 15 seconds.
 Each hit has chances to cause Stop. (Double chance on Monsters).
 ______________________________________  
 Max Level: 5              Skill Form: Magical attack 
 Target: Ground          Cast: 5 sec
 Range: 9 Cells          Delay: 1 sec
 Element: Wind
 ______________________________________  
 Requirement: Thunder Storm 10, Lightning Bolt 10 "


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