|
|
Line 542: |
Line 542: |
| | 30236 | | | 30236 |
| | rowspan="2"| <ul><li>Convert 5% of damage into HP, this effect can occurred only one time per second</li> | | | rowspan="2"| <ul><li>Convert 5% of damage into HP, this effect can occurred only one time per second</li> |
− | <li>Increase damage dealt up to 10%, depending on self's remaining HP</li></ul> | + | <li>Increase damage dealt up to 10%, depending on self's remaining HP, 10% at 100% HP</li></ul> |
| |- | | |- |
| | Exal'Theris [3] | | | Exal'Theris [3] |
Line 569: |
Line 569: |
| | rowspan="2"| <ul><li>ASPD +5%</li> | | | rowspan="2"| <ul><li>ASPD +5%</li> |
| <li>20% chance to attack two times with a single hit while physically attacking</li> | | <li>20% chance to attack two times with a single hit while physically attacking</li> |
− | <li>5% chance to double bonus but DEF & MDEF -10% '''''ALERT MISSING INFORMATION'''''</li></ul> | + | <li>5% chance to activate a bonus allowing you to attack two times with a single hit while physically attacking during 10 seconds but DEF & MDEF -10 during this effect</li></ul> |
| |- | | |- |
| | Shamshir [3] | | | Shamshir [3] |
Line 581: |
Line 581: |
| ! scope="row" rowspan="2"| [[File:13438.png]] | | ! scope="row" rowspan="2"| [[File:13438.png]] |
| | 30239 | | | 30239 |
− | | rowspan="2"| <ul><li>Reduce damage up to 15% depending on remaining HP of the wielder</li> | + | | rowspan="2"| <ul><li>Reduce damage up to 15% depending on remaining HP of the wielder, 15% at 100% HP</li> |
| <li>Upon a successful attack, this weapon may generate a Stack. Max 15 stacks</li> | | <li>Upon a successful attack, this weapon may generate a Stack. Max 15 stacks</li> |
| <li>25% chance to get ''(1 × Number of Stacks)'' VIT for 7 seconds when physically attacking</li> | | <li>25% chance to get ''(1 × Number of Stacks)'' VIT for 7 seconds when physically attacking</li> |
Line 626: |
Line 626: |
| | 30242 | | | 30242 |
| | rowspan="2"| <ul><li>Holy Element</li> | | | rowspan="2"| <ul><li>Holy Element</li> |
− | <li>10% chance to auto-cast Holy Cross level 3 when attacking</li> | + | <li>10% chance to auto-cast Holy Cross level 3 when attacking physically</li> |
− | <li>10% chance to auto-cast Heal level 3 when being attacked</li> | + | <li>10% chance to auto-cast Heal level 3 when being attacked, regardless of the source of damage</li> |
| <li>Maximum SP -15%</li></ul> | | <li>Maximum SP -15%</li></ul> |
| |- | | |- |
Line 757: |
Line 757: |
| | 30250 | | | 30250 |
| | rowspan="2"| <ul><li>5% chance to perform a High Critical hit, doubling critical damage</li> | | | rowspan="2"| <ul><li>5% chance to perform a High Critical hit, doubling critical damage</li> |
− | <li>Perfect Dodge +10 & Magical Flee +20, increased to up to 40 when HP are below 50% '''''ALERT MISSING INFORMATION'''''</li> | + | <li>Perfect Dodge +10 & Flee +20</li> |
| + | <li>Increase PFLEE & Magic FLEE by up to 40 when HP are below 50%</li> |
| <li>CRIT +5</li> | | <li>CRIT +5</li> |
| <li>ASPD +5%</li> | | <li>ASPD +5%</li> |
Introduction
DaRO aims to offer players more ways to play their characters, offering new building possibilities. This involves a choice of balanced weapons allowing more possibilities for all jobs.
Hence why Level 5 Weapons have been created!
To equip one of these fabulous weapons, you need to be Base Level 95!
These weapons can't be handled in the left-hand due to the awesome power they are engraved with!
How to get these weapons?
Hatori Henzo is Level 5 the Weapon Master, he's the one specialized in crafting and refining these weapons.
He is located at the Midgard's Smithy, in Midgard City, and is available through the Quick Access System. He will be glad to forge you a Weapon Level 5 if you bring the requested items.
In order to craft one Level 5 Weapon, you'll need:
- 15 000 000 zenys
- 1 Master Weapon (the type of required weapon depends on the desired Level 5 Weapon)
- 1 Perfect Weapon
- 1 Broken Weapon
- 100 Fragment of Darkness
- 1 Cursed Ruby
- 15 Phlogopite
- 15 Muscovite
- 15 Biotite
- 150 Pyroxene
- 30 Oridecons
- 1 Emperium
- 100 Mysty's Illusion Piece
- 20 Bradium
Perfect Weapons
- These Weapons exist in several versions. However, they all have the same effect.
- According to the description, it gives +50% damage, no slot and 120 ATK.
- Improves physical damage by 50%. This bonus is ignored by skills which do not take bonus from cards into account.
- You also need to equip this weapon in the main hand in order to get this effect.
Where to find required materials ?
|
ID
|
Name
|
Location
|
|
|
ID
|
Name
|
Location
|
N/A
|
N/A
|
Master Weapon
|
- ID : 8051 - Master Weapon Box
- Nightmare, World & Elemental Dungeons' Chests
|
N/A
|
N/A
|
Perfect Weapon
|
- ID : 8052 - Perfect Weapon Box
- Giant Octopus
- Temples' Chests
- Niflheim's Hell Nightmare
- Old Glast Heim Nightmare
|
|
8021
|
Broken Weapon
|
Purgators
Gold Coins Shop
|
|
7974
|
Mysty's Illusion Piece
|
Mining Level 8
|
|
7798
|
Fragment of Darkness
|
Click here
|
|
724
|
Cursed Ruby
|
Click here
|
|
7290
|
Phlogopite
|
Click here
|
|
7292
|
Muscovite
|
Click here
|
|
7297
|
Biotite
|
Click here
|
|
7296
|
Pyroxene
|
Click here
|
|
984
|
Oridecons
|
Click here
|
|
6224
|
Bradium
|
Mining
Click here
|
|
714
|
Emperium
|
Click here
|
|
|
|
|
Weapon Level 5 Refine
Level 5 Weapons can be refined up to +10.
Such as Level 1~4 Weapons, each refine rate will provide you extra attack, please check the list below :
- Weapon Level 1 → 2 Bonus ATK per Refine
- Weapon Level 2 → 3 Bonus ATK per Refine
- Weapon Level 3 → 5 Bonus ATK per Refine
- Weapon Level 4 → 7 Bonus ATK per Refine
- Weapon Level 5 → 9 Bonus ATK per Refine
For more informations about refine rates, please click here
Characteristics
Level 5 Weapons' characteristics are similar by type of weapon.
Weight, Attack, Speed while equipped and Size Modifier are the same values depending on the weapon category.
|
Attack
|
Weight
|
Additional Effects
|
Required Jobs
|
Daggers
|
90
|
50
|
INT +1, MATK +7%
|
• Novice • Swordman • Knight • Crusader • Magician
• Wizard • Sage • Thief • Assassin • Rogue • Merchant
• Blacksmith • Alchemist • Archer • Hunter • Bard
• Dancer • Ninja • Soul Linker
|
One-handed Swords
|
100
|
150
|
|
• Novice • Swordman • Knight • Crusader • Thief
• Assassin • Rogue • Merchant • Blacksmith • Alchemist
|
Two-handed Swords
|
150
|
300
|
|
• Swordman • Knight • Crusader
|
One-handed Spears
|
100
|
150
|
|
• Swordman • Knight • Crusader
|
Two-handed Spears
|
150
|
300
|
|
• Swordman • Knight • Crusader
|
One-handed Axes
|
110
|
150
|
|
• Novice • Swordman • Knight • Crusader • Thief
• Assassin • Merchant • Blacksmith • Alchemist
|
Two-handed Axes
|
180
|
300
|
|
• Swordman • Knight • Crusader • Merchant
• Blacksmith • Alchemist
|
One-handed Maces
|
90
|
150
|
|
• Novice • Swordman • Knight • Crusader • Acolyte
• Priest • Monk • Merchant • Blacksmith • Alchemist
|
Two-handed Maces
|
140
|
300
|
|
• Novice • Swordman • Knight • Crusader • Acolyte
• Priest • Monk • Merchant • Blacksmith • Alchemist
|
One-handed Staves
|
50
|
100
|
INT +3, MATK +17%
|
• Novice • Magician • Wizard • Sage
• Acolyte • Priest • Soul Linker • Summoner
|
Two-handed Staves
|
100
|
200
|
INT +4, MATK +23%
|
• Wizard
|
Bows
|
70
|
200
|
|
• Thief • Archer • Hunter • Bard • Dancer • Rogue
|
Knuckles
|
80
|
50
|
|
• Priest • Monk
|
Musical Instruments
|
90
|
150
|
|
• Bard
|
Whips & Ropes
|
90
|
150
|
|
• Dancer
|
Books
|
90
|
100
|
INT +3, MATK +17%
|
• Sage • Priest • Star Gladiator
|
Katars
|
130
|
150
|
|
Assassin
|
Revolvers
|
70
|
50
|
|
• Gunslinger
|
Shotguns
|
80
|
100
|
|
• Gunslinger
|
Rifles
|
80
|
100
|
|
• Gunslinger
|
Gatling Guns
|
50
|
300
|
|
• Gunslinger
|
Grenade Launchers
|
140
|
250
|
|
• Gunslinger
|
Huuma Shurikens
|
100
|
150
|
|
• Ninja
|
Left hand Weapons
|
25 + 2 per Refine Level
|
N/A
|
ASPD -5%, DEF -5%,
HIT -5%, Cast -5%
|
• All Jobs
|
List of Level 5 Weapons
Daggers
|
30213
|
- INT +1, MATK +7%
- Each kill imbues this weapon with the target's race
- Adds 10% damage & ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%
- Reduces damage taken by 10% if inflicted by the race imbued in the weapon
- SP cost +20%
|
Caladbolg Dagger [3]
|
|
|
|
|
30224
|
- INT +1, MATK +7%
- Retains the last elemental enchantement used
- 25% chance to auto-cast the corresponding elemental bolt at level 2
- 10% chance to auto-cast the corresponding bolt at level 3
|
Lohengrin Dagger [3]
|
|
|
|
|
30202
|
- INT +1, MATK +7%
- Physical damage on the back +25%
|
Zorink [3]
|
|
|
|
|
30203
|
- INT +1, MATK +7%
- 5% chance to inflict Poison or Curse status effect when physically attacking
- 20% more damage on poisoned or cursed targets
|
Organyx [3]
|
|
|
|
|
30204
|
- INT +1, MATK +7%
- Reduces Casting Time & After Skill Delay by 15%
|
Hyperion [3]
|
|
|
|
|
30205
|
- INT +1, MATK +7%
- Perfect Dodge +15
- Upon a successful attack, this weapon will generate a Stack for 7 seconds
- Grant (1 × Number of Stacks) LUK when physically attacking. Up to 20 stacks
- +100% Zeny granted upon killing a monster
|
Fortuna [3]
|
|
|
|
|
30206
|
- INT +1, MATK +7%
- Element imbued on kills
- Each kill imbues this weapon with the opposite element of the killed entity
|
Spelldaggers [3]
|
|
|
|
|
30207
|
- INT +1, MATK +7%
- 2.5% chance to break target's weapon. Additional 2.5% chance on monsters.
- 2.5% chance to break target's armor. Additional 2.5% chance on monsters.
|
Orichalcum [3]
|
|
|
|
|
30208
|
- INT +1, MATK +7%
- Ignores 30% of target's DEF and MDEF
- ATK & MATK -20%
|
Kingmaker [3]
|
|
|
|
|
30209
|
- INT +1, MATK +7%
- Ignore 15% of target's DEF & MDEF
- Critical Rate increased by 15
- DEF & MDEF -10%
|
Asura [3]
|
|
|
|
|
30210
|
- INT +1, MATK +7%
- 100% chance to inflict Slow Cast status effect when attacking. Duration: 5 seconds, can be refreshed
- 100% chance to inflict Critical Wound status effect when attacking. Duration: 5 seconds, can be refreshed
- 100% chance to inflict Decrease Agility status effect when attacking. Duration: 5 seconds, can be refreshed
|
Naeglis [3]
|
|
|
|
|
30211
|
- INT +1, MATK +7%
- 5% chance to double critical rate when attacking with any type of attack
- Critical Damage +15%
|
Arondight [3]
|
|
|
|
|
30212
|
- INT +1, MATK +7%
- When an Element Loader skill is used, this weapon is imbued with the corresponding element
- Increase damage from the imbued element by 15%, decrease other elemental damage by 20%
- 15% chance to avoid magical damage
|
Orion [3]
|
Swords
One-handed Swords
|
|
|
30214
|
- Each kill imbues this weapon with the target's race
- Adds 10% damage & ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%
- SP cost +20%
|
Caladbolg One-handed Sword [3]
|
|
|
|
|
30225
|
- Retains the last elemental enchantment used
- 25% chance to auto-cast the corresponding elemental bolt at level 2
- 10% chance to auto-cast the corresponding bolt at level 3
|
Lohengrin One-handed Sword [3]
|
|
|
|
|
30236
|
- Convert 5% of damage into HP, this effect can occurred only one time per second
- Increase damage dealt up to 10%, depending on self's remaining HP, 10% at 100% HP
|
Exal'Theris [3]
|
|
|
|
|
30237
|
- Add 10% damage on MvP & Boss type monsters
- Reduce MvP & Boss type monsters damage by 10%
|
Ragnarok [3]
|
|
|
|
|
30238
|
- ASPD +5%
- 20% chance to attack two times with a single hit while physically attacking
- 5% chance to activate a bonus allowing you to attack two times with a single hit while physically attacking during 10 seconds but DEF & MDEF -10 during this effect
|
Shamshir [3]
|
|
|
|
|
30239
|
- Reduce damage up to 15% depending on remaining HP of the wielder, 15% at 100% HP
- Upon a successful attack, this weapon may generate a Stack. Max 15 stacks
- 25% chance to get (1 × Number of Stacks) VIT for 7 seconds when physically attacking
- Custom bonus Parry & Block rate +5%
- Maximum SP -15%
|
Braveheart [3]
|
|
|
|
|
30240
|
- Ghost Element
- 15% chance to perform a High Critical hit, doubling critical damage
- CRIT +5
- Unbreakable
|
Deathbringer [3]
|
|
|
|
|
30241
|
- 5% chance to auto-cast of the 4 elemental bolts Skills at level 5
- INT +5
|
Apocalypse [3]
|
|
|
|
|
30242
|
- Holy Element
- 10% chance to auto-cast Holy Cross level 3 when attacking physically
- 10% chance to auto-cast Heal level 3 when being attacked, regardless of the source of damage
- Maximum SP -15%
|
Lionheart [3]
|
|
|
|
|
30243
|
- Dark Element
- 5% chance to consume 5% of Maximum HP & convert them into ATK for 7 seconds when attacking. Conversion ratio is 10 HP = 1 ATK, can't exceed 150 ATK
- Up to 25% chance to kill the target if target's HP are below 15% upon successfully attacking
- CRIT +5
- Maximum HP -15%
|
Doombringer [3]
|
|
|
|
|
30244
|
- Bash damage +20%
- 10% chance to auto-cast Bowling Bash level 10 upon using successfully Bash
|
Scramasax [3]
|
|
Two-handed Swords
|
|
|
30215
|
- Each kill imbues this weapon with the target's race
- Adds 15% damage & ignore 30% DEF on race imbued in the weapon, also reduce damage taken by them by 15%
- SP cost +20%
|
Caladbolg Two-handed Sword [3]
|
|
|
|
|
30226
|
- Retains the last elemental enchantment used
- 25% chance to auto-cast the corresponding elemental bolt at level 2
- 10% chance to auto-cast the corresponding bolt at level 3
- Convert 100% of INT into MATK
|
Lohengrin Two-handed Sword [3]
|
|
|
|
|
30246
|
- 5% chance to inflict Bleeding when attacking
- 5% chance to auto-cast Wide Bleeding Lvl 2 when attacking
- 25% more damage on Bleeding targets
- 25% chance to reflect Bleed status back
|
Ragnell [3]
|
|
|
|
|
30247
|
- Ghost Element
- 5% chance to ignore, for 7 seconds, (10% + HPlost / 2)% of target's DEF depending on amount of HP lost by the wielder
- Ignore 10% of target's DEF & MDEF
- Unbreakable
|
Gambanteinn [3]
|
|
|
|
|
30248
|
- 5% chance to cast Endure at level acquired while being attacked. increase by an amount depending of self's HP lost
- 20% chance to counter attack at short range with Bash level 5
- 20% chance to counter attack at long range with Bash level 5
|
Alondite [3]
|
|
|
|
|
30249
|
- Damage increased by 15% when facing more than one enemy at once
- Reduce damage taken by 15% when facing more than one enemy at once
- 33% chance to perform an Area of Effect dealing 100% ATK physical damage when being attacked
|
Durandal [3]
|
|
|
|
|
30250
|
- 5% chance to perform a High Critical hit, doubling critical damage
- Perfect Dodge +10 & Flee +20
- Increase PFLEE & Magic FLEE by up to 40 when HP are below 50%
- CRIT +5
- ASPD +5%
- DEF -5
|
Kusanagi [3]
|
Spears
One-handed Spears
|
|
|
30216
|
- Each kill imbues this weapon with the target's race
- Adds 10% damage & ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%
- SP cost +20%
|
Caladbolg One-handed Spear [3]
|
|
|
|
|
30227
|
- Retains the last elemental enchantment used
- 25% chance to auto-cast the corresponding elemental bolt at level 2
- 10% chance to auto-cast the corresponding bolt at level 3
|
Lohengrin One-handed Spear [3]
|
|
|
|
|
30252
|
- Each kill imbues this weapon with the target's size
- Add 10% damage on size imbued in the weapon
- Add 10% resistance to size imbued in the weapon
|
Gradivus [3]
|
|
|
|
|
30253
|
- Maximum HP +10%
- Recover 1% of maximum HP per second (Max 500)
|
Brandestoc [3]
|
|
|
|
|
30254
|
- Maximum SP +10%
- Recover 1% of maximum SP per second
|
Vidofnir [3]
|
|
|
|
|
30255
|
- Range +2
- HIT +30
- Perfect HIT +30
- Ignore 10% of target's DEF
|
Valkyria [3]
|
|
|
|
|
30256
|
- Upon a successful attack, this weapon will generate a Stack
- 100% chance to get (1 × Number of Stacks) ATK2 for 7 seconds when auto attacking (Max Stacks = Base DEX/2)ALERT MISSING INFORMATION
- 15% chance to get (1 × Number of Stacks) ASPD% for 7 seconds while auto attacking (Max Stacks = Base DEX/7)ALERT MISSING INFORMATION
|
Skadi [3]
|
|
Two-handed Spears
|
|
|
30217
|
- Each kill imbues this weapon with the target's race
- Adds 15% damage & ignore 30% DEF on race imbued in the weapon, also reduce damage taken by them by 15%
- SP cost +20%
|
Caladbolg Two-handed Spear [3]
|
|
|
|
|
30228
|
- Retains the last elemental enchantment used
- 25% chance to auto-cast the corresponding elemental bolt at level 2
- 10% chance to auto-cast the corresponding bolt at level 3
- Convert 100% of INT into MATK
|
Lohengrin Two-handed Spear [3]
|
|
|
|
|
30258
|
- ATK +30% but target's DEF is increased by 20%
- Reduce frontal damage taken by 10%
- Weight 460
|
Ascalon [3]
|
|
|
|
|
30259
|
- 15% more damage on ID or Class imbued in the weapon
- 15% resistance to ID or Class imbued in the weapon
- HIT & Perfect HIT increased by up to 50 when HP are below 50%
- Weight 460
|
Trishula [3]
|
|
|
|
|
30260
|
- Holy Element
- 10% chance to auto-cast Heal level 3 when attacking physically, works on skills
- 20% chance to auto-cast Holy Light level 1 when attacking, works on skills
- 10% chance to auto-cast Grand Cross level 3 when being attacked
- Weight 460
|
Venus Gospel [3]
|
Axes
One-handed Axes
|
|
|
30218
|
- Each kill imbues this weapon with the target's race
- Adds 10% damage & ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%
- SP cost +20%
|
Caladbolg One-handed Axe [3]
|
|
|
|
|
30229
|
- Retains the last elemental enchantment used
- 25% chance to auto-cast the corresponding elemental bolt at level 2
- 10% chance to auto-cast the corresponding bolt at level 3
|
Lohengrin One-handed Axe [3]
|
|
|
|
|
30262
|
- If the attack is lethal, damage +30%
- Can't be stripped by any type of divest
- Unbreakable
|
Garm [3]
|
|
|
|
|
30263
|
- 10% chance to inflict Stun status effect when physically attacking
- 20% more damage on stunned targets
- 25% chance to reflect Stun status back
- 2% chance to break this weapon upon performing physical attacks
|
Labrys [3]
|
|
|
|
|
30264
|
- ATK -30%
- Ignore target's DEF
- Walk Speed +5%
|
Hauteclere [3]
|
|
|
|
|
30265
|
- 20% chance to auto-cast an elemental physical attack dealing 200% damage (5% per element) when being physically attacked
- ASPD +5%
|
Regalia [3]
|
|
|
|
|
30266
|
- Upon a successful attack, this weapon will generate a Stack
- 25% chance to get (5 × Number of Stacks) ATK2 for 7 seconds when physically attacking (max Stacks = Baselevel/3)
-
- 25% chance to get (1 × Number of Stacks) AGI for 7 seconds when physically attacking (max Stacks = Baselevel/7)
|
Windfury [3]
|
|
Two-handed Axes
|
|
|
30219
|
- Each kill imbues this weapon with the target's race
- Adds 15% damage & ignore 30% DEF on race imbued in the weapon, also reduce damage taken by them by 15%
- SP cost +20%
|
Caladbolg Two-handed Axe [3]
|
|
|
|
|
30230
|
- Retains the last elemental enchantement used
- 25% chance to auto-cast the corresponding elemental bolt at level 2
- 10% chance to auto-cast the corresponding bolt at level 3
- Convert 100% of INT into MATK
|
Lohengrin Two-handed Axe [3]
|
|
|
|
|
30268
|
- 10% chance to auto-cast Pulse Strike level 3 when attacking
- Increase damage on small targets by 20%
- Reduce damage from small targets by 20%
|
Armads [3]
|
|
|
|
|
30269
|
- 10% chance to counter attack at short range with Bash level 3
- Increase damage up to 25% depending on HP lost by the wielder of this weapon
- Use up to 5% of actual HP to increase damage, up to 30%
|
Urvan [3]
|
|
|
|
|
30270
|
- Holy Element
- 5% chance to Wide Blind when attacking
- 5% chance to Wide Silence when attacking
- Grant Heal level 10, cooldown set to 20 second
- If you already learned Heal level 10, it will increase Healing effectiveness by 10% instead
- SP cost +20%
|
Aymur [3]
|
|
|
|
|
30271
|
- Dark Element
- 15% chance to kill the target if target's HP are below 25% upon successfully attacking
- Increase damage by 10% on large targets
- Reduce damage from large targets by 10%
|
Ogrekiller [3]
|
|
|
|
|
30272
|
- Critical Rate increased up to 40 when HP are lower than 50%
- 100% chance to increase critical damage by an amount depending on self's HP lost. Formula is : (HP lost × 0,4)% when being attacked. Duration set to 5 seconds
- 100% chance to increase walking speed by an amount depending on self's HP lost. Formula is : (HP lost × 0,2)% when being attacked. Duration set to 5 seconds
|
Berserker [3]
|
Maces
One-handed Maces
|
|
|
30220
|
- Each kill imbues this weapon with the target's race
- Adds 10% damage & ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%
- SP cost +20%
|
Caladbolg One-handed Mace [3]
|
|
|
|
|
30231
|
- Retains the last elemental enchantement used
- 25% chance to auto-cast the corresponding elemental bolt at level 2
- 10% chance to auto-cast the corresponding bolt at level 3
|
Lohengrin One-handed Mace [3]
|
|
|
|
|
30274
|
- Maximum SP +10%
- Use up to 5% of actual SP to increase damage (max 30%)
|
Hartstein [3]
|
|
|
|
|
30275
|
- 10% chance to reflect ALL status back
- Increase status durations by 30%
|
Judgement [3]
|
|
|
|
|
30276
|
- Reduce damage taken up to 10% depending on target's remaining HP. Ratio is :
- Reduce damage taken up to 10% depending on self's remaining HP. Ratio is : ALERT MISSING INFO
- Reduce DoT damage by 30%
|
Vae Victis [3]
|
|
|
|
|
30277
|
- Critical Rate +10
- Critical damage +10%
|
Bonebreaker [3]
|
|
|
|
|
30278
|
- Maximum Weight +20%
- Items healing power +20%
|
Caduceus [3]
|
|
|
|
|
30279
|
- 20% chance to auto-cast an elemental physical attack dealing 200% damage (5% per element) when physically attacking
- Convert 5% of BaseLv into SP when attacking without skills. Max one time per second
|
Baranar Star [3]
|
|
Two-handed Maces
|
|
|
30221
|
- Each kill imbues this weapon with the target's race
- Adds 15% damage & ignore 30% DEF on race imbued in the weapon, also reduce damage taken by them by 15%
- SP cost +20%
|
Caladbolg Two-handed Mace [3]
|
|
|
|
|
30232
|
- Retains the last elemental enchantement used
- 25% chance to auto-cast the corresponding elemental bolt at level 2
- 10% chance to auto-cast the corresponding bolt at level 3
- Convert 100% of INT into MATK
|
Lohengrin Two-handed Mace [3]
|
|
|
|
|
30281
|
- 5% chance to Wide Stun when attacking
- Reduce damage taken by 40% when you can avoid letal attack
- Immunity to pushbacks
|
Juggernaut [3]
|
|
|
|
|
30282
|
- 10% chance to inflict Confusion status effect when physically attacking
- 20% more damage on confused targets
- 20% chance to perform a 5x5 cells Area of Effect attack when attacking
|
Gigas Hammer [3]
|
Staves
One-handed Staves
|
|
|
30284
|
- INT +3, MATK +15%
- Holy Element
- Heal Power +10%
- 10% chance to inflict Silence status effect when physically attacked
- 10% chance to be immortal for 5 seconds when attacked & nearly dead. Cooldown set to 30 seconds
|
Laevateinn [3]
|
|
|
|
|
30285
|
- INT +3, MATK +15%
- Maximum MATK is increased by amount of INT while minimum MATK is reduced by amount of INT ÷ 2
- 5% chance to perform a quadruple critical hit
- Critical damage +10%
- SP cost +20%
|
Magnus [3]
|
|
|
|
|
30286
|
- INT +3, MATK +15%
- Ignore 10% of target's MDEF
- Upon a successful magical attack, this weapon will generate a Stack
- 25% chance to get (5 × Number of Stacks) minimum MATK for 7 seconds when magically attacking (max Stacks = Baselevel/3)
|
Arkana [3]
|
|
|
|
|
30287
|
- INT +3, MATK +15%
- Use up to 5% of actual SP per received hit to reduce damage taken
- 30% chance to not be interrupted while casting. (Works in pvp)
- Reduce received damage by 30% while casting
- Casting Time +10%
|
Aegis [3]
|
|
|
|
|
30288
|
- INT +3, MATK +15%
- Use up to 5% of actual SP per received hit to increase damage dealt
- Casting Time -10%
|
Occulus [3]
|
|
|
|
|
30289
|
- INT +3, MATK +15%
- Holy Element
- Holy magical damage +10%
- 10% chance to inflict Blind status effect when physically attacked
- Lord of Vermillion, Storm Gust, Meteor Storm & Heaven's Drive are now holy element property if LUK is odd
|
Claustrum [3]
|
|
|
|
|
30290
|
- INT +3, MATK +15%
- Use up to 5% of actual SP per hit to reduce damage taken
- Use up to 5% of actual HP per hit to increase damage dealt
|
Stratagem [3]
|
|
|
|
|
30291
|
- INT +3, MATK +15%
- Holy Element
- Holy magical damage +20%
- 10% chance to inflict Blind status effect when physically attacked
- Lord of Vermillion, Storm Gust, Meteor Storm & Heaven's Drive are now holy element property if LUK is odd
|
Claustrum II [3]
|
|
|
|
|
30292
|
- INT +3, MATK +15%
- Ghost Element
- Increase ghost magical damage by 20%
- 10% chance to auto-cast Soul Strike level 10 when magically attacking
- Lord of Vermillion, Storm Gust, Meteor Storm & Heaven's Drive are now ghost element property if LUK is odd
|
Moebius [3]
|
|
|
|
|
30293
|
- INT +3, MATK +15%
- Undead Element
- Increase damage up to 10% depending on self's lost HP. Ratio is:
- Undead element damage +20%
- 5% chance to auto-cast Wide Poison when magically attacking
- Lord of Vermillion, Storm Gust, Meteor Storm & Heaven's Drive are now undead element property if LUK is odd
- DoT damage +25%
- Maximum HP & SP -10%
|
Nyx [3]
|
|
|
|
|
30294
|
- INT +3, MATK +15%
- Fire Element
- increase Fire element damage by 15%, decrease other elements damage by 20%
- Fire Bolt increase all Fire element damage by another 20% for 7 seconds. This bonus doesn't have influence on Fire Bolt
- CRIT +5
|
Aether [3]
|
|
|
|
|
30295
|
- INT +3, MATK +15%
- Water Element
- increase Water element damage by 15%, decrease other elements damage by 20%
- Cold Bolt increases all Water element damage by another 20% for 7 seconds. This bonus doesn't have influence on Cold Bolt
- Ignore 5% of the target's MDEF
|
Ether [3]
|
|
|
|
|
30296
|
- INT +3, MATK +15%
- Wind Element, increase wind element damage by 15%, decrease other elements damage by 20%
- Lightning Bolt increases all Wind element damage by another 20% for 7 seconds. This bonus doesn't have influence on Lightning Bolt
- Casting time -5%
|
Ouranos [3]
|
|
|
|
|
30297
|
- INT +3, MATK +15%
- Earth Element, increase earth element damage by 15%, decrease other elements damage by 20%
- Earth Bolt increases all Earth element damage by another 20% for 7 seconds. This bonus doesn't have influence on Earth Bolt
- Decrease damage taken by 30% when casting
|
Atlas [3]
|
|
Two-handed Staves
|
|
|
30299
|
- INT +3, MATK +35%
- 5% chance to auto-cast Wide Curse when magically attacking
- Increase damage up to 20% depending on target's lost HP
- SP cost +20%
|
Bifrost [3]
|
|
|
|
|
30300
|
- INT +3, MATK +20%
- Holy Element
- Heal Power +10%
- Upon using Heal Skill, auto-casts Kyrie Eleison level 1 on the user, now stacks with Assumptio
- Upon using Heal Skill, auto-casts Wide Heal level 1
- Heal Power on others increased by 10%
- Heal power on self reduced by 40%
|
Nirvana [3]
|
|
|
|
|
30301
|
- INT +3, MATK +20%
- Use up to 5% of actual HP per hit to increase damage dealt
- Use up to 5% of actual HP per hit to reduce skill cost when out of mana
- Increase damage dealt up to 10% depending on target's remaining HP
|
Mind over Matter [3]
|
|
|
|
|
30302
|
- INT +3, MATK +20%
- 2% chance to inflict Silence, Blind, Curse, Poison or Bleeding Status when magically attacking.
- Damage +5% per status affecting a target
- 10% chance to reflect all status back
|
Wabbajack [3]
|
|
|
|
|
30303
|
- INT +3, MATK +20%
- Ignore 10% of target's MDEF
- Upon a successful magical attack, this weapon will generate a Stack
- 25% chance to get (7 × Number of Stacks) maximum MATK max for 7 seconds when magically attacking (max Stacks = Baselevel/3)
- Critical damage +10%
|
Excelsior [3]
|
Bows
|
30223
|
- Each kill imbues this weapon with the target's race
- Adds 10% damage & ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%
- SP cost +20%
|
Caladbolg Bow [3]
|
|
|
|
|
30234
|
- Retains the last elemental enchantement used
- 25% chance to auto-cast the corresponding elemental bolt at level 2
- 10% chance to auto-cast the corresponding bolt at level 3
|
Lohengrin Bow [3]
|
|
|
|
|
30305
|
- Adds 10% damage on long ranged damage
- Reduce damage taken from long ranged damage by 20%
|
Orn [3]
|
|
|
|
|
30306
|
- 10% chance to auto-cast Arrow Repel level 1 when attacking
- Range & Vision +4 cells
- ATK +25
- ASPD -5%
|
Buriza [3]
|
|
|
|
|
30307
|
- Adds 10% damage dealt with short ranged attacks
- Reduce damage taken from short ranged attacks by 20%
|
Parthia [3]
|
|
|
|
|
30308
|
- Double chance to inflict any status effect of wielded arrows, now reach 20%
- Increase damage dealt to targets affected by the corresponding Arrow status by 20%
|
Vajra [3]
|
|
|
|
|
30309
|
- 10% chance to auto-cast Area of Effect depending on worn arrow's element when attacking
- Ignore 10% of target's MDEF
|
Nidhogg [3]
|
|
|
|
|
30310
|
- Reduce consumption of ammunitions to 0. One Arrow equipped requiered to attack but this one will not be consumed
- Use up to 5% of actual SP to increase damage
|
Taulmaril [3]
|
|
|
|
|
30311
|
- All Traps damage increased by 15%
- Weight capacity +20%
|
Perseus [3]
|
|
|
|
|
30312
|
- Physical damage on the back +30%
- Walking Speed +5
- Critical Rate +5
- ATK +25
- HP & SP -10%
- ASPD -5%
- DEF & MDEF -10%
|
Umbra [3]
|
|
|
|
|
30313
|
- 10% chance to counter attack with Double Straffing level 3 when physically or magically damaged by ranged attacks
- 20% of long range damage received are reflected back
|
Gandiva [3]
|
|
|
|
|
30314
|
- 30% chance to kill the target if target's HP are below 10% upon successfully attacking.
- Use up to 5% of actual HP to increase damage
|
Ark [3]
|
Knuckles
|
30316
|
- 25% chance to get (1 × Number of Stacks) CRIT for 7 seconds when physically attacking (max Stacks = Baselevel/5)
- 25% chance to get (1 × Number of Stacks) STR for 7 seconds when physically attacking (max Stacks = Baselevel/7)
|
Heracles [3]
|
|
|
|
|
30317
|
- 10% chance to auto-cast Triple Attack level 5 when physically attacking
- The use of Quadruple Attack grants ATK & HIT bonus based on user's BaseLv for 5 seconds
|
Godhand [3]
|
|
|
|
|
30318
|
- 50% chance to reduce spirit sphere consumption
- 5% chance to convert one spirit sphere into ATK +50 for 5 seconds when attacking, this effect can overlap itself
- HIT +20
- SP cost +20%
|
Oversoul [3]
|
|
|
|
|
30319
|
- 10% chance to enchant attacks with Fire, Wind, Water or Earth element
- damage from the enchanted element imply ATK +25%
|
Ehrgeiz [3]
|
|
|
|
|
30320
|
- Use up to 5% of actual SP to decrease damage
- Recover 0,5% of maximum SP per second
|
Vanguard [3]
|
|
|
|
|
30321
|
- 25% chance to reflect Stone Curse status back
- 25% chance to reflect Stun status back
- 25% chance to reflect Freeze status back
- 25% chance to reflect Sleep status back
|
Talion [3]
|
Musical Instruments
|
30323
|
- Double chance to inflict any status effect of wielded arrows, now reach 20%
- Increase inflicted status effect duration by 50%
|
Gjallarhorn [3]
|
|
|
|
|
30324
|
- Walk Speed while performing a song is increased by 10%
- Bonus from all songs increased by 10%
- Status effects inflicted by any song is increased by 25%
|
Hamelin [3]
|
|
|
|
|
30325
|
- Arrow Slinging pushbacks 2 cells
- Vulcan Arrow pushbacks 3 cells
- Depending on arrows wielded, upon Arrow Slinging use, 10% chance to auto-cast the Wide Skill of the corresponding status effect of arrows.
- Depending on arrows wielded, upon Vulcan Arrow use, 20% chance to auto-cast the Wide Skill of the corresponding status effect of arrows.
- Using those skills while singing grants 10 DEF & MDEF for a short period & 50% chance to ignore status effect for 10 seconds
|
Oliphant [3]
|
|
|
|
|
30326
|
- 10% chance to auto-cast Wide Sleep when physically attacking
- 10% chance to auto-cast Lightning Storm level 3 when magically attacked
|
Tinklebell [3]
|
|
|
|
|
30327
|
- 25% chance to reflect Confusion status back
- 25% chance to reflect Blind status back
- 25% chance to reflect Silence status back
- 25% chance to reflect Curse status back
|
Heartstring [3]
|
Whips & Ropes
|
30329
|
- Double chance to inflict any status effect of wielded arrows, now reach 20%
- Reduce target's status resistance by 20%
|
Sleipnir Tail [3]
|
|
|
|
|
30330
|
- Walk Speed while performing a dance is increased by 10%
- Bonus from all dances increased by 10%
- Status effects inflicted by any dance is increased by 25%
|
Arya [3]
|
|
|
|
|
30331
|
- 25% chance to get (1 × Number of Stacks)% FLEE for 7 seconds when physically attacking (max Stacks = Baselevel/5)
- 25% chance to get (1 × Number of Stacks) DEX for 7 seconds when physically attacking (max Stacks Baselevel/7)
|
Nightingale [3]
|
|
|
|
|
30332
|
- Arrow Slinging pushbacks 2 cells
- Vulcan Arrow pushbacks 3 cells
- Depending on arrows wielded, upon Arrow Slinging use, 10% chance to auto-cast an elemental physical attack level 4. Element of the physical based on arrows' element
- Depending on arrows wielded, upon Arrow Vulcan use, 20% chance to auto-cast an elemental physical attack level 4. Element of the physical attack based on arrows' element
- Using those skills while singing grants 10 DEF & MDEF for a short period & 50% chance to ignore status effect for 10 seconds
|
Reginleif [3]
|
|
|
|
|
30333
|
- 10% chance to auto-cast Jupitel Thunder level 3 when physically attacking
- 10% chance to auto-cast Frost Nova when physically attacked at close range
- 10% chance to auto-cast Fire Ball when physically attacked at long range
|
Stormsong [3]
|
|
|
|
|
30334
|
- 25% chance to reflect Bleeding status back
- 25% chance to reflect Poison status back
- 25% chance to reflect Burning status back
- 25% chance to reflect Stun status back
|
Rosevine [3]
|
Books
|
30336
|
- Casting Time - 10%
- 10% chance to reduce casting time by 30% for 5 seconds when magically attacking
- 10% chance to reduce casting time by 100% for 2 seconds when physically attacking
|
Tempus Fugit [3]
|
|
|
|
|
30337
|
- 20% chance to inflict Sleep status effect when magically or physically attacked
- Increase damage with none neutral attacks by 10%
|
Lullaby [3]
|
|
|
|
|
30338
|
- 50% chance to not consume Scrolls, it includes all type of Scrolls
- 100% chance to not consume elemental Bolts Scrolls
|
Eldritch [3]
|
|
|
|
|
30339
|
- Each kill imbues this weapon with the target's ID or Class
- Adds 25% damage dealt if the target is of the matching ID or Class
- Reduce damage taken by 25% if the target is of the matching Class or ID
- Target imbued is the one killing the user instead if LUK is odd
|
Draconomicon [3]
|
|
|
|
|
30340
|
- 10% chance to auto-cast Dark Sanctuary when physically attacking
- 10% chance to auto-cast Heal level 3 when attacking
|
Black Bible [3]
|
|
|
|
|
30341
|
- Range +5
- Upon a successful attack, this weapon will generate a Stack
- 25% chance to get (1 × Number of Stacks) INT for 7 seconds when attacking (max Stacks = Baselevel/7)
- ASPD +5%
- SP cost +20%
|
Astra [3]
|
|
|
|
|
30342
|
- Reflect back 25% of all physical damage
- 10% chance to auto-cast Blood Drain level 3 when physically attacking
|
Bloody Letter [3]
|
|
|
|
|
30343
|
- Each cards against Race or Element grants a small bonus (equivalent to half weapon bonus from this list)
- If this weapon is compounded by four different cards against race or element, all those effects are increase by 100% (60% damage on those races), same with cards against elements properties
- HP & SP -10%
|
Magna Carta [4]
|
Katars
|
30222
|
- Each kill imbues this weapon with the target's race
- Adds 10% damage & ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%
- SP cost +20%
|
Caladbolg Katar [3]
|
|
|
|
|
30233
|
- Retains the last elemental enchantement used
- 25% chance to auto-cast the corresponding elemental bolt at level 2
- 10% chance to auto-cast the corresponding bolt at level 3
|
Lohengrin Katar [3]
|
|
|
|
|
30345
|
- 2,5% chance to inflict Bleeding, Poison, Burning or Venom status effect when physically attacking
- Increase DoT damage by 20%
- Flee +10%
- HP & SP -10%
|
Nightingale [3]
|
|
|
|
|
30346
|
- 10% chance to auto-cast Sonic Blow level 5 when physically attacking
- 10% chance to auto-cast Full Strip level 1 when physically attacking
- 10% chance to auto-cast Meteor Assault level 3 when physically attacked
- HP & SP -10%
|
Schlaeger [3]
|
|
|
|
|
30347
|
- 20% chance to kill the target if target's HP are below 20% upon successfully attacking
- 0,5% chance to inflict Coma status effect when physically attacking
|
Moortimer [3]
|
|
|
|
|
30348
|
- Dark Element
- Critical Rate increased by 10
- Critical damage increased by 10%
- Increase damage dealt by 10% when facing one enemy at once
- Reduce damage taken by 10% when facing one enemy at once
- Reduce all type of healing received by 50%
|
Colichemarde [3]
|
|
|
|
|
30349
|
- Increase all Poison element damage by 20%
- 10% chance to inflict Deep Poison status effect when physically attacking
- 20% more damage on deep poisoned targets
- DEF & MDEF -10%
|
Belladonna [3]
|
|
|
|
|
30350
|
- 10% chance to inflict Stone Curse status effect when physically attacking
- 10% chance to inflict Stone Curse status effect when physically attacked
- 20% more damage on stone cursed targets
- DEF & MDEF -10%
|
Caliburn [3]
|
|
|
|
|
30370
|
- 10% chance to increase ASPD by 10% for 5 seconds when physically attacking
- The wielder can exceed maximum ASPD, up to 192 ASPD
|
Excalazer [3]
|
Firearms
Revolvers
|
|
|
30356
|
- HIT +20
- ATK +25
- ATK +5%
- After Skill Delay +10%
- ASPD -5%
|
Magnum [3]
|
|
|
|
|
30357
|
- After Skill Delay -10%
- Casting Time -10%
- ASPD +5%
|
Firefly [3]
|
|
Shotguns
|
|
|
30365
|
- Adds 10% damage on short ranged damage
- Adds 10% damage on short ranged damage
- Splash damage +1 cell
- HIT -20%
|
Bismarck [3]
|
|
|
|
|
30366
|
- 10% chance to auto-cast Arrow Repel level 1 when attacking
- Splash damage +1 cell
- HIT -20%
|
Warsong [3]
|
|
Rifles
|
|
|
30359
|
- Adds 10% damage on long ranged damage
- Adds 10% damage on long ranged damage
- HIT +10%
- ASPD -5%
|
Peacemaker [3]
|
|
|
|
|
30360
|
- Critical Rate increased by 10
- Critical damage increased by 10%
- HIT +10%
- ASPD -5%
|
Death Penalty [3]
|
|
Gatling Guns
|
|
|
30362
|
- ASPD +5%
- 25% chance to get (1 × Number of Stacks)% ASPD for 7 seconds when physically attacking (max Stacks = Baselevel/7)
|
Quicksilver [3]
|
|
|
|
|
30363
|
- 25% chance to get (1 × Number of Stacks)% chance to inflict Bleeding status effect for 7 seconds when physically attacking. (Max Stacks = Baselevel/7)
- 25% chance to get (1 × Number of Stacks)% chance to inflict Stun status effect for 7 seconds when physically attacking (max Stacks = Baselevel/7)
|
Hydra [3]
|
|
Grenade Launchers
|
|
|
30368
|
- Ground Drift's Area of Effect by 1 cell
- Increase 's Area of Effect by 3 cells
- Provide all Grenades Skills a 3x3 Area of Effect that dealt 100% of ATK when Grenades explode
|
Vega [3]
|
|
|
|
|
30369
|
- Adds a pushback of 3 cells to all Grenades Skills
- Adds 10% chance to inflict Slow status effect when attacking
|
Orion [3]
|
Huuma Shurikens
|
30352
|
- Throw Huuma reduces Casting Time by 30% & increase MATK by 30% for 5 seconds when successfully used
- 10% chance to inflict Burning status effect when physically attacking
|
Rising Sun [3]
|
|
|
|
|
30353
|
- Throw Huuma increases Universal Flee by 25 for 5 seconds when used
- 10% chance to inflict Freezing status effect when physically attacking
|
Falling Moon [3]
|
|
|
|
|
30354
|
- Throw Huuma increases Walking Speed by 20% for 5 seconds when used. Additional uses will increase Walking Speed by 10% more per use (do not refresh the duration)
- 10% chance to inflict Sleep status effect when physically attacking
|
Glowing Star [3]
|