Difference between revisions of "Level 5 Weapons"
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! scope="row" rowspan="2"| [[File:16018.png]] | ! scope="row" rowspan="2"| [[File:16018.png]] | ||
| 30284 | | 30284 | ||
− | | rowspan="2"| <ul><li>INT +3, MATK + | + | | rowspan="2"| <ul><li>INT +3, MATK +17%</li> |
− | |||
<li>Heal Power +10%</li> | <li>Heal Power +10%</li> | ||
− | <li> | + | <li>If an attack kills you, you will stay alive with 1 HP and be immortal for 3 seconds. Cooldown set to 60 seconds</li></ul> |
− | |||
|- | |- | ||
| Laevateinn [3] | | Laevateinn [3] | ||
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! scope="row" rowspan="2"| [[File:1671.png]] | ! scope="row" rowspan="2"| [[File:1671.png]] | ||
| 30285 | | 30285 | ||
− | | rowspan="2"| <ul><li>INT +3, MATK + | + | | rowspan="2"| <ul><li>INT +3, MATK +17%</li> |
<li>Maximum MATK is increased by amount of INT while minimum MATK is reduced by amount of INT ÷ 2</li> | <li>Maximum MATK is increased by amount of INT while minimum MATK is reduced by amount of INT ÷ 2</li> | ||
− | <li>5% chance to | + | <li>5% chance to turn a regular Critical hit into a High Crit, doubling critical damage bonus</li> |
− | <li> | + | <li>5% chance to get CRIT +100% during 5 seconds while magically attacking</li></ul> |
− | |||
|- | |- | ||
| Magnus [3] | | Magnus [3] | ||
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! scope="row" rowspan="2"| [[File:1661.png]] | ! scope="row" rowspan="2"| [[File:1661.png]] | ||
| 30286 | | 30286 | ||
− | | rowspan="2"| <ul><li>INT +3, MATK + | + | | rowspan="2"| <ul><li>INT +3, MATK +17%</li> |
<li>Ignore 10% of target's MDEF</li> | <li>Ignore 10% of target's MDEF</li> | ||
− | <li>Upon a successful magical attack, this weapon | + | <li>Upon a successful magical attack, this weapon may generate a Stack</li> |
− | <li>25% chance to get ''(5 × Number of Stacks)'' minimum MATK for 7 seconds when magically attacking | + | <li>25% chance to get ''(5 × Number of Stacks)'' minimum MATK for 7 seconds when magically attacking, up to 30 stacks</li></ul> |
|- | |- | ||
| Arkana [3] | | Arkana [3] | ||
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! scope="row" rowspan="2"| [[File:26160.png]] | ! scope="row" rowspan="2"| [[File:26160.png]] | ||
| 30287 | | 30287 | ||
− | | rowspan="2"| <ul><li>INT +3, MATK + | + | | rowspan="2"| <ul><li>INT +3, MATK +1%</li> |
− | <li>Use up to | + | <li>Use up to 4% of remaining SP per hit received to reduce damage taken</li> |
− | <li> | + | <li>Reduce damage received while casting by 30%</li> |
− | |||
− | |||
|- | |- | ||
| Aegis [3] | | Aegis [3] | ||
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! scope="row" rowspan="2"| [[File:640020.png]] | ! scope="row" rowspan="2"| [[File:640020.png]] | ||
| 30288 | | 30288 | ||
− | | rowspan="2"| <ul><li>INT +3, MATK + | + | | rowspan="2"| <ul><li>INT +3, MATK +17%</li> |
− | <li>Use up to | + | <li>Use up to 4% of remaining SP per hit to increase damage done</li> |
<li>Casting Time -10%</li></ul> | <li>Casting Time -10%</li></ul> | ||
|- | |- | ||
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! scope="row" rowspan="2"| [[File:2011.png]] | ! scope="row" rowspan="2"| [[File:2011.png]] | ||
| 30289 | | 30289 | ||
− | | rowspan="2"| <ul><li>INT +3, MATK + | + | | rowspan="2"| <ul><li>INT +3, MATK +17%</li> |
<li>Holy Element</li> | <li>Holy Element</li> | ||
− | + | <li>10% chance to inflict Blind status effect when magically attacking</li></ul> | |
− | <li>10% chance to inflict Blind status effect when | ||
− | |||
|- | |- | ||
| Claustrum [3] | | Claustrum [3] | ||
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! scope="row" rowspan="2"| [[File:26138.png]] | ! scope="row" rowspan="2"| [[File:26138.png]] | ||
| 30290 | | 30290 | ||
− | | rowspan="2"| <ul><li>INT +3, MATK + | + | | rowspan="2"| <ul><li>INT +3, MATK +17%</li> |
− | <li>Use up to | + | <li>Use up to 4% of remaining HP per hit to increase damage done</li> |
− | <li>Use up to | + | <li>Use up to 4% of remaining SP per hit to reduce damage received</li></ul> |
|- | |- | ||
| Stratagem [3] | | Stratagem [3] | ||
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| style="border: 0px"| | | style="border: 0px"| | ||
|- | |- | ||
− | ! scope="row" rowspan="2"| [[File: | + | ! scope="row" rowspan="2"| [[File:.png]] |
− | | | + | | |
− | | rowspan="2"| <ul><li>INT +3, MATK + | + | | rowspan="2"| <ul><li>INT +3, MATK +17%</li> |
− | <li> | + | <li>Can't be interrupted while casting, also work in pvp environments</li></ul> |
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | Valemon [3] |
|- | |- | ||
| style="border: 0px"| | | style="border: 0px"| | ||
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! scope="row" rowspan="2"| [[File:26166.png]] | ! scope="row" rowspan="2"| [[File:26166.png]] | ||
| 30292 | | 30292 | ||
− | | rowspan="2"| <ul><li>INT +3, MATK + | + | | rowspan="2"| <ul><li>INT +3, MATK +17%</li> |
<li>Ghost Element</li> | <li>Ghost Element</li> | ||
− | + | <li>10% chance to auto-cast Soul Strike level 10 when magically attacking</li></ul> | |
− | <li>10% chance to auto-cast Soul Strike level 10 when magically attacking | ||
− | |||
|- | |- | ||
| Moebius [3] | | Moebius [3] | ||
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! scope="row" rowspan="2"| [[File:2034.png]] | ! scope="row" rowspan="2"| [[File:2034.png]] | ||
| 30293 | | 30293 | ||
− | | rowspan="2"| <ul><li>INT +3, MATK + | + | | rowspan="2"| <ul><li>INT +3, MATK +17%</li> |
<li>Undead Element</li> | <li>Undead Element</li> | ||
− | <li>Increase damage up to | + | <li>Increase damage up to 20% depending on caster's missing HP. '''''Ratio is: ALERT MISSING INFO'''''</li> |
− | |||
<li>5% chance to auto-cast Wide Poison when magically attacking. Area of effect set to 15 x 15 cells</li> | <li>5% chance to auto-cast Wide Poison when magically attacking. Area of effect set to 15 x 15 cells</li> | ||
− | |||
<li>DoT damage +25%</li> | <li>DoT damage +25%</li> | ||
<li>Maximum HP & SP -10%</li></ul> | <li>Maximum HP & SP -10%</li></ul> | ||
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! scope="row" rowspan="2"| [[File:26113.png]] | ! scope="row" rowspan="2"| [[File:26113.png]] | ||
| 30294 | | 30294 | ||
− | | rowspan="2"| <ul><li>INT +3, MATK + | + | | rowspan="2"| <ul><li>INT +3, MATK +17%</li> |
<li>Fire Element</li> | <li>Fire Element</li> | ||
− | <li> | + | <li>10% chance to inflict Fever for 7 seconds on Fire magical attacks</li></ul> |
− | |||
− | |||
|- | |- | ||
| Aether [3] | | Aether [3] | ||
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! scope="row" rowspan="2"| [[File:26104.png]] | ! scope="row" rowspan="2"| [[File:26104.png]] | ||
| 30295 | | 30295 | ||
− | | rowspan="2"| <ul><li>INT +3, MATK + | + | | rowspan="2"| <ul><li>INT +3, MATK +17%</li> |
<li>Water Element</li> | <li>Water Element</li> | ||
− | <li> | + | <li>10% chance to inflict Chill for 7 seconds on Water magical attacks</li></ul> |
− | |||
− | |||
|- | |- | ||
| Ether [3] | | Ether [3] | ||
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! scope="row" rowspan="2"| [[File:2010.png]] | ! scope="row" rowspan="2"| [[File:2010.png]] | ||
| 30296 | | 30296 | ||
− | | rowspan="2"| <ul><li>INT +3, MATK + | + | | rowspan="2"| <ul><li>INT +3, MATK +17%</li> |
− | <li>Wind Element | + | <li>Wind Element</li> |
− | <li> | + | <li>10% chance to inflict Weak for 7 seconds on Wind magical attacks</li></ul> |
− | |||
|- | |- | ||
| Ouranos [3] | | Ouranos [3] | ||
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! scope="row" rowspan="2"| [[File:26102.png]] | ! scope="row" rowspan="2"| [[File:26102.png]] | ||
| 30297 | | 30297 | ||
− | | rowspan="2"| <ul><li>INT +3, MATK + | + | | rowspan="2"| <ul><li>INT +3, MATK +17%</li> |
− | <li>Earth Element | + | <li>Earth Element</li> |
− | <li> | + | <li>10% chance to inflict Brake for 7s on Earth magical attacks</li></ul> |
− | |||
|- | |- | ||
| Atlas [3] | | Atlas [3] | ||
+ | |- | ||
+ | | style="border: 0px"| | ||
+ | |- | ||
+ | ! colspan="3" style="border: 0px"| | ||
+ | |- | ||
+ | | style="border: 0px"| | ||
+ | |- | ||
+ | ! scope="row" rowspan="2"| [[File:26102.png]] | ||
+ | | 30297 | ||
+ | | rowspan="2"| <ul><li>INT +3, MATK +17%</li> | ||
+ | <li>Dark Element</li> | ||
+ | <li>10% chance to cast Dark Strike Level 5 when magically attacking</li></ul> | ||
+ | |- | ||
+ | | Ouroboros [3] | ||
|- | |- | ||
| style="border: 0px"| | | style="border: 0px"| | ||
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! scope="row" rowspan="2"| [[File:640010.png]] | ! scope="row" rowspan="2"| [[File:640010.png]] | ||
| 30299 | | 30299 | ||
− | | rowspan="2"| <ul><li>INT + | + | | rowspan="2"| <ul><li>INT +4, MATK +33%</li> |
<li>5% chance to auto-cast Wide Curse when magically attacking. Area of effect set to 15 x 15 cells</li> | <li>5% chance to auto-cast Wide Curse when magically attacking. Area of effect set to 15 x 15 cells</li> | ||
<li>Increase damage up to 20% depending on target's lost HP</li> | <li>Increase damage up to 20% depending on target's lost HP</li> | ||
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! scope="row" rowspan="2"| [[File:2057.png]] | ! scope="row" rowspan="2"| [[File:2057.png]] | ||
| 30300 | | 30300 | ||
− | | rowspan="2"| <ul><li>INT + | + | | rowspan="2"| <ul><li>INT +4, MATK +23%</li> |
− | |||
<li>Heal Power +10%</li> | <li>Heal Power +10%</li> | ||
− | <li>Upon using Heal Skill, auto-casts Kyrie Eleison level 1 on the | + | <li>Upon using Heal Skill, auto-casts Kyrie Eleison level 1 on the caster and the target, stacks with Assumptio</li> |
− | <li>Upon using Heal Skill, | + | <li>Upon using Heal Skill, all party member in a 11 x 11 area will recover 5% of their MaxHP</li></ul> |
− | |||
− | |||
|- | |- | ||
| Nirvana [3] | | Nirvana [3] | ||
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! scope="row" rowspan="2"| [[File:640019.png]] | ! scope="row" rowspan="2"| [[File:640019.png]] | ||
| 30301 | | 30301 | ||
− | | rowspan="2"| <ul><li>INT + | + | | rowspan="2"| <ul><li>INT +4, MATK +23%</li> |
− | <li>Use up to 5% of actual HP per hit to increase damage | + | <li>Use up to 5% of actual HP per hit to increase damage done</li> |
− | <li>Use up to 5% of actual HP per hit to | + | <li>Use up to 5% of actual HP per hit to nullify skill SP cost when out of SP</li> |
− | <li> | + | <li>If you should die, an amount of SP is drained to reduce damage taken. 1 SP consumed absorbs 3 damage. This effect fails if you don't have enough SP to survive. Upon activation, the wielder will be immortal for 2 seconds. Immortality & SP consumption effects have a cooldown of 30 seconds.</li></ul> |
|- | |- | ||
| Mind over Matter [3] | | Mind over Matter [3] | ||
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! scope="row" rowspan="2"| [[File:2048.png]] | ! scope="row" rowspan="2"| [[File:2048.png]] | ||
| 30302 | | 30302 | ||
− | | rowspan="2"| <ul><li>INT + | + | | rowspan="2"| <ul><li>INT +4, MATK +23%</li> |
− | <li>2% chance to inflict Silence | + | <li>2.5% chance to inflict Silence status when magically attacking.</li> |
+ | <li>2.5% chance to inflict Blind status when magically attacking.</li> | ||
+ | <li>2.5% chance to inflict Curse status when magically attacking.</li> | ||
+ | <li>2.5% chance to inflict Confusion status when magically attacking.</li> | ||
<li>Damage +5% per status affecting a target</li> | <li>Damage +5% per status affecting a target</li> | ||
− | <li> | + | <li>15% chance to reflect all status back</li> |
+ | <li>15% resistance to all status</li></ul> | ||
|- | |- | ||
| Wabbajack [3] | | Wabbajack [3] | ||
Line 1,654: | Line 1,649: | ||
! scope="row" rowspan="2"| [[File:2055.png]] | ! scope="row" rowspan="2"| [[File:2055.png]] | ||
| 30303 | | 30303 | ||
− | | rowspan="2"| <ul><li>INT + | + | | rowspan="2"| <ul><li>INT +4, MATK +23%</li> |
− | |||
<li>Upon a successful magical attack, this weapon will generate a Stack</li> | <li>Upon a successful magical attack, this weapon will generate a Stack</li> | ||
− | <li> | + | <li>33% chance to get ''(5 × Number of Stacks)'' maximum MATK max for 7 seconds when magically attacking, up to 50 stacks</li> |
+ | <li>Critical +10</li> | ||
<li>Critical damage +10%</li></ul> | <li>Critical damage +10%</li></ul> | ||
|- | |- |
Revision as of 18:27, 15 September 2022
Introduction
DaRO aims to offer players more ways to play their characters, offering new building possibilities. This involves a choice of balanced weapons allowing more possibilities for all jobs.
Hence why Level 5 Weapons have been created!
To equip one of these fabulous weapons, you need to be Base Level 95!
These weapons can't be handled in the left-hand due to the awesome power they are engraved with!
How to get these weapons?
Hatori Henzo is Level 5 the Weapon Master, he's the one specialized in crafting and refining these weapons.
He is located at the Midgard's Smithy, in Midgard City, and is available through the Quick Access System. He will be glad to forge you a Weapon Level 5 if you bring the requested items.
In order to craft one Level 5 Weapon, you'll need:
- 15 000 000 zenys
- 1 Master Weapon (the type of required weapon depends on the desired Level 5 Weapon)
- 1 Perfect Weapon
- 1 Broken Weapon
- 100 Fragment of Darkness
- 1 Cursed Ruby
- 15 Phlogopite
- 15 Muscovite
- 15 Biotite
- 150 Pyroxene
- 30 Oridecons
- 1 Emperium
- 100 Mysty's Illusion Piece
- 20 Bradium
Perfect Weapons
- These Weapons exist in several versions. However, they all have the same effect.
- According to the description, it gives +50% damage, no slot and 120 ATK.
- Improves physical damage by 50%. This bonus is ignored by skills which do not take bonus from cards into account.
- You also need to equip this weapon in the main hand in order to get this effect.
- These Weapons exist in several versions. However, they all have the same effect.
Where to find required materials ?
ID | Name | Location | ID | Name | Location | |||
---|---|---|---|---|---|---|---|---|
N/A | N/A | Master Weapon |
|
N/A | N/A | Perfect Weapon |
| |
8021 | Broken Weapon | Purgators
Gold Coins Shop |
7974 | Mysty's Illusion Piece | Mining Level 8 | |||
7798 | Fragment of Darkness | Click here | 724 | Cursed Ruby | Click here | |||
7290 | Phlogopite | Click here | 7292 | Muscovite | Click here | |||
7297 | Biotite | Click here | 7296 | Pyroxene | Click here | |||
984 | Oridecons | Click here | 6224 | Bradium | Mining | |||
714 | Emperium | Click here |
Weapon Level 5 Refine
Level 5 Weapons can be refined up to +10.
Such as Level 1~4 Weapons, each refine rate will provide you extra attack, please check the list below :
- Weapon Level 1 → 2 Bonus ATK per Refine
- Weapon Level 2 → 3 Bonus ATK per Refine
- Weapon Level 3 → 5 Bonus ATK per Refine
- Weapon Level 4 → 7 Bonus ATK per Refine
- Weapon Level 5 → 9 Bonus ATK per Refine
For more informations about refine rates, please click here
Characteristics
Weight, Attack, Speed while equipped and Size Modifier are the same values depending on the weapon category.
Attack | Weight | Additional Effects | Required Jobs | |
---|---|---|---|---|
Daggers | 90 | 50 | INT +1, MATK +7% | • Novice • Swordman • Knight • Crusader • Magician
• Wizard • Sage • Thief • Assassin • Rogue • Merchant • Blacksmith • Alchemist • Archer • Hunter • Bard • Dancer • Ninja • Soul Linker |
One-handed Swords | 100 | 150 | • Novice • Swordman • Knight • Crusader • Thief
• Assassin • Rogue • Merchant • Blacksmith • Alchemist | |
Two-handed Swords | 150 | 300 | • Swordman • Knight • Crusader | |
One-handed Spears | 100 | 150 | • Swordman • Knight • Crusader | |
Two-handed Spears | 150 | 300 | • Swordman • Knight • Crusader | |
One-handed Axes | 110 | 150 | • Novice • Swordman • Knight • Crusader • Thief
• Assassin • Merchant • Blacksmith • Alchemist | |
Two-handed Axes | 180 | 300 | • Swordman • Knight • Crusader • Merchant
• Blacksmith • Alchemist | |
One-handed Maces | 90 | 150 | • Novice • Swordman • Knight • Crusader • Acolyte
• Priest • Monk • Merchant • Blacksmith • Alchemist | |
Two-handed Maces | 140 | 300 | • Novice • Swordman • Knight • Crusader • Acolyte
• Priest • Monk • Merchant • Blacksmith • Alchemist | |
One-handed Staves | 50 | 100 | INT +3, MATK +17% | • Novice • Magician • Wizard • Sage
• Acolyte • Priest • Soul Linker • Summoner |
Two-handed Staves | 100 | 200 | INT +4, MATK +23% | • Wizard |
Bows | 70 | 200 | • Thief • Archer • Hunter • Bard • Dancer • Rogue | |
Knuckles | 80 | 50 | • Priest • Monk | |
Musical Instruments | 90 | 150 | • Bard | |
Whips & Ropes | 90 | 150 | • Dancer | |
Books | 90 | 100 | INT +3, MATK +17% | • Sage • Priest • Star Gladiator |
Katars | 130 | 150 | Assassin | |
Revolvers | 70 | 50 | • Gunslinger | |
Shotguns | 80 | 100 | • Gunslinger | |
Rifles | 80 | 100 | • Gunslinger | |
Gatling Guns | 50 | 300 | • Gunslinger | |
Grenade Launchers | 140 | 250 | • Gunslinger | |
Huuma Shurikens | 100 | 150 | • Ninja | |
Left hand Weapons | 25 + 2 per Refine Level | N/A | ASPD -5%, DEF -5%,
HIT -5%, Cast -5% |
• All Jobs |
List of Level 5 Weapons
Daggers
Swords
Spears
Axes
One-handed Axes | ||
---|---|---|
30218 |
| |
Caladbolg One-handed Axe [3] | ||
30229 |
| |
Lohengrin One-handed Axe [3] | ||
30262 |
| |
Garm [3] | ||
30263 |
| |
Labrys [3] | ||
30264 |
| |
Hauteclere [3] | ||
30265 |
| |
Regalia [3] | ||
30266 |
| |
Windfury [3] | ||
Two-handed Axes | ||
30219 |
| |
Caladbolg Two-handed Axe [3] | ||
30230 |
| |
Lohengrin Two-handed Axe [3] | ||
30268 |
| |
Armads [3] | ||
30269 |
| |
Urvan [3] | ||
30270 |
| |
Aymur [3] | ||
30271 |
| |
Ogrekiller [3] | ||
30272 |
| |
Berserker [3] | ||
File:.png |
| |
Gränsfors [3] |
Maces
One-handed Maces | ||
---|---|---|
30220 |
| |
Caladbolg One-handed Mace [3] | ||
30231 |
| |
Lohengrin One-handed Mace [3] | ||
30274 |
| |
Hartstein [3] | ||
30275 |
| |
Judgement [3] | ||
30276 |
| |
Vae Victis [3] | ||
30277 |
| |
Bonebreaker [3] | ||
30278 |
| |
Caduceus [3] | ||
30279 |
| |
Baranar Star [3] | ||
File:.png |
| |
Eureka [3] | ||
File:.png |
| |
Valhalla [3] | ||
Two-handed Maces | ||
30221 |
| |
Caladbolg Two-handed Mace [3] | ||
30232 |
| |
Lohengrin Two-handed Mace [3] | ||
30281 |
| |
Juggernaut [3] | ||
30282 |
| |
Sharur [3] |
Staves
One-handed Staves | ||
---|---|---|
30284 |
| |
Laevateinn [3] | ||
30285 |
| |
Magnus [3] | ||
30286 |
| |
Arkana [3] | ||
30287 |
| |
Aegis [3] | ||
30288 |
| |
Occulus [3] | ||
30289 |
| |
Claustrum [3] | ||
30290 |
| |
Stratagem [3] | ||
File:.png |
| |
Valemon [3] | ||
30292 |
| |
Moebius [3] | ||
30293 |
| |
Nyx [3] | ||
30294 |
| |
Aether [3] | ||
30295 |
| |
Ether [3] | ||
30296 |
| |
Ouranos [3] | ||
30297 |
| |
Atlas [3] | ||
30297 |
| |
Ouroboros [3] | ||
Two-handed Staves | ||
30299 |
| |
Bifrost [3] | ||
30300 |
| |
Nirvana [3] | ||
30301 |
| |
Mind over Matter [3] | ||
30302 |
| |
Wabbajack [3] | ||
30303 |
| |
Excelsior [3] |