Difference between revisions of "Level 5 Weapons"
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| 30203 | | 30203 | ||
| rowspan="2"| <ul><li>INT +1, MATK +7%</li> | | rowspan="2"| <ul><li>INT +1, MATK +7%</li> | ||
− | <li>5% chance to inflict Poison or Curse status effect | + | <li>5% chance to inflict Poison or Curse status effect while physically attacking</li> |
<li>20% more damage on poisoned or cursed targets</li></ul> | <li>20% more damage on poisoned or cursed targets</li></ul> | ||
|- | |- | ||
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| rowspan="2"| <ul><li>INT +1, MATK +7%</li> | | rowspan="2"| <ul><li>INT +1, MATK +7%</li> | ||
<li>Perfect Dodge +15</li> | <li>Perfect Dodge +15</li> | ||
− | <li>Upon a successful attack, this weapon may generate a Stack for 7 seconds</li> | + | <li>Upon a successful physical attack, this weapon may generate a Stack for 7 seconds, work on skills</li> |
− | <li>Grant (1 × Number of Stacks)'' LUK | + | <li>Grant (1 × Number of Stacks)'' LUK while physically attacking. Up to 20 stacks</li> |
<li>+100% Zeny granted upon killing a monster</li></ul> | <li>+100% Zeny granted upon killing a monster</li></ul> | ||
|- | |- | ||
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| 30211 | | 30211 | ||
| rowspan="2"| <ul><li>INT +1, MATK +7%</li> | | rowspan="2"| <ul><li>INT +1, MATK +7%</li> | ||
− | <li>5% chance to double critical rate | + | <li>5% chance to double critical rate while attacking with any type of attack</li> |
<li>Critical Damage +15%</li></ul> | <li>Critical Damage +15%</li></ul> | ||
|- | |- | ||
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| 30212 | | 30212 | ||
| rowspan="2"| <ul><li>INT +1, MATK +7%</li> | | rowspan="2"| <ul><li>INT +1, MATK +7%</li> | ||
− | <li> | + | <li>If an Element Loader skill is used, this weapon is imbued with the corresponding element</li> |
<li>Increase damage from the imbued element by 15%, decrease other elemental damage by 20%</li> | <li>Increase damage from the imbued element by 15%, decrease other elemental damage by 20%</li> | ||
<li>15% chance to avoid magical damage</li></ul> | <li>15% chance to avoid magical damage</li></ul> | ||
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| 30239 | | 30239 | ||
| rowspan="2"| <ul><li>Reduce damage up to 15% depending on remaining HP of the wielder, 15% at 100% HP</li> | | rowspan="2"| <ul><li>Reduce damage up to 15% depending on remaining HP of the wielder, 15% at 100% HP</li> | ||
− | <li>Upon a successful attack, this weapon may generate a Stack. Max 15 stacks</li> | + | <li>Upon a successful physical attack, this weapon may generate a Stack. Max 15 stacks, work on skills</li> |
− | <li>25% chance to get ''(1 × Number of Stacks)'' VIT for 7 seconds | + | <li>25% chance to get ''(1 × Number of Stacks)'' VIT for 7 seconds while physically attacking</li> |
<li>Custom bonus Parry & Block rate +5%</li> | <li>Custom bonus Parry & Block rate +5%</li> | ||
<li>Maximum SP -15%</li></ul> | <li>Maximum SP -15%</li></ul> | ||
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| 30242 | | 30242 | ||
| rowspan="2"| <ul><li>Holy Element</li> | | rowspan="2"| <ul><li>Holy Element</li> | ||
− | <li>10% chance to auto-cast Holy Cross level 3 | + | <li>10% chance to auto-cast Holy Cross level 3 while attacking physically</li> |
− | <li>10% chance to auto-cast Heal level 3 | + | <li>10% chance to auto-cast Heal level 3 while being attacked, regardless of the source of damage</li> |
<li>Maximum SP -15%</li></ul> | <li>Maximum SP -15%</li></ul> | ||
|- | |- | ||
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| 30243 | | 30243 | ||
| rowspan="2"| <ul><li>Dark Element</li> | | rowspan="2"| <ul><li>Dark Element</li> | ||
− | <li>5% chance to consume 5% of Maximum HP & convert them into ATK for 7 seconds | + | <li>5% chance to consume 5% of Maximum HP & convert them into ATK for 7 seconds while attacking. Conversion ratio is 10 HP = 1 ATK, can't exceed 150 ATK</li> |
<li>Up to 25% chance to kill the target if target's HP are below 15% upon successfully attacking</li> | <li>Up to 25% chance to kill the target if target's HP are below 15% upon successfully attacking</li> | ||
<li>CRIT +5</li> | <li>CRIT +5</li> | ||
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! scope="row" rowspan="2"| [[File:600008.png]] | ! scope="row" rowspan="2"| [[File:600008.png]] | ||
| 30249 | | 30249 | ||
− | | rowspan="2"| <ul><li>Damage increased by 15% | + | | rowspan="2"| <ul><li>Damage increased by 15% while facing more than one enemy at once</li> |
− | <li>Reduce damage taken by 15% | + | <li>Reduce damage taken by 15% while facing more than one enemy at once</li> |
− | <li>33% chance to perform an Area of Effect dealing 100% ATK physical damage | + | <li>33% chance to perform an Area of Effect dealing 100% ATK physical damage while being attacked</li></ul> |
|- | |- | ||
| Durandal [3] | | Durandal [3] | ||
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<li>Perfect Dodge +10</li> | <li>Perfect Dodge +10</li> | ||
<li>Flee +20</li> | <li>Flee +20</li> | ||
− | <li>Increase Physical and Magical Flee bonus by up to 40 | + | <li>Increase Physical and Magical Flee bonus by up to 40 while HP are below 50%</li> |
<li>CRIT +5</li> | <li>CRIT +5</li> | ||
<li>ASPD +5%</li> | <li>ASPD +5%</li> | ||
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! scope="row" rowspan="2"| [[File:32008.png]] | ! scope="row" rowspan="2"| [[File:32008.png]] | ||
| 30256 | | 30256 | ||
− | | rowspan="2"| <ul><li>Upon a successful attack, this weapon may generate a Stack</li> | + | | rowspan="2"| <ul><li>Upon a successful physical attack, this weapon may generate a Stack, work on skills</li> |
− | <li>100% chance to get ''(1 × Number of Stacks)'' ATK2 for 7 seconds | + | <li>100% chance to get ''(1 × Number of Stacks)'' ATK2 for 7 seconds while attacking (Max Stacks = Base DEX / 2)</li> |
− | <li>15% chance to get ''(1 × Number of Stacks)'' ASPD% for 7 seconds while | + | <li>15% chance to get ''(1 × Number of Stacks)'' ASPD% for 7 seconds while attacking (Max Stacks = Base DEX / 7)</li></ul> |
|- | |- | ||
| Skadi [3] | | Skadi [3] | ||
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| rowspan="2"| <ul><li>15% more damage on ID or Class imbued in the weapon</li> | | rowspan="2"| <ul><li>15% more damage on ID or Class imbued in the weapon</li> | ||
<li>15% resistance to ID or Class imbued in the weapon</li> | <li>15% resistance to ID or Class imbued in the weapon</li> | ||
− | <li>HIT & Perfect HIT increased by up to 50 | + | <li>HIT & Perfect HIT increased by up to 50 while HP are below 50%</li> |
<li>Weight 460</li></ul> | <li>Weight 460</li></ul> | ||
|- | |- | ||
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| 30260 | | 30260 | ||
| rowspan="2"| <ul><li>Holy Element</li> | | rowspan="2"| <ul><li>Holy Element</li> | ||
− | <li>10% chance to auto-cast Heal level 3 | + | <li>10% chance to auto-cast Heal level 3 while attacking physically, works on skills</li> |
− | <li>20% chance to auto-cast Holy Light level 1 | + | <li>20% chance to auto-cast Holy Light level 1 while attacking, works on skills</li> |
− | <li>10% chance to auto-cast Grand Cross level 3 | + | <li>10% chance to auto-cast Grand Cross level 3 while being attacked</li> |
<li>Weight 460</li></ul> | <li>Weight 460</li></ul> | ||
|- | |- | ||
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! scope="row" rowspan="2"| [[File:520002.png]] | ! scope="row" rowspan="2"| [[File:520002.png]] | ||
| 30263 | | 30263 | ||
− | | rowspan="2"| <ul><li>5% chance to inflict Stun status effect | + | | rowspan="2"| <ul><li>5% chance to inflict Stun status effect while physically attacking, works on skills</li> |
<li>20% more damage on stunned targets</li> | <li>20% more damage on stunned targets</li> | ||
<li>25% chance to reflect Stun status back</li></ul> | <li>25% chance to reflect Stun status back</li></ul> | ||
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! scope="row" rowspan="2"| [[File:28109.png]] | ! scope="row" rowspan="2"| [[File:28109.png]] | ||
| 30266 | | 30266 | ||
− | | rowspan="2"| <ul><li>Upon a successful attack, this weapon will have a chance to generate a Stack</li> | + | | rowspan="2"| <ul><li>Upon a successful attack, this weapon will have a chance to generate a Stack, work on skills</li> |
− | <li>50% chance to get ''(4 × Number of Stacks)'' ATK for 7 seconds | + | <li>50% chance to get ''(4 × Number of Stacks)'' ATK for 7 seconds while physically attacking (max Stacks = Base AGI / 3)<li> |
− | <li>25% chance to get ''(1 × Number of Stacks)'' AGI for 7 seconds | + | <li>25% chance to get ''(1 × Number of Stacks)'' AGI for 7 seconds while physically attacking (max Stacks = Base AGI / 7)</li></ul> |
|- | |- | ||
| Windfury [3] | | Windfury [3] | ||
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! scope="row" rowspan="2"| [[File:620005.png]] | ! scope="row" rowspan="2"| [[File:620005.png]] | ||
| 30268 | | 30268 | ||
− | | rowspan="2"| <ul><li>10% chance to auto-cast Pulse Strike level 3 | + | | rowspan="2"| <ul><li>10% chance to auto-cast Pulse Strike level 3 while attacking, cooldown set to 1 second</li> |
<li>Increase damage on Small size targets by 20%</li> | <li>Increase damage on Small size targets by 20%</li> | ||
<li>Increase damage on Medium size targets by 10%</li> | <li>Increase damage on Medium size targets by 10%</li> | ||
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! scope="row" rowspan="2"| [[File:28121.png]] | ! scope="row" rowspan="2"| [[File:28121.png]] | ||
| 30272 | | 30272 | ||
− | | rowspan="2"| <ul><li>Critical Rate increased by up to 40 | + | | rowspan="2"| <ul><li>Critical Rate increased by up to 40 while HP are lower than 50%</li> |
− | <li>100% chance to increase critical damage by an amount depending on self's HP lost. Formula is : (HP lost × 0,4)% | + | <li>100% chance to increase critical damage by an amount depending on self's HP lost. Formula is : (HP lost × 0,4)% while being attacked. Duration set to 5 seconds</li> |
<li>If HP are lower than 20%, every attack recovers 2% of MaxHP per second during 7 seconds. Cooldown set to 1 second, works on skills</li></ul> | <li>If HP are lower than 20%, every attack recovers 2% of MaxHP per second during 7 seconds. Cooldown set to 1 second, works on skills</li></ul> | ||
|- | |- | ||
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| | | | ||
| rowspan="2"| <ul><li>ATK +50</li> | | rowspan="2"| <ul><li>ATK +50</li> | ||
− | <li>Increases damage | + | <li>Increases damage while using skill Cart Termination by 20%.</li> |
<li>HIT +30</li></ul> | <li>HIT +30</li></ul> | ||
|- | |- | ||
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<li>5% chance to auto-cast a Earth physical attack dealing 200% damage while receiving damage</li> | <li>5% chance to auto-cast a Earth physical attack dealing 200% damage while receiving damage</li> | ||
<li>5% chance to auto-cast a Wind physical attack dealing 200% damage while receiving damage</li> | <li>5% chance to auto-cast a Wind physical attack dealing 200% damage while receiving damage</li> | ||
− | <li>Convert 5% of BaseLv into SP | + | <li>Convert 5% of BaseLv into SP while attacking without skills. Max one time per second</li></ul> |
|- | |- | ||
| Baranar Star [3] | | Baranar Star [3] | ||
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! scope="row" rowspan="2"| [[File:16003.png]] | ! scope="row" rowspan="2"| [[File:16003.png]] | ||
| 30281 | | 30281 | ||
− | | rowspan="2"| <ul><li>5% chance to auto-cast Wide Stun | + | | rowspan="2"| <ul><li>5% chance to auto-cast Wide Stun while attacking. Area of effect set to 15 x 15 cells</li> |
<li>Reduce damage taken by 50% if it can prevent death of the wielder</li> | <li>Reduce damage taken by 50% if it can prevent death of the wielder</li> | ||
<li>20% chance to ignore Stuff Immunity</li></ul> | <li>20% chance to ignore Stuff Immunity</li></ul> | ||
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! scope="row" rowspan="2"| [[File:1535.png]] | ! scope="row" rowspan="2"| [[File:1535.png]] | ||
| 30282 | | 30282 | ||
− | | rowspan="2"| <ul><li>5% chance to auto-cast Wide Confusion | + | | rowspan="2"| <ul><li>5% chance to auto-cast Wide Confusion while physically attacking. Area of effect set to 15 x 15 cells</li> |
<li>20% more damage on confused targets</li> | <li>20% more damage on confused targets</li> | ||
<li>33% chance to deal 100% damage in a 5 x 5 area while being attacked</li></ul> | <li>33% chance to deal 100% damage in a 5 x 5 area while being attacked</li></ul> | ||
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| rowspan="2"| <ul><li>INT +3, MATK +17%</li> | | rowspan="2"| <ul><li>INT +3, MATK +17%</li> | ||
<li>Ignore 10% of target's MDEF</li> | <li>Ignore 10% of target's MDEF</li> | ||
− | <li>Upon a successful magical attack, this weapon may generate a Stack</li> | + | <li>Upon a successful magical attack, this weapon may generate a Stack, work on skills</li> |
− | <li>25% chance to get ''(5 × Number of Stacks)'' minimum MATK for 7 seconds | + | <li>25% chance to get ''(5 × Number of Stacks)'' minimum MATK for 7 seconds while magically attacking, up to 30 stacks</li></ul> |
|- | |- | ||
| Arkana [3] | | Arkana [3] | ||
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| rowspan="2"| <ul><li>INT +3, MATK +17%</li> | | rowspan="2"| <ul><li>INT +3, MATK +17%</li> | ||
<li>Holy Element</li> | <li>Holy Element</li> | ||
− | <li>10% chance to inflict Blind status effect | + | <li>10% chance to inflict Blind status effect while magically attacking</li></ul> |
|- | |- | ||
| Claustrum [3] | | Claustrum [3] | ||
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| rowspan="2"| <ul><li>INT +3, MATK +17%</li> | | rowspan="2"| <ul><li>INT +3, MATK +17%</li> | ||
<li>Ghost Element</li> | <li>Ghost Element</li> | ||
− | <li>10% chance to auto-cast Soul Strike level 10 | + | <li>10% chance to auto-cast Soul Strike level 10 while magically attacking</li></ul> |
|- | |- | ||
| Moebius [3] | | Moebius [3] | ||
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<li>Undead Element</li> | <li>Undead Element</li> | ||
<li>Increase damage up to 20% depending on caster's missing HP. Each percent of HP missing increase your damage by 0.2%</li> | <li>Increase damage up to 20% depending on caster's missing HP. Each percent of HP missing increase your damage by 0.2%</li> | ||
− | <li>5% chance to auto-cast Wide Poison | + | <li>5% chance to auto-cast Wide Poison while magically attacking. Area of effect set to 15 x 15 cells</li> |
<li>DoT damage +25%</li> | <li>DoT damage +25%</li> | ||
<li>Maximum HP & SP -10%</li></ul> | <li>Maximum HP & SP -10%</li></ul> | ||
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| rowspan="2"| <ul><li>INT +3, MATK +17%</li> | | rowspan="2"| <ul><li>INT +3, MATK +17%</li> | ||
<li>Dark Element</li> | <li>Dark Element</li> | ||
− | <li>10% chance to cast Dark Strike Level 5 | + | <li>10% chance to cast Dark Strike Level 5 while magically attacking</li></ul> |
|- | |- | ||
| Ouroboros [3] | | Ouroboros [3] | ||
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| 30299 | | 30299 | ||
| rowspan="2"| <ul><li>INT +4, MATK +33%</li> | | rowspan="2"| <ul><li>INT +4, MATK +33%</li> | ||
− | <li>5% chance to auto-cast Wide Curse | + | <li>5% chance to auto-cast Wide Curse while magically attacking. Area of effect set to 15 x 15 cells</li> |
<li>Increase damage up to 20% depending on target's lost HP</li> | <li>Increase damage up to 20% depending on target's lost HP</li> | ||
<li>SP cost +20%</li></ul> | <li>SP cost +20%</li></ul> | ||
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| rowspan="2"| <ul><li>INT +4, MATK +23%</li> | | rowspan="2"| <ul><li>INT +4, MATK +23%</li> | ||
<li>Use up to 5% of actual HP per hit to increase damage done, each HP consumed increase damage by 3</li> | <li>Use up to 5% of actual HP per hit to increase damage done, each HP consumed increase damage by 3</li> | ||
− | <li> | + | <li>If out of SP, use 20 HP per missing SP to allow you the casting of the skill, up to 5% of remaining HP can be drained at a time. Only missing SP will consumed HP</li> |
<li>If you should die, an amount of SP is drained to reduce damage taken. 1 SP consumed absorbs 3 damage. This effect fails if you don't have enough SP to survive. Upon activation, the wielder will be immortal for 2 seconds. Immortality & SP consumption effects have a cooldown of 30 seconds.</li></ul> | <li>If you should die, an amount of SP is drained to reduce damage taken. 1 SP consumed absorbs 3 damage. This effect fails if you don't have enough SP to survive. Upon activation, the wielder will be immortal for 2 seconds. Immortality & SP consumption effects have a cooldown of 30 seconds.</li></ul> | ||
|- | |- | ||
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| 30302 | | 30302 | ||
| rowspan="2"| <ul><li>INT +4, MATK +23%</li> | | rowspan="2"| <ul><li>INT +4, MATK +23%</li> | ||
− | <li>2.5% chance to inflict Silence status | + | <li>2.5% chance to inflict Silence status while magically attacking.</li> |
− | <li>2.5% chance to inflict Blind status | + | <li>2.5% chance to inflict Blind status while magically attacking.</li> |
− | <li>2.5% chance to inflict Curse status | + | <li>2.5% chance to inflict Curse status while magically attacking.</li> |
− | <li>2.5% chance to inflict Confusion status | + | <li>2.5% chance to inflict Confusion status while magically attacking.</li> |
<li>Damage +5% per status affecting a target</li> | <li>Damage +5% per status affecting a target</li> | ||
<li>15% chance to reflect all status back</li> | <li>15% chance to reflect all status back</li> | ||
Line 1,650: | Line 1,650: | ||
| 30303 | | 30303 | ||
| rowspan="2"| <ul><li>INT +4, MATK +23%</li> | | rowspan="2"| <ul><li>INT +4, MATK +23%</li> | ||
− | <li>Upon a successful magical attack, this weapon may generate a Stack</li> | + | <li>Upon a successful magical attack, this weapon may generate a Stack, work on skills</li> |
− | <li>33% chance to get ''(5 × Number of Stacks)'' maximum MATK max for 7 seconds | + | <li>33% chance to get ''(5 × Number of Stacks)'' maximum MATK max for 7 seconds while magically attacking, up to 50 stacks</li> |
<li>Critical +10</li> | <li>Critical +10</li> | ||
<li>Critical damage +10%</li></ul> | <li>Critical damage +10%</li></ul> | ||
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! scope="row" rowspan="2"| [[File:700030.png]] | ! scope="row" rowspan="2"| [[File:700030.png]] | ||
| 30306 | | 30306 | ||
− | | rowspan="2"| <ul><li>10% chance to auto-cast Arrow Repel level 1 | + | | rowspan="2"| <ul><li>10% chance to auto-cast Arrow Repel level 1 while attacking</li> |
<li>Range & Vision +4 cells</li> | <li>Range & Vision +4 cells</li> | ||
<li>ATK +25</li> | <li>ATK +25</li> | ||
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! scope="row" rowspan="2"| [[File:18125.png]] | ! scope="row" rowspan="2"| [[File:18125.png]] | ||
| 30309 | | 30309 | ||
− | | rowspan="2"| <ul><li>10% chance to auto-cast Area of Effect depending on worn arrow's element | + | | rowspan="2"| <ul><li>10% chance to auto-cast Area of Effect depending on worn arrow's element while attacking</li> |
<li>Ignore 10% of target's MDEF</li></ul> | <li>Ignore 10% of target's MDEF</li></ul> | ||
|- | |- | ||
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! scope="row" rowspan="2"| [[File:18117.png]] | ! scope="row" rowspan="2"| [[File:18117.png]] | ||
| 30313 | | 30313 | ||
− | | rowspan="2"| <ul><li>10% chance to counter attack with Double Straffing level 3 | + | | rowspan="2"| <ul><li>10% chance to counter attack with Double Straffing level 3 while physically or magically damaged by ranged attacks</li> |
<li>20% of long range damage received are reflected back</li></ul> | <li>20% of long range damage received are reflected back</li></ul> | ||
|- | |- | ||
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! scope="row" rowspan="2"| [[File:560019.png]] | ! scope="row" rowspan="2"| [[File:560019.png]] | ||
| 30316 | | 30316 | ||
− | | rowspan="2"| <ul><li>Upon a successful attack, this weapon may generate a Stack for 7 seconds</li> | + | | rowspan="2"| <ul><li>Upon a successful attack, this weapon may generate a Stack for 7 seconds, work on skills</li> |
− | <li>33% chance to get ''(1 × Number of Stacks)'' CRIT | + | <li>33% chance to get ''(1 × Number of Stacks)'' CRIT while physically attacking, up to 20 stacks</li> |
− | <li>33% chance to get ''(1 × Number of Stacks)'' STR | + | <li>33% chance to get ''(1 × Number of Stacks)'' STR while physically attacking, up to 10 stacks</li> |
<li>Convert 2.5% damage into HP</li></ul> | <li>Convert 2.5% damage into HP</li></ul> | ||
|- | |- | ||
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! scope="row" rowspan="2"| [[File:560018.png]] | ! scope="row" rowspan="2"| [[File:560018.png]] | ||
| 30318 | | 30318 | ||
− | | rowspan="2"| <ul><li>50% chance to | + | | rowspan="2"| <ul><li>50% chance to reduce Spirit Sphere consumption by 1</li> |
− | <li>10% chance to consume one Spirit Sphere to get a bonus increasing your ATK by 50 for 7 seconds | + | <li>10% chance to consume one Spirit Sphere to get a bonus increasing your ATK by 50 for 7 seconds while physically attacking, this effect can overlap itself, up to 5 times</li></ul> |
|- | |- | ||
| Oversoul [3] | | Oversoul [3] | ||
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! scope="row" rowspan="2"| [[File:560004.png]] | ! scope="row" rowspan="2"| [[File:560004.png]] | ||
| 30319 | | 30319 | ||
− | | rowspan="2"| <ul><li>20% chance to enchant the Ehrgeiz with Fire, Wind, Water or Earth element during 15 seconds while attacking</li> | + | | rowspan="2"| <ul><li>20% chance to enchant the Ehrgeiz with Fire, Wind, Water or Earth element during 15 seconds while physically attacking</li> |
− | <li> | + | <li>Ehrgeiz are endowed thanks to the previous effect, increase inflicted damage by 25%. Doesn't work with Professor' Elemental Loaders</li></ul> |
|- | |- | ||
| Ehrgeiz [3] | | Ehrgeiz [3] | ||
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! scope="row" rowspan="2"| [[File:1866.png]] | ! scope="row" rowspan="2"| [[File:1866.png]] | ||
| 30320 | | 30320 | ||
− | | rowspan="2"| <ul><li>Use up to 5% of wielder's remaining SP to decrease damage | + | | rowspan="2"| <ul><li>Use up to 5% of wielder's remaining SP to decrease damage. Each SP consumed reduces damage taken by 20</li> |
<li>Recover 1% MaxSP each second</li> | <li>Recover 1% MaxSP each second</li> | ||
<li>Walking Speed +10%</li></ul> | <li>Walking Speed +10%</li></ul> | ||
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! scope="row" rowspan="2"| [[File:570005.png]] | ! scope="row" rowspan="2"| [[File:570005.png]] | ||
| 30323 | | 30323 | ||
− | | rowspan="2"| <ul><li>Double chance to inflict any status effect of wielded arrows, now reach 20% | + | | rowspan="2"| <ul><li>Double chance to inflict any status effect of wielded arrows, now reach 20%</li> |
− | <li>Increase | + | <li>Increase durations of all status effect inflicted by the wearer by 50%</li></ul> |
|- | |- | ||
| Gjallarhorn [3] | | Gjallarhorn [3] | ||
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| 30324 | | 30324 | ||
| rowspan="2"| <ul><li>Increase Walking Speed while performing by 15%</li> | | rowspan="2"| <ul><li>Increase Walking Speed while performing by 15%</li> | ||
− | <li>Bonus given by all musics increased by 10%</li> | + | <li>Bonus given by all musics & dances increased by 10%</li> |
− | <li>Increase duration of musics' effects on any entity by 25%</li></ul> | + | <li>Increase duration of all musics and dances' effects on any entity by 25%</li></ul> |
|- | |- | ||
| Hamelin [3] | | Hamelin [3] | ||
Line 1,943: | Line 1,943: | ||
<li>Depending on arrows wielded, upon Arrow Slinging use, 10% chance to auto-cast the Wide Skill of the corresponding status effect of arrows, affecting an area of 15 x 15 around the target</li> | <li>Depending on arrows wielded, upon Arrow Slinging use, 10% chance to auto-cast the Wide Skill of the corresponding status effect of arrows, affecting an area of 15 x 15 around the target</li> | ||
<li>Depending on arrows wielded, upon Vulcan Arrow use, 20% chance to auto-cast the Wide Skill of the corresponding status effect of arrows, affecting an area of 15 x 15 around the target, of the corresponding status effect of arrows</li> | <li>Depending on arrows wielded, upon Vulcan Arrow use, 20% chance to auto-cast the Wide Skill of the corresponding status effect of arrows, affecting an area of 15 x 15 around the target, of the corresponding status effect of arrows</li> | ||
− | <li>10% chance to avoid any attack | + | <li>10% chance to avoid any attack while dealing damage with those skills for 10 seconds, can't be stacked</li></ul> |
|- | |- | ||
| Oliphant [3] | | Oliphant [3] | ||
Line 1,955: | Line 1,955: | ||
! scope="row" rowspan="2"| [[File:570018.png]] | ! scope="row" rowspan="2"| [[File:570018.png]] | ||
| 30326 | | 30326 | ||
− | | rowspan="2"| <ul><li>10% chance to auto-cast Wide Confusion | + | | rowspan="2"| <ul><li>10% chance to auto-cast Wide Confusion while physically attacking. Area of effect set to 15 x 15 cells</li> |
<li>20% chance to apply Confusion to an already confused target upon attack</li> | <li>20% chance to apply Confusion to an already confused target upon attack</li> | ||
<li>Increase damage on confused targets by 20%</li></ul> | <li>Increase damage on confused targets by 20%</li></ul> | ||
Line 1,986: | Line 1,986: | ||
| 30329 | | 30329 | ||
| rowspan="2"| <ul><li>Double chance to inflict any status effect of wielded arrows, now reach 20%</li> | | rowspan="2"| <ul><li>Double chance to inflict any status effect of wielded arrows, now reach 20%</li> | ||
− | <li>Reduce target's status resistance by 20% | + | <li>Reduce target's status resistance by 20% of the resistance the target have</li></ul> |
|- | |- | ||
| Sleipnir Tail [3] | | Sleipnir Tail [3] | ||
Line 1,999: | Line 1,999: | ||
| 30330 | | 30330 | ||
| rowspan="2"| <ul><li>Increase Walking Speed while performing by 15%</li> | | rowspan="2"| <ul><li>Increase Walking Speed while performing by 15%</li> | ||
− | <li>Bonus | + | <li>Bonus given by all musics & dances increased by 10%</li> |
− | <li>Increase duration of dances' effects on any entity by 25%</li></ul> | + | <li>Increase duration of all musics and dances' effects on any entity by 25%</li></ul> |
|- | |- | ||
| Arya [3] | | Arya [3] | ||
Line 2,012: | Line 2,012: | ||
! scope="row" rowspan="2"| [[File:580017.png]] | ! scope="row" rowspan="2"| [[File:580017.png]] | ||
| 30331 | | 30331 | ||
− | | rowspan="2"| <ul><li>33% chance to get ''(1 × Number of Stacks)%'' FLEE for 7 seconds while physically attacking, up to 20 stacks</li> | + | | rowspan="2"| <ul><li>Upon a successful physical attack, this weapon may generate a Stack, work on skills</li> |
+ | <li>33% chance to get ''(1 × Number of Stacks)%'' FLEE for 7 seconds while physically attacking, up to 20 stacks</li> | ||
<li>25% chance to get ''(1 × Number of Stacks)'' DEX for 7 seconds while physically attacking, up to 15 stacks</li></ul> | <li>25% chance to get ''(1 × Number of Stacks)'' DEX for 7 seconds while physically attacking, up to 15 stacks</li></ul> | ||
|- | |- | ||
Line 2,029: | Line 2,030: | ||
<li>Upon Arrow Slinging use, 50% chance to auto-cast an elemental physical attack level 1, dealing 100% damage to the target, the element of the attack depends of wielded arrow</li> | <li>Upon Arrow Slinging use, 50% chance to auto-cast an elemental physical attack level 1, dealing 100% damage to the target, the element of the attack depends of wielded arrow</li> | ||
<li>Upon Vulcan Arrow use, 100% chance to auto-cast an elemental physical attack level 1, dealing 100% damage to the target, the element of the attack depends of wielded arrow</li> | <li>Upon Vulcan Arrow use, 100% chance to auto-cast an elemental physical attack level 1, dealing 100% damage to the target, the element of the attack depends of wielded arrow</li> | ||
− | <li>10% chance to avoid any attack | + | <li>10% chance to avoid any attack while dealing damage with those skills for 10 seconds, can't be stacked</li></ul> |
|- | |- | ||
| Reginleif [3] | | Reginleif [3] | ||
Line 2,070: | Line 2,071: | ||
| 30336 | | 30336 | ||
| rowspan="2"| <ul><li>Casting Time - 10%</li> | | rowspan="2"| <ul><li>Casting Time - 10%</li> | ||
− | <li>10% chance to reduce casting time by 30% for 5 seconds | + | <li>10% chance to reduce casting time by 30% for 5 seconds while magically attacking</li> |
− | <li>10% chance to reduce casting time by 100% for 2 seconds | + | <li>10% chance to reduce casting time by 100% for 2 seconds while physically attacking</li></ul> |
|- | |- | ||
| Tempus Fugit [3] | | Tempus Fugit [3] | ||
Line 2,083: | Line 2,084: | ||
! scope="row" rowspan="2"| [[File:28606.png]] | ! scope="row" rowspan="2"| [[File:28606.png]] | ||
| 30337 | | 30337 | ||
− | | rowspan="2"| <ul><li>20% chance to inflict Sleep status effect | + | | rowspan="2"| <ul><li>20% chance to inflict Sleep status effect while magically or physically attacked</li> |
<li>Increase damage with none neutral attacks by 10%</li></ul> | <li>Increase damage with none neutral attacks by 10%</li></ul> | ||
|- | |- | ||
Line 2,125: | Line 2,126: | ||
! scope="row" rowspan="2"| [[File:28605.png]] | ! scope="row" rowspan="2"| [[File:28605.png]] | ||
| 30340 | | 30340 | ||
− | | rowspan="2"| <ul><li>10% chance to auto-cast Dark Sanctuary | + | | rowspan="2"| <ul><li>10% chance to auto-cast Dark Sanctuary while physically attacking</li> |
− | <li>10% chance to auto-cast Heal level 3 | + | <li>10% chance to auto-cast Heal level 3 while attacking</li></ul> |
|- | |- | ||
| Black Bible [3] | | Black Bible [3] | ||
Line 2,139: | Line 2,140: | ||
| 30341 | | 30341 | ||
| rowspan="2"| <ul><li>Range +5</li> | | rowspan="2"| <ul><li>Range +5</li> | ||
− | <li>Upon a successful attack, this weapon may generate a Stack</li> | + | <li>Upon a successful physical attack, this weapon may generate a Stack, work on skills</li> |
− | <li>25% chance to get ''(1 × Number of Stacks)'' INT for 7 seconds | + | <li>25% chance to get ''(1 × Number of Stacks)'' INT for 7 seconds while attacking (max Stacks = Baselevel/7)</li> |
<li>ASPD +5%</li> | <li>ASPD +5%</li> | ||
<li>SP cost +20%</li></ul> | <li>SP cost +20%</li></ul> | ||
Line 2,155: | Line 2,156: | ||
| 30342 | | 30342 | ||
| rowspan="2"| <ul><li>Reflect back 25% of all physical damage</li> | | rowspan="2"| <ul><li>Reflect back 25% of all physical damage</li> | ||
− | <li>10% chance to auto-cast Blood Drain level 3 | + | <li>10% chance to auto-cast Blood Drain level 3 while physically attacking</li></ul> |
|- | |- | ||
| Bloody Letter [3] | | Bloody Letter [3] | ||
Line 2,208: | Line 2,209: | ||
! scope="row" rowspan="2"| [[File:1290.png]] | ! scope="row" rowspan="2"| [[File:1290.png]] | ||
| 30345 | | 30345 | ||
− | | rowspan="2"| <ul><li>2,5% chance to inflict Bleeding, Poison, Burning or Venom status effect | + | | rowspan="2"| <ul><li>2,5% chance to inflict Bleeding, Poison, Burning or Venom status effect while physically attacking</li> |
<li>Increase DoT damage by 20%</li> | <li>Increase DoT damage by 20%</li> | ||
<li>Flee +10%</li> | <li>Flee +10%</li> | ||
Line 2,223: | Line 2,224: | ||
! scope="row" rowspan="2"| [[File:28010.png]] | ! scope="row" rowspan="2"| [[File:28010.png]] | ||
| 30346 | | 30346 | ||
− | | rowspan="2"| <ul><li>10% chance to auto-cast Sonic Blow level 5 | + | | rowspan="2"| <ul><li>10% chance to auto-cast Sonic Blow level 5 while physically attacking</li> |
− | <li>10% chance to auto-cast Full Strip level 1 | + | <li>10% chance to auto-cast Full Strip level 1 while physically attacking</li> |
− | <li>10% chance to auto-cast Meteor Assault level 3 | + | <li>10% chance to auto-cast Meteor Assault level 3 while physically attacked</li> |
<li>HP & SP -10%</li></ul> | <li>HP & SP -10%</li></ul> | ||
|- | |- | ||
Line 2,239: | Line 2,240: | ||
| 30347 | | 30347 | ||
| rowspan="2"| <ul><li>20% chance to kill the target if target's HP are below 20% upon successfully attacking</li> | | rowspan="2"| <ul><li>20% chance to kill the target if target's HP are below 20% upon successfully attacking</li> | ||
− | <li>0,5% chance to inflict Coma status effect | + | <li>0,5% chance to inflict Coma status effect while physically attacking</li></ul> |
|- | |- | ||
| Moortimer [3] | | Moortimer [3] | ||
Line 2,254: | Line 2,255: | ||
<li>Critical Rate increased by 10</li> | <li>Critical Rate increased by 10</li> | ||
<li>Critical damage increased by 10%</li> | <li>Critical damage increased by 10%</li> | ||
− | <li>Increase damage dealt by 10% | + | <li>Increase damage dealt by 10% while facing one enemy at once</li> |
− | <li>Reduce damage taken by 10% | + | <li>Reduce damage taken by 10% while facing one enemy at once</li> |
<li>Reduce all type of healing received by 50%</li></ul> | <li>Reduce all type of healing received by 50%</li></ul> | ||
|- | |- | ||
Line 2,269: | Line 2,270: | ||
| 30349 | | 30349 | ||
| rowspan="2"| <ul><li>Increase all Poison element damage by 20%</li> | | rowspan="2"| <ul><li>Increase all Poison element damage by 20%</li> | ||
− | <li>10% chance to inflict Deep Poison status effect | + | <li>10% chance to inflict Deep Poison status effect while physically attacking</li> |
<li>20% more damage on deep poisoned targets</li> | <li>20% more damage on deep poisoned targets</li> | ||
<li>DEF & MDEF -10%</li></ul> | <li>DEF & MDEF -10%</li></ul> | ||
Line 2,283: | Line 2,284: | ||
! scope="row" rowspan="2"| [[File:28046.png]] | ! scope="row" rowspan="2"| [[File:28046.png]] | ||
| 30350 | | 30350 | ||
− | | rowspan="2"| <ul><li>10% chance to inflict Stone Curse status effect | + | | rowspan="2"| <ul><li>10% chance to inflict Stone Curse status effect while physically attacking</li> |
− | <li>10% chance to inflict Stone Curse status effect | + | <li>10% chance to inflict Stone Curse status effect while physically attacked</li> |
<li>20% more damage on stone cursed targets</li> | <li>20% more damage on stone cursed targets</li> | ||
<li>DEF & MDEF -10%</li></ul> | <li>DEF & MDEF -10%</li></ul> | ||
Line 2,298: | Line 2,299: | ||
! scope="row" rowspan="2"| [[File:28014.png]] | ! scope="row" rowspan="2"| [[File:28014.png]] | ||
| 30370 | | 30370 | ||
− | | rowspan="2"| <ul><li>10% chance to increase ASPD by 10% for 5 seconds | + | | rowspan="2"| <ul><li>10% chance to increase ASPD by 10% for 5 seconds while physically attacking</li> |
<li>The wielder can exceed maximum ASPD, up to 192 ASPD</li></ul> | <li>The wielder can exceed maximum ASPD, up to 192 ASPD</li></ul> | ||
|- | |- | ||
Line 2,359: | Line 2,360: | ||
! scope="row" rowspan="2"| [[File:28242.png]] | ! scope="row" rowspan="2"| [[File:28242.png]] | ||
| 30366 | | 30366 | ||
− | | rowspan="2"| <ul><li>10% chance to auto-cast Arrow Repel level 1 | + | | rowspan="2"| <ul><li>10% chance to auto-cast Arrow Repel level 1 while attacking</li> |
<li>Splash damage +1 cell</li> | <li>Splash damage +1 cell</li> | ||
<li>HIT -20%</li></ul> | <li>HIT -20%</li></ul> | ||
Line 2,404: | Line 2,405: | ||
| 30362 | | 30362 | ||
| rowspan="2"| <ul><li>ASPD +5%</li> | | rowspan="2"| <ul><li>ASPD +5%</li> | ||
− | <li>25% chance to get ''(1 × Number of Stacks)%'' ASPD for 7 seconds | + | <li>Upon a successful physical attack, this weapon may generate a Stack, work on skills</li> |
+ | <li>25% chance to get ''(1 × Number of Stacks)%'' ASPD for 7 seconds while physically attacking (max Stacks = Baselevel/7)</li></ul> | ||
|- | |- | ||
| Quicksilver [3] | | Quicksilver [3] | ||
Line 2,416: | Line 2,418: | ||
! scope="row" rowspan="2"| [[File:28229.png]] | ! scope="row" rowspan="2"| [[File:28229.png]] | ||
| 30363 | | 30363 | ||
− | | rowspan="2"| <ul><li>25% chance to get ''(1 × Number of Stacks)%'' chance to inflict Bleeding status effect for 7 seconds | + | | rowspan="2"| <ul><li>Upon a successful physical attack, this weapon may generate a Stack, work on skills</li> |
− | <li>25% chance to get ''(1 × Number of Stacks)%'' chance to inflict Stun status effect for 7 seconds | + | <li>25% chance to get ''(1 × Number of Stacks)%'' chance to inflict Bleeding status effect for 7 seconds while physically attacking. (Max Stacks = Baselevel/7)</li> |
+ | <li>25% chance to get ''(1 × Number of Stacks)%'' chance to inflict Stun status effect for 7 seconds while physically attacking (max Stacks = Baselevel/7)</li></ul> | ||
|- | |- | ||
| Hydra [3] | | Hydra [3] | ||
Line 2,431: | Line 2,434: | ||
| rowspan="2"| <ul><li> Ground Drift's Area of Effect by 1 cell</li> | | rowspan="2"| <ul><li> Ground Drift's Area of Effect by 1 cell</li> | ||
<li>Increase 's Area of Effect by 3 cells</li> | <li>Increase 's Area of Effect by 3 cells</li> | ||
− | <li>Provide all Grenades Skills a 3x3 Area of Effect that dealt 100% of ATK | + | <li>Provide all Grenades Skills a 3x3 Area of Effect that dealt 100% of ATK while Grenades explode</li></ul> |
|- | |- | ||
| Vega [3] | | Vega [3] | ||
Line 2,444: | Line 2,447: | ||
| 30369 | | 30369 | ||
| rowspan="2"| <ul><li>Adds a pushback of 3 cells to all Grenades Skills</li> | | rowspan="2"| <ul><li>Adds a pushback of 3 cells to all Grenades Skills</li> | ||
− | <li>Adds 10% chance to inflict Slow status effect | + | <li>Adds 10% chance to inflict Slow status effect while attacking</li></ul> |
|- | |- | ||
| Orion [3] | | Orion [3] | ||
Line 2,455: | Line 2,458: | ||
! scope="row" rowspan="2"| [[File:650008.png]] | ! scope="row" rowspan="2"| [[File:650008.png]] | ||
| 30352 | | 30352 | ||
− | | rowspan="2"| <ul><li>Throw Huuma reduces Casting Time by 30% & increase MATK by 30% for 5 seconds | + | | rowspan="2"| <ul><li>Throw Huuma reduces Casting Time by 30% & increase MATK by 30% for 5 seconds while successfully used</li> |
− | <li>10% chance to inflict Burning status effect | + | <li>10% chance to inflict Burning status effect while physically attacking</li></ul> |
|- | |- | ||
| Rising Sun [3] | | Rising Sun [3] | ||
Line 2,468: | Line 2,471: | ||
! scope="row" rowspan="2"| [[File:13347.png]] | ! scope="row" rowspan="2"| [[File:13347.png]] | ||
| 30353 | | 30353 | ||
− | | rowspan="2"| <ul><li>Throw Huuma increases '''''Universal''''' Flee by 25 for 5 seconds | + | | rowspan="2"| <ul><li>Throw Huuma increases '''''Universal''''' Flee by 25 for 5 seconds while used</li> |
− | <li>10% chance to inflict Freezing status effect | + | <li>10% chance to inflict Freezing status effect while physically attacking</li></ul> |
|- | |- | ||
| Falling Moon [3] | | Falling Moon [3] | ||
Line 2,481: | Line 2,484: | ||
! scope="row" rowspan="2"| [[File:13332.png]] | ! scope="row" rowspan="2"| [[File:13332.png]] | ||
| 30354 | | 30354 | ||
− | | rowspan="2"| <ul><li>Throw Huuma increases Walking Speed by 20% for 5 seconds | + | | rowspan="2"| <ul><li>Throw Huuma increases Walking Speed by 20% for 5 seconds while used. Additional uses will increase Walking Speed by 10% more per use (do not refresh the duration)</li> |
− | <li>10% chance to inflict Sleep status effect | + | <li>10% chance to inflict Sleep status effect while physically attacking</li></ul> |
|- | |- | ||
| Glowing Star [3] | | Glowing Star [3] | ||
|} | |} |
Revision as of 16:26, 16 September 2022
Introduction
DaRO aims to offer players more ways to play their characters, offering new building possibilities. This involves a choice of balanced weapons allowing more possibilities for all jobs.
Hence why Level 5 Weapons have been created!
To equip one of these fabulous weapons, you need to be Base Level 95!
These weapons can't be handled in the left-hand due to the awesome power they are engraved with!
How to get these weapons?
Hatori Henzo is Level 5 the Weapon Master, he's the one specialized in crafting and refining these weapons.
He is located at the Midgard's Smithy, in Midgard City, and is available through the Quick Access System. He will be glad to forge you a Weapon Level 5 if you bring the requested items.
In order to craft one Level 5 Weapon, you'll need:
- 15 000 000 zenys
- 1 Master Weapon (the type of required weapon depends on the desired Level 5 Weapon)
- 1 Perfect Weapon
- 1 Broken Weapon
- 100 Fragment of Darkness
- 1 Cursed Ruby
- 15 Phlogopite
- 15 Muscovite
- 15 Biotite
- 150 Pyroxene
- 30 Oridecons
- 1 Emperium
- 100 Mysty's Illusion Piece
- 20 Bradium
Perfect Weapons
- These Weapons exist in several versions. However, they all have the same effect.
- According to the description, it gives +50% damage, no slot and 120 ATK.
- Improves physical damage by 50%. This bonus is ignored by skills which do not take bonus from cards into account.
- You also need to equip this weapon in the main hand in order to get this effect.
- These Weapons exist in several versions. However, they all have the same effect.
Where to find required materials ?
ID | Name | Location | ID | Name | Location | |||
---|---|---|---|---|---|---|---|---|
N/A | N/A | Master Weapon |
|
N/A | N/A | Perfect Weapon |
| |
8021 | Broken Weapon | Purgators
Gold Coins Shop |
7974 | Mysty's Illusion Piece | Mining Level 8 | |||
7798 | Fragment of Darkness | Click here | 724 | Cursed Ruby | Click here | |||
7290 | Phlogopite | Click here | 7292 | Muscovite | Click here | |||
7297 | Biotite | Click here | 7296 | Pyroxene | Click here | |||
984 | Oridecons | Click here | 6224 | Bradium | Mining | |||
714 | Emperium | Click here |
Weapon Level 5 Refine
Level 5 Weapons can be refined up to +10.
Such as Level 1~4 Weapons, each refine rate will provide you extra attack, please check the list below :
- Weapon Level 1 → 2 Bonus ATK per Refine
- Weapon Level 2 → 3 Bonus ATK per Refine
- Weapon Level 3 → 5 Bonus ATK per Refine
- Weapon Level 4 → 7 Bonus ATK per Refine
- Weapon Level 5 → 9 Bonus ATK per Refine
For more informations about refine rates, please click here
Characteristics
Weight, Attack, Speed while equipped and Size Modifier are the same values depending on the weapon category.
Attack | Weight | Additional Effects | Required Jobs | |
---|---|---|---|---|
Daggers | 90 | 50 | INT +1, MATK +7% | • Novice • Swordman • Knight • Crusader • Magician
• Wizard • Sage • Thief • Assassin • Rogue • Merchant • Blacksmith • Alchemist • Archer • Hunter • Bard • Dancer • Ninja • Soul Linker |
One-handed Swords | 100 | 150 | • Novice • Swordman • Knight • Crusader • Thief
• Assassin • Rogue • Merchant • Blacksmith • Alchemist | |
Two-handed Swords | 150 | 300 | • Swordman • Knight • Crusader | |
One-handed Spears | 100 | 150 | • Swordman • Knight • Crusader | |
Two-handed Spears | 150 | 300 | • Swordman • Knight • Crusader | |
One-handed Axes | 110 | 150 | • Novice • Swordman • Knight • Crusader • Thief
• Assassin • Merchant • Blacksmith • Alchemist | |
Two-handed Axes | 180 | 300 | • Swordman • Knight • Crusader • Merchant
• Blacksmith • Alchemist | |
One-handed Maces | 90 | 150 | • Novice • Swordman • Knight • Crusader • Acolyte
• Priest • Monk • Merchant • Blacksmith • Alchemist | |
Two-handed Maces | 140 | 300 | • Novice • Swordman • Knight • Crusader • Acolyte
• Priest • Monk • Merchant • Blacksmith • Alchemist | |
One-handed Staves | 50 | 100 | INT +3, MATK +17% | • Novice • Magician • Wizard • Sage
• Acolyte • Priest • Soul Linker • Summoner |
Two-handed Staves | 100 | 200 | INT +4, MATK +23% | • Wizard |
Bows | 70 | 200 | • Thief • Archer • Hunter • Bard • Dancer • Rogue | |
Knuckles | 80 | 50 | • Priest • Monk | |
Musical Instruments | 90 | 150 | • Bard | |
Whips & Ropes | 90 | 150 | • Dancer | |
Books | 90 | 100 | INT +3, MATK +17% | • Sage • Priest • Star Gladiator |
Katars | 130 | 150 | Assassin | |
Revolvers | 70 | 50 | • Gunslinger | |
Shotguns | 80 | 100 | • Gunslinger | |
Rifles | 80 | 100 | • Gunslinger | |
Gatling Guns | 50 | 300 | • Gunslinger | |
Grenade Launchers | 140 | 250 | • Gunslinger | |
Huuma Shurikens | 100 | 150 | • Ninja | |
Left hand Weapons | 25 + 2 per Refine Level | N/A | ASPD -5%, DEF -5%,
HIT -5%, Cast -5% |
• All Jobs |
List of Level 5 Weapons
Daggers
Swords
Spears
Axes
One-handed Axes | ||
---|---|---|
30218 |
| |
Caladbolg One-handed Axe [3] | ||
30229 |
| |
Lohengrin One-handed Axe [3] | ||
30262 |
| |
Garm [3] | ||
30263 |
| |
Labrys [3] | ||
30264 |
| |
Hauteclere [3] | ||
30265 |
| |
Regalia [3] | ||
30266 |
| |
Windfury [3] | ||
Two-handed Axes | ||
30219 |
| |
Caladbolg Two-handed Axe [3] | ||
30230 |
| |
Lohengrin Two-handed Axe [3] | ||
30268 |
| |
Armads [3] | ||
30269 |
| |
Urvan [3] | ||
30270 |
| |
Aymur [3] | ||
30271 |
| |
Ogrekiller [3] | ||
30272 |
| |
Berserker [3] | ||
File:.png |
| |
Gränsfors [3] |
Maces
One-handed Maces | ||
---|---|---|
30220 |
| |
Caladbolg One-handed Mace [3] | ||
30231 |
| |
Lohengrin One-handed Mace [3] | ||
30274 |
| |
Hartstein [3] | ||
30275 |
| |
Judgement [3] | ||
30276 |
| |
Vae Victis [3] | ||
30277 |
| |
Bonebreaker [3] | ||
30278 |
| |
Caduceus [3] | ||
30279 |
| |
Baranar Star [3] | ||
File:.png |
| |
Eureka [3] | ||
File:.png |
| |
Valhalla [3] | ||
Two-handed Maces | ||
30221 |
| |
Caladbolg Two-handed Mace [3] | ||
30232 |
| |
Lohengrin Two-handed Mace [3] | ||
30281 |
| |
Juggernaut [3] | ||
30282 |
| |
Sharur [3] |
Staves
One-handed Staves | ||
---|---|---|
30284 |
| |
Laevateinn [3] | ||
30285 |
| |
Magnus [3] | ||
30286 |
| |
Arkana [3] | ||
30287 |
| |
Aegis [3] | ||
30288 |
| |
Occulus [3] | ||
30289 |
| |
Claustrum [3] | ||
30290 |
| |
Stratagem [3] | ||
File:.png |
| |
Valemon [3] | ||
30292 |
| |
Moebius [3] | ||
30293 |
| |
Nyx [3] | ||
30294 |
| |
Aether [3] | ||
30295 |
| |
Ether [3] | ||
30296 |
| |
Ouranos [3] | ||
30297 |
| |
Atlas [3] | ||
File:.png |
| |
Ouroboros [3] | ||
Two-handed Staves | ||
30299 |
| |
Bifrost [3] | ||
30300 |
| |
Nirvana [3] | ||
30301 |
| |
Mind over Matter [3] | ||
30302 |
| |
Wabbajack [3] | ||
30303 |
| |
Excelsior [3] |