Difference between revisions of "Level 5 Weapons"
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| rowspan="2"| <ul><li>INT +1, MATK +7%</li> | | rowspan="2"| <ul><li>INT +1, MATK +7%</li> | ||
<li>Perfect Dodge +15</li> | <li>Perfect Dodge +15</li> | ||
− | <li>Upon a successful physical attack, this weapon may generate a Stack for 7 seconds, | + | <li>Upon a successful physical attack, this weapon may generate a Stack for 7 seconds, works on skills</li> |
<li>Grant (1 × Number of Stacks)'' LUK while physically attacking. Up to 20 stacks</li> | <li>Grant (1 × Number of Stacks)'' LUK while physically attacking. Up to 20 stacks</li> | ||
<li>+100% Zeny granted upon killing a monster</li></ul> | <li>+100% Zeny granted upon killing a monster</li></ul> | ||
Line 582: | Line 582: | ||
| 30239 | | 30239 | ||
| rowspan="2"| <ul><li>Reduce damage up to 15% depending on remaining HP of the wielder, 15% at 100% HP</li> | | rowspan="2"| <ul><li>Reduce damage up to 15% depending on remaining HP of the wielder, 15% at 100% HP</li> | ||
− | <li>Upon a successful physical attack, this weapon may generate a Stack. Max 15 stacks, | + | <li>Upon a successful physical attack, this weapon may generate a Stack. Max 15 stacks, works on skills</li> |
<li>25% chance to get ''(1 × Number of Stacks)'' VIT for 7 seconds while physically attacking</li> | <li>25% chance to get ''(1 × Number of Stacks)'' VIT for 7 seconds while physically attacking</li> | ||
<li>Custom bonus Parry & Block rate +5%</li> | <li>Custom bonus Parry & Block rate +5%</li> | ||
Line 860: | Line 860: | ||
! scope="row" rowspan="2"| [[File:32008.png]] | ! scope="row" rowspan="2"| [[File:32008.png]] | ||
| 30256 | | 30256 | ||
− | | rowspan="2"| <ul><li>Upon a successful physical attack, this weapon may generate a Stack, | + | | rowspan="2"| <ul><li>Upon a successful physical attack, this weapon may generate a Stack, works on skills</li> |
<li>100% chance to get ''(1 × Number of Stacks)'' ATK2 for 7 seconds while attacking (Max Stacks = Base DEX / 2)</li> | <li>100% chance to get ''(1 × Number of Stacks)'' ATK2 for 7 seconds while attacking (Max Stacks = Base DEX / 2)</li> | ||
<li>15% chance to get ''(1 × Number of Stacks)'' ASPD% for 7 seconds while attacking (Max Stacks = Base DEX / 7)</li></ul> | <li>15% chance to get ''(1 × Number of Stacks)'' ASPD% for 7 seconds while attacking (Max Stacks = Base DEX / 7)</li></ul> | ||
Line 1,037: | Line 1,037: | ||
! scope="row" rowspan="2"| [[File:28109.png]] | ! scope="row" rowspan="2"| [[File:28109.png]] | ||
| 30266 | | 30266 | ||
− | | rowspan="2"| <ul><li>Upon a successful attack, this weapon will have a chance to generate a Stack, | + | | rowspan="2"| <ul><li>Upon a successful attack, this weapon will have a chance to generate a Stack, works on skills</li> |
<li>50% chance to get ''(4 × Number of Stacks)'' ATK for 7 seconds while physically attacking (max Stacks = Base AGI / 3)<li> | <li>50% chance to get ''(4 × Number of Stacks)'' ATK for 7 seconds while physically attacking (max Stacks = Base AGI / 3)<li> | ||
<li>25% chance to get ''(1 × Number of Stacks)'' AGI for 7 seconds while physically attacking (max Stacks = Base AGI / 7)</li></ul> | <li>25% chance to get ''(1 × Number of Stacks)'' AGI for 7 seconds while physically attacking (max Stacks = Base AGI / 7)</li></ul> | ||
Line 1,402: | Line 1,402: | ||
| rowspan="2"| <ul><li>INT +3, MATK +17%</li> | | rowspan="2"| <ul><li>INT +3, MATK +17%</li> | ||
<li>Ignore 10% of target's MDEF</li> | <li>Ignore 10% of target's MDEF</li> | ||
− | <li>Upon a successful magical attack, this weapon may generate a Stack, | + | <li>Upon a successful magical attack, this weapon may generate a Stack, works on skills</li> |
<li>25% chance to get ''(5 × Number of Stacks)'' minimum MATK for 7 seconds while magically attacking, up to 30 stacks</li></ul> | <li>25% chance to get ''(5 × Number of Stacks)'' minimum MATK for 7 seconds while magically attacking, up to 30 stacks</li></ul> | ||
|- | |- | ||
Line 1,472: | Line 1,472: | ||
| | | | ||
| rowspan="2"| <ul><li>INT +3, MATK +17%</li> | | rowspan="2"| <ul><li>INT +3, MATK +17%</li> | ||
− | <li>Can't be interrupted while casting, also | + | <li>Can't be interrupted while casting, also works in pvp environments</li></ul> |
|- | |- | ||
| Valemon [3] | | Valemon [3] | ||
Line 1,650: | Line 1,650: | ||
| 30303 | | 30303 | ||
| rowspan="2"| <ul><li>INT +4, MATK +23%</li> | | rowspan="2"| <ul><li>INT +4, MATK +23%</li> | ||
− | <li>Upon a successful magical attack, this weapon may generate a Stack, | + | <li>Upon a successful magical attack, this weapon may generate a Stack, works on skills</li> |
<li>33% chance to get ''(5 × Number of Stacks)'' maximum MATK max for 7 seconds while magically attacking, up to 50 stacks</li> | <li>33% chance to get ''(5 × Number of Stacks)'' maximum MATK max for 7 seconds while magically attacking, up to 50 stacks</li> | ||
<li>Critical +10</li> | <li>Critical +10</li> | ||
Line 1,709: | Line 1,709: | ||
<li>20% chance to inflict 100% damage in an Area of effect of 3 x 3 cells around the target</li> | <li>20% chance to inflict 100% damage in an Area of effect of 3 x 3 cells around the target</li> | ||
<li>After Skill Delay +5%</li> | <li>After Skill Delay +5%</li> | ||
− | <li>Maximum ASPD | + | <li>Reduce Maximum ASPD by 1</li> |
<li>ASPD -5%</li></ul> | <li>ASPD -5%</li></ul> | ||
|- | |- | ||
Line 1,768: | Line 1,768: | ||
! scope="row" rowspan="2"| [[File:18123.png]] | ! scope="row" rowspan="2"| [[File:18123.png]] | ||
| 30310 | | 30310 | ||
− | | rowspan="2"| <ul><li>Reduce consumption of ammunitions to 0. | + | | rowspan="2"| <ul><li>Reduce consumption of ammunitions to 0. Some ammunitions are requiered to attack but those will not be consumed</li> |
<li>Use up to 5% of remaining SP to increase damage, maximum 15% bonus damage. 1 SP drained increases damage by 60</li></ul> | <li>Use up to 5% of remaining SP to increase damage, maximum 15% bonus damage. 1 SP drained increases damage by 60</li></ul> | ||
|- | |- | ||
Line 1,800: | Line 1,800: | ||
<li>After Skill Delay +5%</li> | <li>After Skill Delay +5%</li> | ||
<li>ASPD -5%</li> | <li>ASPD -5%</li> | ||
− | <li>Maximum ASPD | + | <li>Reduce Maximum ASPD by 1</li> |
<li>DEF & MDEF -10%</li></ul> | <li>DEF & MDEF -10%</li></ul> | ||
|- | |- | ||
Line 1,870: | Line 1,870: | ||
! scope="row" rowspan="2"| [[File:560019.png]] | ! scope="row" rowspan="2"| [[File:560019.png]] | ||
| 30316 | | 30316 | ||
− | | rowspan="2"| <ul><li>Upon a successful attack, this weapon may generate a Stack for 7 seconds, | + | | rowspan="2"| <ul><li>Upon a successful attack, this weapon may generate a Stack for 7 seconds, works on skills</li> |
<li>33% chance to get ''(1 × Number of Stacks)'' CRIT while physically attacking, up to 20 stacks</li> | <li>33% chance to get ''(1 × Number of Stacks)'' CRIT while physically attacking, up to 20 stacks</li> | ||
<li>33% chance to get ''(1 × Number of Stacks)'' STR while physically attacking, up to 10 stacks</li> | <li>33% chance to get ''(1 × Number of Stacks)'' STR while physically attacking, up to 10 stacks</li> | ||
Line 1,912: | Line 1,912: | ||
| 30319 | | 30319 | ||
| rowspan="2"| <ul><li>20% chance to enchant the Ehrgeiz with Fire, Wind, Water or Earth element during 15 seconds while physically attacking</li> | | rowspan="2"| <ul><li>20% chance to enchant the Ehrgeiz with Fire, Wind, Water or Earth element during 15 seconds while physically attacking</li> | ||
− | <li>Ehrgeiz are endowed thanks to the previous effect, increase inflicted damage by 25%. Doesn't | + | <li>Ehrgeiz are endowed thanks to the previous effect, increase inflicted damage by 25%. Doesn't works with Professor' Elemental Loaders</li></ul> |
|- | |- | ||
| Ehrgeiz [3] | | Ehrgeiz [3] | ||
Line 2,054: | Line 2,054: | ||
! scope="row" rowspan="2"| [[File:580017.png]] | ! scope="row" rowspan="2"| [[File:580017.png]] | ||
| 30331 | | 30331 | ||
− | | rowspan="2"| <ul><li>Upon a successful physical attack, this weapon may generate a Stack, | + | | rowspan="2"| <ul><li>Upon a successful physical attack, this weapon may generate a Stack, works on skills</li> |
<li>33% chance to get ''(1 × Number of Stacks)%'' FLEE for 7 seconds while physically attacking, up to 20 stacks</li> | <li>33% chance to get ''(1 × Number of Stacks)%'' FLEE for 7 seconds while physically attacking, up to 20 stacks</li> | ||
<li>25% chance to get ''(1 × Number of Stacks)'' DEX for 7 seconds while physically attacking, up to 15 stacks</li></ul> | <li>25% chance to get ''(1 × Number of Stacks)'' DEX for 7 seconds while physically attacking, up to 15 stacks</li></ul> | ||
Line 2,125: | Line 2,125: | ||
! scope="row" rowspan="2"| [[File:28606.png]] | ! scope="row" rowspan="2"| [[File:28606.png]] | ||
| 30337 | | 30337 | ||
− | | rowspan="2"| <ul><li>7% chance to auto-cast Wide Sleep when physically or magically attacking, | + | | rowspan="2"| <ul><li>7% chance to auto-cast Wide Sleep when physically or magically attacking, works on skills. Area of effect set to 15 x 15 cells</li> |
<li>33% chance to apply Sleep status effect again if the attacked target was already asleep</li></ul> | <li>33% chance to apply Sleep status effect again if the attacked target was already asleep</li></ul> | ||
|- | |- | ||
Line 2,338: | Line 2,338: | ||
! scope="row" rowspan="2"| [[File:28014.png]] | ! scope="row" rowspan="2"| [[File:28014.png]] | ||
| 30370 | | 30370 | ||
− | | rowspan="2"| <ul><li>Upon a successful physical attack, this weapon may generate a Stack for 7 seconds, | + | | rowspan="2"| <ul><li>Upon a successful physical attack, this weapon may generate a Stack for 7 seconds, works on skills |
<li>Grant (1 × Number of Stacks) ASPD% while physically attacking. Up to 10 stacks</li> | <li>Grant (1 × Number of Stacks) ASPD% while physically attacking. Up to 10 stacks</li> | ||
<li>Increase Maximum ASPD by 1</li></ul> | <li>Increase Maximum ASPD by 1</li></ul> | ||
Line 2,359: | Line 2,359: | ||
<li>After Skill Delay +5%</li> | <li>After Skill Delay +5%</li> | ||
<li>ASPD -5%</li> | <li>ASPD -5%</li> | ||
− | <li>Maximum ASPD | + | <li>Reduce Maximum ASPD by 1</li></ul> |
|- | |- | ||
| Magnum [3] | | Magnum [3] | ||
Line 2,385: | Line 2,385: | ||
! scope="row" rowspan="2"| [[File:.png]] | ! scope="row" rowspan="2"| [[File:.png]] | ||
| | | | ||
− | | rowspan="2"| <ul><li>Reduce consumption of ammunitions to 0. Some | + | | rowspan="2"| <ul><li>Reduce consumption of ammunitions to 0. Some ammunitions are requiered to attack but those will not be consumed</li> |
<li>Perfect HIT +30</li></ul> | <li>Perfect HIT +30</li></ul> | ||
|- | |- | ||
Line 2,398: | Line 2,398: | ||
! scope="row" rowspan="2"| [[File:820002.png]] | ! scope="row" rowspan="2"| [[File:820002.png]] | ||
| 30365 | | 30365 | ||
− | | rowspan="2"| <ul><li> | + | | rowspan="2"| <ul><li>Increase short ranged damage by 20%, the closer you are from the target, the higher the damage inflicted will be high</li> |
− | + | <li>Increase damage range while auto attacking by 1 cell around the attacked target</li> | |
− | <li> | ||
<li>HIT -20%</li></ul> | <li>HIT -20%</li></ul> | ||
|- | |- | ||
Line 2,413: | Line 2,412: | ||
! scope="row" rowspan="2"| [[File:28242.png]] | ! scope="row" rowspan="2"| [[File:28242.png]] | ||
| 30366 | | 30366 | ||
− | | rowspan="2"| <ul><li> | + | | rowspan="2"| <ul><li>Increase damage range while auto attacking by 3 cell around the attacked target</li> |
− | <li> | + | <li>ASPD +5%</li> |
<li>HIT -20%</li></ul> | <li>HIT -20%</li></ul> | ||
|- | |- | ||
| Warsong [3] | | Warsong [3] | ||
+ | |- | ||
+ | | style="border: 0px"| | ||
+ | |- | ||
+ | ! colspan="3" style="border: 0px"| | ||
+ | |- | ||
+ | | style="border: 0px"| | ||
+ | |- | ||
+ | ! scope="row" rowspan="2"| [[File:.png]] | ||
+ | | | ||
+ | | rowspan="2"| <ul><li>Weight +500</li> | ||
+ | <li>HIT +20</li> | ||
+ | <li>Perfect HIT +30</li> | ||
+ | <li>Increase damage range while auto attacking by 1 cell around the attacked target</li> | ||
+ | <li>HIT -20%</li></ul> | ||
+ | |- | ||
+ | | Phalanx [3] | ||
|- | |- | ||
| style="border: 0px"| | | style="border: 0px"| | ||
Line 2,427: | Line 2,442: | ||
! scope="row" rowspan="2"| [[File:28227.png]] | ! scope="row" rowspan="2"| [[File:28227.png]] | ||
| 30359 | | 30359 | ||
− | | rowspan="2"| <ul><li> | + | | rowspan="2"| <ul><li>Increase long ranged damage by 20%</li> |
− | |||
<li>HIT +10%</li> | <li>HIT +10%</li> | ||
<li>ASPD -5%</li></ul> | <li>ASPD -5%</li></ul> | ||
Line 2,442: | Line 2,456: | ||
! scope="row" rowspan="2"| [[File:28240.png]] | ! scope="row" rowspan="2"| [[File:28240.png]] | ||
| 30360 | | 30360 | ||
− | | rowspan="2"| <ul><li>Critical | + | | rowspan="2"| <ul><li>Increase Critical by 10</li> |
− | <li>Critical damage | + | <li>Increase Critical damage by 15%</li> |
<li>HIT +10%</li> | <li>HIT +10%</li> | ||
<li>ASPD -5%</li></ul> | <li>ASPD -5%</li></ul> | ||
|- | |- | ||
| Death Penalty [3] | | Death Penalty [3] | ||
+ | |- | ||
+ | | style="border: 0px"| | ||
+ | |- | ||
+ | ! colspan="3" style="border: 0px"| | ||
+ | |- | ||
+ | | style="border: 0px"| | ||
+ | |- | ||
+ | ! scope="row" rowspan="2"| [[File:.png]] | ||
+ | | | ||
+ | | rowspan="2"| <ul><li>Reduce After Skill Delay by 10%</li> | ||
+ | <li>Reduce Casting Time by 10%</li> | ||
+ | <li>Reduce all Cooldowns by 15%</li> | ||
+ | <li>HIT +10%</li> | ||
+ | <li>ASPD -5%</li></ul> | ||
+ | |- | ||
+ | | Winchester [3] | ||
|- | |- | ||
| style="border: 0px"| | | style="border: 0px"| | ||
Line 2,458: | Line 2,488: | ||
| 30362 | | 30362 | ||
| rowspan="2"| <ul><li>ASPD +5%</li> | | rowspan="2"| <ul><li>ASPD +5%</li> | ||
− | <li>Upon a successful physical attack, this weapon may generate a Stack, | + | <li>Upon a successful physical attack, this weapon may generate a Stack, works on skills</li> |
− | <li> | + | <li>100% chance to get ''(3 × Number of Stacks)%'' ATK2 for 7 seconds while physically attacking (max Stacks = 100)</li></ul> |
|- | |- | ||
| Quicksilver [3] | | Quicksilver [3] | ||
Line 2,471: | Line 2,501: | ||
! scope="row" rowspan="2"| [[File:28229.png]] | ! scope="row" rowspan="2"| [[File:28229.png]] | ||
| 30363 | | 30363 | ||
− | | rowspan="2"| <ul><li> | + | | rowspan="2"| <ul><li>20% chance to auto-cast Triple Action Level 5 while physically attacking</li> |
− | + | <li>'''''ALERT MISSING INFO'''''</li></ul> | |
− | <li> | ||
|- | |- | ||
| Hydra [3] | | Hydra [3] | ||
+ | |- | ||
+ | | style="border: 0px"| | ||
+ | |- | ||
+ | ! colspan="3" style="border: 0px"| | ||
+ | |- | ||
+ | | style="border: 0px"| | ||
+ | |- | ||
+ | ! scope="row" rowspan="2"| [[File:.png]] | ||
+ | | | ||
+ | | rowspan="2"| <ul><li>ATK +25</li> | ||
+ | <li>If the wielder of this weapon is auto attacking, attacked target will suffer a 1 cell pushback</li></ul> | ||
+ | |- | ||
+ | | Big Bertha [3] | ||
|- | |- | ||
| style="border: 0px"| | | style="border: 0px"| | ||
Line 2,485: | Line 2,527: | ||
! scope="row" rowspan="2"| [[File:810002.png]] | ! scope="row" rowspan="2"| [[File:810002.png]] | ||
| 30368 | | 30368 | ||
− | | rowspan="2"| <ul><li> Ground Drift | + | | rowspan="2"| <ul><li>Increase Ground Drift, Dragon Tail & Howling Mine Area of effect by 1 cell</li> |
− | <li> | + | <li>Grant 50% chance to auto-cast an Area of effect attack dealing 100% damage in a 5 x 5 area upon Ground Drift, Dragon Tail or Howling Mine usage, up to 3 time per second</li></ul> |
− | |||
|- | |- | ||
| Vega [3] | | Vega [3] | ||
Line 2,499: | Line 2,540: | ||
! scope="row" rowspan="2"| [[File:28232.png]] | ! scope="row" rowspan="2"| [[File:28232.png]] | ||
| 30369 | | 30369 | ||
− | | rowspan="2"| <ul><li> | + | | rowspan="2"| <ul><li>Grant 100% chance to pushback 2 cells away all targets receiving damage upon Ground Drift, Dragon Tail or Howling Mine usage</li> |
− | <li> | + | <li>100% chance to inflict Slow status effect while attacking, works on skills</li></ul> |
|- | |- | ||
| Orion [3] | | Orion [3] | ||
+ | |- | ||
+ | | style="border: 0px"| | ||
+ | |- | ||
+ | ! colspan="3" style="border: 0px"| | ||
+ | |- | ||
+ | | style="border: 0px"| | ||
+ | |- | ||
+ | ! scope="row" rowspan="2"| [[File:.png]] | ||
+ | | | ||
+ | | rowspan="2"| <ul><li>ATK +25</li> | ||
+ | <li>Critical +10</li></ul> | ||
+ | |- | ||
+ | | Argos [3] | ||
|} | |} | ||
Revision as of 19:53, 16 September 2022
Introduction
DaRO aims to offer players more ways to play their characters, offering new building possibilities. This involves a choice of balanced weapons allowing more possibilities for all jobs.
Hence why Level 5 Weapons have been created!
To equip one of these fabulous weapons, you need to be Base Level 95!
These weapons can't be handled in the left-hand due to the awesome power they are engraved with!
How to get these weapons?
Hatori Henzo is Level 5 the Weapon Master, he's the one specialized in crafting and refining these weapons.
He is located at the Midgard's Smithy, in Midgard City, and is available through the Quick Access System. He will be glad to forge you a Weapon Level 5 if you bring the requested items.
In order to craft one Level 5 Weapon, you'll need:
- 15 000 000 zenys
- 1 Master Weapon (the type of required weapon depends on the desired Level 5 Weapon)
- 1 Perfect Weapon
- 1 Broken Weapon
- 100 Fragment of Darkness
- 1 Cursed Ruby
- 15 Phlogopite
- 15 Muscovite
- 15 Biotite
- 150 Pyroxene
- 30 Oridecons
- 1 Emperium
- 100 Mysty's Illusion Piece
- 20 Bradium
Perfect Weapons
- These Weapons exist in several versions. However, they all have the same effect.
- According to the description, it gives +50% damage, no slot and 120 ATK.
- Improves physical damage by 50%. This bonus is ignored by skills which do not take bonus from cards into account.
- You also need to equip this weapon in the main hand in order to get this effect.
- These Weapons exist in several versions. However, they all have the same effect.
Where to find required materials ?
ID | Name | Location | ID | Name | Location | |||
---|---|---|---|---|---|---|---|---|
N/A | N/A | Master Weapon |
|
N/A | N/A | Perfect Weapon |
| |
8021 | Broken Weapon | Purgators
Gold Coins Shop |
7974 | Mysty's Illusion Piece | Mining Level 8 | |||
7798 | Fragment of Darkness | Click here | 724 | Cursed Ruby | Click here | |||
7290 | Phlogopite | Click here | 7292 | Muscovite | Click here | |||
7297 | Biotite | Click here | 7296 | Pyroxene | Click here | |||
984 | Oridecons | Click here | 6224 | Bradium | Mining | |||
714 | Emperium | Click here |
Weapon Level 5 Refine
Level 5 Weapons can be refined up to +10.
Such as Level 1~4 Weapons, each refine rate will provide you extra attack, please check the list below :
- Weapon Level 1 → 2 Bonus ATK per Refine
- Weapon Level 2 → 3 Bonus ATK per Refine
- Weapon Level 3 → 5 Bonus ATK per Refine
- Weapon Level 4 → 7 Bonus ATK per Refine
- Weapon Level 5 → 9 Bonus ATK per Refine
For more informations about refine rates, please click here
Characteristics
Weight, Attack, Speed while equipped and Size Modifier are the same values depending on the weapon category.
Attack | Weight | Additional Effects | Required Jobs | |
---|---|---|---|---|
Daggers | 90 | 50 | INT +1, MATK +7% | • Novice • Swordman • Knight • Crusader • Magician
• Wizard • Sage • Thief • Assassin • Rogue • Merchant • Blacksmith • Alchemist • Archer • Hunter • Bard • Dancer • Ninja • Soul Linker |
One-handed Swords | 100 | 150 | • Novice • Swordman • Knight • Crusader • Thief
• Assassin • Rogue • Merchant • Blacksmith • Alchemist | |
Two-handed Swords | 150 | 300 | • Swordman • Knight • Crusader | |
One-handed Spears | 100 | 150 | • Swordman • Knight • Crusader | |
Two-handed Spears | 150 | 300 | • Swordman • Knight • Crusader | |
One-handed Axes | 110 | 150 | • Novice • Swordman • Knight • Crusader • Thief
• Assassin • Merchant • Blacksmith • Alchemist | |
Two-handed Axes | 180 | 300 | • Swordman • Knight • Crusader • Merchant
• Blacksmith • Alchemist | |
One-handed Maces | 90 | 150 | • Novice • Swordman • Knight • Crusader • Acolyte
• Priest • Monk • Merchant • Blacksmith • Alchemist | |
Two-handed Maces | 140 | 300 | • Novice • Swordman • Knight • Crusader • Acolyte
• Priest • Monk • Merchant • Blacksmith • Alchemist | |
One-handed Staves | 50 | 100 | INT +3, MATK +17% | • Novice • Magician • Wizard • Sage
• Acolyte • Priest • Soul Linker • Summoner |
Two-handed Staves | 100 | 200 | INT +4, MATK +23% | • Wizard |
Bows | 70 | 200 | • Thief • Archer • Hunter • Bard • Dancer • Rogue | |
Knuckles | 80 | 50 | • Priest • Monk | |
Musical Instruments | 90 | 150 | • Bard | |
Whips & Ropes | 90 | 150 | • Dancer | |
Books | 90 | 100 | INT +3, MATK +17% | • Sage • Priest • Star Gladiator |
Katars | 130 | 150 | Assassin | |
Revolvers | 70 | 50 | • Gunslinger | |
Shotguns | 80 | 100 | • Gunslinger | |
Rifles | 80 | 100 | • Gunslinger | |
Gatling Guns | 50 | 300 | • Gunslinger | |
Grenade Launchers | 140 | 250 | • Gunslinger | |
Huuma Shurikens | 100 | 150 | • Ninja | |
Left hand Weapons | 25 + 2 per Refine Level | N/A | ASPD -5%, DEF -5%,
HIT -5%, Cast -5% |
• All Jobs |
List of Level 5 Weapons
Daggers
Swords
Spears
Axes
One-handed Axes | ||
---|---|---|
30218 |
| |
Caladbolg One-handed Axe [3] | ||
30229 |
| |
Lohengrin One-handed Axe [3] | ||
30262 |
| |
Garm [3] | ||
30263 |
| |
Labrys [3] | ||
30264 |
| |
Hauteclere [3] | ||
30265 |
| |
Regalia [3] | ||
30266 |
| |
Windfury [3] | ||
Two-handed Axes | ||
30219 |
| |
Caladbolg Two-handed Axe [3] | ||
30230 |
| |
Lohengrin Two-handed Axe [3] | ||
30268 |
| |
Armads [3] | ||
30269 |
| |
Urvan [3] | ||
30270 |
| |
Aymur [3] | ||
30271 |
| |
Ogrekiller [3] | ||
30272 |
| |
Berserker [3] | ||
File:.png |
| |
Gränsfors [3] |
Maces
One-handed Maces | ||
---|---|---|
30220 |
| |
Caladbolg One-handed Mace [3] | ||
30231 |
| |
Lohengrin One-handed Mace [3] | ||
30274 |
| |
Hartstein [3] | ||
30275 |
| |
Judgement [3] | ||
30276 |
| |
Vae Victis [3] | ||
30277 |
| |
Bonebreaker [3] | ||
30278 |
| |
Caduceus [3] | ||
30279 |
| |
Baranar Star [3] | ||
File:.png |
| |
Eureka [3] | ||
File:.png |
| |
Valhalla [3] | ||
Two-handed Maces | ||
30221 |
| |
Caladbolg Two-handed Mace [3] | ||
30232 |
| |
Lohengrin Two-handed Mace [3] | ||
30281 |
| |
Juggernaut [3] | ||
30282 |
| |
Sharur [3] |
Staves
One-handed Staves | ||
---|---|---|
30284 |
| |
Laevateinn [3] | ||
30285 |
| |
Magnus [3] | ||
30286 |
| |
Arkana [3] | ||
30287 |
| |
Aegis [3] | ||
30288 |
| |
Occulus [3] | ||
30289 |
| |
Claustrum [3] | ||
30290 |
| |
Stratagem [3] | ||
File:.png |
| |
Valemon [3] | ||
30292 |
| |
Moebius [3] | ||
30293 |
| |
Nyx [3] | ||
30294 |
| |
Aether [3] | ||
30295 |
| |
Ether [3] | ||
30296 |
| |
Ouranos [3] | ||
30297 |
| |
Atlas [3] | ||
File:.png |
| |
Ouroboros [3] | ||
Two-handed Staves | ||
30299 |
| |
Bifrost [3] | ||
30300 |
| |
Nirvana [3] | ||
30301 |
| |
Mind over Matter [3] | ||
30302 |
| |
Wabbajack [3] | ||
30303 |
| |
Excelsior [3] |
Bows
30223 |
| |
Caladbolg Bow [3] | ||
30234 |
| |
Lohengrin Bow [3] | ||
30305 |
| |
Orn [3] | ||
30306 |
| |
Buriza [3] | ||
30307 |
| |
Parthia [3] | ||
30308 |
| |
Vajra [3] | ||
30309 |
| |
Nidhogg [3] | ||
30310 |
| |
Taulmaril [3] | ||
30311 |
| |
Perseus [3] | ||
30312 |
| |
Umbra [3] | ||
30313 |
| |
Gandiva [3] | ||
30314 |
| |
Ark [3] | ||
File:.png |
| |
Meisterbogen [3] | ||
File:.png |
| |
Hugin & Munin [3] |
Knuckles
Musical Instruments
Whips & Ropes
Books
Katars
Firearms
Revolvers | ||
---|---|---|
30356 |
| |
Magnum [3] | ||
30357 |
| |
Firefly [3] | ||
File:.png |
| |
Outsider[3] | ||
Shotguns | ||
30365 |
| |
Bismarck [3] | ||
30366 |
| |
Warsong [3] | ||
File:.png |
| |
Phalanx [3] | ||
Rifles | ||
30359 |
| |
Peacemaker [3] | ||
30360 |
| |
Death Penalty [3] | ||
File:.png |
| |
Winchester [3] | ||
Gatling Guns | ||
30362 |
| |
Quicksilver [3] | ||
30363 |
| |
Hydra [3] | ||
File:.png |
| |
Big Bertha [3] | ||
Grenade Launchers | ||
30368 |
| |
Vega [3] | ||
30369 |
| |
Orion [3] | ||
File:.png |
| |
Argos [3] |
Huuma Shurikens
30352 |
| |
Rising Sun [3] | ||
30353 |
| |
Falling Moon [3] | ||
30354 |
| |
Glowing Star [3] | ||
File:.png |
| |
Killing Void [3] |