Quality System

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Revision as of 19:26, 26 December 2021 by Kaly (talk | contribs)
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Introduction

Qualities are bonuses granted through the enhancement of an equipment. These bonuses are designed to give more power to a designed piece of gear.

Every piece of gear can have up to 3 Qualities. These depend on the enchanted type of equipement for a random value.

Enhancing your gear only costs Zenys and doesn't break your item upon failure.


Adding a Quality

Chuby.png

Chuby Itaki is is the Quality enhancer of Midgard, he's the one specialized in adding Qualities to your gear.

He is located at the Midgard's Smithy, in Midgard City, and is available through the Quick Access System. He will be glad to enhance your pieces of gear in exchange of some Zenys.
In order to facilitate the management of your inventory, he also offers a storage function.

Chuby Itaki can add or remove Qualities from your gear, allowing you to roll until you get the one you desire. Trying to add a Quality to your equipment is safe, and a failed attempt won't break your item! You can make as many attempts as you like, as long as you have the required Zenys.


Requirements

Quality Zenys cost Success rate
1st Quality 100 000 80%
2nd Quality 200 000 60%
3rd Quality 300 000 40%


What types of equipment can be enhanced?

Coat enhanced with 3 Qualities

The types of equipment that Chuby Itaki can enhance are the following:

Qualities List

Please find below the full list of available Qualities by type of equipment.
Head to attributes to see the full details of the Race, Element and Status possibilities.


Weapons Qualities

Weapon Qualities
Value Effect
1 ~ 10% Increase Status sate (target)
1 ~ 5% Parrying rate
1 ~ 5% HIT
1 ~ 10% Critical rate
1 ~ 4 CRIT
1 ~ 3% ATK
1 ~ 3% MATK
1 ~ 15 ATK
1 ~ 15 MATK
1 ~ 5% Healing power
1 ~ 7% DoT damage
1 ~ 7% Element damage
0,5% ~ 3% Leech damage to HP (1/s)
0,3% ~ 1,5% HP recovery on hit (1/s)
1 ~ 6% Chance to perform a Double Attack
3 ~ 15% Weapon damage increased
1 ~ 6% Target's DEF ignored
1 ~ 6% Target's MDEF ignored
1 ~ 5% Increase critical damage


Shields Qualities

Shield Qualities
Value Effect
1 ~ 5% Resistance to special damage
1 ~ 5% Resistance to small size
1 ~ 5% Resistance to medium size
1 ~ 5% Resistance to big size
1 ~ 5% Resistance to near damage
1 ~ 5% Resistance to range damage (except magic)
1 ~ 5% Resistance to magic damage
1 ~ 5% Blocking rate
1 ~ 5% Resistance to Boss
1 ~ 5% Resistance to none-boss (except players)
1 ~ 5% Damage reflection (physical)
1 ~ 5% Front damage reduction


Armors Qualities

Armor Qualities
Value Effect
1 ~ 5% Increased ASPD rate
1 ~ 5% Reduced after skill delay
1 ~ 5% Reduced casting time
1 ~ 5% Reduced cool down time
1 ~ 5% Heal received (skills/potions)
1 ~ 10% Reduce DoT Damage
1 ~ 5% Resistance to cast cancel
1 ~ 5% Resistance to critical hits
1 ~ 5% Increase DEF
1 ~ 5% Increase MDEF


Garments Qualities

Garment Qualities
Value Effect
1 ~ 5% Resistance to Element attribute damage
1 ~ 5% Physical Flee
1 ~ 5% Magical Flee
1 ~ 5% Special Flee
1 ~ 5% Flee
1 ~ 5% Perfect Flee
1 ~ 5% Physical damage reflection (short range)
1 ~ 5% Physical damage reflection (long range)
1 ~ 5% Magical damage reflection
1 ~ 10% Status reflection


Footgears Qualities

Foortgear Qualities
Value Effect
1 ~ 5% Maximum HP
1 ~ 5% Maximum SP
1 ~ 5% Maximum LP
1 ~ 5% Increased Walking Speed (cumulative)
1 ~ 7% Increased after hit recovery
1 ~ 12% Reduce knock back effects
1 ~ 5% No cast cancel
1 ~ 16% Weight capacity
1 ~ 7% Reduced duration of general status
1 ~ 10% Status rate decrease (self)


Accessories Qualities

Accessories Qualities
Value Effect
3 ~ 30% Increase recovery HP rate
1 ~ 10% Increase recovery SP rate
1 ~ 10% Increase recovery LP rate
1 ~ 7% Reduce general status duration (self)
1 ~ 7% Increase general status duration (target)
1 ~ 4% Inflict Status effect
1 ~ 7% Resistance to Status effect
1 ~ 7% Stuff immunity
1 ~ 8% Increase Weight capacity
1 ~ 7% Ignore immunity to break/strip


Charms Qualities

Charms Qualities
Value Effect
1 ~ 6% Increase damage on Race (half on players)
1 ~ 6% Decrease damage on Race (half on players)
1 ~ 6% Increase damage on Element property monsters
1 ~ 6% Resistance to Element property monsters


Attributes

Attributes
Race Element Status
Angel Fire Bleeding
Brute Water Burning
Demi-human Earth Blind
Dragon Wind Confusion
Fish Neutral Curse
Formless Poison Poison
Insect Holy Deep Poison
Plant Dark Freeze
Undead Ghost Silence
Demon Undead Sleep
Stone
Curse