Difference between revisions of "Shield Master"

From DARO
Line 53: Line 53:
 
* Level will be increased if used with Protector Guard from Guardian specialization.
 
* Level will be increased if used with Protector Guard from Guardian specialization.
  
'''Already Learned''' : Grants a passive bonus to blocking.<br>
+
'''Already in Skill Tree''' : Grants a passive bonus to blocking.<br>
 
This is not connected to the skill Autoblock.<br>
 
This is not connected to the skill Autoblock.<br>
  
Line 98: Line 98:
 
|}
 
|}
  
'''Already Learned''' : Adds 2 + (1/2/3/4/5 * base VIT * 0.01)% chance to autospell Shield Boomerang level 1/2/3/4/5 when attacked at short range.<br>
+
'''Already in Skill Tree''' : Adds 2 + (1/2/3/4/5 * base VIT * 0.01)% chance to autospell Shield Boomerang level 1/2/3/4/5 when attacked at short range.<br>
  
 
=== [[File:4243.png]] Defensive Defender ===
 
=== [[File:4243.png]] Defensive Defender ===
Line 122: Line 122:
 
|}
 
|}
  
'''Already Learned''' : Every hits received at long range under the effect of Defender will be countered with battle damage.<br>
+
'''Already in Skill Tree''' : Every hits received at long range under the effect of Defender will be countered with battle damage.<br>
 
Those Damages are based on the user's shield weight, are reduced by target's DEF, are increased by user's DEF and increased by half on monsters and bears the neutral element.<br>
 
Those Damages are based on the user's shield weight, are reduced by target's DEF, are increased by user's DEF and increased by half on monsters and bears the neutral element.<br>
 
Their is a high chance to stun very brievely enemies with those damage.<br>
 
Their is a high chance to stun very brievely enemies with those damage.<br>
Line 163: Line 163:
 
|}
 
|}
  
'''Already Learned''' : Increase the level of Shrink by 1 per Defensive Shrink.<br>
+
'''Already in Skill Tree''' : Increase the level of Shrink by 1 per Defensive Shrink.<br>
  
 
=== [[File:4245.png]] Defensive Chain ===
 
=== [[File:4245.png]] Defensive Chain ===
Line 194: Line 194:
 
|}
 
|}
  
'''Already Learned''' : Shield Chain receives a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Mutation_of_a_skill mutation] may inflict an ATK debuff to target for 7 seconds.<br>
+
'''Already in Skill Tree''' : Shield Chain receives a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Mutation_of_a_skill mutation] may inflict an ATK debuff to target for 7 seconds.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 295: Line 295:
 
If Great Wall is not activated this is a small protection of longer duration which does not affect movement.<br>
 
If Great Wall is not activated this is a small protection of longer duration which does not affect movement.<br>
 
In all cases, allies receive a DEF bonus equal to the DEF granted by the user's shield (which includes the bonus linked to the refine).<br>
 
In all cases, allies receive a DEF bonus equal to the DEF granted by the user's shield (which includes the bonus linked to the refine).<br>
If the allies already have a shield he only receives part of this bonus.<br>
+
If allies already have a shield he only receives part of this bonus.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"

Revision as of 02:45, 17 May 2022

Description

Original Job :
Version : 1.0

Kugans

4240.png Defensive Specialization

ID : 4240
Type : Passive
Max Level : 5
Cost to learn : 2
Description : Each level grants +1 to one attribute and +1% HP/SP.

Level Attribute
1 VIT
2 DEX
3 STR
4 LUK
5 VIT

4241.png Defensive Guard

ID : 4241
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of AutoGuard.

Level Skill
1 AutoGuard Level 1
2 AutoGuard Level 2
3 AutoGuard Level 3
4 AutoGuard Level 4
5 AutoGuard Level 5
  • Level will be increased if used with Protector Guard from Guardian specialization.

Already in Skill Tree : Grants a passive bonus to blocking.
This is not connected to the skill Autoblock.

Level Bonus
1 Blocking 2%
2 Blocking 4%
3 Blocking 6%
4 Blocking 8%
5 Blocking 10%
  • Need a shield, Gives chance to block and reduce damage by a specific value (Shield DEF rate, DEF2 or MDEF2, modified by skill ratio if any), minimum for a scratch (1 damage)
  • Reduction formula : (20 + Shield DEF * 2)% + ( MYDEF ) * (1 + 2 * Skill?)
  • MYDEF depends on attack type : DEF2 if physical or MDEF if magical or (DEF2+MDEF2)/2 if special
  • Fails if the user is Stoned, Stunned, Frozen or Asleep

4242.png Defensive Boomerang

ID : 4242
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Shield Boomerang.

Level Skill
1 Skill Level 2
2 Skill Level 4
3 Skill Level 6
4 Skill Level 8
5 Skill Level 10

Already in Skill Tree : Adds 2 + (1/2/3/4/5 * base VIT * 0.01)% chance to autospell Shield Boomerang level 1/2/3/4/5 when attacked at short range.

4243.png Defensive Defender

ID : 4243
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Defender.

Level Skill Casting Time Duration
1 Defender Level 1 1 second 15 seconds
2 Defender Level 1 1 second 30 seconds
3 Defender Level 1 1 second 45 seconds
4 Defender Level 1 1 second 60 seconds
5 Defender Level 2 2 second 60 seconds

Already in Skill Tree : Every hits received at long range under the effect of Defender will be countered with battle damage.
Those Damages are based on the user's shield weight, are reduced by target's DEF, are increased by user's DEF and increased by half on monsters and bears the neutral element.
Their is a high chance to stun very brievely enemies with those damage.

Level Battle Damage Stun Rate Stun Duration
1 40% 3% 0,3s
2 80% 3.5% 0,35s
3 120% 4% 0,4s
4 160% 4.5% 0,45s
5 200% 5% 0,5s

4244.png Defensive Shrink

ID : 4244
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Shrink.

Level Skill
1 Shrink Level 1
2 Shrink Level 2
3 Shrink Level 3
4 Shrink Level 4
5 Shrink Level 5

Already in Skill Tree : Increase the level of Shrink by 1 per Defensive Shrink.

4245.png Defensive Chain

ID : 4245
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Shield Chain.

Level Skill
1 Shield Chain Level 1
2 Shield Chain Level 2
3 Shield Chain Level 3
4 Shield Chain Level 4
5 Shield Chain Level 5
Cooldown Casting Time SP cost
10 seconds x2 x2

Already in Skill Tree : Shield Chain receives a mutation may inflict an ATK debuff to target for 7 seconds.

Level ATK debuff
1 5%
2 10%
3 15%
4 20%
5 25%

4246.png Defensive Wall

ID : 4246
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Great Wall.
Great Wall works much like Defender but with no penalities and on EVERY ranged attacks, even special ones (AD, etc).
Great Wall damage reduction is fixed at 80%.

Level Skill SP Casting Time Duration Cooldown
1 Great Wall Level 1 50 1s 2s 30s
2 Great Wall Level 2 50 1,25s 4s 25s
3 Great Wall Level 3 50 1,5s 6s 20s
4 Great Wall Level 4 50 1,75s 8s 15s
5 Great Wall Level 5 50 2s 10s 10s

4247.png Defensive Shield

ID : 4247
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Increase MDEF and DEF when wearing a shield.
Increase Shield Immunity based on the shield weight (the heavier, the better).

Level DEF & MDEF Shield Immunity
1 +2% 2% + Shield Weight / 100
2 +4% 4% + Shield Weight / 50
3 +6% 6% + Shield Weight / 33
4 +8% 8% + Shield Weight / 25
5 +10% 10% + Shield Weight / 20

4248.png Defensive Maximize

ID : 4248
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Shield's DEF (which includes the bonus linked to the refine) is also applied in resistance to common states and elements (non-neutral) and races (half, rounded down).
The level of this skill limits the maximum of this value which is thus applied.

Level Maximum
1 2%
2 4%
3 6%
4 8%
5 10%

4249.png Defensive Zone

ID : 4249
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 10
Casting Time : 1 seconds (interruptible)
Cooldown : No
Duration : 10 seconds
Description : This skill needs to wear a shield.
This ability affects the user and his close allies (5x5) and can take two different forms depending on whether the user has Great Wall activated or not.
If Great Wall is activated this is a great short duration protection that slows down movement (penalties are equivalent to protection buff %).
If Great Wall is not activated this is a small protection of longer duration which does not affect movement.
In all cases, allies receive a DEF bonus equal to the DEF granted by the user's shield (which includes the bonus linked to the refine).
If allies already have a shield he only receives part of this bonus.

Level Normal Protection Small Protection Shield Sharing
1 5% 2% 20%
2 10% 4% 40%
3 15% 6% 60%
4 20% 8% 80%
5 25% 10% 100%
  • If the user have a shield with 6 DEF and refined to 10 (total DEF = 10) and this skill is at level 5 then allies receive a DEF bonus of 10 (minus half their own shield+refine bonus)