Difference between revisions of "Stalker Skill Modifications"
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(Created page with "== Intro == A lot of Skills has been revisited just for you ! There you can see all In-Game informations you need about these modifications. <div class="center-item"> T...") |
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Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account. | Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account. | ||
</div> | </div> | ||
+ | [[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]] | ||
+ | <div class="center-item">[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs & Skills]]</div> | ||
+ | == Skills == | ||
+ | |||
+ | |||
+ | === [[File:rg_snatcher.png]] Snatcher === | ||
+ | [[File:Gank_Info.gif]] | ||
+ | Automatically steals item from monsters while attacking them. | ||
+ | The success rate of stealing items is affected by the skill level of the Thief skill, Steal. </span> | ||
+ | ______________________________________ | ||
+ | Max Level: 10 Skill Form: Passive </span> | ||
+ | ______________________________________ | ||
+ | [Lv 1]: 7% chance of Auto Steal </span> | ||
+ | [Lv 2]: 8% chance of Auto Steal </span> | ||
+ | [Lv 3]: 10% chance of Auto Steal </span> | ||
+ | [Lv 4]: 11% chance of Auto Steal </span> | ||
+ | [Lv 5]: 13% chance of Auto Steal </span> | ||
+ | [Lv 6]: 14% chance of Auto Steal </span> | ||
+ | [Lv 7]: 16% chance of Auto Steal </span> | ||
+ | [Lv 8]: 17% chance of Auto Steal </span> | ||
+ | [Lv 9]: 19% chance of Auto Steal </span> | ||
+ | [Lv 10]: 20% chance of Auto Steal </span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#CC3399">Requirement: Steal 1 </span> | ||
+ | |||
+ | === [[File:rg_stealcoin.png]] Steal Coin === | ||
+ | [[File:Mug_Info.gif]] | ||
+ | Steals zeny from monsters. Its success rate rises as the skill evel is increased. Zeny can only be stolen once from each monster, and using this skill will draw the target monster's aggression. </span> | ||
+ | ______________________________________ | ||
+ | Max Level: 10</span> Skill Form: Active </span> | ||
+ | Target: 1 Enemy</span> Range: 1 Cell</span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#CC3399">Requirement: Snatcher 4 </span> | ||
+ | |||
+ | === [[File:rg_backstap.png]] Back Stab === | ||
+ | [[File:Back_Stab_Info.gif]] | ||
+ | Back Stab is only usable when the caster is facing the enemy's rear. This skill never misses its target, but the target will face the user after it is hit for SkillLvl 6 or higher. | ||
+ | When used with a Bow, this skill's damage is reduced. Back Stab can be used when in Hiding status, but it will cancel Hiding. </span> | ||
+ | ______________________________________ | ||
+ | Max Level: 10</span> Skill Form: <span style="color:#FF0000">Physical attack </span> | ||
+ | Target: 1 Enemy</span> Range: 1 Cell</span> | ||
+ | Delay: 0.5sec</span> | ||
+ | ______________________________________ | ||
+ | [Lv 1]: <span style="color:#9999ff">360% damage (bow), 580% (dagger), 470% (other weapon). Doesn't turn target around </span> | ||
+ | [Lv 2]: <span style="color:#9999ff">420% damage (bow), 660% (dagger), 540% (other weapon). Doesn't turn target around </span> | ||
+ | [Lv 3]: <span style="color:#9999ff">480% damage (bow), 740% (dagger), 610% (other weapon). Doesn't turn target around </span> | ||
+ | [Lv 4]: <span style="color:#9999ff">540% damage (bow), 820% (dagger), 680% (other weapon). Doesn't turn target around </span> | ||
+ | [Lv 5]: <span style="color:#9999ff">600% damage (bow), 900% (dagger), 750% (other weapon). Doesn't turn target around </span> | ||
+ | [Lv 6]: <span style="color:#9999ff">660% damage (bow), 980% (dagger), 820% (other weapon) </span> | ||
+ | [Lv 7]: <span style="color:#9999ff">720% damage (bow), 1060% (dagger), 890% (other weapon) </span> | ||
+ | [Lv 8]: <span style="color:#9999ff">780% damage (bow), 1140% (dagger), 960% (other weapon) </span> | ||
+ | [Lv 9]: <span style="color:#9999ff">840% damage (bow), 1220% (dagger), 1030% (other weapon) </span> | ||
+ | [Lv 10]: <span style="color:#9999ff">900% damage (bow), 1300% (dagger), 1100% (other weapon) </span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#CC3399">Requirement: Steal Coin 4 </span> | ||
+ | |||
+ | === [[File:rg_tunneldrive.png]] Tunnel Drive === | ||
+ | [[File:Stalk_Info.gif]] | ||
+ | Enables movement while in Hiding status. Movement speed is slower than normal walk. </span> | ||
+ | ______________________________________ | ||
+ | Max Level: 5 Skill Form: Passive </span> | ||
+ | ______________________________________ | ||
+ | [Lv 1]: 26% </span> | ||
+ | [Lv 2]: 32% </span> | ||
+ | [Lv 3]: 38% </span> | ||
+ | [Lv 4]: 44% </span> | ||
+ | [Lv 5]: 50% </span> | ||
+ | <span style="color:#9999ff"> * Kugan - Specialization : *</span> | ||
+ | [Lv 6]: 56% </span> | ||
+ | [Lv 7]: 62% </span> | ||
+ | [Lv 8]: 68% </span> | ||
+ | [Lv 9]: 74% </span> | ||
+ | [Lv 10]: 80% </span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#CC3399">Requirement: Hiding 1 </span> | ||
+ | |||
+ | === [[File:rg_raid.png]] Raid === | ||
+ | [[File:Sightless_Mind_Info.gif]] | ||
+ | This attack has a chance of causing Stun and Blind effects on targets within the skill's range. A sucessful hit will cause the enemy to receive 20% more damage for a certain number of hits. However, boss only get 10% more damage. </span> | ||
+ | ______________________________________ | ||
+ | Max Level: 5</span> Skill Form: <span style="color:#FF0000">Physical attack </span> | ||
+ | Target: Self</span> Area:<span style="color:#9999ff"> 7x7</span> | ||
+ | ______________________________________ | ||
+ | [Lv 1]: 140%, 13% chance to Stun / Blind </span> | ||
+ | [Lv 2]: 180%, 16% chance to Stun / Blind </span> | ||
+ | [Lv 3]: 220%, 19% chance to Stun / Blind </span> | ||
+ | [Lv 4]: 260%, 22% chance to Stun / Blind </span> | ||
+ | [Lv 5]: 300%, 25% chance to Stun / Blind </span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#CC3399">Requirement: Tunnel Drive 2, Back Stab 2 </span> | ||
+ | <span style="color:#CC3399">Requires to be in Hiding<span style="color:#CC3399"> status and will cancel Hiding once used." | ||
+ | |||
+ | === [[File:rg_stripweapon.png]] Strip Weapon === | ||
+ | [[File:Divest_Weapon_Info.gif]] | ||
+ | Forcibly strips the Weapon off a target. In PVP, targeted character temporarily cannot re-equip Weapon. | ||
+ | On monsters, this skill will temporarily reduce Attack Power by 25%. Skill level and caster's DEX affect chance of success. </span> | ||
+ | ______________________________________ | ||
+ | Max Level: 5</span> Skill Form: Active </span> | ||
+ | Target: 1 Enemy</span> Cast: 1 sec</span> | ||
+ | Range: 1 Cell</span> Delay: 1sec</span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#9999ff">Having Full Strip increases the chance by 1/5 per FS SkillLv (up to double chances)</span> | ||
+ | (DEXD = DEX - target's DEX, can't be negative) | ||
+ | ______________________________________ | ||
+ | [Lv 1]:<span style="color:#9999ff"> Chance to strip 7 + (DEXD*0.2)% </span> | ||
+ | [Lv 2]:<span style="color:#9999ff"> Chance to strip 9 + (DEXD*0.2)% (DEXD = DEX - target's DEX) </span> | ||
+ | [Lv 3]:<span style="color:#9999ff"> Chance to strip 11 + (DEXD*0.2)% (DEXD = DEX - target's DEX) </span> | ||
+ | [Lv 4]:<span style="color:#9999ff"> Chance to strip 13 + (DEXD*0.2)% (DEXD = DEX - target's DEX) </span> | ||
+ | [Lv 5]:<span style="color:#9999ff"> Chance to strip 15 + (DEXD*0.2)% (DEXD = DEX - target's DEX) </span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#CC3399">Requirement: Strip Armor 5 </span> | ||
+ | |||
+ | === [[File:rg_stripshield.png]] Strip Shield === | ||
+ | [[File:Divest_Shield_Info.gif]] | ||
+ | Forcibly strips the Shield off a target. In PVP, targeted character temporarily cannot re-equip Shield. | ||
+ | On monsters, this skill will temporarily reduce DEF and <span style="color:#9999ff">MDEF</span> by 15%. Skill level and caster's DEX affect chance of success. </span> | ||
+ | ______________________________________ | ||
+ | Max Level: 5</span> Skill Form: Active </span> | ||
+ | Target: 1 Enemy</span> Cast: 1 sec</span> | ||
+ | Range: 1 Cell</span> Delay: 1sec</span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#9999ff">Having Full Strip increases the chance by 1/5 per FS SkillLv (up to double chances)</span> | ||
+ | (DEXD = DEX - target's DEX, can't be negative) | ||
+ | ______________________________________ | ||
+ | [Lv 1]:<span style="color:#9999ff"> <span style="color:#9999ff">Chance to strip 7 + (DEXD*0.2)% </span> | ||
+ | [Lv 2]:<span style="color:#9999ff"> <span style="color:#9999ff">Chance to strip 9 + (DEXD*0.2)% (DEXD = DEX - target's DEX) </span> | ||
+ | [Lv 3]:<span style="color:#9999ff"> <span style="color:#9999ff">Chance to strip 11 + (DEXD*0.2)% (DEXD = DEX - target's DEX) </span> | ||
+ | [Lv 4]:<span style="color:#9999ff"> <span style="color:#9999ff">Chance to strip 13 + (DEXD*0.2)% (DEXD = DEX - target's DEX) </span> | ||
+ | [Lv 5]:<span style="color:#9999ff"> <span style="color:#9999ff">Chance to strip 15 + (DEXD*0.2)% (DEXD = DEX - target's DEX) </span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#CC3399">Requirement: Strip Helm 5 </span> | ||
+ | |||
+ | === [[File:rg_striparmor.png]] Strip Armor === | ||
+ | [[File:Divest_Armor_Info.gif]] | ||
+ | Forcibly strips the Armor off a target. In PVP, targeted character temporarily cannot re-equip Armor. | ||
+ | On monsters, this skill will temporarily reduce their VIT by 40% and <span style="color:#9999ff">DEF2 to 0</span>. Skill level and caster's DEX affect chance of success. </span> | ||
+ | ______________________________________ | ||
+ | Max Level: 5</span> Skill Form: Active </span> | ||
+ | Target: 1 Enemy</span> Cast: 1 sec</span> | ||
+ | Range: 1 Cell</span> Delay: 1sec</span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#9999ff">Having Full Strip increases the chance by 1/5 per FS SkillLv (up to double chances)</span> | ||
+ | (DEXD = DEX - target's DEX, can't be negative) | ||
+ | ______________________________________ | ||
+ | [Lv 1]:<span style="color:#9999ff"> <span style="color:#9999ff">Chance to strip 7 + (DEXD*0.2)% </span> | ||
+ | [Lv 2]:<span style="color:#9999ff"> <span style="color:#9999ff">Chance to strip 9 + (DEXD*0.2)% (DEXD = DEX - target's DEX) </span> | ||
+ | [Lv 3]:<span style="color:#9999ff"> <span style="color:#9999ff">Chance to strip 11 + (DEXD*0.2)% (DEXD = DEX - target's DEX) </span> | ||
+ | [Lv 4]:<span style="color:#9999ff"> <span style="color:#9999ff">Chance to strip 13 + (DEXD*0.2)% (DEXD = DEX - target's DEX) </span> | ||
+ | [Lv 5]:<span style="color:#9999ff"> <span style="color:#9999ff">Chance to strip 15 + (DEXD*0.2)% (DEXD = DEX - target's DEX) </span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#CC3399">Requirement: Strip Shield 5 </span> | ||
+ | |||
+ | === [[File:rg_striphelm.png]] Strip Helm === | ||
+ | [[File:Divest_Helm_Info.gif]] | ||
+ | Forcibly strips the Helmet off a target. In PVP, targeted character temporarily cannot re-equip Helmet. | ||
+ | On monsters, this skill will temporarily reduce their INT by 40% and <span style="color:#9999ff">MDEF2 to 0</span>. Skill level and caster's DEX affect chance of success. </span> | ||
+ | ______________________________________ | ||
+ | Max Level: 5</span> Skill Form: Active </span> | ||
+ | Target: 1 Enemy</span> Cast: 1 sec</span> | ||
+ | Range: 1 Cell</span> Delay: 1sec</span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#9999ff">Having Full Strip increases the chance by 1/5 per FS SkillLv (up to double chances)</span> | ||
+ | (DEXD = DEX - target's DEX, can't be negative) | ||
+ | ______________________________________ | ||
+ | [Lv 1]:<span style="color:#9999ff"> <span style="color:#9999ff">Chance to strip 7 + (DEXD*0.2)% </span> | ||
+ | [Lv 2]:<span style="color:#9999ff"> <span style="color:#9999ff">Chance to strip 9 + (DEXD*0.2)% (DEXD = DEX - target's DEX) </span> | ||
+ | [Lv 3]:<span style="color:#9999ff"> <span style="color:#9999ff">Chance to strip 11 + (DEXD*0.2)% (DEXD = DEX - target's DEX) </span> | ||
+ | [Lv 4]:<span style="color:#9999ff"> <span style="color:#9999ff">Chance to strip 13 + (DEXD*0.2)% (DEXD = DEX - target's DEX) </span> | ||
+ | [Lv 5]:<span style="color:#9999ff"> <span style="color:#9999ff">Chance to strip 15 + (DEXD*0.2)% (DEXD = DEX - target's DEX) </span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#CC3399">Requirement: Steal Coin 2 </span> | ||
+ | |||
+ | === [[File:rg_intimidate.png]] Intimidate === | ||
+ | [[File:Intimidate_Info.gif]] | ||
+ | Strikes a target and forcibly teleport it with the caster to a random location on the same map. | ||
+ | This skill's success rate is affected by the level difference between caster and target. Boss monsters are unaffected by Intimidate. </span> | ||
+ | ______________________________________ | ||
+ | Max Level: 5</span> Skill Form: Active </span> | ||
+ | Target: 1 Enemy</span> Range: 1 Cell</span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#9999ff">If target have already lost some HP : Every HP% lost adds 1% to overall damage | ||
+ | If target is under Strips effects : Each Strip active adds 20% overall damage per level to formula</span> | ||
+ | ______________________________________ | ||
+ | [Lv 1]: 130% ATK </span> | ||
+ | [Lv 2]: 160% ATK </span> | ||
+ | [Lv 3]: 190% ATK </span> | ||
+ | [Lv 4]: 220% ATK </span> | ||
+ | [Lv 5]: 250% ATK </span> | ||
+ | <span style="color:#9999ff">*Kugan - Specialization*</span> | ||
+ | [Lv 6]: 280% ATK, CD 10sec </span> | ||
+ | [Lv 7]: 310% ATK, CD 10sec </span> | ||
+ | [Lv 8]: 340% ATK, CD 10sec </span> | ||
+ | [Lv 9]: 370% ATK, CD 10sec </span> | ||
+ | [Lv 10]: 400% ATK, CD 10sec </span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#CC3399">Requirement: Back Stab 4, Raid 5 </span> | ||
+ | |||
+ | === [[File:rg_graffiti.png]] Graffiti === | ||
+ | [[File:Scribble_Info.gif]] | ||
+ | Scribbles graffiti around a targeted cell with a message of up to 20 characters. Graffiti cannot be overlapped or painted over before it disappears. | ||
+ | ______________________________________ | ||
+ | Max Level: 1</span> Skill Form: Active </span> | ||
+ | Target: Ground</span> Range: 1 Cell</span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#CC3399">Requirement: Flag Graffiti 5 </span> | ||
+ | <span style="color:#CC3399">Requires 1 Red Gemstone. </span> | ||
+ | |||
+ | === [[File:rg_flaggraffiti.png]] Flag Graffiti === | ||
+ | Paints graffiti over a guild's flag which will be shown instead of the guild's emblem. This skill's level affects the amount of graffiti that can be painted. | ||
+ | ______________________________________ | ||
+ | Max Level: 5</span> Skill Form: Active </span> | ||
+ | Target: Ground</span> Range: 1 Cell</span> | ||
+ | ______________________________________ | ||
+ | [Lv 1]: 1 Guild Icon </span> | ||
+ | [Lv 2]: 3 Guild Icons </span> | ||
+ | [Lv 3]: 6 Guild Icons </span> | ||
+ | [Lv 4]: 10 Guild Icons </span> | ||
+ | [Lv 5]: 15 Guild Icons </span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#CC3399">Requires 1 Giant Paint Brush. </span> | ||
+ | |||
+ | === [[File:rg_cleaner.png]] Cleaner === | ||
+ | Removes graffiti from a guild flag. | ||
+ | ______________________________________ | ||
+ | Max Level: 1</span> Skill Form: Active </span> | ||
+ | Target: Ground</span> Range: 1 Cell</span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#CC3399">Requirement: Cleaner 1 </span> | ||
+ | <span style="color:#CC3399">Requires 1 Wet Duster. </span> | ||
+ | |||
+ | === [[File:rg_gangster.png]] Gangster's Paradise === | ||
+ | [[File:Slyness_Info.gif]] | ||
+ | When more than 2 Rogues sit beside each other, they will not be attacked by monsters with the exception of Bosses. </span> | ||
+ | ______________________________________ | ||
+ | Max Level: 5 Skill Form: Passive </span> | ||
+ | ______________________________________ | ||
+ | [Lv 1]: 0% chance to work on Boss </span> | ||
+ | [Lv 2]: 10% chance to work on Boss </span> | ||
+ | [Lv 3]: 20% chance to work on Boss </span> | ||
+ | [Lv 4]: 30% chance to work on Boss </span> | ||
+ | [Lv 5]: 40% chance to work on Boss </span> | ||
+ | <span style="color:#9999ff">*Kugan - Specialization*</span> | ||
+ | [Lv 6]: 50% chance to work on Boss </span> | ||
+ | [Lv 7]: 60% chance to work on Boss </span> | ||
+ | [Lv 8]: Area 5x5, 70% chance to work on Boss </span> | ||
+ | [Lv 9]: Area 5x5, 80% chance to work on Boss </span> | ||
+ | [Lv 10]: Area 5x5, 90% chance to work on Boss </span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#CC3399">Requirement: Strip Shield 3 </span> | ||
+ | |||
+ | === [[File:rg_compulsion.png]] Compulsion Discount === | ||
+ | Purchases item from NPC shops at lower prices. </span> | ||
+ | ______________________________________ | ||
+ | Max Level: 5 Skill Form: Passive </span> | ||
+ | ______________________________________ | ||
+ | [Lv 1]: Discount Rate 9% </span> | ||
+ | [Lv 2]: Discount Rate 13% </span> | ||
+ | [Lv 3]: Discount Rate 17% </span> | ||
+ | [Lv 4]: Discount Rate 21% </span> | ||
+ | [Lv 5]: Discount Rate 25% </span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#CC3399">Requirement: Gangster Paradise 1 </span> | ||
+ | |||
+ | === [[File:rg_plagiarism.png]] Plagiarism === | ||
+ | Enables the use of the last skill that was inflicted by an enemy. | ||
+ | This can only be used to remember character skills, and cannot enable the use of skills exclusive to monsters. Raising skill level will affect the level of skill that remembered. </span> | ||
+ | ______________________________________ | ||
+ | Max Level: 10 Skill Form: Passive </span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#CC3399">Requirement: Intimidate 5 </span> | ||
+ | |||
+ | === [[File:rg_closeconfine.png]] Close Confine === | ||
+ | [[File:Close_Confine_Info.gif]] | ||
+ | For 10 seconds, you grab a single enemy, preventing you and the target to move. While you grab onto someone, you will have +10 bonus to Flee Rate. | ||
+ | If either the victim or you die, or should any of them teleport away, this skill is cancelled. </span> | ||
+ | ______________________________________ | ||
+ | Max Level: <span style="color:#9999ff">5</span> Skill Form: Active </span> | ||
+ | Target: 1 Enemy</span> Duration: 10 sec</span> | ||
+ | Range: 1 Cell</span> Delay: ASPD based</span> | ||
+ | ______________________________________ | ||
+ | [Lv 1]:<span style="color:#9999ff"> bonus flee rate +10 </span> | ||
+ | [Lv 2]:<span style="color:#9999ff"> bonus flee rate +15 </span> | ||
+ | [Lv 3]:<span style="color:#9999ff"> bonus flee rate +20 </span> | ||
+ | [Lv 4]:<span style="color:#9999ff"> bonus flee rate +25 </span> | ||
+ | [Lv 5]:<span style="color:#9999ff"> bonus flee rate +30 </span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#CC3399">Requirement: Finish Quest / Platinum Skills </span> | ||
+ | |||
+ | === [[File:st_chasewalk.png]] Chase Walk === | ||
+ | [[File:Stealth_Info.gif]] | ||
+ | Enters a special Hiding status in which caster can move without being detected by skills. | ||
+ | However, the caster will leave footprints and can be damaged by skills that target the ground. Ineffective against Insect, Demon and Boss monsters. | ||
+ | During WoE, this skill will consume 5 times as much SP. </span> | ||
+ | ______________________________________ | ||
+ | Max Level: 5 Skill Form: Active </span> | ||
+ | Cast: 1.2 sec</span> | ||
+ | ______________________________________ | ||
+ | [Lv 1]: 70% Movement Speed, 12 SP/10 sec, <span style="color:#9999ff">+2 STR/INT/DEX and 20% chance to avoid the next 2 attacks after 10 seconds. </span> | ||
+ | [Lv 2]: 75% Movement Speed, 14 SP/10 sec, <span style="color:#9999ff">+4 STR/INT/DEX and 40% chance to avoid the next 2 attacks after 10 seconds. </span> | ||
+ | [Lv 3]: 80% Movement Speed, 16 SP/10 sec, <span style="color:#9999ff">+6 STR/INT/DEX and 60% chance to avoid the next 2 attacks after 10 seconds. </span> | ||
+ | [Lv 4]: 85% Movement Speed, 18 SP/10 sec, <span style="color:#9999ff">+8 STR/INT/DEX and 80% chance to avoid the next 2 attacks after 10 seconds. </span> | ||
+ | [Lv 5]: 90% Movement Speed, 20 SP/10 sec, <span style="color:#9999ff">+10 STR/INT/DEX and 100% chance to avoid the next 2 attacks after 10 seconds. </span> | ||
+ | |||
+ | === [[File:st_rejectsword.png]] Sword Reject === | ||
+ | [[File:Reject_Sword_Info.gif]] | ||
+ | If enemy is using a Sword Class Weapon, activating this skill can deflect attacks, reducing damage from Swords by half for 300 seconds. | ||
+ | ______________________________________ | ||
+ | A total of 3 attacks can be deflected after this skill is casted. | ||
+ | On monsters, the damage that is deflected will be directed back at the monster. | ||
+ | <span style="color:#9999ff"> Works on all weapons but with halved rates. | ||
+ | If active when hit by a sword or a dagger, success rate is still 75% and you still can have the bonus thanks to the Kugan. | ||
+ | If active when hit by any other weapon, success rate is halved : (Base SuccessRate + Kugan Bonus) /2 [It will be divided only if the ennemy use another weapon than a Sword or a Dagger] | ||
+ | - 37.5% without Kugan Bonus at SkillLvl 5 | ||
+ | - 50% with Kugan Bonus at SkillLvl 10</span> | ||
+ | ______________________________________ | ||
+ | Max Level: 5 Skill Form: Active </span> | ||
+ | ______________________________________ | ||
+ | [Lv 1]: 15% Chance of Reflection </span> | ||
+ | [Lv 2]: 30% Chance of Reflection </span> | ||
+ | [Lv 3]: 45% Chance of Reflection </span> | ||
+ | [Lv 4]: 60% Chance of Reflection </span> | ||
+ | [Lv 5]: 75% Chance of Reflection </span> | ||
+ | <span style="color:#9999ff"> * Kugan - Specialization : *</span> | ||
+ | [Lv 6]: 80% Chance of Reflection (Total of 4 attacks) </span> | ||
+ | [Lv 7]: 85% Chance of Reflection (Total of 4 attacks) </span> | ||
+ | [Lv 8]: 90% Chance of Reflection (Total of 5 attacks) </span> | ||
+ | [Lv 9]: 95% Chance of Reflection (Total of 5 attacks) </span> | ||
+ | [Lv 10]: 100% Chance of Reflection (Total of 6 attacks) </span> | ||
+ | |||
+ | === [[File:st_preserve.png]] Preserve === | ||
+ | [[File:Preserve_Info.gif]] | ||
+ | Prevents the automatic copying of skills through the Plagiarism skill in order to preserve the last skill copied through Plagiarism. </span> | ||
+ | ______________________________________ | ||
+ | Max Level: 5 Skill Form: Active </span> | ||
+ | Cast: 1 sec</span> | ||
+ | ______________________________________ | ||
+ | [Lv 1]:<span style="color:#9999ff"> Lasts 600sec, Cast 1sec, The Plagia skill cost 4% less SP, inflect 1% more damage, has a cast time and delay reduced by 2% </span> | ||
+ | [Lv 2]:<span style="color:#9999ff"> Lasts 900sec, Cast 0,5sec, The Plagia skill cost 8% less SP, inflect 2% more damage, has a cast time and delay reduced by 4% </span> | ||
+ | [Lv 3]:<span style="color:#9999ff"> Lasts 1200sec, Cast 0sec, The Plagia skill cost 12% less SP, inflect 3% more damage, has a cast time and delay reduced by 6% </span> | ||
+ | [Lv 4]:<span style="color:#9999ff"> Lasts 1500sec, Cast 0sec, The Plagia skill cost 16% less SP, inflect 4% more damage, has a cast time and delay reduced by 8% </span> | ||
+ | [Lv 5]:<span style="color:#9999ff"> Lasts 1800sec, Cast 0sec, The Plagia skill cost 20% less SP, inflect 5% more damage, has a cast time and delay reduced by 10% </span> | ||
+ | |||
+ | === [[File:st_fullstrip.png]] Full Strip === | ||
+ | [[File:Full_Divestment_Info.gif]] | ||
+ | Casts all four Strip skills at the same time. | ||
+ | This skill's success rate increases if the caster has higher DEX than the target. </span> | ||
+ | ______________________________________ | ||
+ | Max Level: 5 Skill Form: Active </span> | ||
+ | Target: 1 Enemy</span> Delay: 1 sec</span> | ||
+ | Range: 1 Cell</span> | ||
+ | ______________________________________ | ||
+ | [Lv 1]: 7% Chance </span> | ||
+ | [Lv 2]: 9% Chance </span> | ||
+ | [Lv 3]: 11% Chance </span> | ||
+ | [Lv 4]: 13% Chance </span> | ||
+ | [Lv 5]: 15% Chance </span> | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | == Official Unimplemented Skills Implemented == | ||
− | == Skills == | + | === [[File:st_stealbackpack.png]] Steal Backpack === |
+ | On Players: | ||
+ | - Send the stripped equipment back to the storage. | ||
+ | - if no stripped equipment: 7% chance per level to send a piece of equipment back to the storage. | ||
+ | - If failed, send a random item of the inventory back to the storage. | ||
+ | On Monsters: Combine Steal and Steal Coins together in a large area.</span> | ||
+ | ______________________________________ | ||
+ | Max Level: 5 Skill Form: Active </span>, | ||
+ | Target: Enemy</span> Cast: 1.25sec -0.25sec per Lv</span> | ||
+ | Delay: 1 sec</span> Cooldown: 10 sec</span> | ||
+ | Range: 9 cells</span> | ||
+ | ______________________________________ | ||
+ | [Lv 1]: 3x3 Area.</span> | ||
+ | [Lv 2]: 5x5 Area.</span> | ||
+ | [Lv 3]: 7x7 Area.</span> | ||
+ | [Lv 4]: 9x9 Area.</span> | ||
+ | [Lv 5]: 11x11 Area.</span> | ||
+ | ______________________________________ | ||
+ | <span style="color:#CC3399">Requirement: Snatcher 10, Improve Dodge 10 </span> | ||
+ | |||
+ | == Custom Advanced Skills Masteries == | ||
+ | |||
+ | === [[File:basic_mastery.png]] Advanced Thievery Mastery: === | ||
+ | This Advanced Skill Mastery improves the use of the following skills:</span> | ||
+ | Hiding, Back Sliding, Sprinkle Sand, Throw Stone, Pick Stone, Chase Walk.</span> | ||
+ | Also for Assassin Cross: Enchant Deadly Poison.</span> | ||
+ | Improved skills receives the following effects:</span> | ||
+ | - Casting time reduced by 25% (do not stack with Bragi)</span> | ||
+ | - After skill delay reduced by 25% (do not stack with Bragi)</span> | ||
+ | - Cooldown reduced by 25%</span> | ||
+ | - SP consumption reduced by 25%</span> | ||
+ | - Effects duration increased by 50%</span> | ||
+ | - Common status have 15% better chance and duration</span> | ||
+ | - Materials requirements have 20% chance to be ignored</span> | ||
+ | Also those damage skills receives the following effects:</span> | ||
+ | - Sprinkle Sand: Damage increased by 50% on targets not affected by Blind</span> | ||
+ | - Throw Stone: Damage increased by 50% on targets not affected by Stun</span> | ||
+ | Also those non damage skills receives the following effects:</span> | ||
+ | - Back Sliding: Grant Swift for a very short time after the user of the skill (0.2s per level)</span> | ||
+ | - Pick Stone: Pick 3 stones at once</span> | ||
+ | - Enhanced Deadly Poison: Increased bonus (original effect 50% per skill level)</span> | ||
+ | - Chase Walk: Can avoid up to 5 attacks when activated.</span> | ||
+ | - Hiding: The avoidness granted by Hiding is 5% per level above 6 instead (up to 25% at level 10)</span> | ||
+ | <span style="color:#FF0000">Only ONE advanced mastery skill can be learned</span> | ||
+ | ______________________________________ | ||
+ | Max Level: 1 Skill Form: Passive </span> | ||
+ | ______________________________________ | ||
+ | [Lv 1]: Mastery activated </span> | ||
+ | |||
+ | === [[File:basic_mastery.png]] Advanced Sneakery Mastery: === | ||
+ | This Advanced Skill Mastery improves the use of the following skills:</span> | ||
+ | Hiding, Backstab, Raid, Chase Walk, Sprinkle Sand, Throw Stone.</span> | ||
+ | Mastered skills can't be used while hiding (except for Chase Walk).</span> | ||
+ | Improved skills receives the following effects:</span> | ||
+ | - Casting time reduced by 25% (do not stack with Bragi)</span> | ||
+ | - After skill delay reduced by 25% (do not stack with Bragi)</span> | ||
+ | - Cooldown reduced by 25%</span> | ||
+ | - SP consumption reduced by 25%</span> | ||
+ | - Effects duration increased by 50%</span> | ||
+ | - Common status have 15% better chance and duration</span> | ||
+ | - Materials requirements have 20% chance to be ignored</span> | ||
+ | Also those damage skills receives the following effects:</span> | ||
+ | - Backstab: Damage increased by 25%, also increased by 25% if user have the initiative</span> | ||
+ | - Raid: Damage increased by 50% if target is not affected by blind or stun yet, also increased by 50% if user have the initiative</span> | ||
+ | - Sprinkle Sand: Doubles the chance to inflict Blind if the user has initiative. Ignore 50% DEF.</span> | ||
+ | - Throw Stone: Doubles the chance to inflict Blind or Stun if the user has initiative. Ignore 50% DEF.</span> | ||
+ | Also those damage skills receives the following effects:</span> | ||
+ | - Hiding: Increase FLEE by 3 and PFLEE by 1 per level while active. The avoidness granted by Hiding is 5% per level above 6 instead (up to 25% at level 10). Hiding can be used while chase walking.</span> | ||
+ | - Chase Walk: Double attibutes bonus, can be used while hidden.</span> | ||
+ | <span style="color:#FF0000">Only ONE advanced mastery skill can be learned</span> | ||
+ | ______________________________________ | ||
+ | Max Level: 1 Skill Form: Passive </span> | ||
+ | ______________________________________ | ||
+ | [Lv 1]: Mastery activated </span> | ||
+ | |||
+ | === [[File:basic_mastery.png]] Advanced Striking Mastery: === | ||
+ | This Advanced Skill Mastery improves the use of the following skills:</span> | ||
+ | Double Straff, Envenom, Intimidiate, Reject Sword, Preserve.</span> | ||
+ | Improved skills receives the following effects:</span> | ||
+ | - Casting time reduced by 25% (do not stack with Bragi)</span> | ||
+ | - After skill delay reduced by 25% (do not stack with Bragi)</span> | ||
+ | - Cooldown reduced by 25%</span> | ||
+ | - SP consumption reduced by 25%</span> | ||
+ | - Effects duration increased by 50%</span> | ||
+ | - Common status have 15% better chance and duration</span> | ||
+ | - Materials requirements have 20% chance to be ignored</span> | ||
+ | Also those damage skills receives the following effects:</span> | ||
+ | - Double Straff: Damage increased by 30% minus 3% for every cells between the user and the target</span> | ||
+ | - Envenom: Damage increased by 100% if target is not affected by poison yet</span> | ||
+ | - Intimidiate: Damage increased by 50%, also increased by 50% if target is affected by one of the strip (or more than one)</span> | ||
+ | Also those damage skills receives the following effects:</span> | ||
+ | - Reject Sword: Activations count increased by 2</span> | ||
+ | - Preserve: Character is undispellable while active</span> | ||
+ | <span style="color:#FF0000">Only ONE advanced mastery skill can be learned</span> | ||
+ | ______________________________________ | ||
+ | Max Level: 1 Skill Form: Passive </span> | ||
+ | ______________________________________ | ||
+ | [Lv 1]: Mastery activated </span> | ||
+ | |||
+ | === [[File:basic_mastery.png]] Advanced Larceny Mastery: === | ||
+ | This Advanced Skill Mastery improves the use of the following skills:</span> | ||
+ | Steal, Steal Coin, Strip (Armor, Weapon, Helm, Shield, Full), Steal Backpack, Close Confine.</span> | ||
+ | Mastered skills can't be used while hiding.</span> | ||
+ | Improved skills receives the following effects:</span> | ||
+ | - Casting time reduced by 25% (do not stack with Bragi)</span> | ||
+ | - After skill delay reduced by 25% (do not stack with Bragi)</span> | ||
+ | - Cooldown reduced by 25%</span> | ||
+ | - SP consumption reduced by 25%</span> | ||
+ | - Effects duration increased by 50%</span> | ||
+ | - Common status have 15% better chance and duration</span> | ||
+ | - Materials requirements have 20% chance to be ignored</span> | ||
+ | Also those damage skills receives the following effects:</span> | ||
+ | - Steal: Success chance +10% (which also improves Steal Backpack chance). Bonus and malus improved by half.</span> | ||
+ | - Steal Coin: Does not take monster's attention when performed and increases Zeny stolen by half.</span> | ||
+ | - Strip(s): Success chance +10%, doubled on monsters.</span> | ||
+ | - Full Strip: Success chance +5%</span> | ||
+ | - Close Confine: Flee bonus is improved as if the skill was used at twice its level.</span> | ||
+ | <span style="color:#FF0000">Only ONE advanced mastery skill can be learned</span> | ||
+ | ______________________________________ | ||
+ | Max Level: 1 Skill Form: Passive </span> | ||
+ | ______________________________________ | ||
+ | [Lv 1]: Mastery activated </span> | ||
+ | |||
+ | |||
+ | [[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]] | ||
+ | <div class="center-item">[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs & Skills]]</div> |
Latest revision as of 12:42, 22 April 2024
Intro
A lot of Skills has been revisited just for you !
There you can see all In-Game informations you need about these modifications.
Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
Skills
Snatcher
Automatically steals item from monsters while attacking them. The success rate of stealing items is affected by the skill level of the Thief skill, Steal. ______________________________________ Max Level: 10 Skill Form: Passive ______________________________________ [Lv 1]: 7% chance of Auto Steal [Lv 2]: 8% chance of Auto Steal [Lv 3]: 10% chance of Auto Steal [Lv 4]: 11% chance of Auto Steal [Lv 5]: 13% chance of Auto Steal [Lv 6]: 14% chance of Auto Steal [Lv 7]: 16% chance of Auto Steal [Lv 8]: 17% chance of Auto Steal [Lv 9]: 19% chance of Auto Steal [Lv 10]: 20% chance of Auto Steal ______________________________________ Requirement: Steal 1
Steal Coin
Steals zeny from monsters. Its success rate rises as the skill evel is increased. Zeny can only be stolen once from each monster, and using this skill will draw the target monster's aggression. ______________________________________ Max Level: 10 Skill Form: Active Target: 1 Enemy Range: 1 Cell ______________________________________ Requirement: Snatcher 4
Back Stab
Back Stab is only usable when the caster is facing the enemy's rear. This skill never misses its target, but the target will face the user after it is hit for SkillLvl 6 or higher. When used with a Bow, this skill's damage is reduced. Back Stab can be used when in Hiding status, but it will cancel Hiding. ______________________________________ Max Level: 10 Skill Form: Physical attack Target: 1 Enemy Range: 1 Cell Delay: 0.5sec ______________________________________ [Lv 1]: 360% damage (bow), 580% (dagger), 470% (other weapon). Doesn't turn target around [Lv 2]: 420% damage (bow), 660% (dagger), 540% (other weapon). Doesn't turn target around [Lv 3]: 480% damage (bow), 740% (dagger), 610% (other weapon). Doesn't turn target around [Lv 4]: 540% damage (bow), 820% (dagger), 680% (other weapon). Doesn't turn target around [Lv 5]: 600% damage (bow), 900% (dagger), 750% (other weapon). Doesn't turn target around [Lv 6]: 660% damage (bow), 980% (dagger), 820% (other weapon) [Lv 7]: 720% damage (bow), 1060% (dagger), 890% (other weapon) [Lv 8]: 780% damage (bow), 1140% (dagger), 960% (other weapon) [Lv 9]: 840% damage (bow), 1220% (dagger), 1030% (other weapon) [Lv 10]: 900% damage (bow), 1300% (dagger), 1100% (other weapon) ______________________________________ Requirement: Steal Coin 4
Tunnel Drive
Enables movement while in Hiding status. Movement speed is slower than normal walk. ______________________________________ Max Level: 5 Skill Form: Passive ______________________________________ [Lv 1]: 26% [Lv 2]: 32% [Lv 3]: 38% [Lv 4]: 44% [Lv 5]: 50% * Kugan - Specialization : * [Lv 6]: 56% [Lv 7]: 62% [Lv 8]: 68% [Lv 9]: 74% [Lv 10]: 80% ______________________________________ Requirement: Hiding 1
Raid
This attack has a chance of causing Stun and Blind effects on targets within the skill's range. A sucessful hit will cause the enemy to receive 20% more damage for a certain number of hits. However, boss only get 10% more damage. ______________________________________ Max Level: 5 Skill Form: Physical attack Target: Self Area: 7x7 ______________________________________ [Lv 1]: 140%, 13% chance to Stun / Blind [Lv 2]: 180%, 16% chance to Stun / Blind [Lv 3]: 220%, 19% chance to Stun / Blind [Lv 4]: 260%, 22% chance to Stun / Blind [Lv 5]: 300%, 25% chance to Stun / Blind ______________________________________ Requirement: Tunnel Drive 2, Back Stab 2 Requires to be in Hiding status and will cancel Hiding once used."
Strip Weapon
Forcibly strips the Weapon off a target. In PVP, targeted character temporarily cannot re-equip Weapon. On monsters, this skill will temporarily reduce Attack Power by 25%. Skill level and caster's DEX affect chance of success. ______________________________________ Max Level: 5 Skill Form: Active Target: 1 Enemy Cast: 1 sec Range: 1 Cell Delay: 1sec ______________________________________ Having Full Strip increases the chance by 1/5 per FS SkillLv (up to double chances) (DEXD = DEX - target's DEX, can't be negative) ______________________________________ [Lv 1]: Chance to strip 7 + (DEXD*0.2)% [Lv 2]: Chance to strip 9 + (DEXD*0.2)% (DEXD = DEX - target's DEX) [Lv 3]: Chance to strip 11 + (DEXD*0.2)% (DEXD = DEX - target's DEX) [Lv 4]: Chance to strip 13 + (DEXD*0.2)% (DEXD = DEX - target's DEX) [Lv 5]: Chance to strip 15 + (DEXD*0.2)% (DEXD = DEX - target's DEX) ______________________________________ Requirement: Strip Armor 5
Strip Shield
Forcibly strips the Shield off a target. In PVP, targeted character temporarily cannot re-equip Shield. On monsters, this skill will temporarily reduce DEF and MDEF by 15%. Skill level and caster's DEX affect chance of success. ______________________________________ Max Level: 5 Skill Form: Active Target: 1 Enemy Cast: 1 sec Range: 1 Cell Delay: 1sec ______________________________________ Having Full Strip increases the chance by 1/5 per FS SkillLv (up to double chances) (DEXD = DEX - target's DEX, can't be negative) ______________________________________ [Lv 1]: Chance to strip 7 + (DEXD*0.2)% [Lv 2]: Chance to strip 9 + (DEXD*0.2)% (DEXD = DEX - target's DEX) [Lv 3]: Chance to strip 11 + (DEXD*0.2)% (DEXD = DEX - target's DEX) [Lv 4]: Chance to strip 13 + (DEXD*0.2)% (DEXD = DEX - target's DEX) [Lv 5]: Chance to strip 15 + (DEXD*0.2)% (DEXD = DEX - target's DEX) ______________________________________ Requirement: Strip Helm 5
Strip Armor
Forcibly strips the Armor off a target. In PVP, targeted character temporarily cannot re-equip Armor. On monsters, this skill will temporarily reduce their VIT by 40% and DEF2 to 0. Skill level and caster's DEX affect chance of success. ______________________________________ Max Level: 5 Skill Form: Active Target: 1 Enemy Cast: 1 sec Range: 1 Cell Delay: 1sec ______________________________________ Having Full Strip increases the chance by 1/5 per FS SkillLv (up to double chances) (DEXD = DEX - target's DEX, can't be negative) ______________________________________ [Lv 1]: Chance to strip 7 + (DEXD*0.2)% [Lv 2]: Chance to strip 9 + (DEXD*0.2)% (DEXD = DEX - target's DEX) [Lv 3]: Chance to strip 11 + (DEXD*0.2)% (DEXD = DEX - target's DEX) [Lv 4]: Chance to strip 13 + (DEXD*0.2)% (DEXD = DEX - target's DEX) [Lv 5]: Chance to strip 15 + (DEXD*0.2)% (DEXD = DEX - target's DEX) ______________________________________ Requirement: Strip Shield 5
Strip Helm
Forcibly strips the Helmet off a target. In PVP, targeted character temporarily cannot re-equip Helmet. On monsters, this skill will temporarily reduce their INT by 40% and MDEF2 to 0. Skill level and caster's DEX affect chance of success. ______________________________________ Max Level: 5 Skill Form: Active Target: 1 Enemy Cast: 1 sec Range: 1 Cell Delay: 1sec ______________________________________ Having Full Strip increases the chance by 1/5 per FS SkillLv (up to double chances) (DEXD = DEX - target's DEX, can't be negative) ______________________________________ [Lv 1]: Chance to strip 7 + (DEXD*0.2)% [Lv 2]: Chance to strip 9 + (DEXD*0.2)% (DEXD = DEX - target's DEX) [Lv 3]: Chance to strip 11 + (DEXD*0.2)% (DEXD = DEX - target's DEX) [Lv 4]: Chance to strip 13 + (DEXD*0.2)% (DEXD = DEX - target's DEX) [Lv 5]: Chance to strip 15 + (DEXD*0.2)% (DEXD = DEX - target's DEX) ______________________________________ Requirement: Steal Coin 2
Intimidate
Strikes a target and forcibly teleport it with the caster to a random location on the same map. This skill's success rate is affected by the level difference between caster and target. Boss monsters are unaffected by Intimidate. ______________________________________ Max Level: 5 Skill Form: Active Target: 1 Enemy Range: 1 Cell ______________________________________ If target have already lost some HP : Every HP% lost adds 1% to overall damage If target is under Strips effects : Each Strip active adds 20% overall damage per level to formula ______________________________________ [Lv 1]: 130% ATK [Lv 2]: 160% ATK [Lv 3]: 190% ATK [Lv 4]: 220% ATK [Lv 5]: 250% ATK *Kugan - Specialization* [Lv 6]: 280% ATK, CD 10sec [Lv 7]: 310% ATK, CD 10sec [Lv 8]: 340% ATK, CD 10sec [Lv 9]: 370% ATK, CD 10sec [Lv 10]: 400% ATK, CD 10sec ______________________________________ Requirement: Back Stab 4, Raid 5
Graffiti
Scribbles graffiti around a targeted cell with a message of up to 20 characters. Graffiti cannot be overlapped or painted over before it disappears. ______________________________________ Max Level: 1 Skill Form: Active Target: Ground Range: 1 Cell ______________________________________ Requirement: Flag Graffiti 5 Requires 1 Red Gemstone.
Flag Graffiti
Paints graffiti over a guild's flag which will be shown instead of the guild's emblem. This skill's level affects the amount of graffiti that can be painted.
______________________________________
Max Level: 5 Skill Form: Active
Target: Ground Range: 1 Cell
______________________________________
[Lv 1]: 1 Guild Icon
[Lv 2]: 3 Guild Icons
[Lv 3]: 6 Guild Icons
[Lv 4]: 10 Guild Icons
[Lv 5]: 15 Guild Icons
______________________________________
Requires 1 Giant Paint Brush.
Cleaner
Removes graffiti from a guild flag. ______________________________________ Max Level: 1 Skill Form: Active Target: Ground Range: 1 Cell ______________________________________ Requirement: Cleaner 1 Requires 1 Wet Duster.
Gangster's Paradise
When more than 2 Rogues sit beside each other, they will not be attacked by monsters with the exception of Bosses. ______________________________________ Max Level: 5 Skill Form: Passive ______________________________________ [Lv 1]: 0% chance to work on Boss [Lv 2]: 10% chance to work on Boss [Lv 3]: 20% chance to work on Boss [Lv 4]: 30% chance to work on Boss [Lv 5]: 40% chance to work on Boss *Kugan - Specialization* [Lv 6]: 50% chance to work on Boss [Lv 7]: 60% chance to work on Boss [Lv 8]: Area 5x5, 70% chance to work on Boss [Lv 9]: Area 5x5, 80% chance to work on Boss [Lv 10]: Area 5x5, 90% chance to work on Boss ______________________________________ Requirement: Strip Shield 3
Compulsion Discount
Purchases item from NPC shops at lower prices.
______________________________________
Max Level: 5 Skill Form: Passive
______________________________________
[Lv 1]: Discount Rate 9%
[Lv 2]: Discount Rate 13%
[Lv 3]: Discount Rate 17%
[Lv 4]: Discount Rate 21%
[Lv 5]: Discount Rate 25%
______________________________________
Requirement: Gangster Paradise 1
Plagiarism
Enables the use of the last skill that was inflicted by an enemy.
This can only be used to remember character skills, and cannot enable the use of skills exclusive to monsters. Raising skill level will affect the level of skill that remembered.
______________________________________
Max Level: 10 Skill Form: Passive
______________________________________
Requirement: Intimidate 5
Close Confine
For 10 seconds, you grab a single enemy, preventing you and the target to move. While you grab onto someone, you will have +10 bonus to Flee Rate. If either the victim or you die, or should any of them teleport away, this skill is cancelled. ______________________________________ Max Level: 5 Skill Form: Active Target: 1 Enemy Duration: 10 sec Range: 1 Cell Delay: ASPD based ______________________________________ [Lv 1]: bonus flee rate +10 [Lv 2]: bonus flee rate +15 [Lv 3]: bonus flee rate +20 [Lv 4]: bonus flee rate +25 [Lv 5]: bonus flee rate +30 ______________________________________ Requirement: Finish Quest / Platinum Skills
Chase Walk
Enters a special Hiding status in which caster can move without being detected by skills. However, the caster will leave footprints and can be damaged by skills that target the ground. Ineffective against Insect, Demon and Boss monsters. During WoE, this skill will consume 5 times as much SP. ______________________________________ Max Level: 5 Skill Form: Active Cast: 1.2 sec ______________________________________ [Lv 1]: 70% Movement Speed, 12 SP/10 sec, +2 STR/INT/DEX and 20% chance to avoid the next 2 attacks after 10 seconds. [Lv 2]: 75% Movement Speed, 14 SP/10 sec, +4 STR/INT/DEX and 40% chance to avoid the next 2 attacks after 10 seconds. [Lv 3]: 80% Movement Speed, 16 SP/10 sec, +6 STR/INT/DEX and 60% chance to avoid the next 2 attacks after 10 seconds. [Lv 4]: 85% Movement Speed, 18 SP/10 sec, +8 STR/INT/DEX and 80% chance to avoid the next 2 attacks after 10 seconds. [Lv 5]: 90% Movement Speed, 20 SP/10 sec, +10 STR/INT/DEX and 100% chance to avoid the next 2 attacks after 10 seconds.
Sword Reject
If enemy is using a Sword Class Weapon, activating this skill can deflect attacks, reducing damage from Swords by half for 300 seconds. ______________________________________ A total of 3 attacks can be deflected after this skill is casted. On monsters, the damage that is deflected will be directed back at the monster. Works on all weapons but with halved rates. If active when hit by a sword or a dagger, success rate is still 75% and you still can have the bonus thanks to the Kugan. If active when hit by any other weapon, success rate is halved : (Base SuccessRate + Kugan Bonus) /2 [It will be divided only if the ennemy use another weapon than a Sword or a Dagger] - 37.5% without Kugan Bonus at SkillLvl 5 - 50% with Kugan Bonus at SkillLvl 10 ______________________________________ Max Level: 5 Skill Form: Active ______________________________________ [Lv 1]: 15% Chance of Reflection [Lv 2]: 30% Chance of Reflection [Lv 3]: 45% Chance of Reflection [Lv 4]: 60% Chance of Reflection [Lv 5]: 75% Chance of Reflection * Kugan - Specialization : * [Lv 6]: 80% Chance of Reflection (Total of 4 attacks) [Lv 7]: 85% Chance of Reflection (Total of 4 attacks) [Lv 8]: 90% Chance of Reflection (Total of 5 attacks) [Lv 9]: 95% Chance of Reflection (Total of 5 attacks) [Lv 10]: 100% Chance of Reflection (Total of 6 attacks)
Preserve
Prevents the automatic copying of skills through the Plagiarism skill in order to preserve the last skill copied through Plagiarism. ______________________________________ Max Level: 5 Skill Form: Active Cast: 1 sec ______________________________________ [Lv 1]: Lasts 600sec, Cast 1sec, The Plagia skill cost 4% less SP, inflect 1% more damage, has a cast time and delay reduced by 2% [Lv 2]: Lasts 900sec, Cast 0,5sec, The Plagia skill cost 8% less SP, inflect 2% more damage, has a cast time and delay reduced by 4% [Lv 3]: Lasts 1200sec, Cast 0sec, The Plagia skill cost 12% less SP, inflect 3% more damage, has a cast time and delay reduced by 6% [Lv 4]: Lasts 1500sec, Cast 0sec, The Plagia skill cost 16% less SP, inflect 4% more damage, has a cast time and delay reduced by 8% [Lv 5]: Lasts 1800sec, Cast 0sec, The Plagia skill cost 20% less SP, inflect 5% more damage, has a cast time and delay reduced by 10%
Full Strip
Casts all four Strip skills at the same time. This skill's success rate increases if the caster has higher DEX than the target. ______________________________________ Max Level: 5 Skill Form: Active Target: 1 Enemy Delay: 1 sec Range: 1 Cell ______________________________________ [Lv 1]: 7% Chance [Lv 2]: 9% Chance [Lv 3]: 11% Chance [Lv 4]: 13% Chance [Lv 5]: 15% Chance
Official Unimplemented Skills Implemented
Steal Backpack
On Players:
- Send the stripped equipment back to the storage.
- if no stripped equipment: 7% chance per level to send a piece of equipment back to the storage.
- If failed, send a random item of the inventory back to the storage.
On Monsters: Combine Steal and Steal Coins together in a large area.
______________________________________
Max Level: 5 Skill Form: Active ,
Target: Enemy Cast: 1.25sec -0.25sec per Lv
Delay: 1 sec Cooldown: 10 sec
Range: 9 cells
______________________________________
[Lv 1]: 3x3 Area.
[Lv 2]: 5x5 Area.
[Lv 3]: 7x7 Area.
[Lv 4]: 9x9 Area.
[Lv 5]: 11x11 Area.
______________________________________
Requirement: Snatcher 10, Improve Dodge 10
Custom Advanced Skills Masteries
Advanced Thievery Mastery:
This Advanced Skill Mastery improves the use of the following skills:
Hiding, Back Sliding, Sprinkle Sand, Throw Stone, Pick Stone, Chase Walk.
Also for Assassin Cross: Enchant Deadly Poison.
Improved skills receives the following effects:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Sprinkle Sand: Damage increased by 50% on targets not affected by Blind
- Throw Stone: Damage increased by 50% on targets not affected by Stun
Also those non damage skills receives the following effects:
- Back Sliding: Grant Swift for a very short time after the user of the skill (0.2s per level)
- Pick Stone: Pick 3 stones at once
- Enhanced Deadly Poison: Increased bonus (original effect 50% per skill level)
- Chase Walk: Can avoid up to 5 attacks when activated.
- Hiding: The avoidness granted by Hiding is 5% per level above 6 instead (up to 25% at level 10)
Only ONE advanced mastery skill can be learned
______________________________________
Max Level: 1 Skill Form: Passive
______________________________________
[Lv 1]: Mastery activated
Advanced Sneakery Mastery:
This Advanced Skill Mastery improves the use of the following skills:
Hiding, Backstab, Raid, Chase Walk, Sprinkle Sand, Throw Stone.
Mastered skills can't be used while hiding (except for Chase Walk).
Improved skills receives the following effects:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Backstab: Damage increased by 25%, also increased by 25% if user have the initiative
- Raid: Damage increased by 50% if target is not affected by blind or stun yet, also increased by 50% if user have the initiative
- Sprinkle Sand: Doubles the chance to inflict Blind if the user has initiative. Ignore 50% DEF.
- Throw Stone: Doubles the chance to inflict Blind or Stun if the user has initiative. Ignore 50% DEF.
Also those damage skills receives the following effects:
- Hiding: Increase FLEE by 3 and PFLEE by 1 per level while active. The avoidness granted by Hiding is 5% per level above 6 instead (up to 25% at level 10). Hiding can be used while chase walking.
- Chase Walk: Double attibutes bonus, can be used while hidden.
Only ONE advanced mastery skill can be learned
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Max Level: 1 Skill Form: Passive
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[Lv 1]: Mastery activated
Advanced Striking Mastery:
This Advanced Skill Mastery improves the use of the following skills:
Double Straff, Envenom, Intimidiate, Reject Sword, Preserve.
Improved skills receives the following effects:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Double Straff: Damage increased by 30% minus 3% for every cells between the user and the target
- Envenom: Damage increased by 100% if target is not affected by poison yet
- Intimidiate: Damage increased by 50%, also increased by 50% if target is affected by one of the strip (or more than one)
Also those damage skills receives the following effects:
- Reject Sword: Activations count increased by 2
- Preserve: Character is undispellable while active
Only ONE advanced mastery skill can be learned
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Max Level: 1 Skill Form: Passive
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[Lv 1]: Mastery activated
Advanced Larceny Mastery:
This Advanced Skill Mastery improves the use of the following skills:
Steal, Steal Coin, Strip (Armor, Weapon, Helm, Shield, Full), Steal Backpack, Close Confine.
Mastered skills can't be used while hiding.
Improved skills receives the following effects:
- Casting time reduced by 25% (do not stack with Bragi)
- After skill delay reduced by 25% (do not stack with Bragi)
- Cooldown reduced by 25%
- SP consumption reduced by 25%
- Effects duration increased by 50%
- Common status have 15% better chance and duration
- Materials requirements have 20% chance to be ignored
Also those damage skills receives the following effects:
- Steal: Success chance +10% (which also improves Steal Backpack chance). Bonus and malus improved by half.
- Steal Coin: Does not take monster's attention when performed and increases Zeny stolen by half.
- Strip(s): Success chance +10%, doubled on monsters.
- Full Strip: Success chance +5%
- Close Confine: Flee bonus is improved as if the skill was used at twice its level.
Only ONE advanced mastery skill can be learned
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Max Level: 1 Skill Form: Passive
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[Lv 1]: Mastery activated