Difference between revisions of "Whitesmith Skill Modifications"

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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:bs_iron.png]] Iron Tempering ===
|-
+
  Enables the tempering of 1 Iron with 1 Iron Ore and 1 Mini Furnace. </span>
! colspan="8"| <span style="font-weight: 700">BS_IRON</span>
+
  Job level, DEX and LUK increase the chances.</span>
|-
+
  ______________________________________
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Iron Tempering
+
  Max Level: 5              Skill Form: Passive </span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Enables the tempering of 1 Iron with 1 Iron Ore and 1 Mini Furnace.
+
  [Lv 1]: 45% chance </span>
|-
+
  [Lv 2]: 50% chance </span>
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Job level, DEX and LUK increase the chances.
+
  [Lv 3]: 55% chance </span>
|-
+
  [Lv 4]: 60% chance </span>
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
+
  [Lv 5]: 65% chance </span>
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Passive
+
|-
+
=== [[File:bs_steel.png]] Steel Tempering ===
| colspan="8" style="border: 0px"|
+
  Enables the tempering of 1 Steel with 5 Iron, 1 Coal and 1 Mini Furnace. </span>
|-
+
  Job level, DEX and LUK increase the chances.</span>
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  ______________________________________
|-
+
  Max Level: 5              Skill Form: Passive </span>
| colspan="8"|
+
  ______________________________________
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  [Lv 1]: 35% chance </span>
|-
+
  [Lv 2]: 40% chance </span>
| style="border: 0px"|
+
  [Lv 3]: 45% chance </span>
! <span style="font-weight: 600">Informations</span>
+
  [Lv 4]: 50% chance </span>
! <span style="font-weight: 600">SP Cost</span>
+
  [Lv 5]: 55% chance </span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 45% chance
+
  <span style="color:#CC3399">Requirement: Iron Tempering 1 </span>
|-
+
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 50% chance
+
=== [[File:bs_enchantedstone.png]] Enchanted Stone Craft ===
|-
+
  Enables the refining of enchanted ores with 10 Green Live, 10 Wind of Verdures, 10 Red Blood, 10 Crystal Blue, or 10 Star Dust with a Mini Furnace. </span>
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 55% chance
+
  Job level, DEX and LUK increase the chances.</span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 60% chance
+
  Max Level: 5              Skill Form: Passive </span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 65% chance
+
  [Lv 1]: 15% chance </span>
|}
+
  [Lv 2]: 20% chance </span>
|}
+
  [Lv 3]: 25% chance </span>
 +
  [Lv 4]: 30% chance </span>
 +
  [Lv 5]: 35% chance </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Iron Tempering 1 </span>
 +
 +
=== [[File:bs_orideocon.png]] Research Oridecon ===
 +
  Increases the success rate of forging items with Oridecon. </span>
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: +2% Success rate </span>
 +
  [Lv 2]: +3% Success rate </span>
 +
  [Lv 3]: +4% Success rate </span>
 +
  [Lv 4]: +5% Success rate </span>
 +
  [Lv 5]: +6% Success rate </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Enchanted Stone Craft 1 </span>
 +
 +
=== [[File:bs_dagger.png]] Smith Dagger ===
 +
  Enables forging of Dagger class weapons. </span>
 +
  Job level, DEX and LUK increase the chances.</span>
 +
  ______________________________________
 +
  Max Level: 3              Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: 5% chance </span>
 +
  [Lv 2]: 10% chance </span>
 +
  [Lv 3]: 15% chance </span>
 +
 +
=== [[File:bs_sword.png]] Smith Sword ===
 +
  Enables forging of Sword class weapons. </span>
 +
  Job level, DEX and LUK increase the chances.</span>
 +
  ______________________________________
 +
  Max Level: 3              Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: 5% chance </span>
 +
  [Lv 2]: 10% chance </span>
 +
  [Lv 3]: 15% chance </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Smith Dagger 1 </span>
 +
 +
=== [[File:bs_twohandsword.png]] Smith Two-Handed Sword ===
 +
  Enables forging of Two-Handed Sword class weapons. </span>
 +
  Job level, DEX and LUK increase the chances.</span>
 +
  ______________________________________
 +
  Max Level: 3              Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: 5% chance </span>
 +
  [Lv 2]: 10% chance </span>
 +
  [Lv 3]: 15% chance </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Smith Sword 1 </span>
 +
 +
=== [[File:bs_axe.png]] Smith Axe ===
 +
  Enables forging of Axe class weapons. </span>
 +
  Job level, DEX and LUK increase the chances.</span>
 +
  ______________________________________
 +
  Max Level: 3              Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: 5% chance </span>
 +
  [Lv 2]: 10% chance </span>
 +
  [Lv 3]: 15% chance </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Smith Sword 2 </span>
 +
 +
=== [[File:bs_mace.png]] Smith Mace ===
 +
  Enables forging of Mace class weapons. </span>
 +
  Job level, DEX and LUK increase the chances.</span>
 +
  ______________________________________
 +
  Max Level: 3              Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: 5% chance </span>
 +
  [Lv 2]: 10% chance </span>
 +
  [Lv 3]: 15% chance </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Smith Brass Knuckle 1 </span>
 +
 +
=== [[File:bs_knuckle.png]] Smith Brass Knuckle ===
 +
  Enables forging of Knuckle class weapons. </span>
 +
  Job level, DEX and LUK increase the chances.</span>
 +
  ______________________________________
 +
  Max Level: 3              Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: 5% chance </span>
 +
  [Lv 2]: 10% chance </span>
 +
  [Lv 3]: 15% chance </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Smith Dagger 1 </span>
 +
 +
=== [[File:bs_spear.png]] Smith Spear ===
 +
  Enables forging of Spear class weapons. </span>
 +
  Job level, DEX and LUK increase the chances.</span>
 +
  ______________________________________
 +
  Max Level: 3              Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: 5% chance </span>
 +
  [Lv 2]: 10% chance </span>
 +
  [Lv 3]: 15% chance </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Smith Dagger 2 </span>
 +
 +
=== [[File:bs_hiltbinding.png]] Hilt Binding ===
 +
  Increases the duration of the Adrenaline Rush, Power Thrust and Weapon Perfection skills by 10%.
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Passive </span>
 +
  ______________________________________
 +
  <span style="color:#9999ff">Each level of this skill adds 1% to minimum AND maximum hit rate (which are respectivilty set to 5% and 95% by default).</span>
 +
  ______________________________________
 +
  [Lv 1]: +1 STR, +4 ATK, <span style="color:#9999ff">+4% Hit rate, Strip/Break protection +4% </span>
 +
  [Lv 2]:<span style="color:#9999ff"> +8% Hit rate, Strip/Break protection +8% </span>
 +
  [Lv 3]:<span style="color:#9999ff"> +12% Hit rate, Strip/Break protection +12% </span>
 +
  [Lv 4]:<span style="color:#9999ff"> +16% Hit rate, Strip/Break protection +16% </span>
 +
  [Lv 5]:<span style="color:#9999ff"> +20% Hit rate, Strip/Break protection +20% </span>
 +
 +
=== [[File:bs_findingore.png]] Finding Ore ===
 +
  Increases the success rate of finding ores dropped from monsters. </span>
 +
  ______________________________________
 +
  Max Level: 1              Skill Form: Passive </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Hilt Binding 1, Steel Tempering 1 </span>
 +
 +
=== [[File:bs_weaponresearch.png]] Weaponry Research ===
 +
  Improves weapon knowledge in order to create arms of higher quality. </span>
 +
  ______________________________________
 +
  Max Level: 10              Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: +2 ATK/HIT, +1% forging </span>
 +
  [Lv 2]: +4 ATK/HIT, +2% forging </span>
 +
  [Lv 3]: +6 ATK/HIT, +3% forging </span>
 +
  [Lv 4]: +8 ATK/HIT, +4% forging </span>
 +
  [Lv 5]: +10 ATK/HIT, +5% forging </span>
 +
  [Lv 6]: +12 ATK/HIT, +6% forging </span>
 +
  [Lv 7]: +14 ATK/HIT, +7% forging </span>
 +
  [Lv 8]: +16 ATK/HIT, +8% forging </span>
 +
  [Lv 9]: +18 ATK/HIT, +9% forging </span>
 +
  [Lv 10]: +20 ATK/HIT, +10% forging </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 11]: +22 ATK/HIT, +11% forging </span>
 +
  [Lv 12]: +24 ATK/HIT, +12% forging </span>
 +
  [Lv 13]: +26 ATK/HIT, +13% forging </span>
 +
  [Lv 14]: +28 ATK/HIT, +14% forging </span>
 +
  [Lv 15]: +30 ATK/HIT, +15% forging </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Hilt Binding 1 </span>
 +
 +
=== [[File:bs_repairweapon.png]] Repair Weapon ===
 +
  Repairs damaged equipments. (Damaged equipments are displayed in red color).
 +
  <span style="color:#9999ff">Grants Chemical protection depending on equipment type.</span>
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Active </span>
 +
  ______________________________________
 +
  Level 1 Weapon: Iron Ore </span>
 +
  Level 2 Weapon: Iron </span>
 +
  Level 3 Weapon: Steel </span>
 +
  Level 4 Weapon: Rough Oridecon </span>
 +
  Level 5 Weapon: Oridecon </span>
 +
  Equipment: Steel </span>
 +
  ______________________________________
 +
  [Lv 1]: <span style="color:#9999ff">Cast 7,5sec, Chemical Protection 30sec </span>
 +
  [Lv 2]: <span style="color:#9999ff">Cast 6sec, Chemical Protection 60sec </span>
 +
  [Lv 3]: <span style="color:#9999ff">Cast 4,5sec, Chemical Protection 90sec </span>
 +
  [Lv 4]: <span style="color:#9999ff">Cast 3sec, Chemical Protection 120sec </span>
 +
  [Lv 5]: <span style="color:#9999ff">Cast 1,5sec, Chemical Protection 150sec </span>
 +
  <span style="color:#9999ff">             *    Kugan - Specialization :    *</span>
 +
  [Lv 6]: <span style="color:#9999ff">Cast 1sec, Chemical Protection 180sec </span>
 +
  [Lv 7]: <span style="color:#9999ff">Cast 0,5sec, Chemical Protection 210sec </span>
 +
  [Lv 8]: <span style="color:#9999ff">No cast, Chemical Protection 240sec </span>
 +
  [Lv 9]: <span style="color:#9999ff">No cast, Chemical Protection 270sec </span>
 +
  [Lv 10]: <span style="color:#9999ff">No cast, Chemical Protection 300sec </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Weaponry Research 1 </span>
  
 +
=== [[File:bs_skintemper.png]] Skin Tempering ===
 +
  Increases resistance to elements and Neutral elemental attacks. </span>
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> Fire, Water, Earth, Wind +2% / Neutral +1% </span>
 +
  [Lv 2]:<span style="color:#9999ff"> Fire, Water, Earth, Wind +4 / Neutral +2% </span>
 +
  [Lv 3]:<span style="color:#9999ff"> Fire, Water, Earth, Wind +6% / Neutral +3% </span>
 +
  [Lv 4]:<span style="color:#9999ff"> Fire, Water, Earth, Wind +8% / Neutral +4% </span>
 +
  [Lv 5]:<span style="color:#9999ff"> Fire, Water, Earth, Wind +10% / Neutral +5% </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 6]:<span style="color:#9999ff"> Fire, Water, Earth, Wind +12% / Neutral +6% </span>
 +
  [Lv 7]:<span style="color:#9999ff"> Fire, Water, Earth, Wind +14% / Neutral +7% </span>
 +
  [Lv 8]:<span style="color:#9999ff"> Fire, Water, Earth, Wind +16% / Neutral +8% </span>
 +
  [Lv 9]:<span style="color:#9999ff"> Fire, Water, Earth, Wind +18% / Neutral +9% </span>
 +
  [Lv 10]:<span style="color:#9999ff"> Fire, Water, Earth, Wind +20% / Neutral +10% </span>
 +
 +
=== [[File:bs_hammerfall.png]] Hammer Fall ===
 +
  [[File:Hammer_Fall_Info.gif]]
 +
  Pounds a targeted cell to stun enemies in the impacts vicinity.
 +
  <span style="color:#9999ff">Stun duration +33% on monsters.
 +
  <span style="color:#9999ff">Lv6+ has a 10sec Cooldown and 1sec Cast.
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Active </span>
 +
  ______________________________________
 +
  [Lv 1]: 30% chance to Stun for 5sec </span>
 +
  [Lv 2]: 40% chance to Stun for 5sec </span>
 +
  [Lv 3]: 50% chance to Stun for 5sec </span>
 +
  [Lv 4]: 60% chance to Stun for 5sec </span>
 +
  [Lv 5]: 70% chance to Stun for 5sec </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 6]: 150% chance to Stun for 0.5sec</span>
 +
  [Lv 7]: 200% chance to Stun for 1sec</span>
 +
  [Lv 8]: 250% chance to Stun for 1.5sec</span>
 +
  [Lv 9]: 300% chance to Stun for 2sec</span>
 +
  [Lv 10]: 350% chance to Stun for 2.5sec</span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requires a One/Two-handed Axe or Mace class weapon equipped. </span>
 +
 +
=== [[File:bs_adrenaline.png]] Adrenaline Rush ===
 +
  [[File:Adrenaline_Rush_Info.gif]]
 +
  Increases the Attack Speed of Axe and Mace <span style="color:#9999ff">one handed or two handed weapon for <span style="color:#9999ff">90 seconds. </span>
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Active </span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> ASPD +6%/5% for user/allies</span>
 +
  [Lv 2]:<span style="color:#9999ff"> ASPD +12%/10% for user/allies</span>
 +
  [Lv 3]:<span style="color:#9999ff"> ASPD +18%/15% for user/allies</span>
 +
  [Lv 4]:<span style="color:#9999ff"> ASPD +24%/20% for user/allies</span>
 +
  [Lv 5]:<span style="color:#9999ff"> ASPD +30%/25% for user/allies</span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Hammerfall 2 </span>
 +
 +
=== [[File:bs_weaponperfect.png]] Weapon Perfection ===
 +
  [[File:Weapon_Perfection_Info.gif]]
 +
  Nullifies any reduction in damage resulting from monster size. </span>
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Active </span>
 +
  ______________________________________
 +
  [Lv 1]: Lasts 10 sec </span>
 +
  [Lv 2]: Lasts 20 sec </span>
 +
  [Lv 3]: Lasts 30 sec </span>
 +
  [Lv 4]: Lasts 40 sec </span>
 +
  [Lv 5]: Lasts 50 sec </span>
 +
  <span style="color:#9999ff">*Kugan - Specialization*</span>
 +
  [Lv 6]: Lasts 60 sec </span>
 +
  [Lv 7]: Lasts 70 sec </span>
 +
  [Lv 8]: Lasts 80 sec </span>
 +
  [Lv 9]: Lasts 90 sec </span>
 +
  [Lv 10]: Lasts 100 sec </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Adrenaline Rush 2, Weaponry Research 2 </span>
 +
 +
=== [[File:bs_overthrust.png]] Over Thrust ===
 +
  [[File:Power-Thrust_Info.gif]]
 +
  Enhances the Attack Power of equipped weapon with a 0.02% chance per Lv of damaging that weapon. </span>
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Active </span>
 +
  ______________________________________
 +
  [Lv 1]: Damage +5% </span>
 +
  [Lv 2]: Damage +10% </span>
 +
  [Lv 3]: Damage +15% </span>
 +
  [Lv 4]: Damage +20% </span>
 +
  [Lv 5]: Damage +25% </span>
 +
  <span style="color:#9999ff">*Kugan - Specialization*</span>
 +
  [Lv 6]: Damage +27% </span>
 +
  [Lv 7]: Damage +29% </span>
 +
  [Lv 8]: Damage +31% </span>
 +
  [Lv 9]: Damage +33% </span>
 +
  [Lv 10]: Damage +35% </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Adrenaline Rush 3 </span>
 +
 +
=== [[File:bs_maximize.png]] Maximize Power ===
 +
  [[File:Power_Maximize_Info.gif]]
 +
  Amplifies Weapon Attack Power by continuously draining a specific amount of SP while skill is active.
 +
  This skill can be canceled by casting it once again.</span>
 +
  While this skill is active, if the user receives an attack dealing above 100-5*[[Whitesmith_Skill_Modifications#Skin_Tempering|Skin Tempering]] level% of his maxHP (can occur when attack is above 50% maxHP with [[Whitesmith_Skill_Modifications#Skin_Tempering|Skin Tempering]] level 10 through specialization), the damage are reduced by 20+3*[[Whitesmith_Skill_Modifications#Skin_Tempering|Skin Tempering]] level% (reduce up to 50% with [[Whitesmith_Skill_Modifications#Skin_Tempering|Skin Tempering]] level 10 through specialization).</span>
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Active </span>
 +
  ______________________________________
 +
  [Lv 1]: 1SP / 1sec </span>
 +
  [Lv 2]: 1SP / 2sec </span>
 +
  [Lv 3]: 1SP / 3sec </span>
 +
  [Lv 4]: 1SP / 4sec </span>
 +
  [Lv 5]: 1SP / 5sec </span>
 +
  <span style="color:#9999ff">*Kugan - Specialization*</span>
 +
  [Lv 6]: 2SP / 5sec, Adds 0~3% damage randomly to the max damage </span>
 +
  [Lv 7]: 3SP / 5sec, Adds 0~6% damage randomly to the max damage </span>
 +
  [Lv 8]: 4SP / 5sec, Adds 0~9% damage randomly to the max damage </span>
 +
  [Lv 9]: 5SP / 5sec, Adds 0~12% damage randomly to the max damage </span>
 +
  [Lv 10]: 6SP / 5sec, Adds 0~15% damage randomly to the max damage </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Weapon Perfection 3, Power Thrust 2 </span>
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:bs_adrenaline2.png]] Full Adrenaline Rush ===
|-
+
  [[File:Advanced_Adrenaline_Rush_Info.gif]]
! colspan="8"| <span style="font-weight: 700">BS_STEEL</span>
+
  Increases the Attack Speed of Axe and Mace <span style="color:#9999ff">one handed or two handed weapon for <span style="color:#9999ff">150 seconds. </span>
|-
+
  ______________________________________
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Steel Tempering
+
  Max Level: 5             Skill Form: Active </span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Enables the tempering of 1 Steel with 5 Iron, 1 Coal and 1 Mini Furnace.  
+
  [Lv 1]:<span style="color:#9999ff"> ASPD +30%/25% for user/allies</span>
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Job level, DEX and LUK increase the chances.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Passive
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 35% chance
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 40% chance
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 45% chance
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 50% chance
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 55% chance
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Iron Tempering 1
 
|}
 
|}
 
  
 +
=== [[File:bs_unfairlytrick.png]] Unfair Trick ===
 +
  All physical and magical skills deals more damage on a target affected by common status effects. </span>
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Level]: Stun, Splasher, Decreased Agi, Ankle / Freeze / Any others
 +
  [Lv 1]:<span style="color:#9999ff"> Adds 2% / 4% / 3% damage </span>
 +
  [Lv 2]:<span style="color:#9999ff"> Adds 4% / 8% / 6% damage</span>
 +
  [Lv 3]:<span style="color:#9999ff"> Adds 6% / 12% / 9% damage</span>
 +
  [Lv 4]:<span style="color:#9999ff"> Adds 8% / 16% / 12% damage</span>
 +
  [Lv 5]:<span style="color:#9999ff"> Adds 10% / 20% / 15% damage</span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 6]:<span style="color:#9999ff"> Adds 11% / 22% / 16.5% damage</span>
 +
  [Lv 7]:<span style="color:#9999ff"> Adds 12% / 24% / 18% damage</span>
 +
  [Lv 8]:<span style="color:#9999ff"> Adds 13% / 26% / 19.5% damage</span>
 +
  [Lv 9]:<span style="color:#9999ff"> Adds 14% / 28% / 21% damage</span>
 +
  [Lv 10]:<span style="color:#9999ff"> Adds 15% /  30% / 22.5% damage</span>
 +
 +
=== [[File:bs_greed.png]] Greed ===
 +
  When you use this skill, all items on the floor will straight go to the inventory.
 +
  Do note this skill does not bypass the order of who gets an item first, so you cannot use this skill to snatch an item when another player has the first priority over the item dropped. </span>
 +
  Increases amount of zenys obtained by killinger monsters.
 +
  ______________________________________
 +
  Max Level: <span style="color:#9999ff">5              Skill Form: Active </span>
 +
  Cast: 1sec per Lv after the first.
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> Area 5x5, Zenys on monsters +5% </span>
 +
  [Lv 2]:<span style="color:#9999ff"> Area 7x7, Zenys on monsters +10% </span>
 +
  [Lv 3]:<span style="color:#9999ff"> Area 9x9, Zenys on monsters +15% </span>
 +
  [Lv 4]:<span style="color:#9999ff"> Area 11x11, Zenys on monsters +20% </span>
 +
  [Lv 5]:<span style="color:#9999ff"> Area 13x13, Zenys on monsters +25% </span>
 +
 +
=== [[File:ws_meltdown.png]] Melt Down ===
 +
  [[File:Shattering_Strike_Info.gif]]
 +
  This skill has the chance of destroying an equipped weapon or armor when used in PvP zones on other players, or to decrease Attack Power or Defense when used on monsters by 25% for 4,5 sec +0,5sec per Lv.
 +
  This skill's level affects its duration and rate of success. </span>
 +
  ______________________________________
 +
  Max Level: 10              Skill Form: Active </span>
 +
  ______________________________________
 +
  [Lv 1]: 15 sec, 1%/0.7% chance weapon/armor break</span>
 +
  [Lv 2]: 20 sec, 2%/1.4% chance weapon/armor break</span>
 +
  [Lv 3]: 25 sec, 3%/2.1% chance weapon/armor break</span>
 +
  [Lv 4]: 30 sec, 4%/2.8% chance weapon/armor break</span>
 +
  [Lv 5]: 35 sec, 5%/3.5% chance weapon/armor break</span>
 +
  [Lv 6]: 40 sec, 6%/4.2% chance weapon/armor break</span>
 +
  [Lv 7]: 45 sec, 7%/4.9% chance weapon/armor break</span>
 +
  [Lv 8]: 50 sec, 8%/5.6% chance weapon/armor break</span>
 +
  [Lv 9]: 55 sec, 9%/6.3% chance weapon/armor break</span>
 +
  [Lv 10]: 60 sec, 10%/7% chance weapon/armor break</span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 11]: 60 sec, 11%/7.7% chance weapon/armor break</span>
 +
  [Lv 12]: 60 sec, 12%/8.4% chance weapon/armor break</span>
 +
  [Lv 13]: 60 sec, 13%/9.1% chance weapon/armor break</span>
 +
  [Lv 14]: 60 sec, 14%/9.8% chance weapon/armor break</span>
 +
  [Lv 15]: 60 sec, 15%/10.5% chance weapon/armor break</span>
 +
 +
=== [[File:ws_cartboost.png]] Cart Boost ===
 +
  [[File:Cart_Boost_Info.gif]]
 +
  Increases Movement Speed by 20% when a Pushcart is equipped.
 +
  Effect which decreases movement speed cannot interfere with this skill. </span>
 +
  ______________________________________
 +
  Max Level: 1              Skill Form: Active </span>
 +
  ______________________________________"
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:ws_weaponrefine.png]] Weapon Refine ===
|-
+
  Refines weapons to increase their grade.
! colspan="8"| <span style="font-weight: 700">BS_ENCHANTEDSTONE</span>
+
  Unlike weapon smithing, which is affected by DEX or LUK, this skill's success rate is affected by the caster's Job Level.
|-
+
  Whitesmith have same rate of success as Item Upgrade NPCs at Job Level 50, has 5% greater chance of success than Item Upgrade NPCs at Job Level 60, and have a 10% greater chance of success at Job Level 70.
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Enchanted Stone Craft
+
  If upgrade attempt fails, the weapon will be destroyed.
|-
+
  Level 1 Weapon require 1 Phracon.
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Enables the refining of enchanted ores with 10 Green Live, 10 Wind of Verdures, 10 Red Blood, 10 Crystal Blue, or 10 Star Dust with a Mini Furnace.  
+
  Level 2 Weapon require 1 Emveretarcon.
|-
+
  Level 3-4 Weapon requires 1 Oridecon. </span>
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Job level, DEX and LUK increase the chances.
+
  Level 5 Weapon requires 1 Bradium. </span>
|-
+
  ______________________________________
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
+
  Max Level: 10              Skill Form: Passive </span>
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Passive
+
  ______________________________________
|-
+
  [Lv 1]: +1 maximum refine level </span>
| colspan="8" style="border: 0px"|
+
  [Lv 2]: +2 maximum refine level </span>
|-
+
  [Lv 3]: +3 maximum refine level </span>
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  [Lv 4]: +4 maximum refine level </span>
|-
+
  [Lv 5]: +5 maximum refine level </span>
| colspan="8"|
+
  [Lv 6]: +6 maximum refine level </span>
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  [Lv 7]: +7 maximum refine level </span>
|-
+
  [Lv 8]: +8 maximum refine level </span>
| style="border: 0px"|
+
  [Lv 9]: +9 maximum refine level </span>
! <span style="font-weight: 600">Informations</span>
+
  [Lv 10]: +10 maximum refine level </span>
! <span style="font-weight: 600">SP Cost</span>
+
|-
+
=== [[File:ws_carttermination.png]] Cart Termination ===
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 15% chance  
+
  [[File:High_Speed_Cart_Ram_Info.gif]]
|-
+
  This skill is only enabled during Cart Boost status.
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 20% chance  
+
  Spends a certain amount of zeny to smash Pushcart into an enemy with a chance of inflicting the Stun status for <span style="color:#9999ff">2 seconds.</span>
|-
+
  The amount of this skill's damage is affected by the skill's level and the weight of items carried in the Pushcart. </span>
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 25% chance  
+
  <span style="color:#9999ff">Forces Neutral damage and hit divided by 20% (both effects cancelled if Advanced Gold Mastery learned, + zeny consumption -25%)</span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 30% chance  
+
  Max Level: 10</span>            Skill Form: <span style="color:#FF0000">Physical attack </span>
|-
+
  Target: 1 Enemy</span>       Range: 2 Cells</span>
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 35% chance
+
  ______________________________________
|-
+
  [Lv 1]: 600 zeny, 5% Stun chance </span>
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400"> Iron Tempering 1
+
  [Lv 2]: 700 zeny, 10% Stun chance </span>
|}
+
  [Lv 3]: 800 zeny, 15% Stun chance </span>
|}
+
  [Lv 4]: 900 zeny, 20% Stun chance </span>
 +
  [Lv 5]: 1,000 zeny, 25% Stun chance </span>
 +
  [Lv 6]: 1,100 zeny, 30% Stun chance </span>
 +
  [Lv 7]: 1,200 zeny, 35% Stun chance </span>
 +
  [Lv 8]: 1,300 zeny, 40% Stun chance </span>
 +
  [Lv 9]: 1,400 zeny, 45% Stun chance </span>
 +
  [Lv 10]: 1,500 zeny, 50% Stun chance </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Consume 1100 to 2000 Zeny.
 +
 +
=== [[File:ws_overthrustmax.png]] Maximum Over Thrust ===
 +
  [[File:Maximum_Power-Thrust_Info.gif]]
 +
  Increases weapon damage for 180 seconds by spending a certain amount of zeny.</span>
 +
  <span style="color:#9999ff">Works on all physical skills except spiritual and soul skills. (Cap damage is LVL*LVL% * Bonus / 100) (Only 50% if using long range attacks)</span>
 +
  ______________________________________
 +
  Cannot be activated to anyone beside the caster.
 +
  Has 0.02% chance per Lv of destroying user's weapon every time when attacking. </span>
 +
  <span style="color:#9999ff">Does not work on Soul Destroyer, Investigate, Venom Splasher, Finger Offensive, Sprinkle Sand, Throw Stone, Acid Terror and Demonstration</span>
 +
  <span style="color:#9999ff">Does not work with Frenzy or Enchant Deadly Poison.</span>
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Active </span>
 +
  ______________________________________
 +
  [Lv 1]: 20% damage, 3,000 zeny </span>
 +
  [Lv 2]: 40% damage, 3,500 zeny </span>
 +
  [Lv 3]: 60% damage, 4,000 zeny </span>
 +
  [Lv 4]: 80% damage, 4,000 zeny </span>
 +
  [Lv 5]: 100% damage, 5,000 zeny </span>
  
 +
== Official Unimplemented Skills Implemented ==
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:ws_systemcreate.png]] System Create ===
|-
+
  Summons a static device that shoots at a distance of 9 squares for 20 seconds. Damage depends on user's Hit. Each level acquired increases the amount of device present at once.
! colspan="8"| <span style="font-weight: 700">BS_ORIDEOCON</span>
+
  If the player should die because of received damage and at least one turret is summoned, the player is kept alive and all summons and turrets are killed instead. User's remaining HP after effect are based on this formula : (Number of turrets x SkillLv)% HP.
|-
+
  This effect can only be activated once every 10 seconds.
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Research Oridecon
+
  This skill is affected by summon power.
|-
+
  Turret's minATK : 300% of user's hit.
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases the success rate of forging items with Oridecon.  
+
  Turret's maxATK : 400% of user's hit.
|-
+
  VIT/DEX/STR/INT of turrets equal the user's DEX
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
+
  AGI/LUK are 1
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Passive
+
  Turret's maxHP : 6000% of user's hit
|-
+
  ______________________________________
| colspan="8" style="border: 0px"|
+
  Max Level: 5             Skill Form: Active </span>,
|-
+
  Target: Ground</span>        Cast: 5 sec</span>
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  Delay: 1 sec</span>            Range: 9 cells</span>
|-
+
  Instances: 5</span>
| colspan="8"|
+
  ______________________________________
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  [Lv 1]: Lightning Device - 7 Range, Wind Element,MDEF</span>
|-
+
  [Lv 2]: Ice Device - 7 Range, Water Element,MDEF</span>
| style="border: 0px"|
+
  [Lv 3]: Fire Device - 7 Range, Fire Element,MDEF</span>
! <span style="font-weight: 600">Informations</span>
+
  [Lv 4]: Earth Device - 7 Range, Earth Element,MDEF</span>
! <span style="font-weight: 600">SP Cost</span>
+
  [Lv 5]: Classic Device - 9 Range, Neutral Element, more HP/DEF (HP +1000% of user's hit)</span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> +2% Success rate
+
  <span style="color:#CC3399">Requirement: Weapon Research 10, Weapon Perfect 3 </span>,
|-
+
  <span style="color:#CC3399">Consume 1 Iron </span>
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> +3% Success rate
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> +4% Success rate
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> +5% Success rate
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> +6% Success rate
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400"> Enchanted Stone Craft 1
 
|}
 
|}
 
  
 +
=== [[File:itm_tomahawk.png]] Axe Throwing (Custom) ===
 +
  (Known as Tomahawk Item Skill)
 +
  Throw an axe at a far enemy causing damage. The skill level is affecting the number of hits. </span>
 +
  ______________________________________
 +
  Max Level: 5</span>              Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: 1 Enemy</span>      Cast: 0.7 sec</span>
 +
  Range: 5 Cells</span>          Delay: 0.5 sec</span>
 +
  Cooldown: 5 sec</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> 6 Hits (600%) </span>
 +
  [Lv 2]:<span style="color:#9999ff"> 7 Hits (700%) </span>
 +
  [Lv 3]:<span style="color:#9999ff"> 8 Hits (800%) </span>
 +
  [Lv 4]:<span style="color:#9999ff"> 9 Hits (900%) </span>
 +
  [Lv 5]:<span style="color:#9999ff"> 10 Hits (1000%) </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Axe Mastery 5 </span>
 +
  <span style="color:#CC3399">Requires Axe<span style="color:#CC3399"> Class Weapon. (1H or 2H) </span>
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
== Custom Advanced Skills Masteries ==
|-
 
! colspan="8"| <span style="font-weight: 700">BS_DAGGER</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Smith Dagger
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Enables forging of Dagger class weapons.
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Job level, DEX and LUK increase the chances.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">3
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 5% chance
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 10% chance
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 15% chance
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 20% chance
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 25% chance
 
|}
 
|}
 
  
 +
=== [[File:basic_mastery.png]] Advanced Gold Mastery: ===
 +
  This Advanced Skill Mastery improves the use of the following skills:</span>
 +
  Mammonite.</span>
 +
  Also for White Smith: Maximum Overthrust, Cart Termination, System Create.</span>
 +
  also for Creator: Cultivation, Twilights, Acid Demonstration.</span>
 +
  Improved skills receives the following effects:</span>
 +
  - Casting time reduced by 25% (do not stack with Bragi)</span>
 +
  - After skill delay reduced by 25% (do not stack with Bragi)</span>
 +
  - Cooldown reduced by 25%</span>
 +
  - SP consumption reduced by 25%</span>
 +
  - Effects duration increased by 50%</span>
 +
  - Common status have 15% better chance and duration</span>
 +
  - Materials requirements have 20% chance to be ignored</span>
 +
  Also those damage skills receives the following effects:</span>
 +
  - Mammonite: Reduce zeny consumption by 25%, increase HIT by 50</span>
 +
  - Cart Termination: Reduce zeny consumption by 50%, imbue with weapon elemental property and bears no more HIT penalties</span>
 +
  - System Create: Materials requirements have 50% chance to be ignored (instead of 20% usually). Pflee increased by (DEX+INT)*0.1.</span>
 +
  - Acid Demonstration: When used at level 4 do not consumes any bottles</span>
 +
  <span style="color:#FF0000">Only ONE advanced mastery skill can be learned</span>
 +
  ______________________________________
 +
  Max Level: 1            Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: Mastery activated </span>
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:basic_mastery.png]] Advanced Revolution Mastery: ===
|-
+
  This Advanced Skill Mastery improves the use of the following skills:</span>
! colspan="8"| <span style="font-weight: 700">BS_SWORD</span>
+
  Cart Revolution, Loud, Cart Boost, Cart Termination, Maximize Power.</span>
|-
+
  Improved skills receives the following effects:</span>
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Smith Sword
+
  - Casting time reduced by 25% (do not stack with Bragi)</span>
|-
+
  - After skill delay reduced by 25% (do not stack with Bragi)</span>
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Enables forging of Sword class weapons.
+
  - Cooldown reduced by 25%</span>
|-
+
  - SP consumption reduced by 25%</span>
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Job level, DEX and LUK increase the chances.
+
  - Effects duration increased by 50%</span>
|-
+
  - Common status have 15% better chance and duration</span>
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">3
+
  - Materials requirements have 20% chance to be ignored</span>
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Passive
+
  Also those damage skills receives the following effects:</span>
|-
+
  - Cart Revolution: Damage increased by 50% on small targets and 25% on medium targets</span>
| colspan="8" style="border: 0px"|
+
  - Cart Termination: HIT penalty becomes a bonus instead</span>
|-
+
  Also those non damage skills receives the following effects:</span>
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  - Cart Boost: Does not care of Decrease Agility, Quaggmire or Slow Grace (ignore them entirely) if active</span>
|-
+
  - Maximize Power: Damage threshold reduced by 15% and damage reduction increased by 15%.</span>
| colspan="8"|
+
  <span style="color:#FF0000">Only ONE advanced mastery skill can be learned</span>
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  ______________________________________
|-
+
  Max Level: 1            Skill Form: Passive </span>
| style="border: 0px"|
+
  ______________________________________
! <span style="font-weight: 600">Informations</span>
+
  [Lv 1]: Mastery activated </span>
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 5% chance
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 10% chance
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 15% chance
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 20% chance
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 25% chance
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400"> Smith Dagger 1
 
|}
 
|}
 
  
 +
=== [[File:basic_mastery.png]] Advanced Hammer Mastery: ===
 +
  This Advanced Skill Mastery improves the use of the following skills:</span>
 +
  Hammer Fall, Throw Axe, Adrenaline Rush, Meltdown, Cart Termination, System Create.</span>
 +
  Improved skills receives the following effects:</span>
 +
  - Casting time reduced by 25% (do not stack with Bragi)</span>
 +
  - After skill delay reduced by 25% (do not stack with Bragi)</span>
 +
  - Cooldown reduced by 25%</span>
 +
  - SP consumption reduced by 25%</span>
 +
  - Effects duration increased by 50%</span>
 +
  - Common status have 15% better chance and duration</span>
 +
  - Materials requirements have 20% chance to be ignored</span>
 +
  Also those damage skills receives the following effects:</span>
 +
  - Throw Axe: Damage increased by 50% if user have the initiative</span>
 +
  Also those damage skills receives the following effects:</span>
 +
  - Mace & Axe Quicken (Adrenaline Rush): Increase chance to perform stun with maces OR ignores part of the target's DEF with axes</span>
 +
  - Meltdown: Increase breaks chance (0.2 per skillLv for weapon break, 0.5 per skillLv for armor break), also increase those chance by half on monsters</span>
 +
  - Cart Termination: Can imbue with weapon elemental property, in this case (and only in this case) increase zeny consumption by 50%, can improve stun chance and stun duration if used with Axe or Mace</span>
 +
  - System Create: Hit +20%, CRIT increased by (DEX+INT)*0.1.</span>
 +
  <span style="color:#FF0000">Only ONE advanced mastery skill can be learned</span>
 +
  ______________________________________
 +
  Max Level: 1            Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: Mastery activated </span>
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:basic_mastery.png]] Advanced Weapon Mastery: ===
|-
+
  This Advanced Skill Mastery improves the use of the following skills:</span>
! colspan="8"| <span style="font-weight: 700">BS_TWOHANDSWORD</span>
+
  Weapon Perfection, Repair Weapon, Overthrust, Maximize Power, Weapon Refine, Cart Termination.</span>
|-
+
  Improved skills receives the following effects:</span>
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Smith Two-Handed Sword
+
  - Casting time reduced by 25% (do not stack with Bragi)</span>
|-
+
  - After skill delay reduced by 25% (do not stack with Bragi)</span>
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Enables forging of Two-Handed Sword class weapons.
+
  - Cooldown reduced by 25%</span>
|-
+
  - SP consumption reduced by 25%</span>
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Job level, DEX and LUK increase the chances.
+
  - Effects duration increased by 50%</span>
|-
+
  - Common status have 15% better chance and duration</span>
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">3
+
  - Materials requirements have 20% chance to be ignored</span>
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Passive
+
  Also those damage skills receives the following effects:</span>
|-
+
  - Cart Termination have now chances (0.1% per user's STR, tripled while Overthrust is active) to stop some defensive effects on targets (autoguard, parrying, cicada, energy coat, reflect shield, defender, great wall, kaahi, reject sword, steel body)
| colspan="8" style="border: 0px"|
+
  Also those damage skills receives the following effects:</span>
|-
+
  - Weapon Perfection: Increase HIT by 15% while active (on allies too)</span>
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  - Overthrust: Reduce chance to break weapon by half</span>
|-
+
  - Maximize Power: Critical damage increased by 5% per skill level</span>
| colspan="8"|
+
  <span style="color:#FF0000">Only ONE advanced mastery skill can be learned</span>
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  ______________________________________
|-
+
  Max Level: 1            Skill Form: Passive </span>
| style="border: 0px"|
+
   ______________________________________
! <span style="font-weight: 600">Informations</span>
+
   [Lv 1]: Mastery activated </span>
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 5% chance
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 10% chance
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 15% chance
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 20% chance
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 25% chance
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Smith Sword 1
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BS_AXE</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Smith Axe
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Enables forging of Axe class weapons.
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Job level, DEX and LUK increase the chances.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">3
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 5% chance
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 10% chance
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 15% chance
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 20% chance
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 25% chance
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Smith Sword 2
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BS_MACE</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Smith Mace
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Enables forging of Mace class weapons.
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Job level, DEX and LUK increase the chances.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">3
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 5% chance
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 10% chance
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 15% chance
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 20% chance
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 25% chance
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Smith Brass Knuckle 1
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BS_KNUCKLE</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Smith Brass Knuckle
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Enables forging of Knuckle class weapons.
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Job level, DEX and LUK increase the chances.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">3
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 5% chance
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 10% chance
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 15% chance
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 20% chance
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 25% chance
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Smith Dagger 1
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BS_SPEAR</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Smith Spear
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Enables forging of Spear class weapons.
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Job level, DEX and LUK increase the chances.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">3
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 5% chance
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 10% chance
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 15% chance
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 20% chance
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 25% chance
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Smith Dagger 2
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BS_HILTBINDING</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Hilt Binding
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases the duration of the Adrenaline Rush, Power Thrust and Weapon Perfection skills by 10%.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Each level of this skill adds 1% to minimum AND maximum hit rate (which are respectivilty set to 5% and 95% by default).
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> +1 STR, +4 ATK, +4% Hit rate, Strip/Break protection +4%
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> +8% Hit rate, Strip/Break protection +8%
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> +12% Hit rate, Strip/Break protection +12%
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> +16% Hit rate, Strip/Break protection +16%
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> +20% Hit rate, Strip/Break protection +20%
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BS_FINDINGORE</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Finding Ore
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases the success rate of finding ores dropped from monsters.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">1
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Hilt Binding 1, Steel Tempering 1
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BS_WEAPONRESEARCH</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Weaponry Research
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Improves weapon knowledge in order to create arms of higher quality.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> +2 ATK/HIT, +1% forging
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> +4 ATK/HIT, +2% forging
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> +6 ATK/HIT, +3% forging
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> +8 ATK/HIT, +4% forging
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> +10 ATK/HIT, +5% forging
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> +12 ATK/HIT, +6% forging
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> +14 ATK/HIT, +7% forging
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> +16 ATK/HIT, +8% forging
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> +18 ATK/HIT, +9% forging
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> +20 ATK/HIT, +10% forging
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Hilt Binding 1
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BS_REPAIRWEAPON</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Repair Weapon
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Repairs damaged weapons. (Damaged weapons are displayed in red color).
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Grants Chemical protection for a period of time.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Armors: Steel
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Level 1 Weapon: Iron Ore
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Level 2 Weapon: Iron
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Level 3 Weapon: Steel
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Level 4 Weapon: Rough Oridecon
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Cast 7,5sec, Chemical Protection 30sec
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Cast 6sec, Chemical Protection 60sec
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Cast 4,5sec, Chemical Protection 90sec
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Cast 3sec, Chemical Protection 120sec
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Cast 1,5sec, Chemical Protection 150sec
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Weaponry Research 1
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BS_SKINTEMPER</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Skin Tempering
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases resistance to elements and Neutral elemental attacks.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Fire, Water, Earth, Wind +2% / Neutral +1%
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Fire, Water, Earth, Wind +4 / Neutral +2%
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Fire, Water, Earth, Wind +6% / Neutral +3%
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Fire, Water, Earth, Wind +8% / Neutral +4%
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Fire, Water, Earth, Wind +10% / Neutral +5%
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BS_HAMMERFALL</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Hammer Fall
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Pounds a targeted cell to stun enemies in the impacts vicinity.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Stun duration +33% on monsters.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Lv6+ has a 10sec Cooldown and 1sec Cast.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 30% chance to Stun for 5sec
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 40% chance to Stun for 5sec
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 50% chance to Stun for 5sec
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 60% chance to Stun for 5sec
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 70% chance to Stun for 5sec
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 150% chance to Stun for 0.5sec
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 200% chance to Stun for 1sec
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 250% chance to Stun for 1.5sec
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 300% chance to Stun for 2sec
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 350% chance to Stun for 2.5sec
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Requires a One/Two-handed Axe or Mace class weapon equipped.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BS_ADRENALINE</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Adrenaline Rush
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases the Attack Speed of Axe and Mace one handed or two handed weapon for the duration of skill.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> ASPD +3%, lasts 300sec
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> ASPD +6%, lasts 300sec
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> ASPD +9%, lasts 300sec
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> ASPD +12%, lasts 300sec
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> ASPD +15%, lasts 300sec
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Hammerfall 2
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BS_WEAPONPERFECT</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Weapon Perfection
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Nullifies any reduction in damage resulting from monster size.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Lasts 10 sec
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Lasts 20 sec
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Lasts 30 sec
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Lasts 40 sec
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Lasts 50 sec
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Adrenaline Rush 2, Weaponry Research 2
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BS_OVERTHRUST</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Over Thrust
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Enhances the Attack Power of equipped weapon with a 0.02% chance per Lv of damaging that weapon.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Damage +5%
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Damage +10%
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Damage +15%
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Damage +20%
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Damage +25%
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|*Kugan - Specialization*
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> Damage +27%
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> Damage +29%
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> Damage +31%
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> Damage +33%
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> Damage +35%
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Adrenaline Rush 3
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BS_MAXIMIZE</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Maximize Power
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Amplifies Weapon Attack Power by continuously draining a specific amount of SP while skill is active.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|This skill can be canceled by casting it once again.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 1SP / 1sec
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 1SP / 2sec
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 1SP / 3sec
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 1SP / 4sec
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 1SP / 5sec
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|*Kugan - Specialization*
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 2SP / 5sec, Adds 0~3% damage randomly to the max damage
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 3SP / 5sec, Adds 0~6% damage randomly to the max damage
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 4SP / 5sec, Adds 0~9% damage randomly to the max damage
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 5SP / 5sec, Adds 0~12% damage randomly to the max damage
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 6SP / 5sec, Adds 0~15% damage randomly to the max damage
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Weapon Perfection 3, Power Thrust 2
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BS_ADRENALINE2</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Full Adrenaline Rush
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Decreases character's attack delay with all weapons, including ranged by 30%. Decreases nearby party menbers attack delay with all weapons except ranged by 20%.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|These two effects are supposed to stack with each other when used by more than one Smith in a party. Changing from a mace/axe to any other weapon (including bare fists) cancels the effect.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Does not stack with other skills that directly increase ASPD.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">1
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">WS_MELTDOWN</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Melt Down
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> This skill has the chance of destroying an equipped weapon or armor when used in PvP zones on other players, or to decrease Attack Power or Defense when used on monsters by 25% for 4,5 sec +0,5sec per Lv.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|This skill's level affects its duration and rate of success.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 15 sec, 1%/0.7% chance weapon/armor break
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 20 sec, 2%/1.4% chance weapon/armor break
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 25 sec, 3%/2.1% chance weapon/armor break
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 30 sec, 4%/2.8% chance weapon/armor break
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 35 sec, 5%/3.5% chance weapon/armor break
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 40 sec, 6%/4.2% chance weapon/armor break
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 45 sec, 7%/4.9% chance weapon/armor break
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 50 sec, 8%/5.6% chance weapon/armor break
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 55 sec, 9%/6.3% chance weapon/armor break
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 60 sec, 10%/7% chance weapon/armor break
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 
|-
 
! <span style="font-weight: 700">Level 11</span> || <span style="font-weight: 400"> 60 sec, 11%/7.7% chance weapon/armor break
 
|-
 
! <span style="font-weight: 700">Level 12</span> || <span style="font-weight: 400"> 60 sec, 12%/8.4% chance weapon/armor break
 
|-
 
! <span style="font-weight: 700">Level 13</span> || <span style="font-weight: 400"> 60 sec, 13%/9.1% chance weapon/armor break
 
|-
 
! <span style="font-weight: 700">Level 14</span> || <span style="font-weight: 400"> 60 sec, 14%/9.8% chance weapon/armor break
 
|-
 
! <span style="font-weight: 700">Level 15</span> || <span style="font-weight: 400"> 60 sec, 15%/10.5% chance weapon/armor break
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">WS_CREATECOIN</span>
 
|- "Create Coin" },
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">WS_CREATENUGGET</span>
 
|- "Create Nugget" },
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">WS_CARTBOOST</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Cart Boost
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases Movement Speed when a Pushcart is equipped.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Effect which decreases movement speed cannot interfere with this skill.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">1
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">WS_WEAPONREFINE</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Weapon Refine
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Refines weapons to increase their grade.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Unlike weapon smithing, which is affected by DEX or LUK, this skill's success rate is affected by the caster's Job Level.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Whitesmith have same rate of success as Item Upgrade NPCs at Job Level 50, has 5% greater chance of success than Item Upgrade NPCs at Job Level 60, and have a 10% greater chance of success at Job Level 70.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|If upgrade attempt fails, the weapon will be destroyed.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Level 1 Weapon require 1 Phracon.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Level 2 Weapon require 1 Emveretarcon.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Level 3-4 Weapon requires 1 Oridecon.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> +1 maximum refine level
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> +2 maximum refine level
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> +3 maximum refine level
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> +4 maximum refine level
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> +5 maximum refine level
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> +6 maximum refine level
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> +7 maximum refine level
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> +8 maximum refine level
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> +9 maximum refine level
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> +10 maximum refine level
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">WS_CARTTERMINATION</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Cart Termination
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> This skill is only enabled during Cart Boost status.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Spends a certain amount of zeny to smash Pushcart into an enemy with a chance of inflicting the Stun status.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|The amount of this skill's damage is affected by the skill's level and the weight of items carried in the Pushcart.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 2 Cells
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 600 zeny, 5% Stun chance
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 700 zeny, 10% Stun chance
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 800 zeny, 15% Stun chance
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 900 zeny, 20% Stun chance
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 1,000 zeny, 25% Stun chance
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 1,100 zeny, 30% Stun chance
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 1,200 zeny, 35% Stun chance
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 1,300 zeny, 40% Stun chance
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 1,400 zeny, 45% Stun chance
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 1,500 zeny, 50% Stun chance
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">WS_OVERTHRUSTMAX</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Maximum Over Thrust
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases weapon damage for 180 seconds by spending a certain amount of zeny.
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Cannot be activated to anyone beside the caster.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Has 0.02% chance per Lv of destroying user's weapon every time when attacking.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 20% damage, 3,000 zeny
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 40% damage, 3,500 zeny
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 60% damage, 4,000 zeny
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 80% damage, 4,000 zeny
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 100% damage, 5,000 zeny
 
|}
 
|}
 
 
 
 
 
 
 
=== System Create (Whitesmith) ===
 
 
 
[[File:ws_systemcreate.png|30px]]
 
  '''System Creation :''' 
 
  ^9999ffSummons a static device that shoots at a distance of 9 squares for 20 seconds. Damage depends on user's ATK. Each level acquired increases the amount of device present at once. 
 
  ______________________________________ 
 
  Max Level: 5              Skill Form: Active 
 
  Target: Ground        Cast: 5 sec 
 
  Delay: 1 sec            Range: 9 cells 
 
  Instances: 5 
 
  ______________________________________ 
 
  [Lv 1]: Lightning Device - 7 Range, Wind Element,MDEF 
 
   [Lv 2]: Ice Device - 7 Range, Water Element,MDEF 
 
   [Lv 3]: Fire Device - 7 Range, Fire Element,MDEF 
 
  [Lv 4]: Earth Device - 7 Range, Earth Element,MDEF 
 
  [Lv 5]: Classic Device - 9 Range, Neutral Element, more HP/DEF 
 
  ______________________________________ 
 
  Requirement: Weapon Research 10, Weapon Perfect 3
 
  
  
 
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]
 
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]
 
<div class="center-item">[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs & Skills]]</div>
 
<div class="center-item">[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs & Skills]]</div>

Latest revision as of 06:43, 13 March 2024

Intro

A lot of Skills has been revisited just for you !

There you can see all In-Game informations you need about these modifications.


  Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
Spore.png

Skills

Bs iron.png Iron Tempering

 Enables the tempering of 1 Iron with 1 Iron Ore and 1 Mini Furnace. 
 Job level, DEX and LUK increase the chances.
 ______________________________________
 Max Level: 5              Skill Form: Passive 
 ______________________________________
 [Lv 1]: 45% chance 
 [Lv 2]: 50% chance 
 [Lv 3]: 55% chance 
 [Lv 4]: 60% chance 
 [Lv 5]: 65% chance 

Bs steel.png Steel Tempering

 Enables the tempering of 1 Steel with 5 Iron, 1 Coal and 1 Mini Furnace. 
 Job level, DEX and LUK increase the chances.
 ______________________________________
 Max Level: 5              Skill Form: Passive 
 ______________________________________
 [Lv 1]: 35% chance 
 [Lv 2]: 40% chance 
 [Lv 3]: 45% chance 
 [Lv 4]: 50% chance 
 [Lv 5]: 55% chance 
 ______________________________________
 Requirement: Iron Tempering 1 

Bs enchantedstone.png Enchanted Stone Craft

 Enables the refining of enchanted ores with 10 Green Live, 10 Wind of Verdures, 10 Red Blood, 10 Crystal Blue, or 10 Star Dust with a Mini Furnace. 
 Job level, DEX and LUK increase the chances.
 ______________________________________
 Max Level: 5              Skill Form: Passive 
 ______________________________________
 [Lv 1]: 15% chance 
 [Lv 2]: 20% chance 
 [Lv 3]: 25% chance 
 [Lv 4]: 30% chance 
 [Lv 5]: 35% chance 
 ______________________________________
 Requirement: Iron Tempering 1 

Bs orideocon.png Research Oridecon

 Increases the success rate of forging items with Oridecon. 
 ______________________________________
 Max Level: 5              Skill Form: Passive 
 ______________________________________
 [Lv 1]: +2% Success rate 
 [Lv 2]: +3% Success rate 
 [Lv 3]: +4% Success rate 
 [Lv 4]: +5% Success rate 
 [Lv 5]: +6% Success rate 
 ______________________________________
 Requirement: Enchanted Stone Craft 1 

Bs dagger.png Smith Dagger

 Enables forging of Dagger class weapons. 
 Job level, DEX and LUK increase the chances.
 ______________________________________
 Max Level: 3              Skill Form: Passive 
 ______________________________________
 [Lv 1]: 5% chance 
 [Lv 2]: 10% chance 
 [Lv 3]: 15% chance 

Bs sword.png Smith Sword

 Enables forging of Sword class weapons. 
 Job level, DEX and LUK increase the chances.
 ______________________________________
 Max Level: 3              Skill Form: Passive 
 ______________________________________
 [Lv 1]: 5% chance 
 [Lv 2]: 10% chance 
 [Lv 3]: 15% chance 
 ______________________________________
 Requirement: Smith Dagger 1 

Bs twohandsword.png Smith Two-Handed Sword

 Enables forging of Two-Handed Sword class weapons. 
 Job level, DEX and LUK increase the chances.
 ______________________________________
 Max Level: 3              Skill Form: Passive 
 ______________________________________
 [Lv 1]: 5% chance 
 [Lv 2]: 10% chance 
 [Lv 3]: 15% chance 
 ______________________________________
 Requirement: Smith Sword 1 

Bs axe.png Smith Axe

 Enables forging of Axe class weapons. 
 Job level, DEX and LUK increase the chances.
 ______________________________________
 Max Level: 3              Skill Form: Passive 
 ______________________________________
 [Lv 1]: 5% chance 
 [Lv 2]: 10% chance 
 [Lv 3]: 15% chance 
 ______________________________________
 Requirement: Smith Sword 2 

Bs mace.png Smith Mace

 Enables forging of Mace class weapons. 
 Job level, DEX and LUK increase the chances.
 ______________________________________
 Max Level: 3              Skill Form: Passive 
 ______________________________________
 [Lv 1]: 5% chance 
 [Lv 2]: 10% chance 
 [Lv 3]: 15% chance 
 ______________________________________
 Requirement: Smith Brass Knuckle 1 

Bs knuckle.png Smith Brass Knuckle

 Enables forging of Knuckle class weapons. 
 Job level, DEX and LUK increase the chances.
 ______________________________________
 Max Level: 3              Skill Form: Passive 
 ______________________________________
 [Lv 1]: 5% chance 
 [Lv 2]: 10% chance 
 [Lv 3]: 15% chance 
 ______________________________________
 Requirement: Smith Dagger 1 

Bs spear.png Smith Spear

 Enables forging of Spear class weapons. 
 Job level, DEX and LUK increase the chances.
 ______________________________________
 Max Level: 3              Skill Form: Passive 
 ______________________________________
 [Lv 1]: 5% chance 
 [Lv 2]: 10% chance 
 [Lv 3]: 15% chance 
 ______________________________________
 Requirement: Smith Dagger 2 

Bs hiltbinding.png Hilt Binding

 Increases the duration of the Adrenaline Rush, Power Thrust and Weapon Perfection skills by 10%.
 ______________________________________
 Max Level: 5              Skill Form: Passive 
 ______________________________________
 Each level of this skill adds 1% to minimum AND maximum hit rate (which are respectivilty set to 5% and 95% by default).
 ______________________________________
 [Lv 1]: +1 STR, +4 ATK, +4% Hit rate, Strip/Break protection +4% 
 [Lv 2]: +8% Hit rate, Strip/Break protection +8% 
 [Lv 3]: +12% Hit rate, Strip/Break protection +12% 
 [Lv 4]: +16% Hit rate, Strip/Break protection +16% 
 [Lv 5]: +20% Hit rate, Strip/Break protection +20% 

Bs findingore.png Finding Ore

 Increases the success rate of finding ores dropped from monsters. 
 ______________________________________
 Max Level: 1              Skill Form: Passive 
 ______________________________________
 Requirement: Hilt Binding 1, Steel Tempering 1 

Bs weaponresearch.png Weaponry Research

 Improves weapon knowledge in order to create arms of higher quality. 
 ______________________________________
 Max Level: 10              Skill Form: Passive 
 ______________________________________
 [Lv 1]: +2 ATK/HIT, +1% forging 
 [Lv 2]: +4 ATK/HIT, +2% forging 
 [Lv 3]: +6 ATK/HIT, +3% forging 
 [Lv 4]: +8 ATK/HIT, +4% forging 
 [Lv 5]: +10 ATK/HIT, +5% forging 
 [Lv 6]: +12 ATK/HIT, +6% forging 
 [Lv 7]: +14 ATK/HIT, +7% forging 
 [Lv 8]: +16 ATK/HIT, +8% forging 
 [Lv 9]: +18 ATK/HIT, +9% forging 
 [Lv 10]: +20 ATK/HIT, +10% forging 
               *     Kugan - Specialization :     *
 [Lv 11]: +22 ATK/HIT, +11% forging 
 [Lv 12]: +24 ATK/HIT, +12% forging 
 [Lv 13]: +26 ATK/HIT, +13% forging 
 [Lv 14]: +28 ATK/HIT, +14% forging 
 [Lv 15]: +30 ATK/HIT, +15% forging 
 ______________________________________
 Requirement: Hilt Binding 1 

Bs repairweapon.png Repair Weapon

 Repairs damaged equipments. (Damaged equipments are displayed in red color).
 Grants Chemical protection depending on equipment type.
 ______________________________________
 Max Level: 5              Skill Form: Active 
 ______________________________________
 Level 1 Weapon: Iron Ore 
 Level 2 Weapon: Iron 
 Level 3 Weapon: Steel 
 Level 4 Weapon: Rough Oridecon 
 Level 5 Weapon: Oridecon 
 Equipment: Steel 
 ______________________________________
 [Lv 1]: Cast 7,5sec, Chemical Protection 30sec 
 [Lv 2]: Cast 6sec, Chemical Protection 60sec 
 [Lv 3]: Cast 4,5sec, Chemical Protection 90sec 
 [Lv 4]: Cast 3sec, Chemical Protection 120sec 
 [Lv 5]: Cast 1,5sec, Chemical Protection 150sec 
               *     Kugan - Specialization :     *
 [Lv 6]: Cast 1sec, Chemical Protection 180sec 
 [Lv 7]: Cast 0,5sec, Chemical Protection 210sec 
 [Lv 8]: No cast, Chemical Protection 240sec 
 [Lv 9]: No cast, Chemical Protection 270sec 
 [Lv 10]: No cast, Chemical Protection 300sec 
 ______________________________________
 Requirement: Weaponry Research 1 

Bs skintemper.png Skin Tempering

 Increases resistance to elements and Neutral elemental attacks. 
 ______________________________________
 Max Level: 5              Skill Form: Passive 
 ______________________________________
 [Lv 1]: Fire, Water, Earth, Wind +2% / Neutral +1% 
 [Lv 2]: Fire, Water, Earth, Wind +4 / Neutral +2% 
 [Lv 3]: Fire, Water, Earth, Wind +6% / Neutral +3% 
 [Lv 4]: Fire, Water, Earth, Wind +8% / Neutral +4% 
 [Lv 5]: Fire, Water, Earth, Wind +10% / Neutral +5% 
               *     Kugan - Specialization :     *
 [Lv 6]: Fire, Water, Earth, Wind +12% / Neutral +6% 
 [Lv 7]: Fire, Water, Earth, Wind +14% / Neutral +7% 
 [Lv 8]: Fire, Water, Earth, Wind +16% / Neutral +8% 
 [Lv 9]: Fire, Water, Earth, Wind +18% / Neutral +9% 
 [Lv 10]: Fire, Water, Earth, Wind +20% / Neutral +10% 

Bs hammerfall.png Hammer Fall

 Hammer Fall Info.gif
 Pounds a targeted cell to stun enemies in the impacts vicinity.
 Stun duration +33% on monsters.
 Lv6+ has a 10sec Cooldown and 1sec Cast.
 ______________________________________
 Max Level: 5              Skill Form: Active 
 ______________________________________
 [Lv 1]: 30% chance to Stun for 5sec 
 [Lv 2]: 40% chance to Stun for 5sec 
 [Lv 3]: 50% chance to Stun for 5sec 
 [Lv 4]: 60% chance to Stun for 5sec 
 [Lv 5]: 70% chance to Stun for 5sec 
               *     Kugan - Specialization :     *
 [Lv 6]: 150% chance to Stun for 0.5sec
 [Lv 7]: 200% chance to Stun for 1sec
 [Lv 8]: 250% chance to Stun for 1.5sec
 [Lv 9]: 300% chance to Stun for 2sec
 [Lv 10]: 350% chance to Stun for 2.5sec
 ______________________________________
 Requires a One/Two-handed Axe or Mace class weapon equipped. 

Bs adrenaline.png Adrenaline Rush

 Adrenaline Rush Info.gif
 Increases the Attack Speed of Axe and Mace one handed or two handed weapon for 90 seconds. 
 ______________________________________
 Max Level: 5              Skill Form: Active 
 ______________________________________
 [Lv 1]: ASPD +6%/5% for user/allies
 [Lv 2]: ASPD +12%/10% for user/allies
 [Lv 3]: ASPD +18%/15% for user/allies
 [Lv 4]: ASPD +24%/20% for user/allies
 [Lv 5]: ASPD +30%/25% for user/allies
 ______________________________________
 Requirement: Hammerfall 2 

Bs weaponperfect.png Weapon Perfection

 Weapon Perfection Info.gif
 Nullifies any reduction in damage resulting from monster size. 
 ______________________________________
 Max Level: 5              Skill Form: Active 
 ______________________________________
 [Lv 1]: Lasts 10 sec 
 [Lv 2]: Lasts 20 sec 
 [Lv 3]: Lasts 30 sec 
 [Lv 4]: Lasts 40 sec 
 [Lv 5]: Lasts 50 sec 
 *Kugan - Specialization*
 [Lv 6]: Lasts 60 sec 
 [Lv 7]: Lasts 70 sec 
 [Lv 8]: Lasts 80 sec 
 [Lv 9]: Lasts 90 sec 
 [Lv 10]: Lasts 100 sec 
 ______________________________________
 Requirement: Adrenaline Rush 2, Weaponry Research 2 

Bs overthrust.png Over Thrust

 Power-Thrust Info.gif
 Enhances the Attack Power of equipped weapon with a 0.02% chance per Lv of damaging that weapon. 
 ______________________________________
 Max Level: 5              Skill Form: Active 
 ______________________________________
 [Lv 1]: Damage +5% 
 [Lv 2]: Damage +10% 
 [Lv 3]: Damage +15% 
 [Lv 4]: Damage +20% 
 [Lv 5]: Damage +25% 
 *Kugan - Specialization*
 [Lv 6]: Damage +27% 
 [Lv 7]: Damage +29% 
 [Lv 8]: Damage +31% 
 [Lv 9]: Damage +33% 
 [Lv 10]: Damage +35% 
 ______________________________________
 Requirement: Adrenaline Rush 3 

Bs maximize.png Maximize Power

 Power Maximize Info.gif
 Amplifies Weapon Attack Power by continuously draining a specific amount of SP while skill is active.
 This skill can be canceled by casting it once again.
 While this skill is active, if the user receives an attack dealing above 100-5*Skin Tempering level% of his maxHP (can occur when attack is above 50% maxHP with Skin Tempering level 10 through specialization), the damage are reduced by 20+3*Skin Tempering level% (reduce up to 50% with Skin Tempering level 10 through specialization).
 ______________________________________
 Max Level: 5              Skill Form: Active 
 ______________________________________
 [Lv 1]: 1SP / 1sec 
 [Lv 2]: 1SP / 2sec 
 [Lv 3]: 1SP / 3sec 
 [Lv 4]: 1SP / 4sec 
 [Lv 5]: 1SP / 5sec 
 *Kugan - Specialization*
 [Lv 6]: 2SP / 5sec, Adds 0~3% damage randomly to the max damage 
 [Lv 7]: 3SP / 5sec, Adds 0~6% damage randomly to the max damage 
 [Lv 8]: 4SP / 5sec, Adds 0~9% damage randomly to the max damage 
 [Lv 9]: 5SP / 5sec, Adds 0~12% damage randomly to the max damage 
 [Lv 10]: 6SP / 5sec, Adds 0~15% damage randomly to the max damage 
 ______________________________________
 Requirement: Weapon Perfection 3, Power Thrust 2 

Bs adrenaline2.png Full Adrenaline Rush

 Advanced Adrenaline Rush Info.gif
 Increases the Attack Speed of Axe and Mace one handed or two handed weapon for 150 seconds. 
 ______________________________________
 Max Level: 5              Skill Form: Active 
 ______________________________________
 [Lv 1]: ASPD +30%/25% for user/allies

Bs unfairlytrick.png Unfair Trick

 All physical and magical skills deals more damage on a target affected by common status effects. 
 ______________________________________
 Max Level: 5              Skill Form: Passive 
 ______________________________________
 [Level]: Stun, Splasher, Decreased Agi, Ankle / Freeze / Any others
 [Lv 1]: Adds 2% / 4% / 3% damage 
 [Lv 2]: Adds 4% / 8% / 6% damage
 [Lv 3]: Adds 6% / 12% / 9% damage
 [Lv 4]: Adds 8% / 16% / 12% damage
 [Lv 5]: Adds 10% / 20% / 15% damage
               *     Kugan - Specialization :     *
 [Lv 6]: Adds 11% / 22% / 16.5% damage
 [Lv 7]: Adds 12% / 24% / 18% damage
 [Lv 8]: Adds 13% / 26% / 19.5% damage
 [Lv 9]: Adds 14% / 28% / 21% damage
 [Lv 10]: Adds 15% /  30% / 22.5% damage

Bs greed.png Greed

 When you use this skill, all items on the floor will straight go to the inventory.
 Do note this skill does not bypass the order of who gets an item first, so you cannot use this skill to snatch an item when another player has the first priority over the item dropped. 
 Increases amount of zenys obtained by killinger monsters.
 ______________________________________
 Max Level: 5              Skill Form: Active 
 Cast: 1sec per Lv after the first.
 ______________________________________
 [Lv 1]: Area 5x5, Zenys on monsters +5% 
 [Lv 2]: Area 7x7, Zenys on monsters +10% 
 [Lv 3]: Area 9x9, Zenys on monsters +15% 
 [Lv 4]: Area 11x11, Zenys on monsters +20% 
 [Lv 5]: Area 13x13, Zenys on monsters +25% 

Ws meltdown.png Melt Down

 Shattering Strike Info.gif
 This skill has the chance of destroying an equipped weapon or armor when used in PvP zones on other players, or to decrease Attack Power or Defense when used on monsters by 25% for 4,5 sec +0,5sec per Lv.
 This skill's level affects its duration and rate of success. 
 ______________________________________
 Max Level: 10              Skill Form: Active 
 ______________________________________
 [Lv 1]: 15 sec, 1%/0.7% chance weapon/armor break
 [Lv 2]: 20 sec, 2%/1.4% chance weapon/armor break
 [Lv 3]: 25 sec, 3%/2.1% chance weapon/armor break
 [Lv 4]: 30 sec, 4%/2.8% chance weapon/armor break
 [Lv 5]: 35 sec, 5%/3.5% chance weapon/armor break
 [Lv 6]: 40 sec, 6%/4.2% chance weapon/armor break
 [Lv 7]: 45 sec, 7%/4.9% chance weapon/armor break
 [Lv 8]: 50 sec, 8%/5.6% chance weapon/armor break
 [Lv 9]: 55 sec, 9%/6.3% chance weapon/armor break
 [Lv 10]: 60 sec, 10%/7% chance weapon/armor break
               *     Kugan - Specialization :     *
 [Lv 11]: 60 sec, 11%/7.7% chance weapon/armor break
 [Lv 12]: 60 sec, 12%/8.4% chance weapon/armor break
 [Lv 13]: 60 sec, 13%/9.1% chance weapon/armor break
 [Lv 14]: 60 sec, 14%/9.8% chance weapon/armor break
 [Lv 15]: 60 sec, 15%/10.5% chance weapon/armor break

Ws cartboost.png Cart Boost

 Cart Boost Info.gif
 Increases Movement Speed by 20% when a Pushcart is equipped.
 Effect which decreases movement speed cannot interfere with this skill. 
 ______________________________________
 Max Level: 1              Skill Form: Active 
 ______________________________________"

Ws weaponrefine.png Weapon Refine

 Refines weapons to increase their grade.
 Unlike weapon smithing, which is affected by DEX or LUK, this skill's success rate is affected by the caster's Job Level.
 Whitesmith have same rate of success as Item Upgrade NPCs at Job Level 50, has 5% greater chance of success than Item Upgrade NPCs at Job Level 60, and have a 10% greater chance of success at Job Level 70.
 If upgrade attempt fails, the weapon will be destroyed.
 Level 1 Weapon require 1 Phracon.
 Level 2 Weapon require 1 Emveretarcon.
 Level 3-4 Weapon requires 1 Oridecon. 
 Level 5 Weapon requires 1 Bradium. 
 ______________________________________
 Max Level: 10              Skill Form: Passive 
 ______________________________________
 [Lv 1]: +1 maximum refine level 
 [Lv 2]: +2 maximum refine level 
 [Lv 3]: +3 maximum refine level 
 [Lv 4]: +4 maximum refine level 
 [Lv 5]: +5 maximum refine level 
 [Lv 6]: +6 maximum refine level 
 [Lv 7]: +7 maximum refine level 
 [Lv 8]: +8 maximum refine level 
 [Lv 9]: +9 maximum refine level 
 [Lv 10]: +10 maximum refine level 

Ws carttermination.png Cart Termination

 High Speed Cart Ram Info.gif
 This skill is only enabled during Cart Boost status.
 Spends a certain amount of zeny to smash Pushcart into an enemy with a chance of inflicting the Stun status for 2 seconds.
 The amount of this skill's damage is affected by the skill's level and the weight of items carried in the Pushcart. 
 Forces Neutral damage and hit divided by 20% (both effects cancelled if Advanced Gold Mastery learned, + zeny consumption -25%)
 ______________________________________
 Max Level: 10             Skill Form: Physical attack 
 Target: 1 Enemy       Range: 2 Cells
 ______________________________________
 [Lv 1]: 600 zeny, 5% Stun chance 
 [Lv 2]: 700 zeny, 10% Stun chance 
 [Lv 3]: 800 zeny, 15% Stun chance 
 [Lv 4]: 900 zeny, 20% Stun chance 
 [Lv 5]: 1,000 zeny, 25% Stun chance 
 [Lv 6]: 1,100 zeny, 30% Stun chance 
 [Lv 7]: 1,200 zeny, 35% Stun chance 
 [Lv 8]: 1,300 zeny, 40% Stun chance 
 [Lv 9]: 1,400 zeny, 45% Stun chance 
 [Lv 10]: 1,500 zeny, 50% Stun chance 
 ______________________________________
 Consume 1100 to 2000 Zeny.

Ws overthrustmax.png Maximum Over Thrust

 Maximum Power-Thrust Info.gif
 Increases weapon damage for 180 seconds by spending a certain amount of zeny.
 Works on all physical skills except spiritual and soul skills. (Cap damage is LVL*LVL% * Bonus / 100) (Only 50% if using long range attacks)
 ______________________________________
 Cannot be activated to anyone beside the caster.
 Has 0.02% chance per Lv of destroying user's weapon every time when attacking. 
 Does not work on Soul Destroyer, Investigate, Venom Splasher, Finger Offensive, Sprinkle Sand, Throw Stone, Acid Terror and Demonstration
 Does not work with Frenzy or Enchant Deadly Poison.
 ______________________________________
 Max Level: 5              Skill Form: Active 
 ______________________________________
 [Lv 1]: 20% damage, 3,000 zeny 
 [Lv 2]: 40% damage, 3,500 zeny 
 [Lv 3]: 60% damage, 4,000 zeny 
 [Lv 4]: 80% damage, 4,000 zeny 
 [Lv 5]: 100% damage, 5,000 zeny 

Official Unimplemented Skills Implemented

Ws systemcreate.png System Create

 Summons a static device that shoots at a distance of 9 squares for 20 seconds. Damage depends on user's Hit. Each level acquired increases the amount of device present at once.
 If the player should die because of received damage and at least one turret is summoned, the player is kept alive and all summons and turrets are killed instead. User's remaining HP after effect are based on this formula : (Number of turrets x SkillLv)% HP.
 This effect can only be activated once every 10 seconds.
 This skill is affected by summon power.
 Turret's minATK : 300% of user's hit.
 Turret's maxATK : 400% of user's hit.
 VIT/DEX/STR/INT of turrets equal the user's DEX
 AGI/LUK are 1
 Turret's maxHP : 6000% of user's hit
 ______________________________________
 Max Level: 5              Skill Form: Active ,
 Target: Ground        Cast: 5 sec
 Delay: 1 sec             Range: 9 cells
 Instances: 5
 ______________________________________
 [Lv 1]: Lightning Device - 7 Range, Wind Element,MDEF
 [Lv 2]: Ice Device - 7 Range, Water Element,MDEF
 [Lv 3]: Fire Device - 7 Range, Fire Element,MDEF
 [Lv 4]: Earth Device - 7 Range, Earth Element,MDEF
 [Lv 5]: Classic Device - 9 Range, Neutral Element, more HP/DEF (HP +1000% of user's hit)
 ______________________________________
 Requirement: Weapon Research 10, Weapon Perfect 3 ,
 Consume 1 Iron 

Itm tomahawk.png Axe Throwing (Custom)

 (Known as Tomahawk Item Skill)
 Throw an axe at a far enemy causing damage. The skill level is affecting the number of hits. 
 ______________________________________
 Max Level: 5              Skill Form: Physical attack 
 Target: 1 Enemy       Cast: 0.7 sec
 Range: 5 Cells           Delay: 0.5 sec
 Cooldown: 5 sec
 ______________________________________
 [Lv 1]: 6 Hits (600%) 
 [Lv 2]: 7 Hits (700%) 
 [Lv 3]: 8 Hits (800%) 
 [Lv 4]: 9 Hits (900%) 
 [Lv 5]: 10 Hits (1000%) 
 ______________________________________
 Requirement: Axe Mastery 5 
 Requires Axe Class Weapon. (1H or 2H) 

Custom Advanced Skills Masteries

Basic mastery.png Advanced Gold Mastery:

 This Advanced Skill Mastery improves the use of the following skills:
 Mammonite.
 Also for White Smith: Maximum Overthrust, Cart Termination, System Create.
 also for Creator: Cultivation, Twilights, Acid Demonstration.
 Improved skills receives the following effects:
 - Casting time reduced by 25% (do not stack with Bragi)
 - After skill delay reduced by 25% (do not stack with Bragi)
 - Cooldown reduced by 25%
 - SP consumption reduced by 25%
 - Effects duration increased by 50%
 - Common status have 15% better chance and duration
 - Materials requirements have 20% chance to be ignored
 Also those damage skills receives the following effects:
 - Mammonite: Reduce zeny consumption by 25%, increase HIT by 50
 - Cart Termination: Reduce zeny consumption by 50%, imbue with weapon elemental property and bears no more HIT penalties
 - System Create: Materials requirements have 50% chance to be ignored (instead of 20% usually). Pflee increased by (DEX+INT)*0.1.
 - Acid Demonstration: When used at level 4 do not consumes any bottles
 Only ONE advanced mastery skill can be learned
 ______________________________________
 Max Level: 1             Skill Form: Passive 
 ______________________________________
 [Lv 1]: Mastery activated 

Basic mastery.png Advanced Revolution Mastery:

 This Advanced Skill Mastery improves the use of the following skills:
 Cart Revolution, Loud, Cart Boost, Cart Termination, Maximize Power.
 Improved skills receives the following effects:
 - Casting time reduced by 25% (do not stack with Bragi)
 - After skill delay reduced by 25% (do not stack with Bragi)
 - Cooldown reduced by 25%
 - SP consumption reduced by 25%
 - Effects duration increased by 50%
 - Common status have 15% better chance and duration
 - Materials requirements have 20% chance to be ignored
 Also those damage skills receives the following effects:
 - Cart Revolution: Damage increased by 50% on small targets and 25% on medium targets
 - Cart Termination: HIT penalty becomes a bonus instead
 Also those non damage skills receives the following effects:
 - Cart Boost: Does not care of Decrease Agility, Quaggmire or Slow Grace (ignore them entirely) if active
 - Maximize Power: Damage threshold reduced by 15% and damage reduction increased by 15%.
 Only ONE advanced mastery skill can be learned
 ______________________________________
 Max Level: 1             Skill Form: Passive 
 ______________________________________
 [Lv 1]: Mastery activated 

Basic mastery.png Advanced Hammer Mastery:

 This Advanced Skill Mastery improves the use of the following skills:
 Hammer Fall, Throw Axe, Adrenaline Rush, Meltdown, Cart Termination, System Create.
 Improved skills receives the following effects:
 - Casting time reduced by 25% (do not stack with Bragi)
 - After skill delay reduced by 25% (do not stack with Bragi)
 - Cooldown reduced by 25%
 - SP consumption reduced by 25%
 - Effects duration increased by 50%
 - Common status have 15% better chance and duration
 - Materials requirements have 20% chance to be ignored
 Also those damage skills receives the following effects:
 - Throw Axe: Damage increased by 50% if user have the initiative
 Also those damage skills receives the following effects:
 - Mace & Axe Quicken (Adrenaline Rush): Increase chance to perform stun with maces OR ignores part of the target's DEF with axes
 - Meltdown: Increase breaks chance (0.2 per skillLv for weapon break, 0.5 per skillLv for armor break), also increase those chance by half on monsters
 - Cart Termination: Can imbue with weapon elemental property, in this case (and only in this case) increase zeny consumption by 50%, can improve stun chance and stun duration if used with Axe or Mace
 - System Create: Hit +20%, CRIT increased by (DEX+INT)*0.1.
 Only ONE advanced mastery skill can be learned
 ______________________________________
 Max Level: 1             Skill Form: Passive 
 ______________________________________
 [Lv 1]: Mastery activated 

Basic mastery.png Advanced Weapon Mastery:

 This Advanced Skill Mastery improves the use of the following skills:
 Weapon Perfection, Repair Weapon, Overthrust, Maximize Power, Weapon Refine, Cart Termination.
 Improved skills receives the following effects:
 - Casting time reduced by 25% (do not stack with Bragi)
 - After skill delay reduced by 25% (do not stack with Bragi)
 - Cooldown reduced by 25%
 - SP consumption reduced by 25%
 - Effects duration increased by 50%
 - Common status have 15% better chance and duration
 - Materials requirements have 20% chance to be ignored
 Also those damage skills receives the following effects:
 - Cart Termination have now chances (0.1% per user's STR, tripled while Overthrust is active) to stop some defensive effects on targets (autoguard, parrying, cicada, energy coat, reflect shield, defender, great wall, kaahi, reject sword, steel body)
 Also those damage skills receives the following effects:
 - Weapon Perfection: Increase HIT by 15% while active (on allies too)
 - Overthrust: Reduce chance to break weapon by half
 - Maximize Power: Critical damage increased by 5% per skill level
 Only ONE advanced mastery skill can be learned
 ______________________________________
 Max Level: 1             Skill Form: Passive 
 ______________________________________
 [Lv 1]: Mastery activated 


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