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Home › Guides › Activities, dungeons & events › Custom Achievements System
Activities, dungeons & events

Custom Achievements System

Daily, weekly and monthly challenges, an Achievement Level and the Adventurer Rank.

  • +1%EXP / Zeny per Achievement Level

Where Adelaide, Midgard's Castle

Introduction

Achievements are challenges picked one by one for DARO. Each one gives achievement experience, and every Achievement Level makes your character a bit stronger. Open the achievement window from your in-game menu to see them.

  • 32 Achievement Levels at most
  • +1% EXP/Zeny per Achievement Level
  • +3 Inventory and Cart slots per level

When do achievements reset?

  • Daily: every day at midnight (00:00)
  • Weekly: every Sunday at midnight
  • Monthly: on the 1st of each month

Resets use server time. Type @time to check it.

Ranks, levels and bonuses

Grow your Achievement Level to unlock the Adventurer Rank quests. Talk to Adelaide, in Midgard's Castle, to upgrade your Adventurer Rank.

Per Achievement Level

  • +1% EXP/Zeny
  • MaxHP + BaseLevel / 2
  • MaxSP + BaseLevel / 30
  • +3 Inventory and Cart slots

Per Achievement Rank quest done

  • Walking Cell Max +2 (max: 12)
  • Drop Rate +1% (max: 6)

Adventurer Rank

The Adventurer Rank is the second step of the achievement system. Your Achievement Level opens the next rank, then Adelaide, in Midgard's Castle, gives you a hunt: defeat its monsters and you climb one rank. There are 6 ranks to earn, from F to A (the highest). Before your first rank, the windows show you as G.

  • 6 ranks to earn: F, E, D, C, B and A
  • 5 Achievement Levels between two ranks: Lv 5 for Rank F ... Lv 30 for Rank A
  • +1% Max HP and +1% Drop per rank, plus +2 Walk cells

How to rank up

  1. Reach the Achievement Level of the next rank: 5 for Rank F, then 5 more for each rank (10, 15, 20, 25 and 30).
  2. Talk to Adelaide in Midgard's Castle: the Adventurer Rank window opens. Press START THE HUNT.
  3. Defeat the monsters of the hunt. The window and your quest log ("Adventurer Rank F" ... "Adventurer Rank A") count them.
  4. Come back to Adelaide and press BECOME RANK: you get the rank, its bonuses and its achievement reward.

The rank belongs to your account: once earned, it counts for all your characters. Stand next to Adelaide to start or to finish a hunt.

The ranks, from F to A

Each card: the Achievement Level asked, Adelaide's hunt, the rank bonuses you have once you hold the rank (in gold), and the reward of the rank achievement.

Start (G)

No rank yet

Every new adventurer starts here. Your first rank, F, opens at Achievement Level 5.

Rank F

Achievement Level 5

Adelaide's hunt:

Rank bonuses:

  • Max HP +1%
  • Drop +1%
  • Walk cells +2

Reward: Gift Box, title F, Increase AGI Lv 10 for 10 min.

Rank E

Achievement Level 10

Adelaide's hunt:

Rank bonuses:

  • Max HP +2%
  • Drop +2%
  • Walk cells +4

Reward: Old Purple Box, title E, Increase AGI Lv 10 for 10 min.

Rank D

Achievement Level 15

Adelaide's hunt:

Rank bonuses:

  • Max HP +3%
  • Drop +3%
  • Walk cells +6

Reward: Old Purple Box, title D, Increase AGI Lv 10 for 10 min.

Rank C

Achievement Level 20

Adelaide's hunt:

Rank bonuses:

  • Max HP +4%
  • Drop +4%
  • Walk cells +8

Reward: Old Card Album, title C.

Rank B

Achievement Level 25

Adelaide's hunt:

Rank bonuses:

  • Max HP +5%
  • Drop +5%
  • Walk cells +10

Reward: Old Card Album, title B, Increase AGI Lv 10 for 10 min.

Rank A

Achievement Level 30

Adelaide's hunt:

Rank bonuses:

  • Max HP +6%
  • Drop +6%
  • Walk cells +12

Reward: Mystical Card Album, title A, Increase AGI Lv 10 for 10 min.

What your rank and your level give

The Adventurer Rank window adds up two parts, as in the game: red values come from your Achievement Level, gold values from your rank.

From your Achievement Level

  • Max HP +(Base Level / 2) per level
  • Max SP +(Base Level / 30) per level
  • EXP / Zeny +1% per level
  • Inventory space +3 per level (200 slots at most, VIP included)
  • Cart space +3 per level (201 slots at most)

From your Adventurer Rank

  • Max HP +1% per rank (+6% at Rank A)
  • Drop +1% per rank (+6% at Rank A)
  • Walk cells +2 per rank (+12 at Rank A)

Example (the window below): Base Level 60, Achievement Level 13, Rank F. Max HP +390 and +1%, Max SP +26, EXP / Zeny +13%, Drop +1%, Inventory and Cart space +39, Walk cells +2.

No storage bonus: neither the rank nor the level adds storage space.

The Adventurer Rank window

Adventurer Rank window
Adelaide's window: your rank and your bonuses on the left, the ranks on top, the next rank and its hunt below.
  • Left: your rank, your Achievement Level and all your bonuses.
  • Ranks: the ladder from G to A, with the Achievement Level of each rank and the first monster of its hunt.
  • Next: the two steps of the next rank (the level, then the hunt), each monster of the hunt with its counter (click a monster to open its Codex sheet), and what the next rank gives.
  • The round button: START THE HUNT, then HUNTING... while you hunt, then BECOME RANK when every monster is defeated.
Adventurer Rank badge
On the achievement window, the badge next to your Achievement Level shows your rank. Point at it to see what the next rank asks.

Your rank is also asked by the Masteries: Rank E for Master (Lv 100), Rank D for Hero (Lv 101), Rank C for Legend (Lv 102), Rank B for Half-God (Lv 103).

Reading the achievement window

Achievement Pannel.jpg

The gauge

Achievement EXP.png

The gauge shows the achievement experience you already earned. The number in the circle on the left is your Achievement Level.

The objectives

Achievement Objectives.png

This panel shows the details of an achievement. The number on the right is the experience you gain when you complete it. A chest means the achievement also gives an item.

Reading theme