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Activities, dungeons & events

Main Quest

The Main Quest is the story of DARO. Its first chapter, Main Quest 1: Encounter with Destiny , takes you from a fortune teller in Midgard to Payon Forest,…

Introduction

The Main Quest is the story of DARO. Its first chapter, Main Quest 1: Encounter with Destiny, takes you from a fortune teller in Midgard to Payon Forest, Payon, Alberta and Geffen, in 7 steps.

  • Base Level 86 to start, tutorial done or not
  • 7 steps, shown in your quest log and quest tracker
  • 2 story instances, the last one playable with your party

Feeling lost? Press N, or Alt+N, to call Nava (or type @nava): she tells you what the current step asks and shows you the way. All the steps are also listed in the Codex of the main story quests.

How to start

When you reach Base Level 86, Agatha the fortune teller calls you and the step "Go talk to Agatha" appears. She waits for you in a house in Midgard: a red mark on the Midgard mini-map shows where. Talk to her and look into her crystal ball.

The 7 steps

1/7 - Payon Forest

Go to Payon Forest (pay_fild05), south of the old ruins, around 177, 160. An injured elf lies in the grass. Walk up to her: the scene plays in a private instance, only for you. Listen carefully to what she says.

2/7 - The Exiled Elf

Follow the 5 elven runes carved along the path, north-east of the elf. Walk close to each one, in order: it glows and Nava points to the next. The last rune leads to a clearing and to Orme, an elf who lives alone in the forest (around 219, 279).

3/7 - Whispers and Rumors

Orme wants to know what happened. Find 3 clues, one in each place:

PlaceWho to ask
Payon, the tavernThe hunters. They only talk once you pay a round to the Tavern Keeper: 10,000 zeny.
AlbertaThe traveling merchants
Alberta, the harborThe sailors

Only one witness in each place knows something, and it is not the same one for every player. Ask them all until you get the clue. Orme shows which clues you already have.

4/7 - The Missing Companion

Go back to Orme and tell him what you heard. He sends you to a mage in Geffen.

Reward: Base and Job EXP, scaled to your level.

5/7 - The Mage of Time

Chronomos, the Mage of Time, lives in Geffen, at the top of a quiet house (geffen_in, around 108, 30). He can build a Time Observer, but he needs all of this, brought at once:

Everything is taken when you hand it over. In return you get the Time Observer: it is never used up, and it cannot be dropped, traded or sold.

Once Chronomos has told you his list, Nava shows it too, with how many of each item you already have. Search each item name in the Codex to see where it comes from.

6/7 - Echoes of the Past

Go back to the place where the elf lay in Payon Forest and use the Time Observer from your inventory (within 12 cells of her). It opens the instance Echoes of the Past.

  • Alone, or with your party: party members on the same map within 15 cells of you come along, even if they don't have the quest.
  • You fight 3 waves of Dark Illusions beside the elves. Each wave has 4 monsters, plus 2 per player, 12 at most.
  • No EXP penalty if you die there. Teleport, memo and save are off.
  • The instance lasts 30 minutes at most.

At the end, every player in the vision who has this step moves on, and you all come back to Payon Forest.

7/7 - The Weight of Truth

Go back to Orme and tell him what you saw.

Reward: Base and Job EXP and zeny, scaled to your level, and Elven Ears.

After the quest

Main Quest 1 ends with "To be continued...". The next chapter is not in the game yet.

Keep growing: at Base Level 99, Nazar in the Kugan Library opens the Masteries.

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