Introduction
The Trial of Babel is a tower you climb floor after floor, alone or with a team, to earn Babel Points. You spend them to engrave inscriptions on your weapon.
- 70 Base Level at least
- 101 floors in Ascension, endless in Descension
- 1-5 players: solo, or a team of 2 to 5
- 1 trial every 24 hours

The trial takes place in Babel's Tower, on the heights of Rivendel Town. It has been around for 15 years and changed 4 times, from Mystic RO to Realm RO, GaRO and then DGRO. This fifth version adds team play, but you can still complete it alone.
Two game modes

Archangel Babel
“I represent the will of Archangel Babel on Earth. Prove your strength in the trial the Lord created to choose the Judges... the creatures you will face come from the divine magic of Babel.” Uriel
Trial
Ascension
101 floors · fastest time wins
101 floors. The MvP Babel waits on the last one.
Descension
Endless · deepest floor wins
Endless. Once Babel is defeated at floor -101, you keep going until you or your team are defeated.
Fewer points past floor 120: a floor gives half a point past floor 120, a third past 200, a quarter past 250 and a tenth past 300.
Cooldown and team size
Mode
Solo
Just you
Team
2 - 5 players · leader starts
The party leader starts the trial and every member must be off cooldown.
Cooldown after the trial: 24 h (8 h VIP)
Top 3
One Top 3 for each trial and each mode (Solo, Team): the fastest time wins in Ascension, the deepest floor in Descension.
- You can enter once every 24 hours. The cooldown starts as soon as you start the trial.
- The cooldown is on the account you used, and it covers every kind of trial: Ascension, Descension, Solo or Team.
- VIP accounts have their cooldown reduced by 16 hours.
- In a team, each extra player adds 5 monsters per floor.
A team has it easier, so it earns fewer points: -10% with 2 players, -15% with 3, -20% with 4 and -25% with 5.
Difficulty
You choose the difficulty at the entrance. Each new floor is harder than the previous one. Hard unlocks after your first completion in Normal.
Normal Mode
- Monsters: Level 50 + floor number
- Babel Points: Normal
Hard Mode
Clear Normal
- Monsters: Same level, they hit 25% harder
- Babel Points: +15 Babel Points per floor
Very Hard
Coming soon
Legendary
Coming soon
Optional: pick 2 random races at the entrance. You will then only meet monsters of these 2 races during your run.
Monster races
- Formless
- Undead
- Brute
- Plant
- Insect
- Fish
- Demon
- Demi-Human
- Angel
- Dragon
Choose the races of the monsters with Reroll (2 new races, then wait 11 h) or fight all races.
Inside the tower
- Clear the floor within 5 minutes, or the game is over.
- Every 5 floors, choose one option within 30 seconds: skip the whole next floor, get a full heal, or receive a Babel's Benediction.
- Beat the boss: a boss waits on every 5th floor, except floor 101, which holds the MvP Babel.
- Open the Chest: killing Babel, in Ascension or Descension, makes a special Chest appear with plenty of good rewards.
If any team member chooses to skip, the whole team skips the next floor, and nobody earns points for it.
After 2 minutes on the same floor, your passive HP & SP regeneration drops to 0. This debuff is reset at the end of each floor.
Babel's Benedictions
A benediction is a bonus from one of the gods. It has 3 levels: 10% at level 1, 15% at level 2 and 20% at level 3.
Thor
Attack
- Physical damage +
- Magical damage +
- Special damage +
- Ignore DEF/MDEF +
- Critical damage +
Frigg
Heal
- Items' healing value +
- Skill's healing value +
- HP leech value +
- SP leech value +
- Heal between each floors +
Hermod
Speed
- ASPD +
- Cast -
- ASD -
- Walking speed +
- After hit delay -
- Cooldown -
Loki
Inflict status
- Status when attacking +
- Chances to inflict a status +
- Status duration +
- DoT damage +
- Status in AoE +
Heimdall
Resist status
- Status resistance +
- Chance to resist a status +
- Status duration -
- Chance to reflect a status +
- Status when attacked +
Odin
Defense
- Physical resistance +
- Magical resistance +
- Special resistance +
- DEF/MDEF +
- Critical resistance +
- DoT resistance +
Tyr
Physical autocast
- Mono target physical autocast +
- AoE physical autocast +
- PBAoE physical autocast +
- Defensive physical autocast +
- Operation physical autocast +
Freyja
Magic autocast
- Mono target magical autocast +
- AoE magical autocast +
- PBAoE magical autocast +
- Defensive magical autocast +
- Operation magical autocast +
Bragi
Fortune
- XP +
- Zeny +
- Babel's points +
- Droprate +
- Benediction choice +
- Mob per floor -
Baldr
Defensive autocast
- Mono target autocast when attacked +
- AoE autocast when attacked +
- PBAoE autocast when attacked +
- Defensive autocast when attacked +
- Operation autocast when attacked +
Freyr
Resources
- MaxHP +
- MaxSP +
- MaxLP +
- HP/SP regen +
- SP cost -
Njord
Crit / hit
- Face damage received -
- Damage received when HP are low -
- Hit/Perfect hit +
- Critical +
- Damage against full HP target +
Vali
Thief
- Damage on the back +
- Chance to coma low HP target +
- Flee/Pflee +
- DoT damage +
- Damage if your HP are low +
- Damage against low HP target +
Vidar
Summons
- Summon attack power +
- Summon tank capacity +
- Summon heal power +
- Summon AoE +
- Summon status +
How to earn points
Four ways to earn Babel Points:
Floor cleared
1 point for each floor you complete.
MvP killed
5 points: 1 point for each 20% of HP the boss loses.
Killed by the MvP
1 point for each 20% of HP the MvP lost. Same result if you skip the floor.
Stardust
1 point for each Stardust you give to the Stardust Collector.
Descension has no floor limit: you meet a boss every 5th floor until you die or leave the Tower.
| ID | Name | Effect | Obtention | |
|---|---|---|---|---|
![]() |
8271 | Stardust | Gives 1 Babel Point for each Stardust given to the Stardust Collector. | Kill monsters in Babel |
The Stardust Collector stands at the Babel entrance. Talk to him with Stardust in your inventory to exchange it for points.
Enchant System
An inscription is an enchant engraved on your weapon. The NPC in the basement of Babel engraves or upgrades the inscription of your equipped weapon for Babel Points and Stardust.
- 0 risk: the process never breaks your weapon
- 1 is the level of every new inscription
- 10 levels to upgrade
Getting an inscription

Gabriel
Keeper of the Sanctuary
Inscribe
Random or chosen god
Will of the Gods 25 pts
Random roll: a random god writes. Your 3 favorites come more often.
25 Babel Points. A new roll erases the previous inscription.
Chosen God 500 pts + 100 Stardust
Your choice: you choose who writes.
500 Babel Points and 100 Stardust: you pick the inscription.
Favorites
3 gods, more luck
Random roll with better odds for your 3 favorites. See the Favorites List.
Transfer 1000 pts
To another weapon
Gabriel moves your inscription to another weapon (1000 Babel Points).
The inscription keeps its level; the card in the 4th slot of the other weapon comes back to you.
Erase Free
Remove the inscription
Or Gabriel removes it, for free: the 4th slot becomes free.
A weapon with a Surt Inscription Level 10.
You cannot put a Babel Inscription on a weapon held in the left hand.
The inscription fills the 4th slot of your weapon. On a weapon with 4 slots, the card in that slot is given back to you (also when the inscription is transferred).

Upgrade costs
| Inscription Level | Babel Points | Stardust (ID : 8271) |
|---|---|---|
| Level 0~1 | 25 | 0 |
| Level 1~2 | 50 | 10 |
| Level 2~3 | 75 | 20 |
| Level 3~4 | 100 | 30 |
| Level 4~5 | 125 | 40 |
| Level 5~6 | 150 | 60 |
| Level 6~7 | 200 | 70 |
| Level 7~8 | 250 | 80 |
| Level 8~9 | 300 | 90 |
| Level 9~10 | 400 | 100 |
Favorites List
- Talk to Gabriel and pick your 3 preferred inscriptions.
- Enchant your weapon: the system makes several rolls, and your favorites get a higher chance to come out.
The gods draw up to 5 times and stop as soon as a favorite comes out. Chance to get one of your favorites:
- 10.2% with 1 favorite
- 19.5% with 2 favorites
- 28.1% with 3 favorites
Nothing is guaranteed: a favorite is more likely, never certain.
List of Inscriptions
Each inscription has 10 levels. Jump to the one you want:
Status effects
Hoder: Blind
Hermod: Silence
Mani: Sleeping
Baldr: Stun
Bertcha: Freeze
Jord: Stone
Sol: Burning
Sjnof: Confusion
Byggvir: Poison
Sif: Curse
Vali: Poison, Bleeding, Burning, DoT
Loki: status chance and duration
Freyja: fewer status received
Elements
Damage
Thor: Thunder Storm autocast, Critical
Magni: Bash autocast
Ull: 400% ATK proc, HIT
Vidarr: counter-attack
Hel: Critical Damage, Coma
Irmin: Boss and Large monsters
Tyr: Parrying, ignore DEF/MDEF
Njordr: Critical, Double attack
Odin: ATK/MATK, HP/SP on hit, All Stats
Forseti: targets above 50% HP
Leikn: targets above 50% HP, stops heals
Vor: injured targets
Syn: finishing blows, escaping death
Nott: back damage, Flee, Steal
Delling: below 50% HP
Survival
Frigg: MaxSP
Idunn: MaxHP
Skadi: less damage received
Heimdall: Blocking, Neutral resistance, Devotion
Hrund: reflect, HP drain
Nerthus: HP/SP regeneration, Heal received
Freyr: HP/SP regen on hit
Saeming: Walking Speed, Flee
Utility and support
Hoder Inscription
Inflicts Blind
Lv 1 → 10
Pick a level
- 1 → 10% chance to inflict Blind while being attacked or attacking
- 5 → 50% chance to reflect Blind Status
- Resistance to Blind Status +5 → 50%
- Increases damage on Blind enemies by 3 → 30%
- Bosses and MVPs resist Blind less: their reduction of its chance and duration is lowered by 3 → 33%
Hermod Inscription
Inflicts Silence
Lv 1 → 10
Pick a level
- 1 → 10% chance to inflict Silence while being attacked or attacking
- 5 → 50% chance to reflect Silence Status
- Resistance to Silence Status +5 → 50%
- Increases damage on Silence enemies by 3 → 30%
- Bosses and MVPs resist Silence less: their reduction of its chance and duration is lowered by 3 → 33%
Mani Inscription
Inflicts Sleep
Lv 1 → 10
Pick a level
- 1 → 10% chance to inflict Sleeping while being attacked or attacking
- 5 → 50% chance to reflect Sleeping Status
- Resistance to Sleeping Status +5 → 50%
- Increases damage on Sleeping enemies by 3 → 30%
- Bosses and MVPs resist Sleeping less: their reduction of its chance and duration is lowered by 3 → 33%
Baldr Inscription
Inflicts Stun
Lv 1 → 10
Pick a level
- 1 → 10% chance to inflict Stun while being attacked or attacking
- 5 → 50% chance to reflect Stun Status
- Resistance to Stun Status +5 → 50%
- Increases damage on Stun enemies by 3 → 30%
- Bosses and MVPs resist Stun less: their reduction of its chance and duration is lowered by 3 → 33%
Bertcha Inscription
Inflicts Freeze
Lv 1 → 10
Pick a level
- 1 → 10% chance to inflict Freeze while being attacked or attacking
- 5 → 50% chance to reflect Freeze Status
- Resistance to Freeze Status +5 → 50%
- Increases damage on Freeze enemies by 3 → 30%
- Bosses and MVPs resist Freeze less: their reduction of its chance and duration is lowered by 3 → 33%
Jord Inscription
Inflicts Stone
Lv 1 → 10
Pick a level
- 1 → 10% chance to inflict Stone while being attacked or attacking
- 5 → 50% chance to reflect Stone Status
- Resistance to Stone Status +5 → 50%
- Increases damage on Stone enemies by 3 → 30%
- Bosses and MVPs resist Stone less: their reduction of its chance and duration is lowered by 3 → 33%
Sol Inscription
Inflicts Burning
Lv 1 → 10
Pick a level
- 1 → 10% chance to inflict Burning while being attacked or attacking
- 5 → 50% chance to reflect Burning Status
- Resistance to Burning Status +5 → 50%
- Increases damage on Burning enemies by 3 → 30%
- Bosses and MVPs resist Burning less: their reduction of its chance and duration is lowered by 3 → 33%
Sjnof Inscription
Inflicts Confusion
Lv 1 → 10
Pick a level
- 1 → 10% chance to inflict Confusion while being attacked or attacking
- 5 → 50% chance to reflect Confusion Status
- Resistance to Confusion Status +5 → 50%
- Increases damage on Confusion enemies by 3 → 30%
- Bosses and MVPs resist Confusion less: their reduction of its chance and duration is lowered by 3 → 33%
Byggvir Inscription
Inflicts Poison
Lv 1 → 10
Pick a level
- 1 → 10% chance to inflict Poison while being attacked or attacking
- 5 → 50% chance to reflect Poison Status
- Resistance to Poison Status +5 → 50%
- Increases damage on Poison enemies by 3 → 30%
- Bosses and MVPs resist Poison less: their reduction of its chance and duration is lowered by 3 → 33%
Sif Inscription
Inflicts Curse
Lv 1 → 10
Pick a level
- 1 → 10% chance to inflict Curse while being attacked or attacking
- 5 → 50% chance to reflect Curse Status
- Resistance to Curse Status +5 → 50%
- Increases damage on Curse enemies by 3 → 30%
- Bosses and MVPs resist Curse less: their reduction of its chance and duration is lowered by 3 → 33%
Mimir Inscription
Cheaper skills, longer buffs
Lv 1 → 10
Pick a level
- Reduces Gems/SP/Sphere/Zeny/Scroll costs by 3 → 30%
- Duration of skills +3 → 30%
Vidarr Inscription
Multi-hit damage, autocasts when hit
Lv 1 → 10
Pick a level
- 0.5 → 5% chance to counter-attack with Bowling Bash Lv 3 if physically attacked or Dark Strike Lv 3 if magically attacked
- Damage facing multiple enemies +2 → 20%
Frigg Inscription
Max SP, DEF / MDEF, SP regen
Lv 1 → 10
Pick a level
- MaxSP +1 → 10% +10 → 100% of BaseLevel
- Natural SP Regeneration +3 → 30%
- DEF & MDEF +1 → 5
Idunn Inscription
Max HP, DEF / MDEF, HP regen
- MaxHP +1% + BaseLevel
- Natural HP Regeneration +10%
- DEF & MDEF +1
- MaxHP +2% + BaseLevel x2
- Natural HP Regeneration +20%
- DEF & MDEF +1
- MaxHP +3% + BaseLevel x3
- Natural HP Regeneration +30%
- DEF & MDEF +1
- MaxHP +4% + BaseLevel x4
- Natural HP Regeneration +40%
- DEF & MDEF +2
- MaxHP +5% + BaseLevel x5
- Natural HP Regeneration +50%
- DEF & MDEF +2
- MaxHP +6% + BaseLevel x6
- Natural HP Regeneration +60%
- DEF & MDEF +3
- MaxHP +7% + BaseLevel x7
- Natural HP Regeneration +70%
- DEF & MDEF +3
- MaxHP +8% + BaseLevel x8
- Natural HP Regeneration +80%
- DEF & MDEF +4
- MaxHP +9% + BaseLevel x9
- Natural HP Regeneration +90%
- DEF & MDEF +4
- MaxHP +10% + BaseLevel x10
- Natural HP Regeneration +100%
- DEF & MDEF +5
Thor Inscription
Critical, Thunderstorm autocast
Lv 1 → 10
Pick a level
- 0.5 → 5% chance to autocast Thunder Storm Lv 5 while being attacked or attacking
- Critical +1 → 10 + 1 → 10%
Eir Inscription
Healing, summons, buffs
Lv 1 → 10
Pick a level
- Healing effect +2 → 20%
- Summon power +2 → 20%
- Duration of the buffs and effects you give +2 → 20%
- Attributes skills bonuses +2 → 20% (Spurt, Increase Accuracy, Crazy Uproar, Chase Walk, Nen, Improve Concentration, True Sight)
Hel Inscription
Critical rate and damage, coma
Lv 1 → 10
Pick a level
- Critical Damage +1 → 15%
- Has a chance of inflicting Coma if the target has less than 2 → 20% of MaxHP (Progressive)
- If engraved on Katar : Chance to inflict double critical +1 → 10%
- If engraved on any other type of Weapon : Critical Rate +5 → 50%
Irmin Inscription
Against Large and Boss
Lv 1 → 10
Pick a level
- Increases physical and magical damage against Boss monsters by 1 → 10% and against Large monsters by 1 → 10% (both apply against a large boss)
- Reduces damage from Boss monsters by 1 → 10% and from Large monsters by 1 → 10%
Loki Inscription
Avoid the first hit, statuses
Lv 1 → 10
Pick a level
- Increases chance and duration of abnormal status by 3 → 30%
- 3 → 30% chance of ignoring the first hit received
Magni Inscription
Ignore immunity, Bash autocast
Lv 1 → 10
Pick a level
- 0.5 → 5% chance to autocast Bash Lv 10 on any physical attacks, including Skills
- 2 → 20% chance to ignore stuff immunity from adversaries
Tyr Inscription
Parry, ignore DEF / MDEF
Lv 1 → 10
Pick a level
- Parrying +1.5 → 15%
- Ignore 2 → 20% of DEF/MDEF
Saeming Inscription
Speed and evasion
Lv 1 → 10
Pick a level
- Walking Speed (Cumulative) +1 → 10%
- Physical, Magical, Special Flee +1.5 → 15%
Ull Inscription
HIT, combo autocast
Lv 1 → 10
Pick a level
- 0.5 → 5% chance to inflict 400% ATK on any physical attacks, including Skills (Combo Attack Lv 3)
- Hit +2 → 20, Hit +1 → 10%
Vali Inscription
Poison, burning, bleeding when hit
Lv 1 → 10
Pick a level
- 0.5 → 5% chance each to inflict Poison, Bleeding and Burning on the attacker when being attacked
- DoT (Damage over Time) +3 → 30%
- Bosses and MVPs resist Poison, Bleeding and Burning less: their reduction of chance and duration is lowered by 3 → 33%
Bragi Inscription
Speed, ASPD, cast, delay, cooldown
Lv 1 → 10
Pick a level
- Cast/Delay/Cooldown -1 → 10%
- ASPD +1 → 10%
- Walking Speed +1 → 10%
Heimdall Inscription
Block, Neutral resistance, Devotion
Lv 1 → 10
Pick a level
- Blocking +1.5 → 15%
- Resistance against Neutral +1 → 10%
- Reduces damage received while using Devotion on a player by 1 → 10%
Gersimi Inscription
Zeny, EXP, drops
Lv 1 → 10
Pick a level
- Zeny drop +10 → 100%
- Drop rate +1 → 10%
- EXP rate +2 → 20%
Freyja Inscription
Status resistance
Lv 1 → 10
Pick a level
- Chance and duration of abnormal status received -3 → 30%
- First damage received if unhurt -3 → 30%
Freyr Inscription
HP / SP on hit and when hit
Lv 1 → 10
Pick a level
- HP Regen while attacking or being attacked +0.3 → 3% of MaxHP (CD 1sec), (Even with Skills)
- SP Regen while attacking or being attacked +0.3 → 3% of BaseLevel (+ INT%) (CD 1sec). (Without Skills)
Njordr Inscription
Double attack, critical
Lv 1 → 10
Pick a level
- Critical +1 → 10
- Skill Critical +2 → 20%
- Double attack +1.5 → 15%
Aegir Inscription
Water
Lv 1 → 10
Pick a level
- Water elemental damage +2 → 20% (+2 → 15% on magic skills)
- Water elemental resistance +2 → 20%
- 0.5 → 5% chance to autocast Cold Bolt Lv 3 while attacking
- Add 1 → 10% chance of inflicting Freeze status when being attacked.
Surt Inscription
Fire
Lv 1 → 10
Pick a level
- Fire elemental damage +2 → 20% (+2 → 15% on magic skills)
- Fire elemental resistance +2 → 20%
- 0.5 → 5% chance to autocast Fire Bolt Lv 3 while attacking
- Adds 1 → 10% chance to inflict Burning when being attacked
Ymir Inscription
Wind
Lv 1 → 10
Pick a level
- Wind elemental damage +2 → 20% (+2 → 15% on magic skills)
- Wind elemental resistance +2 → 20%
- 0.5 → 5% chance to autocast Lightning Bolt Lv 3 while attacking
- Add 1 → 10% chance of inflicting Stun status when being attacked
Thjazi Inscription
Earth
Lv 1 → 10
Pick a level
- Earth elemental damage +2 → 20% (+2 → 15% on magic skills)
- Earth elemental resistance +2 → 20%
- 0.5 → 5% chance to autocast Earth Spike Lv 3 while attacking
- Add 1 → 10% chance of inflicting Stone Curse status when being attacked.
Odin Inscription
ATK / MATK, drain
Lv 1 → 10
Pick a level
- ATK/MATK +3 → 30
- Each attack restores 0.2 → 2% of HP/SP, also work on skills
- Each attack increases All Stats by 1 for 7 sec, up to +1 → 10
Skadi Inscription
DOT resistance, no knockback
Lv 1 → 10
Pick a level
- Damage Over Time received -3 → 30%
- Chance to avoid Knock Back +3 → 30%
- After Hit Recovery -3 → 30%
- Damage received if hurt -3 → 30%
- Damage received if facing multiple enemies -2 → 20%
Beyla Inscription
Weight limit, item healing
Lv 1 → 10
Pick a level
- Maximum Weight +3 → 30%
- Stuff resistance to strip and break +3 → 30%
- Healing Items effectiveness +5 → 50% on self
Forseti Inscription
Minimum speed, first strike
Lv 1 → 10
Pick a level
- Walking speed penalties -10 → 100%
- Damage on targets above 50% HP: up to +2 → 25% on an unhurt target, decreasing to 0 at 50% HP (half on magic)
Leikn Inscription
Blocks HP recovery, first strike
Lv 1 → 10
Pick a level
- Damage on targets above 50% HP: up to +2 → 25% on an unhurt target, decreasing to 0 at 50% HP (half on magic)
- 1 → 10% chance of stopping all heals on targets for 5sec while attacking. (chance divided by 2 if using skills)
Nott Inscription
Back damage, Flee, steal
Lv 1 → 10
Pick a level
- Damage coming from the back +2 → 20%
- Flee +2 → 20, Flee +1 → 10%
- Chance to Steal +1 → 10%
Saga Inscription
Songs and dances
Lv 1 → 10
Pick a level
- Songs & Dances bonuses +1.5 → 15%
- Duration of performance +5 → 50%
- Performance SP use -3 → 30%
- Walking speed while performing +2 → 20%
- Perfect Flee +1.5 → 15
Syn Inscription
Final strike
Lv 1 → 10
Pick a level
- Damage received -4 → 40% if escaping death
- Damage inflicted increased by 3 → 30% if the attack can kill the enemy with it
Delling Inscription
Stronger at low HP
Lv 1 → 10
Pick a level
- Below 50% HP, progressive with the HP lost (value × (100 − HP%) / 100): up to 3 → 30% chance to completely avoid an attack, 3 → 30% chance to always hit, Critical +3 → 30
Vor Inscription
Last strike, dual attack
Lv 1 → 10
Pick a level
- Damage on injured targets +4 → 40%, (HP < 50%, progressive)
- Damage facing a single target +1 → 10%
Hrund Inscription
Drain HP, damage return
- Reflects 2% of all damage received
- Drains 0.5% HP (CD 0.5sec)
- Reflects 4% of all damage received
- Drains 1% HP (CD 0.5sec)
- Reflects 6% of all damage received
- Drains 1.5% HP (CD 0.5sec)
- Reflects 8% of all damage received
- Drains 2% HP (CD 0.5sec)
- Reflects 10% of all damage received
- Drains 2.5% HP (CD 0.5sec)
- Reflects 12% of all damage received
- Drains 3% HP (CD 0.5sec)
- Reflects 14% of all damage received
- Drains 3.5% HP (CD 0.5sec)
- Reflects 16% of all damage received
- Drains 4% HP (CD 0.5sec)
- Reflects 18% of all damage received
- Drains 4.5% HP (CD 0.5sec)
- Reflects 20% of all damage received
- Drains 5% HP (CD 0.5sec)
- Osiris Effect (Full HP recovered when revived)
Nerthus Inscription
HP / SP regen, heal received
Lv 1 → 10
Pick a level
- SP regeneration +0.1 → 1% per sec
- HP regeneration +0.1 → 1% per sec
- Heal received +1.5 → 15%
Skirnir Inscription
Buff duration, uninterrupted cast
Lv 1 → 10
Pick a level
- Skills duration +3 → 30%
- Damage received while casting -3 → 30%
- Chance to avoid Cast Cancel +5 → 50%
- Duration of debuffs like Spell Breaker and Sight delay +0.5 → 5sec

Activities, dungeons & events