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Game systems

Benedictions System

Any monster can trigger a benediction when it dies: a mini-boss, a chest, a witch, a poring, an altar...

  • 1.5%chance per kill
  • 36cells: stay close to the monster

Introduction

A benediction is a lucky surprise that can appear each time a monster dies: a boss, a chest, a witch, a Lucky Poring or an altar. It was one of the biggest hits of the Mystic Project, and some players farm just to trigger them.

  • 1.5% chance per monster killed, whatever the type
  • 5 kinds of benedictions
  • 36 cells: stay this close (about 2 screens) when you kill with DoT

If you kill a monster with DoT damage, items are not autolooted, and benedictions never appear if you are not within 36 cells of the monster.

List of all benedictions

Mini-Boss

The monster you kill can spawn a boss version of itself somewhere on the map. Track it down and kill it for a chance at:

  • Card Shards, which you can trade for an Old Card Album
  • Bronze Coins
  • Old Violet Boxes
  • Yggdrasil Seeds
  • Light White or Blue potions

Giant benediction.png

Treasure Chest

A chest full of Zeny. The higher its level, the more it gives.

Chest benediction.png

Charming Witch

A sage on a broom who wanders around until a player comes near. She then flies to you and vanishes, leaving gemstone powders and, with luck, gemstone boxes!

Witch benediction.png

Lucky Poring

Kill it to get a Map Item. The rarer the Poring, the better your chance of a rare item.

Lucky PoringSpawn chance
Common50%
Uncommon30%
Rare15%
Very Rare5%

Options from Map Items and the Benediction System can roll higher bonuses than the ones from the NPC in Midgard. See the Quality System.

Poring benediction.png

Altars of Blessing

An altar can appear anywhere on the map. Each one gives one of 6 bonuses:

Altar of Wisdom

+50% experience per monster killed.

Altar of Youth

+100% natural SP regeneration.

Altar of Combat

+20% to all damage dealt.

Altar of Defense

-30% damage received.

Altar of Hope

+10 to all stats.

Altar of Greed

+100% Zeny per monster killed and +30% drop rate.

Altar benediction.png

Charity System: a benediction for everyone

One generous player can give a benediction to the whole server.

  1. Bring the items: 1 Token of Charity (cash item) and 500 of a specific "etc" item, like Witched Starsand or Moth Dust. It is a simple item to farm.
  2. Give them to a Guard Event. Only a Guard Event can do it: the script checks the items, then deletes them.
  3. Everyone gets the chosen benediction (offerings below).

The effect shows as an icon on the right of your screen. It stays if you log out and back in, and ends with the event. If you log in 1 hour after it started, you still get the hour that is left.

EXP Offering

EXP x2 for 2 hours.

Map Item Rate Offering

Map Item rate +50% for 2 hours.

Benediction Rate Offering

Benediction rate +100% for 2 hours.

Drop Rate Offering

Drop rate x2 for 2 hours.

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