This guide comes from the old wiki and is being reviewed; some details may be out of date. The Codex always shows the current game data.
Introduction
The QPet system has been entirely renewed.
There are 24 base pets.
- Each QPet can evolve when its Intimacy reaches 100%. Each pet offers two choices when evolving, and you can evolve it 3 times.
- A pet has 2 random bonuses at base. Each evolution grants a random bonus option, directly visible on your pet by left-clicking on the QPet item in your inventory.
- You can sacrifice a QPet by talking with the Hat Master. It allows you to use the command @pet to define the skin of your QPet for more style!
A pet can walk like a Homunculus by using Shift + left-click. However, if you are sitting, you can just move it by left-clicking on the floor. It can talk by using @pettalk.
The number of items a pet can handle depends on its evolution:
| Base | 1st Evolution | 2nd Evolution | 3rd Evolution |
| 6 Items handled | 10 Items handled | 12 Items handled | 15 Items handled |
Feeding System
Feeding a Pet by clicking on the
Food item, or through the auto-feeding system, fills the life bar of your QPet.
If a Pet's life bar is empty, it is considered destroyed and you have to give it to the veterinarian for 48 hours in order to cure it.
You can revive a Pet or protect it from death with a specific Cash Shop Item.
You can get Food items by giving etc / misc items to the Pet Breeder. This gives a real purpose to all the items dropped by monsters.
A simple click on the
Food consumes the needed amount and recovers all of the Pet's HP if you have enough Food. You can put Food into your shortcut bar with F12.
A QPet consumes 1800 Food per hour.
- No Evolution: 400 seconds to die, which means 6 minutes and 40 seconds. 1 Food = 1 HP healed, losing 1 HP every 4 seconds.
- 1st Evolution: 700 seconds to die, which means 11 minutes and 40 seconds. 2 Food = 1 HP healed, losing 1 HP every 7 seconds.
- 2nd Evolution: 1000 seconds to die, which means 16 minutes and 40 seconds. 3 Food = 1 HP healed, losing 1 HP every 10 seconds.
- Last Evolution: 1300 seconds to die, which means 21 minutes and 40 seconds. 5 Food = 1 HP healed, losing 1 HP every 13 seconds.
Intimacy Gain
A QPet gets closer to you if you feed it, but it takes more time the more it evolves:
- No Evolution: Intimacy +1 each 30 seconds. 5 minutes grants 1% of max intimacy, meaning it requires 8h to evolve.
- 1st Evolution: Intimacy +1 each 90 seconds. 10 minutes grants 1% of max intimacy, meaning it requires 24h to evolve.
- 2nd Evolution: Intimacy +1 each 180 seconds. 15 minutes grants 1% of max intimacy, meaning it requires 48h to evolve.
- Last Evolution: Intimacy +1 each 240 seconds. 25 minutes grants 1% of max intimacy, meaning it requires 64h to reach max intimacy.
How to get a pet?
You need to get an Unknown Egg as a drop. The drop percentage is different on every monster and depends on its level and your level: the higher your level and the higher the monster's level, the higher the drop percentage. The Cash Shop item
Pet Bait increases your chances of getting an Unknown Egg.
With an Unknown Egg in your inventory, talk to the Pet Breeder and identify it with his help. You then have to raise it by feeding the Egg until it is full. Once your egg is ready to hatch, go and see the Pet Breeder to hatch it.
Another alternative is to give 10 Unknown Eggs to the Pet Breeder and get a specific QPet in return.
Appearances of all the different eggs
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Pet Status & Evolutions
A pet gets 2 random bonuses when the egg hatches. The QPet you obtain depends on the bonuses you got.
You can't evolve your QPet before its intimacy reaches 100%. You can check the intimacy by right-clicking on your Pet then choosing Pet Status. The percentage is shown in your chat box.
Each evolution grants you an additional bonus depending on the
Evolution Seed you use on your QPet.
Cash Shop Items
| Item | Effects |
Seed of Oblivion | You can choose which bonus you want to forget and get another one randomly. |
Miraculous Seed | You can pick another Bonus category when evolving your QPet, this will give you a random bonus from that category. |
Pet Elixir | Uses the Refine System to give one additional life to the Pet: it won't die but loses one refine level instead. |
Pet Antidote | Allows the Pet to drink another additional Elixir. |
Pet Resurrect | Instantly revives a Pet that died. |
Costumes Special Evolution | Disguise your QPet into its Costumed version. |
List of all Pets
Tendrillion & Queen Scaraba are GM QPets only: you can't get them through this system.
You can costume your QPets depending on the one you have:
- Appearance with Cash Shop Item requires a
Costume Special Evolution, which can be bought in the Cash Shop.
- Appearance with Costume Item requires
Accessory Lvl 1,
Accessory Lvl 2 or
Accessory Lvl 3.
Strength & Dexterity: Andre QPet
If you get an Andre, you will have to make it evolve with Strength & Dexterity Seeds. You can see all the information about Andre in the table below.
| Stage | Seeds (STR / DEX) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Andre | Piere | - |
| 1st Evolution | 2/1 | Scorpion | Iron Fist | - |
| 1st Evolution | 1/2 | Familiar | Drainliar | - |
| 2nd Evolution | 3/1 | Mantis | Killer Mantis | - |
| 2nd Evolution | 2/2 | Wormtail | Stem Worm | - |
| 2nd Evolution | 1/3 | Papilla | Cyan Papilla | - |
| 3rd Evolution | Special | Angra Mantis | - | Pink Papilla, Emelit |
Bonus effects from Seeds
| Strength Seed | Dexterity Seed |
| Physical damage +2~4% | 5~10% chance of ignoring a break/strip immunity |
| Maximum Weight +5~15% | Double Attack chance +3~6% |
| ATK +5~20 | HIT +5~15 |
| ATK2 +10~40 | Critical damage +2~4% |
| Short range critical +2~4 | Perfect Hit +3~7% |
| 1~3% chance to break armor when attacking | Cast time -2~5% |
| 5~15% chance of ignoring pushback | Special (misc) damage +2~4% |
| Front physical damage +2~4% | Ignore 3~6% of physical and magical defense |
| ATK damage when HP Low +10~20% | Critical long range +2~4 |
| Damage facing multiple enemies +3~5% | DEX +1~3 |
| STR +1~3 | |
Strength & Vitality: Savage Babe QPet
| Stage | Seeds (STR / VIT) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Savage Babe | - | - |
| 1st Evolution | 2/1 | Ambernite | Electric Snail | - |
| 1st Evolution | 1/2 | Savage | Gullinbursti | - |
| 2nd Evolution | 3/1 | Horn | Beetle | - |
| 2nd Evolution | 2/2 | Comodo | Green Iguana | - |
| 2nd Evolution | 1/3 | Bigfoot | Sasquatch | - |
| 3rd Evolution | Special | Executioner | - | Tikbalang, Bandit Buffalo, Tirfing |
Bonus effects from Seeds
| Strength Seed | Vitality Seed |
| Physical damage +2~4% | Physical damage resistance +2~5% |
| Maximum Weight +5~15% | MaxHP +2~5% |
| ATK +5~20 | HP Regeneration +15~30 |
| ATK2 +10~40 | After Hit Delay -4~8 |
| Short range critical +2~4 | DEF +1~3 |
| 1~3% chance to break armor when attacking | MaxHP +BaseLevel*2~6 |
| 5~15% chance of ignoring pushback | DEF2 +10~25% |
| Front physical damage +2~4% | Increases Healing items +4~8% |
| ATK damage when HP Low +10~20% | Increases Healing received +4~8% |
| Damage facing multiple enemies +3~5% | Cast Cancel resistance +5~15% |
| STR +1~3 | 5~15% chance of resistance against break/strip |
| VIT +1~3 |
Strength & Agility: Baby Desert Wolf QPet
| Stage | Seeds (STR / AGI) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Baby Desert Wolf | - | - |
| 1st Evolution | 2/1 | Wolf | Frozen Wolf | - |
| 1st Evolution | 1/2 | Baby Leopard | Roween | - |
| 2nd Evolution | 3/1 | Matyr | Hell Poodle | - |
| 2nd Evolution | 2/2 | Galion | Coyote | - |
| 2nd Evolution | 1/3 | Hillslion | Garm Baby | - |
| 3rd Evolution | Special | Eddga | - | Garm, Warg |
Bonus effects from Seeds
| Strength Seed | Agility Seed |
| Physical damage +2~4% | Damage from the back +3~6% |
| Maximum Weight +5~15% | Flee +5~12 |
| ATK +5~20 | Walking speed +2~5% |
| ATK2 +10~40 | ASPD +1~4% |
| Short range critical +2~4 | After Skill Delay -2~5% |
| 1~3% chance to break armor when attacking | Physical Perfect Flee +2~5 |
| 5~15% chance of ignoring pushback | Magical Perfect Flee +2~5 |
| Front physical damage +2~4% | All Perfect Flee +1~3 |
| ATK damage when HP Low +10~20% | Reduces walking speed penalties by 15~35% |
| Damage facing multiple enemies +3~5% | AGI +1~3 |
| STR +1~3 | |
Strength & Intelligence: Draco QPet
| Stage | Seeds (STR / INT) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Draco | - | - |
| 1st Evolution | 2/1 | Sky Petite | Earth Petite | - |
| 1st Evolution | 1/2 | Sky Deleter | Earth Deleter | - |
| 2nd Evolution | 3/1 | Green Ferus | Pink Ferus | - |
| 2nd Evolution | 2/2 | Blue Acidus | Black Acidus | - |
| 2nd Evolution | 1/3 | Gold Acidus | White Acidus | - |
| 3rd Evolution | Special | Buwaya | - | Salamander, Bone Acidus, Metal Dragon |
Bonus effects from Seeds
| Strength Seed | Intelligence Seed |
| Physical damage +2~4% | Damage received while casting reduced by 5~15% |
| Maximum Weight +5~15% | Increases Healing skills by 2~4% |
| ATK +5~20 | MDEF2 +10~25% |
| ATK2 +10~40 | Increases Magical damage by 2~4% |
| Short range critical +2~4 | MaxSP +2~5% |
| 1~3% chance to break armor when attacking | SP Regeneration +10~20% |
| 5~15% chance of ignoring pushback | MATKmax +5~20 |
| Front physical damage +2~4% | MDEF +1~3 |
| ATK damage when HP Low +10~20% | EXP gained +5~10% |
| Damage facing multiple enemies +3~5% | MaxSP +BaseLevel*0.2~0.6 |
| STR +1~3 | Increases attributes bonuses from skills by 5~15% |
| 15~30% chance to do not consume a scroll |
| MATK damage when SP Low +5~15% |
| INT +1~3 |
Strength & Luck: Tarou QPet
| Stage | Seeds (STR / LUK) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Tarou | Cramp | - |
| 1st Evolution | 2/1 | Yoyo | Choco | - |
| 1st Evolution | 1/2 | Punk | Neo Punk | - |
| 2nd Evolution | 3/1 | Smokie (Gives Perfect Hide) | - | - |
| 2nd Evolution | 2/2 | Coco | Chipmunk | - |
| 2nd Evolution | 1/3 | Sandman | Sandy | - |
| 3rd Evolution | Special | Phreeoni | - | Rata, Domovoi |
Bonus effects from Seeds
| Strength Seed | Luck Seed |
| Physical damage +2~4% | Critical +2~4 |
| Maximum Weight +5~15% | Critical resistance +5~10% |
| ATK +5~20 | Increases resistance to all status by 5~10% |
| ATK2 +10~40 | Increases chance of inflicting status by +3~7% |
| Short range critical +2~4 | Drop rate +2~5% |
| 1~3% chance to break armor when attacking | Zeny gained from monsters +15~25% |
| 5~15% chance of ignoring pushback | Perfect Flee +3~5 |
| Front physical damage +2~4% | 10~20% chance of ignoring ammo/spirit/gemstone cost |
| ATK damage when HP Low +10~20% | Increases damage from DoT +3~7% |
| Damage facing multiple enemies +3~5% | High Critical rate +3~7% |
| STR +1~3 | LUK +1~3 |
Vitality & Dexterity: Hornet QPet
| Stage | Seeds (VIT / DEX) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Hornet | Green Hornet | - |
| 1st Evolution | 2/1 | Stainer | Brilight | - |
| 1st Evolution | 1/2 | Dustiness | Fire Moth | - |
| 2nd Evolution | 3/1 | Argos | Giant Spider | - |
| 2nd Evolution | 2/2 | Bloody Butterfly | - | - |
| 2nd Evolution | 1/3 | Giant Hornet | - | - |
| 3rd Evolution | Special | Mistress | - | Sera, Mos |
Bonus effects from Seeds
| Vitality Seed | Dexterity Seed |
| Physical damage resistance +2~5% | 5~10% chance of ignoring a break/strip immunity |
| MaxHP +2~5% | Double Attack chance +3~6% |
| HP Regeneration +15~30 | HIT +5~15 |
| After Hit Delay -4~8 | Critical damage +2~4% |
| DEF +1~3 | Perfect Hit +3~7% |
| MaxHP +BaseLevel*2~6 | Cast time -2~5% |
| DEF2 +10~25% | Special (misc) damage +2~4% |
| Increases Healing items +4~8% | Ignore 3~6% of physical and magical defense |
| Increases Healing received +4~8% | Critical long range +2~4 |
| Cast Cancel resistance +5~15% | DEX +1~3 |
| 5~15% chance of resistance against break/strip | |
| VIT +1~3 | |
Vitality & Agility: Picky QPet
| Stage | Seeds (VIT / AGI) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Picky | Picky | - |
| 1st Evolution | 2/1 | Chonchon | Steel Chonchon | - |
| 1st Evolution | 1/2 | Condor | Fire Condor | - |
| 2nd Evolution | 3/1 | Cendrawasih | - | - |
| 2nd Evolution | 2/2 | Peco Peco | - | - |
| 2nd Evolution | 1/3 | Toucan | Galapago | - |
| 3rd Evolution | Special | Menblatt | - | Grand Peco, Owl, Hunter Fly |
Bonus effects from Seeds
| Vitality Seed | Agility Seed |
| Physical damage resistance +2~5% | Damage from the back +3~6% |
| MaxHP +2~5% | Flee +5~12 |
| HP Regeneration +15~30 | Walking speed +2~5% |
| After Hit Delay -4~8 | ASPD +1~4% |
| DEF +1~3 | After Skill Delay -2~5% |
| MaxHP +BaseLevel*2~6 | Physical Perfect Flee +2~5 |
| DEF2 +10~25% | Magical Perfect Flee +2~5 |
| Increases Healing items +4~8% | All Perfect Flee +1~3 |
| Increases Healing received +4~8% | Reduces walking speed penalties by 15~35% |
| Cast Cancel resistance +5~15% | AGI +1~3 |
| 5~15% chance of resistance against break/strip | |
| VIT +1~3 | |
Vitality & Intelligence: Woodie QPet
| Stage | Seeds (VIT / INT) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Woodie | Willow | - |
| 1st Evolution | 2/1 | Garden Keeper | Simbatta | - |
| 1st Evolution | 1/2 | Elder Willow | Gibbet | - |
| 2nd Evolution | 3/1 | Sage Worm | - | - |
| 2nd Evolution | 2/2 | Wooden Golem | Wood Warrior | - |
| 2nd Evolution | 1/3 | Wood Goblin | Airboat Tree | - |
| 3rd Evolution | Special | Dryad | - | Engkanto, Wooden Fairy |
Bonus effects from Seeds
| Vitality Seed | Intelligence Seed |
| Physical damage resistance +2~5% | Damage received while casting reduced by 5~15% |
| MaxHP +2~5% | Increases Healing skills by 2~4% |
| HP Regeneration +15~30 | MDEF2 +10~25% |
| After Hit Delay -4~8 | Increases Magical damage by 2~4% |
| DEF +1~3 | MaxSP +2~5% |
| MaxHP +BaseLevel*2~6 | SP Regeneration +10~20% |
| DEF2 +10~25% | MATKmax +5~20 |
| Increases Healing items +4~8% | MDEF +1~3 |
| Increases Healing received +4~8% | EXP gained +5~10% |
| Cast Cancel resistance +5~15% | MaxSP +BaseLevel*0.2~0.6 |
| 5~15% chance of resistance against break/strip | Increases attributes bonuses from skills by 5~15% |
| VIT +1~3 | 15~30% chance to do not consume a scroll |
| MATK damage when SP Low +5~15% |
| INT +1~3 |
Vitality & Luck: Fabre QPet
| Stage | Seeds (VIT / LUK) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Fabre | Dr Fabre | - |
| 1st Evolution | 2/1 | Rocker | Metaller | - |
| 1st Evolution | 1/2 | Creamy | Creamy Fear | - |
| 2nd Evolution | 3/1 | Miming | Tamadora | - |
| 2nd Evolution | 2/2 | Caramel | Taffy | - |
| 2nd Evolution | 1/3 | Vitata | - | - |
| 3rd Evolution | Special | Jungoliant | - | Maya Purple, Ungoliant, Bookworm |
Bonus effects from Seeds
| Vitality Seed | Luck Seed |
| Physical damage resistance +2~5% | Critical +2~4 |
| MaxHP +2~5% | Critical resistance +5~10% |
| HP Regeneration +15~30 | Increases resistance to all status by 5~10% |
| After Hit Delay -4~8 | Increases chance of inflicting status by +3~7% |
| DEF +1~3 | Drop rate +2~5% |
| MaxHP +BaseLevel*2~6 | Zeny gained from monsters +15~25% |
| DEF2 +10~25% | Perfect Flee +3~5 |
| Increases Healing items +4~8% | 10~20% chance of ignoring ammo/spirit/gemstone cost |
| Increases Healing received +4~8% | Increases damage from DoT +3~7% |
| Cast Cancel resistance +5~15% | High Critical rate +3~7% |
| 5~15% chance of resistance against break/strip | LUK +1~3 |
| VIT +1~3 | |
Dexterity & Agility: Thief Bug QPet
| Stage | Seeds (DEX / AGI) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Thief bug | Kukre | - |
| 1st Evolution | 2/1 | Snake | Side Winder | - |
| 1st Evolution | 1/2 | Male Thief Bug | Brong G | - |
| 2nd Evolution | 3/1 | Isis | Little Isis | - |
| 2nd Evolution | 2/2 | Hodremlin | Red Hodremlin | - |
| 2nd Evolution | 1/3 | Dragon Tail | - | - |
| 3rd Evolution | Special | Golden Thief Bug | - | Luciola Vespa, Boitata |
Bonus effects from Seeds
| Dexterity Seed | Agility Seed |
| 5~10% chance of ignoring a break/strip immunity | Damage from the back +3~6% |
| Double Attack chance +3~6% | Flee +5~12 |
| HIT +5~15 | Walking speed +2~5% |
| Critical damage +2~4% | ASPD +1~4% |
| Perfect Hit +3~7% | After Skill Delay -2~5% |
| Cast time -2~5% | Physical Perfect Flee +2~5 |
| Special (misc) damage +2~4% | Magical Perfect Flee +2~5 |
| Ignore 3~6% of physical and magical defense | All Perfect Flee +1~3 |
| Critical long range +2~4 | Reduces walking speed penalties by 15~35% |
| DEX +1~3 | AGI +1~3 |
Dexterity & Intelligence: Mimic QPet
| Stage | Seeds (DEX / INT) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Mimic | Nightmare Mimic | - |
| 1st Evolution | 2/1 | Alarm | Big Bell | - |
| 1st Evolution | 1/2 | Rideword | - | - |
| 2nd Evolution | 3/1 | Ancient Mimic | - | - |
| 2nd Evolution | 2/2 | Clock | - | - |
| 2nd Evolution | 1/3 | Deathword | Book of Death | - |
| 3rd Evolution | Special | Elder | - | Treasure Mimic, Eldest, Clock Tower Manager |
Bonus effects from Seeds
| Dexterity Seed | Intelligence Seed |
| 5~10% chance of ignoring a break/strip immunity | Damage received while casting reduced by 5~15% |
| Double Attack chance +3~6% | Increases Healing skills by 2~4% |
| HIT +5~15 | MDEF2 +10~25% |
| Critical damage +2~4% | Increases Magical damage by 2~4% |
| Perfect Hit +3~7% | MaxSP +2~5% |
| Cast time -2~5% | SP Regeneration +10~20% |
| Special (misc) damage +2~4% | MATKmax +5~20 |
| Ignore 3~6% of physical and magical defense | MDEF +1~3 |
| Critical long range +2~4 | EXP gained +5~10% |
| DEX +1~3 | MaxSP +BaseLevel*0.2~0.6 |
| Increases attributes bonuses from skills by 5~15% |
| 15~30% chance to do not consume a scroll |
| MATK damage when SP Low +5~15% |
| INT +1~3 |
Dexterity & Luck: Roda Frog QPet
| Stage | Seeds (DEX / LUK) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Roda Frog | Sweet Frog | - |
| 1st Evolution | 2/1 | Spore | Dr Spore | - |
| 1st Evolution | 1/2 | Caterpillar | Tri Joint | - |
| 2nd Evolution | 3/1 | Poison Toad | - | - |
| 2nd Evolution | 2/2 | Aunoe | Fanat | - |
| 2nd Evolution | 1/3 | Argiope | Ancient Worm | - |
| 3rd Evolution | Special | Centipede | - | Mechaspider, Dolomedes |
Bonus effects from Seeds
| Dexterity Seed | Luck Seed |
| 5~10% chance of ignoring a break/strip immunity | Critical +2~4 |
| Double Attack chance +3~6% | Critical resistance +5~10% |
| HIT +5~15 | Increases resistance to all status by 5~10% |
| Critical damage +2~4% | Increases chance of inflicting status by +3~7% |
| Perfect Hit +3~7% | Drop rate +2~5% |
| Cast time -2~5% | Zeny gained from monsters +15~25% |
| Special (misc) damage +2~4% | Perfect Flee +3~5 |
| Ignore 3~6% of physical and magical defense | 10~20% chance of ignoring ammo/spirit/gemstone cost |
| Critical long range +2~4 | Increases damage from DoT +3~7% |
| DEX +1~3 | High Critical rate +3~7% |
| LUK +1~3 |
Agility & Intelligence: Plankton QPet
| Stage | Seeds (AGI / INT) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Plankton | Neo Plankton | - |
| 1st Evolution | 2/1 | Phen | Red Phen | - |
| 1st Evolution | 1/2 | Marina | Marse | - |
| 2nd Evolution | 3/1 | Deviace | Marc | - |
| 2nd Evolution | 2/2 | Obeaune | Iara | - |
| 2nd Evolution | 1/3 | Merman | - | - |
| 3rd Evolution | Special | Sedora | - | Aqua Elemental, Rhyncho, Papare |
Bonus effects from Seeds
| Agility Seed | Intelligence Seed |
| Damage from the back +3~6% | Damage received while casting reduced by 5~15% |
| Flee +5~12 | Increases Healing skills by 2~4% |
| Walking speed +2~5% | MDEF2 +10~25% |
| ASPD +1~4% | Increases Magical damage by 2~4% |
| After Skill Delay -2~5% | MaxSP +2~5% |
| Physical Perfect Flee +2~5 | SP Regeneration +10~20% |
| Magical Perfect Flee +2~5 | MATKmax +5~20 |
| All Perfect Flee +1~3 | MDEF +1~3 |
| Reduces walking speed penalties by 15~35% | EXP gained +5~10% |
| AGI +1~3 | MaxSP +BaseLevel*0.2~0.6 |
| Increases attributes bonuses from skills by 5~15% |
| 15~30% chance to do not consume a scroll |
| MATK damage when SP Low +5~15% |
| INT +1~3 |
Agility & Luck: Whisper QPet
| Stage | Seeds (AGI / LUK) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Whisper | Green Whisper | - |
| 1st Evolution | 2/1 | Giant Whisper | The Paper | - |
| 1st Evolution | 1/2 | Dokebi | Am Mut | - |
| 2nd Evolution | 3/1 | Ghostring | - | - |
| 2nd Evolution | 2/2 | Banshee | - | - |
| 2nd Evolution | 1/3 | Loli Ruri | - | - |
| 3rd Evolution | Special | Zealotus | - | Bluemoon Loli Ruri, Golden Zealotus, Banshee Master |
Bonus effects from Seeds
| Agility Seed | Luck Seed |
| Damage from the back +3~6% | Critical +2~4 |
| Flee +5~12 | Critical resistance +5~10% |
| Walking speed +2~5% | Increases resistance to all status by 5~10% |
| ASPD +1~4% | Increases chance of inflicting status by +3~7% |
| After Skill Delay -2~5% | Drop rate +2~5% |
| Physical Perfect Flee +2~5 | Zeny gained from monsters +15~25% |
| Magical Perfect Flee +2~5 | Perfect Flee +3~5 |
| All Perfect Flee +1~3 | 10~20% chance of ignoring ammo/spirit/gemstone cost |
| Reduces walking speed penalties by 15~35% | Increases damage from DoT +3~7% |
| AGI +1~3 | High Critical rate +3~7% |
| LUK +1~3 |
Intelligence & Luck: Sohee QPet
| Stage | Seeds (INT / LUK) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Sohee | - | - |
| 1st Evolution | 2/1 | Miyabi Ningyo | - | - |
| 1st Evolution | 1/2 | Marionette | Christmas Marionette | - |
| 2nd Evolution | 3/1 | Wicked Nymph | - | - |
| 2nd Evolution | 2/2 | Succubus | - | - |
| 2nd Evolution | 1/3 | Incubus | - | - |
| 3rd Evolution | Special | Bacsojin | - | Soheon, Green Bacsojin |
Bonus effects from Seeds
| Intelligence Seed | Luck Seed |
| Damage received while casting reduced by 5~15% | Critical +2~4 |
| Increases Healing skills by 2~4% | Critical resistance +5~10% |
| MDEF2 +10~25% | Increases resistance to all status by 5~10% |
| Increases Magical damage by 2~4% | Increases chance of inflicting status by +3~7% |
| MaxSP +2~5% | Drop rate +2~5% |
| SP Regeneration +10~20% | Zeny gained from monsters +15~25% |
| MATKmax +5~20 | Perfect Flee +3~5 |
| MDEF +1~3 | 10~20% chance of ignoring ammo/spirit/gemstone cost |
| EXP gained +5~10% | Increases damage from DoT +3~7% |
| MaxSP +BaseLevel*0.2~0.6 | High Critical rate +3~7% |
| Increases attributes bonuses from skills by 5~15% | LUK +1~3 |
| 15~30% chance to do not consume a scroll | |
| MATK damage when SP Low +5~15% | |
| INT +1~3 | |
Both Random: Poring or Drops QPet
| Stage | Seeds (Random / Random) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Poring | - | - |
| Base | 1/1 | Drops | - | - |
| 1st Evolution | 2/1 | Mastering | Santa Poring | - |
| 1st Evolution | 2/1 | Eggring | - | - |
| 1st Evolution | 1/2 | Marin | - | - |
| 1st Evolution | 1/2 | Poporing | Leafring | - |
| 2nd Evolution | 3/1 | Angeling | - | - |
| 2nd Evolution | 2/2 | Deviling | - | - |
| 2nd Evolution | 1/3 | Pouring | - | - |
| 3rd Evolution | Special | Archangeling | - | Pink Angelgolt, Blue Angelgolt, Skeggiold |
You won't get the same Attribute either with Both Random Status. In fact, you can't get an AGI & AGI QPet for example.
This bonus doesn't change through evolution. You will get a Poring or a Drops with the same bonuses for its whole life!
However, you can still use a Miracle Seed to change the next bonus you will get!
See the complete list of available bonuses
Dark & Random: Deviruchi QPet
| Stage | Seeds (Dark / Random) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Deviruchi | Diabolic | - |
| 1st Evolution | 2/1 | Flame Skull | - | - |
| 1st Evolution | 1/2 | Quve | Disguise | - |
| 2nd Evolution | 3/1 | Thanatos Dolor | - | - |
| 2nd Evolution | 2/2 | Wanderer | - | - |
| 2nd Evolution | 1/3 | Baphomet Jr. | - | - |
| 3rd Evolution | Special | Skogul | - | Holy Skogul, Cyan Dolor, Corrupted Wanderer |
Bonus effects
| Dark |
| 3~7% chance of auto-casting Dark Strike Lv 3 when attacking |
| 3~7% chance of auto-casting Dark Strike Lv 3 when being attacked |
| Increases Dark damage by 2~4% |
| Resistance against Dark Element +10~20% |
| 4~7% chance of inflicting Curse when attacking |
| 1~3% chance of auto-casting Grand Cross of Darkness Lv 2 when attacking |
| Damage against Dark monster +3~7% |
| Resistance against Dark monsters +6~14% |
This bonus doesn't change through evolution. You will get a Deviruchi with Dark & another bonus for its whole life!
However, you can still use a Miracle Seed to change the next bonus you will get!
See the complete list of available bonuses
Undead & Random: Skeleton QPet
| Stage | Seeds (Undead / Random) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Skeleton | Weak Skeleton | - |
| 1st Evolution | 2/1 | Munak | Bongun | - |
| 1st Evolution | 1/2 | Mummy | Mummy Girl | - |
| 2nd Evolution | 3/1 | Hyegun | - | - |
| 2nd Evolution | 2/2 | Ancient Mummy | - | - |
| 2nd Evolution | 1/3 | Verit | - | - |
| 3rd Evolution | Special | Anubis | - | Pharaoh, Osiris |
Bonus effects
| Undead |
| 3~7% chance of auto-casting Undead Attack Lv 3 when attacking |
| 3~7% chance of auto-casting Undead Attack Lv 3 when being attacked |
| Increases Undead damage by 2~4% |
| Resistance against Undead Element +10~20% |
| 4~7% chance of inflicting Confusion when attacking |
| 1~3% chance of auto-casting Quagmire Lv 2 when being attacked |
| Damage against Undead monster +3~7% |
| Resistance against Undead monsters +6~14% |
This bonus doesn't change through evolution. You will get a Skeleton with Undead & another bonus for its whole life!
However, you can still use a Miracle Seed to change the next bonus you will get!
See the complete list of available bonuses
Neutral & Random: Porcellio QPet
| Stage | Seeds (Neutral / Random) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Porcellio | Dead Porcellio | - |
| 1st Evolution | 2/1 | Raydric | Raydric Archer | - |
| 1st Evolution | 1/2 | Orc Warrior | Orc Lady | - |
| 2nd Evolution | 3/1 | Gold Two-Horn Scaraba | Antler Scaraba | - |
| 2nd Evolution | 2/2 | Tamruan | - | - |
| 2nd Evolution | 1/3 | Naga | Stone Naga | - |
| 3rd Evolution | Special | White Knight | - | Orc Hero, Holy Khalitzburg, Orc Baby |
Bonus effects
| Neutral |
| 3~7% chance of auto-casting Bash Lv 3 when attacking |
| 3~7% chance of auto-casting Bash Lv 3 when being attacked |
| Increases Neutral damage by 2~4% |
| Resistance against Neutral Element +2~4% |
| 4~7% chance of inflicting Stun when attacking |
| 1~3% chance of auto-casting Bowling Bash Lv 2 when attacking |
| Damage against Neutral monster +3~7% |
| Resistance against Neutral monsters +6~14% |
This bonus doesn't change through evolution. You will get a Porcellio with Neutral & another bonus for its whole life!
However, you can still use a Miracle Seed to change the next bonus you will get!
See the complete list of available bonuses
Holy & Random: Lunatic QPet
| Stage | Seeds (Holy / Random) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Lunatic | Cottony | - |
| 1st Evolution | 2/1 | Leaf Cat | Pitaya | - |
| 1st Evolution | 1/2 | Lude | Lude | - |
| 2nd Evolution | 3/1 | Wild Rose | - | - |
| 2nd Evolution | 2/2 | Rudo | - | - |
| 2nd Evolution | 1/3 | Garden Watcher | Fake Angel | - |
| 3rd Evolution | Special | Alice | - | Aliza, Alicel, Wild Rider |
Bonus effects
| Holy |
| 3~7% chance of auto-casting Holy Light Lv 3 when attacking |
| 3~7% chance of auto-casting Holy Light Lv 3 when being attacked |
| Increases Holy damage by 2~4% |
| Resistance against Holy Element +10~20% |
| 4~7% chance of inflicting Blind when attacking |
| 1~3% chance of auto-casting Grand Cross Lv 2 when attacking |
| Damage against Holy monster +3~7% |
| Resistance against Holy monsters +6~14% |
This bonus doesn't change through evolution. You will get a Lunatic with Holy & another bonus for its whole life!
However, you can still use a Miracle Seed to change the next bonus you will get!
See the complete list of available bonuses
Fire & Random: Horong QPet
| Stage | Seeds (Fire / Random) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Horong | Gajomart | - |
| 1st Evolution | 2/1 | Blazer | Dark Shadow | - |
| 1st Evolution | 1/2 | Explosion | Explosion H | - |
| 2nd Evolution | 3/1 | Nine Tail | - | - |
| 2nd Evolution | 2/2 | Fire Imp | - | - |
| 2nd Evolution | 1/3 | Heater | - | - |
| 3rd Evolution | Special | Cat o' Nine Tails | - | Moonlight Flower, Mini Moonlight, Rubylit |
Bonus effects
| Fire |
| 3~7% chance of auto-casting Fire Bolt Lv 3 when attacking |
| 3~7% chance of auto-casting Fire Bolt Lv 3 when being attacked |
| Increases Fire damage by 2~4% |
| Resistance against Fire Element +10~20% |
| 4~7% chance of inflicting Burning when attacking |
| 1~3% chance of auto-casting Lord of Vermilion Lv 2 when attacking |
| Damage against Fire monster +3~7% |
| Resistance against Fire monsters +6~14% |
This bonus doesn't change through evolution. You will get a Horong with Fire & another bonus for its whole life!
However, you can still use a Miracle Seed to change the next bonus you will get!
See the complete list of available bonuses
Water & Random: Small Octopus QPet
| Stage | Seeds (Water / Random) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Small Octopus | Cute Octopus | - |
| 1st Evolution | 2/1 | Siroma | - | - |
| 1st Evolution | 1/2 | Piranha | Red Piranha | - |
| 2nd Evolution | 3/1 | Snowier | - | - |
| 2nd Evolution | 2/2 | Freezer | - | - |
| 2nd Evolution | 1/3 | Fur Seal | Sea Otter | - |
| 3rd Evolution | Special | Turtle General | - | Red Turtle General, Sapphilit, Ice Titan |
Bonus effects
| Water |
| 3~7% chance of auto-casting Cold Bolt Lv 3 when attacking |
| 3~7% chance of auto-casting Cold Bolt Lv 3 when being attacked |
| Increases Water Element damage by 2~4% |
| Resistance against Water Element +10~20% |
| 4~7% chance of inflicting Freeze Status when attacking |
| 1~3% chance of auto-casting Storm Gust Lv 2 when attacking |
| Damage against Water monster +3~7% |
| Resistance against Water monsters +6~14% |
This bonus doesn't change through evolution. You will get a Small Octopus with Water & another bonus for its whole life!
However, you can still use a Miracle Seed to change the next bonus you will get!
See the complete list of available bonuses
Wind & Random: Goblin QPet
| Stage | Seeds (Wind / Random) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Goblin | Goblin Archer | - |
| 1st Evolution | 2/1 | Kobold | Kobold Archer | - |
| 1st Evolution | 1/2 | Beholder | Watcher | - |
| 2nd Evolution | 3/1 | Civil Servant | - | - |
| 2nd Evolution | 2/2 | Permeter | - | - |
| 2nd Evolution | 1/3 | Marduk | Bathory | - |
| 3rd Evolution | Special | Wind Ghost | - | Ice Ghost, Topalit |
Bonus effects
| Wind |
| 3~7% chance of auto-casting Lightning Bolt Lv 3 when attacking |
| 3~7% chance of auto-casting Lightning Bolt Lv 3 when being attacked |
| Increases Wind damage by 2~4% |
| Resistance against Wind Element +10~20% |
| 4~7% chance of inflicting Silence when attacking |
| 1~3% chance of auto-casting Thunderstorm Lv 2 when attacking |
| Damage against Wind monster +3~7% |
| Resistance against Wind monsters +6~14% |
This bonus doesn't change through evolution. You will get a Goblin with Wind & another bonus for its whole life!
However, you can still use a Miracle Seed to change the next bonus you will get!
See the complete list of available bonuses
Earth & Random: Rafflesia QPet
| Stage | Seeds (Earth / Random) | QPet | Appearance with Cash Shop Item | Appearance with Costume Item |
| Base | 1/1 | Rafflesia | Dry Rafflesia | - |
| 1st Evolution | 2/1 | Golem | Desert Golem | - |
| 1st Evolution | 1/2 | Les | - | - |
| 2nd Evolution | 3/1 | Stalactic Golem | Lava Golem | - |
| 2nd Evolution | 2/2 | Solider | - | - |
| 2nd Evolution | 1/3 | Pinguicula | Dark Pinguicula | - |
| 3rd Evolution | Special | Mavka | - | Bradium Golem, Red Mavka, Blue Mavka, Tombeth |
Bonus effects
| Earth |
| 3~7% chance of auto-casting Earth Spike Lv 3 when attacking |
| 3~7% chance of auto-casting Earth Spike Lv 3 when being attacked |
| Increases Earth damage by 2~4% |
| Resistance against Earth Element +10~20% |
| 4~7% chance of inflicting Stone when attacking |
| 1~3% chance of auto-casting Heaven's Drive Lv 2 when attacking |
| Damage against Earth monster +3~7% |
| Resistance against Earth monsters +6~14% |
This bonus doesn't change through evolution. You will get a Rafflesia with Earth & another bonus for its whole life!
However, you can still use a Miracle Seed to change the next bonus you will get!
See the complete list of available bonuses