Curses an enemy by turning it into a stone, rendering it immobile for 20 seconds.
Consumes 1 Red Gemstone as catalyst.
Level
Effect
Lv 1
24% Success
Lv 2
28% Success
Lv 3
32% Success
Lv 4
36% Success
Lv 5
40% Success
Lv 6
44% Success
Lv 7
48% Success
Lv 8
52% Success
Lv 9
56% Success
Lv 10
60% Success
Fire Ball
#17 · MG_FIREBALL
Magical attackMax Lv 10Target: 1 EnemyCast: 0.5 sec+0.05 sec per LvRange: 9 CellsDelay: 0.5 sec+0.05 sec per LvElement: FireRequirement: Fire Bolt 4
▶ Watch the demo
Attacks a target and enemies in a 5x5 area around it with Fire Ball. Nearby enemies receives damage by 3/4 of the damage given to the center enemy. Cast time and cast delay are reduced upon learning level 6 of skill.
Level
Effect
Lv 1
115% MATK damage
Lv 2
130% MATK damage
Lv 3
145% MATK damage
Lv 4
160% MATK damage
Lv 5
175% MATK damage
Lv 6
190% MATK damage
Lv 7
205% MATK damage
Lv 8
220% MATK damage
Lv 9
235% MATK damage
Lv 10
250% MATK damage
Fire Wall
#18 · MG_FIREWALL
Magical attackMax Lv 10Target: GroundCast: 2.15sec-0.15sec per LvRange: 9 CellsDelay: 4sec+1sec per LvElement: FireRequirement: Sight 1, Fire Ball 5
▶ Watch the demo
Creates a 3 cells of Fire Wall that will block enemies from approaching the caster.
Level
Effect
Lv 1
5 sec
5 Hits
Lv 2
6 sec
6 Hits
Lv 3
7 sec
7 Hits
Lv 4
8 sec
8 Hits
Lv 5
9 sec
9 Hits
Lv 6
10 sec
10 Hits
Lv 7
11 sec
11 Hits
Lv 8
12 sec
12 Hits
Lv 9
13 sec
13 Hits
Lv 10
14 sec
14 Hits
Fire Bolt
#19 · MG_FIREBOLT
Magical attackMax Lv 10Target: 1 EnemyCast: 0.7 sec per LvRange: 9 CellsDelay: 0.8 sec +0.2 sec per LvElement: Fire
▶ Watch the demo
Attacks a target with arrows made of fire. Each arrow has power equal to caster's MATK.
Level
Effect
Lv 1
1 hit (100% MATK damage)
Lv 2
2 hits (200% MATK damage)
Lv 3
3 hits (300% MATK damage)
Lv 4
4 hits (400% MATK damage)
Lv 5
5 hits (500% MATK damage)
Lv 6
6 hits (600% MATK damage)
Lv 7
7 hits (700% MATK damage)
Lv 8
8 hits (800% MATK damage)
Lv 9
9 hits (900% MATK damage)
Lv 10
10 hits (1000% MATK damage)
Lightning Bolt
#20 · MG_LIGHTNINGBOLT
Magical attackMax Lv 10Target: 1 EnemyCast: 1s +0.5s per LvRange: 9 CellsDelay: 0.8s +0.2s per LvElement: Wind
Creates a barrier of spiritual energy that will buffer attacks at the caster. Caster's remaining SP affects the amount of damage reduced by the barrier. More SP is drained as attacks buffered by the barrier accumulate.
Reduces damage up to 30% (when SP full) and SP consumption is equal to % SP left (full = 100, mid SP = 50, etc).
* Kugan - Specialization : *
Level
Effect
Lv 1
SP Consumption 100% of SP % left
Maximum damage reduction max 30%
Lv 2
SP Consumption 95% of SP % left
Maximum damage reduction max 33%
Lv 3
SP Consumption 90% of SP % left
Maximum damage reduction max 36%
Lv 4
SP Consumption 85% of SP % left
Maximum damage reduction max 39%
Lv 5
SP Consumption 80% of SP % left
Maximum damage reduction max 42%
Lv 6
SP Consumption 80% of SP % left
Maximum damage reduction max 45%
Lv 7
SP Consumption 75% of SP % left
Maximum damage reduction max 48%
Lv 8
SP Consumption 70% of SP % left
Maximum damage reduction max 51%
Lv 9
SP Consumption 65% of SP % left
Maximum damage reduction max 54%
Lv 10
SP Consumption 60% of SP % left
Maximum damage reduction max 57%
Bare Hand Mastery
#259 · MO_IRONHAND
PassiveMax Lv 10
Increases damage with bare hands and Knuckle class weapons.
Level
Effect
Lv 1
Damage +5
Lv 2
Damage +10
Lv 3
Damage +15
Lv 4
Damage +20
Lv 5
Damage +25
Lv 6
Damage +30
Lv 7
Damage +35
Lv 8
Damage +40
Lv 9
Damage +45
Lv 10
Damage +50
Two-Handed Weapon Mastery
#3 · SM_TWOHAND
PassiveMax Lv 10
Increases damage with Two-Handed Weapon class weapon.
+10 damage on skill attacks and +2 damage right hand weapon per SkillLv.
Level
Effect
Lv 1
Damage +5, sword/axe/mace/spear damage +0.5%
Lv 2
Damage +10, sword/axe/mace/spear damage +1%
Lv 3
Damage +15, sword/axe/mace/spear damage +1.5%
Lv 4
Damage +20, sword/axe/mace/spear damage +2%
Lv 5
Damage +25, sword/axe/mace/spear damage +2.5%
Lv 6
Damage +30, sword/axe/mace/spear damage +3%
Lv 7
Damage +35, sword/axe/mace/spear damage +3.5%
Lv 8
Damage +40, sword/axe/mace/spear damage +4%
Lv 9
Damage +45, sword/axe/mace/spear damage +4.5%
Lv 10
Damage +50, sword/axe/mace/spear damage +5%
Generated from game data (client skilldescript.lub, server skill_tree.yml) · October 25, 2026