Sword Mastery Increase HP Recovery Bash Provoke Magnum Break Endure Increase SP Recovery Sight Napalm Beat Safety Wall Soul Strike Cold Bolt Frost Diver Stone Curse Fire Ball Fire Wall Fire Bolt Lightning Bolt Thunder Storm Divine Protection Demon Bane Ruwach Pneuma Teleport Warp Portal Heal Increase Agility Decrease Agility Aqua Benedicta Signum Crucis Angelus Blessing Cure Enlarge Weight Limit Discount Overcharge Pushcart Item Appraisal Vending Mammonite Owl's Eye Vulture's Eye Improve Concentration Double Attack Improve Dodge Steal Hiding Envenom Detoxify Buying Store Change Cart 2 Bare Hand Mastery Axe Mastery
Sword Mastery #2 · SM_SWORD
Passive Max Lv 10
Increases damage with One-Handed Sword and Dagger class weapon.
Level Effect
Lv 1 Damage +5
Lv 2 Damage +10
Lv 3 Damage +15
Lv 4 Damage +20
Lv 5 Damage +25
Lv 6 Damage +30
Lv 7 Damage +35
Lv 8 Damage +40
Lv 9 Damage +45
Lv 10 Damage +50
Increase HP Recovery #4 · SM_RECOVERY
Passive Max Lv 10
Enhances natural HP regeneration. MaxHP affects how much HP restoration is increased by this skill.
Level Effect
Lv 1 HP +5 every 10 sec
Lv 2 HP +10 every 10 sec
Lv 3 HP +15 every 10 sec
Lv 4 HP +20 every 10 sec
Lv 5 HP +25 every 10 sec
Lv 6 HP +30 every 10 sec
Lv 7 HP +35 every 10 sec
Lv 8 HP +40 every 10 sec
Lv 9 HP +45 every 10 sec
Lv 10 HP +50 every 10 sec
Physical attack Max Lv 10
Target: 1 Enemy Cast: 0 sec Range: 1 Cell Delay: ASPD based
▶ Watch the demo
Hits an enemy with crushing force that can inflict Stun status.
Level Effect
Lv 1 130% damage Hit +5% Stun2.5%
Lv 2 160% damage Hit +10% Stun 5%
Lv 3 190% damage Hit +15% Stun 7.5%
Lv 4 220% damage Hit +20% Stun 10%
Lv 5 250% damage Hit +25% Stun 12.5%
Lv 6 280% damage Hit +30% Stun 15%
Lv 7 310% damage Hit +35% Stun 17.5%
Lv 8 340% damage Hit +40% Stun 20%
Lv 9 370% damage Hit +45% Stun 22.5%
Lv 10 400% damage Hit +50% Stun 25%
Active Max Lv 10
Target: 1 Enemy Cooldown: 1sec Range: 9 Cells
▶ Watch the demo
Enrages a target to decrease its Defense while reducing its Attack Strength for 10 sec. Skill level affect the success chance. Ineffective against the Undead.
If given by autoberserk, Damage +2 +3% per Lv, Def -6% per Lv (Old effect), otherwise, it decreases ATK/DEF/DEF2.
Effective on Boss (MVP).
Level Effect
Lv 1 73% chance ATK -1%,DEF2 -6%,DEF -2%
Lv 2 76% chance ATK -2%,DEF2 -12%,DEF -4%
Lv 3 79% chance ATK -3%,DEF2 -18%,DEF -6%
Lv 4 82% chance ATK -4%,DEF2 -24%,DEF -8%
Lv 5 85% chance ATK -5%,DEF2 -30%,DEF -10%
Lv 6 88% chance ATK -6%,DEF2 -36%,DEF -12%
Lv 7 91% chance ATK -7%,DEF2 -42%,DEF -14%
Lv 8 94% chance ATK -8%,DEF2 -48%,DEF -16%
Lv 9 97% chance ATK -9%,DEF2 -54%,DEF -18%
Lv 10 100% chance ATK -10%,DEF2 -60%,DEF -20%
Magnum Break #7 · SM_MAGNUM
Physical attack Max Lv 10
Target: Self Cast: 0 sec Delay: 2 sec Element: Fire Requirement: Bash 5
▶ Watch the demo
Drains a small amount of the caster's HP to inflict Fire elemental area 5x5 cells effect damage on enemies in the caster's vicinity and force them backward. For 10 seconds after Magnum Break, caster's weapon will receive a 20% Fire elemental strength enhancement.
Level Effect
Lv 1 120% damage Hit +10% 20 HP cost
Lv 2 140% damage Hit +20% 20 HP cost
Lv 3 160% damage Hit +30% 19 HP cost
Lv 4 180% damage Hit +40% 19 HP cost
Lv 5 200% damage Hit +50% 18 HP cost
Lv 6 220% damage Hit +60% 18 HP cost
Lv 7 240% damage Hit +70% 17 HP cost
Lv 8 260% damage Hit +80% 17 HP cost
Lv 9 280% damage Hit +90% 16 HP cost
Lv 10 300% damage Hit +100% 16 HP cost
Active Max Lv 10
Target: Self Cooldown: 10sec Requirement: Provoke 5
▶ Watch the demo
Removes attack and movement delay that occurs when a character receives damage.
Also works in War of Emperium.
Level Effect
Lv 1 10 sec Mdef +1 Def+1
Lv 2 13 sec Mdef +2 Def+2
Lv 3 16 sec Mdef +3 Def+3
Lv 4 19 sec Mdef +4 Def+4
Lv 5 22 sec Mdef +5 Def+5
Lv 6 25 sec Mdef +6 Def+6
Lv 7 28 sec Mdef +7 Def+7
Lv 8 31 sec Mdef +8 Def+8
Lv 9 34 sec Mdef +9 Def+9
Lv 10 37 sec Mdef +10 Def+10
Increase SP Recovery #9 · MG_SRECOVERY
Passive Max Lv 10
Enhances natural SP regeneration. MaxSP affects how much SP restoration is increased by this skill.
Level Effect
Lv 1 SP +3 every 10 sec
Lv 2 SP +6 every 10 sec
Lv 3 SP +9 every 10 sec
Lv 4 SP +12 every 10 sec
Lv 5 SP +15 every 10 sec
Lv 6 SP +18 every 10 sec
Lv 7 SP +21 every 10 sec
Lv 8 SP +24 every 10 sec
Lv 9 SP +27 every 10 sec
Lv 10 SP +30 every 10 sec
Active Max Lv 5
Target: Self Element: Fire
▶ Watch the demo
Detects hidden enemies in the caster's vicinity.
Level Effect
Lv 1 10sec, area 7x7 0.3sec cooldown on hidden/cloaked humans.
Lv 2 12sec, area 7x7 0,6sec cooldown on hidden/cloaked humans.
Lv 3 14sec, area 7x7 0,9sec cooldown on hidden/cloaked humans.
Lv 4 16sec, area 7x7 1,2sec cooldown on hidden/cloaked humans.
Lv 5 18sec, area 9x9 1,5sec cooldown on hidden/cloaked humans.
Napalm Beat #11 · MG_NAPALMBEAT
Magical attack Max Lv 10
Target: 1 Enemy Cast: 0.5 sec +0.05 sec per Lv Range: 9 Cells Delay: 0.5 sec +0.05 sec per Lv Element: Ghost
▶ Watch the demo
Attacks a target and all enemies in a 5x5 area around the target with telekinesis.
Level Effect
Lv 1 115% MATK damage, delay 1sec
Lv 2 130% MATK damage, delay 1sec
Lv 3 145% MATK damage, delay 1sec
Lv 4 160% MATK damage, delay .9sec
Lv 5 175% MATK damage, delay .9sec
Lv 6 190% MATK damage, delay .8sec
Lv 7 205% MATK damage, delay .8sec
Lv 8 220% MATK damage, delay .7sec
Lv 9 235% MATK damage, delay .6sec
Lv 10 250% MATK damage, delay .5sec
Safety Wall #12 · MG_SAFETYWALL
Active Max Lv 10
Maximum hit: 1 every 2 levels. (Max 5 or 8 if Advanced Spirit Mastery active) Target: Ground Cast: 1 sec Range: 9 Cells Delay: ASPD based Element: Ghost Requirement: Napalm Beat 7, Soul Strike 5
▶ Watch the demo
Creates a magic barrier on a targeted spot that will block melee physical attacks for the duration of the Safety Wall.
Consomes 1 Blue Gemstone
Level Effect
Lv 1 Lasts 6 sec
Lv 2 Lasts 7 sec
Lv 3 Lasts 8 sec
Lv 4 Lasts 9 sec
Lv 5 Lasts 10 sec
Lv 6 Lasts 11 sec
Lv 7 Lasts 12 sec
Lv 8 Lasts 13 sec
Lv 9 Lasts 14 sec
Lv 10 Lasts 15 sec
Soul Strike #13 · MG_SOULSTRIKE
Magical attack Max Lv 10
Target: 1 Enemy Cast: 0.5sec per Lv Range: 9 Cells Delay: See below Element: Ghost Requirement: Napalm Beat 4
▶ Watch the demo
Summons ancient spirits to attack an enemy. Very effective against Undead monsters.
Level Effect
Lv 1 1 Hit (100% MATK) 1.2 sec delay
Lv 2 1 Hit (100% MATK) 1 sec delay
Lv 3 2 Hits (200% MATK) 1.4 sec delay
Lv 4 2 Hits (200% MATK) 1.2 sec delay
Lv 5 3 Hits (300% MATK) 1.6 sec delay
Lv 6 3 Hits (300% MATK) 1.4 sec delay
Lv 7 4 Hits (400% MATK) 1.8 sec delay
Lv 8 4 Hits (400% MATK) 1.6 sec delay
Lv 9 5 Hits (500% MATK) 2 sec delay
Lv 10 5 Hits (500% MATK) 1.8 sec delay
Cold Bolt #14 · MG_COLDBOLT
Magical attack Max Lv 10
Target: 1 Enemy Cast: 0.7 sec per Lv Range: 9 Cells Delay: 0.8 sec+0.2 sec per Lv Element: Water
▶ Watch the demo
Attacks a target with arrows made of ice. Each arrow has power equal to caster's MATK.
Level Effect
Lv 1 1 hit (100% MATK damage)
Lv 2 2 hits (200% MATK damage)
Lv 3 3 hits (300% MATK damage)
Lv 4 4 hits (400% MATK damage)
Lv 5 5 hits (500% MATK damage)
Lv 6 6 hits (600% MATK damage)
Lv 7 7 hits (700% MATK damage)
Lv 8 8 hits (800% MATK damage)
Lv 9 9 hits (900% MATK damage)
Lv 10 10 hits (1000% MATK damage)
Frost Diver #15 · MG_FROSTDIVER
Magical attack Max Lv 10
Target: 1 Enemy Cast: 0.8 sec Range: 9 Cells Delay: 1.5 sec Element: Water Requirement: Cold Bolt 5
▶ Watch the demo
Freezes an enemy and has chances to make it impossible to move for a certain period of time.
Level Effect
Lv 1 Lasts 3 sec 38% Success / 110% MATK
Lv 2 Lasts 6 sec 41% Success / 120% MATK
Lv 3 Lasts 9 sec 44% Success / 130% MATK
Lv 4 Lasts 12 sec 47% Success / 140% MATK
Lv 5 Lasts 15 sec 50% Success / 150% MATK
Lv 6 Lasts 18 sec 53% Success / 160% MATK
Lv 7 Lasts 21 sec 56% Success / 170% MATK
Lv 8 Lasts 24 sec 59% Success / 180% MATK
Lv 9 Lasts 27 sec 62% Success / 190% MATK
Lv 10 Lasts 30 sec 65% Success / 200% MATK
Stone Curse #16 · MG_STONECURSE
Curse Max Lv 10
Target: 1 Enemy Cast: 1 sec Range: 2 Cells Delay: ASPD based Element: Earth
▶ Watch the demo
Curses an enemy by turning it into a stone, rendering it immobile for 20 seconds.
Consumes 1 Red Gemstone as catalyst.
Level Effect
Lv 1 24% Success
Lv 2 28% Success
Lv 3 32% Success
Lv 4 36% Success
Lv 5 40% Success
Lv 6 44% Success
Lv 7 48% Success
Lv 8 52% Success
Lv 9 56% Success
Lv 10 60% Success
Fire Ball #17 · MG_FIREBALL
Magical attack Max Lv 10
Target: 1 Enemy Cast: 0.5 sec+0.05 sec per Lv Range: 9 Cells Delay: 0.5 sec+0.05 sec per Lv Element: Fire Requirement: Fire Bolt 4
▶ Watch the demo
Attacks a target and enemies in a 5x5 area around it with Fire Ball. Nearby enemies receives damage by 3/4 of the damage given to the center enemy. Cast time and cast delay are reduced upon learning level 6 of skill.
Level Effect
Lv 1 115% MATK damage
Lv 2 130% MATK damage
Lv 3 145% MATK damage
Lv 4 160% MATK damage
Lv 5 175% MATK damage
Lv 6 190% MATK damage
Lv 7 205% MATK damage
Lv 8 220% MATK damage
Lv 9 235% MATK damage
Lv 10 250% MATK damage
Fire Wall #18 · MG_FIREWALL
Magical attack Max Lv 10
Target: Ground Cast: 2.15sec-0.15sec per Lv Range: 9 Cells Delay: 4sec+1sec per Lv Element: Fire Requirement: Sight 1, Fire Ball 5
▶ Watch the demo
Creates a 3 cells of Fire Wall that will block enemies from approaching the caster.
Level Effect
Lv 1 5 sec 5 Hits
Lv 2 6 sec 6 Hits
Lv 3 7 sec 7 Hits
Lv 4 8 sec 8 Hits
Lv 5 9 sec 9 Hits
Lv 6 10 sec 10 Hits
Lv 7 11 sec 11 Hits
Lv 8 12 sec 12 Hits
Lv 9 13 sec 13 Hits
Lv 10 14 sec 14 Hits
Fire Bolt #19 · MG_FIREBOLT
Magical attack Max Lv 10
Target: 1 Enemy Cast: 0.7 sec per Lv Range: 9 Cells Delay: 0.8 sec +0.2 sec per Lv Element: Fire
▶ Watch the demo
Attacks a target with arrows made of fire. Each arrow has power equal to caster's MATK.
Level Effect
Lv 1 1 hit (100% MATK damage)
Lv 2 2 hits (200% MATK damage)
Lv 3 3 hits (300% MATK damage)
Lv 4 4 hits (400% MATK damage)
Lv 5 5 hits (500% MATK damage)
Lv 6 6 hits (600% MATK damage)
Lv 7 7 hits (700% MATK damage)
Lv 8 8 hits (800% MATK damage)
Lv 9 9 hits (900% MATK damage)
Lv 10 10 hits (1000% MATK damage)
Lightning Bolt #20 · MG_LIGHTNINGBOLT
Magical attack Max Lv 10
Target: 1 Enemy Cast: 1s +0.5s per Lv Range: 9 Cells Delay: 0.8s +0.2s per Lv Element: Wind
▶ Watch the demo
Attacks a target with lightning.
Level Effect
Lv 1 1 hit (100% MATK damage)
Lv 2 2 hits (200% MATK damage)
Lv 3 3 hits (300% MATK damage)
Lv 4 4 hits (400% MATK damage)
Lv 5 5 hits (500% MATK damage)
Lv 6 6 hits (600% MATK damage)
Lv 7 7 hits (700% MATK damage)
Lv 8 8 hits (800% MATK damage)
Lv 9 9 hits (900% MATK damage)
Lv 10 10 hits (1000% MATK damage)
Thunder Storm #21 · MG_THUNDERSTORM
Magical attack Max Lv 10
Target: 1 Ground Cast: 1 sec per Lv Range: 9 Cells Delay: 2 sec Element: Wind Requirement: Lightning Bolt 4
▶ Watch the demo
Summons a thunderstorm to inflict splash damage in 5x5 area around the targeted spot.
Level Effect
Lv 1 1 Bolts (80% MATK damage)
Lv 2 2 Bolts (160% MATK damage)
Lv 3 3 Bolts (240% MATK damage)
Lv 4 4 Bolts (320% MATK damage)
Lv 5 5 Bolts (400% MATK damage)
Lv 6 6 Bolts (480% MATK damage)
Lv 7 7 Bolts (560% MATK damage)
Lv 8 8 Bolts (640% MATK damage)
Lv 9 9 Bolts (720% MATK damage)
Lv 10 10 Bolts (800% MATK damage)
Divine Protection #22 · AL_DP
Passive Max Lv 10
Requirement: Cure 1
Increases Defense against Demons and Undead monsters. Base level affects Defense rating.
Also reduces all damage from Boss.
Also reduces all damage from Demons and Undead monsters.
Also reduces all damage from Dark and Undead elements.
Those damage reduction can stacks together.
* Kugan - Specialization : *
Level Effect
Lv 1 DEF2 +3 Reduction damage 0,5%
Lv 2 DEF2 +6 Reduction damage 1,0%
Lv 3 DEF2 +9 Reduction damage 1,5%
Lv 4 DEF2 +12 Reduction damage 2%
Lv 5 DEF2 +15 Reduction damage 2,5%
Lv 6 DEF2 +18 Reduction damage 3%
Lv 7 DEF2 +21 Reduction damage 3,5%
Lv 8 DEF2 +24 Reduction damage 4%
Lv 9 DEF2 +27 Reduction damage 4,5%
Lv 10 DEF2 +30 Reduction damage 5%
Lv 12 DEF2 +36 Reduction damage 6%
Lv 14 DEF2 +42 Reduction damage 7%
Lv 16 DEF2 +48 Reduction damage 8%
Lv 18 DEF2 +54 Reduction damage 9%
Lv 20 DEF2 +60 Reduction damage 10%
Demon Bane #23 · AL_DEMONBANE
Passive Max Lv 10
Requirement: Divine Protection 3
Increases attack strength against Demon and Undead monsters. Base level affects attack rating.
Also increases all damage on Boss, Demons and Undead monsters, and Dark/Undead elements.
* Kugan - Specialization : *
Level Effect
Lv 1 Damage +3 Damage +0,5%
Lv 2 Damage +6 Damage +1,0%
Lv 3 Damage +9 Damage +1,5%
Lv 4 Damage +12 Damage +2%
Lv 5 Damage +15 Damage +2,5%
Lv 6 Damage +18 Damage +3%
Lv 7 Damage +21 Damage +3,5%
Lv 8 Damage +24 Damage +4%
Lv 9 Damage +27 Damage +4,5%
Lv 10 Damage +30 Damage +5%
Lv 12 Damage +36 Damage 6%
Lv 14 Damage +42 Damage 7%
Lv 16 Damage +48 Damage 8%
Lv 18 Damage +54 Damage 9%
Lv 20 Damage +60 Damage 10%
Active Max Lv 5
▶ Watch the demo
Reveals hidden enemies in a 5x5 area around the caster and deals 145% Matk to them.
Level Effect
Lv 1 145% MATK damage 10sec duration
Lv 2 290% MATK damage 12sec duration
Lv 3 335% MATK damage 14sec duration
Lv 4 480% MATK damage 16sec duration
Lv 5 625% MATK damage 18sec duration
Active Max Lv 5
Target: Ground Range: 9 Cells Requirement: Warp Portal 4
▶ Watch the demo
Creates a 3x3 cell cloud around the targeted cell that blocks all ranged Physical attacks.
Level Effect
Lv 1 10sec duration
Lv 2 11sec duration
Lv 3 12sec duration
Lv 4 13sec duration
Lv 5 14sec duration
Teleport #26 · AL_TELEPORT
Active Max Lv 2
Delay: 2 sec Requirement: Ruwach 1
Teleport the caster to other area.
Level Effect
Lv 1 Teleport to a random cell
Lv 2 Teleport to save point
Active Max Lv 4
Requirement: Teleport 2
▶ Watch the demo
Create a Warp Portal that will teleport those who enter it to another area. Each Warp Portal can teleport up to 8 people.
[Memo Point]: Specific map area memorized as a destination for a Warp Portal.
Type /memo in a target area to set location as a Memo Point.
Consomes 1 Blue Gemstone
Level Effect
Lv 1 Warp to Save Point
Lv 2 Enable 1 Memo point
Lv 3 Enable 2 Memo points
Lv 4 Enable 3 Memo points
Recovery Max Lv 10
Target: 1 Player Range: 9 Cells Delay: 1 sec Element: Holy Requirement: Faith 10, Demon Bane 5
▶ Watch the demo
Restores a target's HP, or damage Undead target. The amount of HP restored is based on the caster's base level, Int and the skill's level.
Heal used against undead element targets counts as Offensive Healing - Heal does holy damage half as the normal healing (modified by undead element level) instead of restoring HP.
Increase Agility #29 · AL_INCAGI
Active Max Lv 10
Target: 1 Player Cast: 1 sec Range: 9 Cells Delay: 1 sec Requirement: Heal 3
▶ Watch the demo
Increases movement speed by 15% +1% per Lv and Agi of a target. This skill consume 15 HP and will fail if the caster has less than 16 HP.
* Kugan - Specialization : *
Level Effect
Lv 1 60 sec / +3 AGI
Lv 2 80 sec / +4 AGI
Lv 3 100 sec / +5 AGI
Lv 4 120 sec / +6 AGI
Lv 5 140 sec / +7 AGI
Lv 6 160 sec / +8 AGI
Lv 7 180 sec / +9 AGI
Lv 8 200 sec / +10 AGI
Lv 9 220 sec / +11 AGI
Lv 10 240 sec / +12 AGI
Lv 11 240 sec / +13 AGI
Lv 12 260 sec / +14 AGI
Lv 13 280 sec / +15 AGI
Lv 14 300 sec / +16 AGI
Lv 15 320 sec / +17 AGI
Decrease Agility #30 · AL_DECAGI
Active Max Lv 10
Target: 1 Enemy Cast: 1 sec Range: 9 Cells Delay: 1 sec Requirement: Increase Agility 1
▶ Watch the demo
Reduces target's Agi and movement speed by 15% +1% per Lv.
Level Effect
Lv 1 40 sec / -3 AGI
Lv 2 50 sec / -4 AGI
Lv 3 60 sec / -5 AGI
Lv 4 70 sec / -6 AGI
Lv 5 80 sec / -7 AGI
Lv 6 90 sec / -8 AGI
Lv 7 100 sec / -9 AGI
Lv 8 110 sec / -10 AGI
Lv 9 120 sec / -11 AGI
Lv 10 130 sec / -12 AGI
Aqua Benedicta #31 · AL_HOLYWATER
Active Max Lv 1
Target: Self Cast: 1 sec Delay: 0.5 sec
▶ Watch the demo
Creates 1 Holy Water. Caster must stand in water for the skill to succeed.
Requires to be standing in water
Signum Crucis #32 · AL_CRUCIS
Active Max Lv 10
Target: Self Cast: 0.5 sec Delay: 2 sec Requirement: Demon Bane 3
Reduces DEF/MDEF of Demon and Undead on screen by drawing a holy cross during 60 seconds. (Boss included)
Targets' resistances regarding Blind, Silence & Curse status effect are reduced by 30%.
There is an increase of damage from Holy Element on targets and they inflict less Dark Damage, regardless of their race.
Level Effect
Lv 1 -12% DEF/MDEF/Abnormal Status 6% Holy/Dark ATK
Lv 2 -14% DEF/MDEF/Abnormal Status 7% Holy/Dark ATK
Lv 3 -16% DEF/MDEF/Abnormal Status 8% Holy/Dark ATK
Lv 4 -18% DEF/MDEF/Abnormal Status 9% Holy/Dark ATK
Lv 5 -20% DEF/MDEF/Abnormal Status 10% Holy/Dark ATK
Lv 6 -22% DEF/MDEF/Abnormal Status 11% Holy/Dark ATK
Lv 7 -24% DEF/MDEF/Abnormal Status 12% Holy/Dark ATK
Lv 8 -26% DEF/MDEF/Abnormal Status 13% Holy/Dark ATK
Lv 9 -28% DEF/MDEF/Abnormal Status 14% Holy/Dark ATK
Lv 10 -30% DEF/MDEF/Abnormal Status 15% Holy/Dark ATK
Active Max Lv 10
Target: Self Cast: 0.5 sec Delay: 3.5 sec Duration: 30s per SkillLvl Requirement: Divine Protection 3
▶ Watch the demo
Temporarily increases VIT/DEF/MDEF on self and party members on screen for the duration of skill. Take note that the VIT bonus given by Angelus will not be taken into account by Acid Demonstration's formula.
DEF bonus does not affect AD/Ice pick effect, it actually protects a bit more.
Level Effect
Lv 1 VIT +1 DEF/MDEF +1% DEF2/MDEF2 +5 for 30 seconds.
Lv 2 VIT +2 DEF/MDEF +2% DEF2/MDEF2 +10 for 60 seconds.
Lv 3 VIT +3 DEF/MDEF +3% DEF2/MDEF2 +15 for 90 seconds.
Lv 4 VIT +4 DEF/MDEF +4% DEF2/MDEF2 +20 for 120 seconds.
Lv 5 VIT +5 DEF/MDEF +5% DEF2/MDEF2 +25 for 150 seconds.
Lv 6 VIT +6 DEF/MDEF +6% DEF2/MDEF2 +30 for 180 seconds.
Lv 7 VIT +7 DEF/MDEF +7% DEF2/MDEF2 +35 for 210 seconds.
Lv 8 VIT +8 DEF/MDEF +8% DEF2/MDEF2 +40 for 240 seconds.
Lv 9 VIT +9 DEF/MDEF +9% DEF2/MDEF2 +45 for 270 seconds.
Lv 10 VIT +10 DEF/MDEF +10% DEF2/MDEF2 +50 for 300 seconds.
Blessing #34 · AL_BLESSING
Active Max Lv 10
Target: 1 Player Range: 9 Cells Requirement: Divine Protection 5
▶ Watch the demo
Temporarily increases Str, Dex and Int of the target and removes Curse and Stone Curse effect.
* Kugan - Specialization : *
Level Effect
Lv 1 60 sec / +1 STR DEX INT
Lv 2 80 sec / +2 STR DEX INT
Lv 3 100 sec / +3 STR DEX INT
Lv 4 120 sec / +4 STR DEX INT
Lv 5 140 sec / +5 STR DEX INT
Lv 6 160 sec / +6 STR DEX INT
Lv 7 180 sec / +7 STR DEX INT
Lv 8 200 sec / +8 STR DEX INT
Lv 9 220 sec / +9 STR DEX INT
Lv 10 240 sec / +10 STR DEX INT
Lv 11 260 sec / +11 STR DEX INT
Lv 12 280 sec / +12 STR DEX INT
Lv 13 300 sec / +13 STR DEX INT
Lv 14 320 sec / +14 STR DEX INT
Lv 15 340 sec / +15 STR DEX INT
Recovery Max Lv 5
Target: 1 Player Range: 9 Cells Delay: 1 sec Requirement: Heal 2
▶ Watch the demo
Cures target from Silence, Confusion, Slow Cast, Hallucination, Steal, Curse, Slow, Chill, Fever, Feeble, Weak, Brake, Crack, Sick, Creeple and Blind status effects. When used on Undead monster, this skill will inflicts Confusion status.
When Cure cured a status, it heals a small amount of HP/SP based on INT/SkillLv and:
* Kugan - Specialization : *
Level Effect
Lv 1 Immunizes to all common status effects for 2sec
Lv 2 Immunizes to all common status effects for 4sec
Lv 3 Immunizes to all common status effects for 6sec
Lv 4 Immunizes to all common status effects for 8sec
Lv 5 Immunizes to all common status effects for 10sec
Lv 6 Immunizes to all common status effects for 12sec
Lv 7 Immunizes to all common status effects for 14sec
Lv 8 Immunizes to all common status effects for 16sec
Lv 9 Immunizes to all common status effects for 18sec
Lv 10 Immunizes to all common status effects for 20sec
Enlarge Weight Limit #36 · MC_INCCARRY
Passive Max Lv 10
Increases maximum carrying capacity.
Level Effect
Lv 1 Weight capacity +200
Lv 2 Weight capacity +400
Lv 3 Weight capacity +600
Lv 4 Weight capacity +800
Lv 5 Weight capacity +1000
Lv 6 Weight capacity +1200
Lv 7 Weight capacity +1400
Lv 8 Weight capacity +1600
Lv 9 Weight capacity +1800
Lv 10 Weight capacity +2000
Discount #37 · MC_DISCOUNT
Passive Max Lv 10
Requirement: Enlarge Weight Limit 3
Allows buying items at reduced prices from NPC shops.
* Kugan - Specialization : *
Level Effect
Lv 1 7% Discount
Lv 2 9% Discount
Lv 3 11% Discount
Lv 4 13% Discount
Lv 5 15% Discount
Lv 6 17% Discount
Lv 7 19% Discount
Lv 8 21% Discount
Lv 9 23% Discount
Lv 10 24% Discount
Lv 11 25% Discount
Lv 12 26% Discount
Lv 13 27% Discount
Lv 14 28% Discount
Lv 15 29% Discount
Overcharge #38 · MC_OVERCHARGE
Passive Max Lv 10
Requirement: Discount 3
Allows selling items at increased prices to NPC shops.
* Kugan - Specialization : *
Level Effect
Lv 1 7% Overcharge
Lv 2 9% Overcharge
Lv 3 11% Overcharge
Lv 4 13% Overcharge
Lv 5 15% Overcharge
Lv 6 17% Overcharge
Lv 7 19% Overcharge
Lv 8 21% Overcharge
Lv 9 23% Overcharge
Lv 10 24% Overcharge
Lv 11 25% Overcharge
Lv 12 26% Overcharge
Lv 13 27% Overcharge
Lv 14 28% Overcharge
Lv 15 29% Overcharge
Pushcart #39 · MC_PUSHCART
Passive Max Lv 10
Requirement: Enlarge Weight Limit 5
Allows the character to equip and use a pushcart. Pushcart has an 8000 maximum Weight capacity and 100 inventory slots. To access the cart directly use Alt+W
* Kugan - Specialization : *
Level Effect
Lv 1 55% Movement speed
Lv 2 60% Movement speed
Lv 3 65% Movement speed
Lv 4 70% Movement speed
Lv 5 75% Movement speed
Lv 6 80% Movement speed
Lv 7 85% Movement speed
Lv 8 90% Movement speed
Lv 9 95% Movement speed
Lv 10 100% Movement speed
Lv 11 105% Movement speed
Lv 12 110% Movement speed
Lv 13 115% Movement speed
Lv 14 120% Movement speed
Lv 15 125% Movement speed
Item Appraisal #40 · MC_IDENTIFY
Active Max Lv 5
▶ Watch the demo
Enables the caster to identify unknown items without using Magnifier.
When identifying equipment dropped less than 60 seconds ago, has a chance to extract an Unknown Item Fragment.
Level Effect
Lv 1 4% fragment chance
Lv 2 8% fragment chance
Lv 3 12% fragment chance
Lv 4 16% fragment chance
Lv 5 20% fragment chance
Active Max Lv 10
Requirement: Pushcart 3
▶ Watch the demo
Allows the character to set up a shop at his current location. The items you want to sell must be in the pushcart, and the character must have his pushcart equipped.
* Kugan - Specialization : *
Level Effect
Lv 1 Vend 3 items
Lv 2 Vend 4 items
Lv 3 Vend 5 items
Lv 4 Vend 6 items
Lv 5 Vend 7 items
Lv 6 Vend 8 items
Lv 7 Vend 9 items
Lv 8 Vend 10 items
Lv 9 Vend 11 items
Lv 10 Vend 12 items
Lv 11 Vend 13 items
Lv 12 Vend 13 items
Lv 13 Vend 13 items
Lv 14 Vend 13 items
Lv 15 Vend 13 items
Mammonite #42 · MC_MAMMONITE
Physical attack Max Lv 10
Target: 1 Enemy Range: 1 Cell
▶ Watch the demo
Uses a certain amount of Zeny to deal high damage to target.
Level Effect
Lv 1 150% damage Cost 90 Zeny
Lv 2 200% damage Cost 180 Zeny
Lv 3 250% damage Cost 270 Zeny
Lv 4 300% damage Cost 360 Zeny
Lv 5 350% damage Cost 450 Zeny
Lv 6 400% damage Cost 540 Zeny
Lv 7 450% damage Cost 630 Zeny
Lv 8 500% damage Cost 720 Zeny
Lv 9 550% damage Cost 810 Zeny
Lv 10 600% damage Cost 900 Zeny
Passive Max Lv 10
Increases character's Dex.
* Kugan - Specialization : *
Level Effect
Lv 1 Dex +1
Lv 2 Dex +2
Lv 3 Dex +3
Lv 4 Dex +4
Lv 5 Dex +5
Lv 6 Dex +6
Lv 7 Dex +7
Lv 8 Dex +8
Lv 9 Dex +9
Lv 10 Dex +10
Lv 11 Dex +11
Lv 12 Dex +12
Lv 13 Dex +13
Lv 14 Dex +14
Lv 15 Dex +15
Vulture's Eye #44 · AC_VULTURE
Passive Max Lv 10
Requirement: Owl's Eye 3
Increases HIT and attack range of bow class weapon.
* Kugan - Specialization : *
Level Effect
Lv 1 Range and Hit +1
Lv 2 Range and Hit +2
Lv 3 Range and Hit +3
Lv 4 Range and Hit +4
Lv 5 Range and Hit +5
Lv 6 Range and Hit +6
Lv 7 Range and Hit +7
Lv 8 Range and Hit +8
Lv 9 Range and Hit +9
Lv 10 Range and Hit +10
Lv 11 Range and Hit +11, Vision range +1
Lv 12 Range and Hit +12, Vision range +2
Lv 13 Range and Hit +13, Vision range +3
Lv 14 Range and Hit +14, Vision range +4
Lv 15 Range and Hit +15, Vision range +5
Improve Concentration #45 · AC_CONCENTRATION
Active Max Lv 10
Requirement: Vulture's Eye 1
▶ Watch the demo
Increases Dex and Agi of the character. Only affected by base stats. Detects hidden and cloaked characters within a 3 cells range.
Level Effect
Lv 1 Agi and Dex +3% for 60 sec
Lv 2 Agi and Dex +4% for 80 sec
Lv 3 Agi and Dex +5% for 100 sec
Lv 4 Agi and Dex +6% for 120 sec
Lv 5 Agi and Dex +7% for 140 sec
Lv 6 Agi and Dex +8% for 160 sec
Lv 7 Agi and Dex +9% for 180 sec
Lv 8 Agi and Dex +10% for 200 sec
Lv 9 Agi and Dex +11% for 220 sec
Lv 10 Agi and Dex +12% for 240 sec
Double Attack #48 · TF_DOUBLE
Passive Max Lv 10
Increases the chance of dealing double attacks when using Dagger class weapons. This skill also affects Left-Hand damage with Katar class weapons.
A critical double attack does less damage under Frenzy, Overweight or EDP.
Level Effect
Lv 1 5% Chance +1 HIT, (0.5 x Left Hand skill level)% Katar DMG
Lv 2 10% Chance +2 HIT, (1 x Left Hand skill level)% Katar DMG
Lv 3 15% Chance +3 HIT, (1.5 x Left Hand skill level)% Katar DMG
Lv 4 20% Chance +4 HIT, (2 x Left Hand skill level)% Katar DMG
Lv 5 25% Chance +5 HIT, (2.5 x Left Hand skill level)% Katar DMG
Lv 6 30% Chance +6 HIT, (3 x Left Hand skill level)% Katar DMG
Lv 7 35% Chance +7 HIT, (3.5 x Left Hand skill level)% Katar DMG
Lv 8 40% Chance +8 HIT, (4 x Left Hand skill level)% Katar DMG
Lv 9 45% Chance +9 HIT, (4.5 x Left Hand skill level)% Katar DMG
Lv 10 50% Chance +10 HIT, (5 x Left Hand skill level)% Katar DMG
Improve Dodge #49 · TF_MISS
Passive Max Lv 10
Increases Flee. Flee bonus increases upon reaching 2nd class.
Level Effect
Lv 1 Flee +3 (+4 if 2nd job)
Lv 2 Flee +6 (+8 if 2nd job)
Lv 3 Flee +9 (+12 if 2nd job)
Lv 4 Flee +12 (+16 if 2nd job)
Lv 5 Flee +15 (+20 if 2nd job)
Lv 6 Flee +18 (+24 if 2nd job)
Lv 7 Flee +21 (+28 if 2nd job)
Lv 8 Flee +24 (+32 if 2nd job)
Lv 9 Flee +27 (+36 if 2nd job)
Lv 10 Flee +30 (+40 if 2nd job)
Active Max Lv 10
Target: 1 Enemy Range: 1 Cell
▶ Watch the demo
Steals an item from monster.
The user has 80% chance to steal 10% of target's attributes, plus/minus user's and target's levels.
If autocasted at long distance attacks chance to steal attributes are reduced (by 10% per cells).
Target's stolen attributes is reduced by 10% for 30sec (maximum 10), User receive that amount as a bonus for 30sec (no maximum).
After success, it is not possible to Steal again from the same monster.
Level Effect
Lv 1 VIT attribute
Lv 2 AGI attribute
Lv 3 INT attribute
Lv 4 STR attribute
Lv 5 DEX attribute
Lv 6 VIT/LUK attribute
Lv 7 STR/DEX attribute
Lv 8 INT/DEX attribute
Lv 9 AGI/DEX attribute
Lv 10 All attribute, 10% of target's Lv
Active Max Lv 10
Requirement: Steal 5
▶ Watch the demo
Hides under the ground to avoid enemy attack. Detection skills will cancel hiding status.
Level Effect
Lv 1 30 seconds 1 SP/5sec
Lv 2 60 seconds 1 SP/6sec
Lv 3 90 seconds 1 SP/7sec
Lv 4 120 seconds 1 SP/8sec
Lv 5 150 seconds 1 SP/9sec
Lv 6 180 seconds 1 SP/10sec
Lv 7 210 seconds 1 SP/11sec
Lv 8 240 seconds 1 SP/12sec
Lv 9 270 seconds 1 SP/13sec
Lv 10 300 seconds 1 SP/14sec
Physical attack Max Lv 10
Target: 1 Enemy Range: 2 Cells Element: Poison
Deals Poison elemental damage to a target which has a chance of inflicting Poison status for 60 seconds.
Level Effect
Lv 1 115% ATK 14% Success Chance
Lv 2 130% ATK 18% Success Chance
Lv 3 145% ATK 22% Success Chance
Lv 4 160% ATK 26% Success Chance
Lv 5 175% ATK 30% Success Chance
Lv 6 190% ATK 34% Success Chance
Lv 7 205% ATK 38% Success Chance
Lv 8 220% ATK 42% Success Chance
Lv 9 235% ATK 46% Success Chance
Lv 10 250% ATK 50% Success Chance
Detoxify #53 · TF_DETOXIFY
Active Max Lv 5
Target: 1 Player Range: 9 Cells Requirement: Envenom 3
▶ Watch the demo
Removes Poison, DPoison, Bleeding, Burning, Toxin, Splasher, Venom, Drain Life, Door Step, Necrose, Madness status from a targeted character.
Works on all DOT status and Venom Splasher.
When Detoxify is curing a status, it heals a small amount of HP/SP and:
Level Effect
Lv 1 Gives immunity to all common status effects for 1.5sec
Lv 2 Gives immunity to all common status effects for 3sec
Lv 3 Gives immunity to all common status effects for 4.5sec
Lv 4 Gives immunity to all common status effects for 6sec
Lv 5 Gives immunity to all common status effects for 7.5sec
Buying Store #2535 · ALL_BUYING_STORE
Supportive Max Lv 1
Open a simple store from which
you can buy various items from others.
Consumes 1 Bulk Buyer Shop License.
Change Cart 2 #2544 · MC_CARTDECORATE
Supportive Max Lv 1
Requirement: Finish Quest / Platinum Skills
You can choose a variety of cute designs carts.
Bare Hand Mastery #259 · MO_IRONHAND
Passive Max Lv 10
Increases damage with bare hands and Knuckle class weapons.
Level Effect
Lv 1 Damage +5
Lv 2 Damage +10
Lv 3 Damage +15
Lv 4 Damage +20
Lv 5 Damage +25
Lv 6 Damage +30
Lv 7 Damage +35
Lv 8 Damage +40
Lv 9 Damage +45
Lv 10 Damage +50
Axe Mastery #226 · AM_AXEMASTERY
Passive Max Lv 10
Increases damage inflicted with Axe class weapons.
Level Effect
Lv 1 Damage +5
Lv 2 Damage +10
Lv 3 Damage +15
Lv 4 Damage +20
Lv 5 Damage +25
Lv 6 Damage +30
Lv 7 Damage +35
Lv 8 Damage +40
Lv 9 Damage +45
Lv 10 Damage +50
Generated from game data (client skilldescript.lub, server skill_tree.yml) · October 24, 2026